diff options
author | Diva Canto | 2013-05-06 09:18:17 -0700 |
---|---|---|
committer | Diva Canto | 2013-05-06 09:18:17 -0700 |
commit | a81ddf3d7097a2e0959080ae7291357435b0bd5b (patch) | |
tree | 688ceb63aa41d8eb9d3af27bd57d39cbd38ca250 /OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs | |
parent | Minor reordering of operations on NewUserConnection. The agent circuit needs ... (diff) | |
parent | Merge branch 'master' into bulletsim4 (diff) | |
download | opensim-SC_OLD-a81ddf3d7097a2e0959080ae7291357435b0bd5b.zip opensim-SC_OLD-a81ddf3d7097a2e0959080ae7291357435b0bd5b.tar.gz opensim-SC_OLD-a81ddf3d7097a2e0959080ae7291357435b0bd5b.tar.bz2 opensim-SC_OLD-a81ddf3d7097a2e0959080ae7291357435b0bd5b.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs index 09ee32b..7801d8e 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSActorLockAxis.cs | |||
@@ -63,7 +63,7 @@ public class BSActorLockAxis : BSActor | |||
63 | // BSActor.Refresh() | 63 | // BSActor.Refresh() |
64 | public override void Refresh() | 64 | public override void Refresh() |
65 | { | 65 | { |
66 | m_physicsScene.DetailLog("{0},BSActorLockAxis,refresh,lockedAxis={1},enabled={2},pActive={3}", | 66 | m_physicsScene.DetailLog("{0},BSActorLockAxis,refresh,lockedAxis={1},enabled={2},pActive={3}", |
67 | m_controllingPrim.LocalID, m_controllingPrim.LockedAxis, Enabled, m_controllingPrim.IsPhysicallyActive); | 67 | m_controllingPrim.LocalID, m_controllingPrim.LockedAxis, Enabled, m_controllingPrim.IsPhysicallyActive); |
68 | // If all the axis are free, we don't need to exist | 68 | // If all the axis are free, we don't need to exist |
69 | if (m_controllingPrim.LockedAxis == m_controllingPrim.LockedAxisFree) | 69 | if (m_controllingPrim.LockedAxis == m_controllingPrim.LockedAxisFree) |
@@ -85,8 +85,8 @@ public class BSActorLockAxis : BSActor | |||
85 | // The object's physical representation is being rebuilt so pick up any physical dependencies (constraints, ...). | 85 | // The object's physical representation is being rebuilt so pick up any physical dependencies (constraints, ...). |
86 | // Register a prestep action to restore physical requirements before the next simulation step. | 86 | // Register a prestep action to restore physical requirements before the next simulation step. |
87 | // Called at taint-time. | 87 | // Called at taint-time. |
88 | // BSActor.RemoveBodyDependencies() | 88 | // BSActor.RemoveDependencies() |
89 | public override void RemoveBodyDependencies() | 89 | public override void RemoveDependencies() |
90 | { | 90 | { |
91 | if (LockAxisConstraint != null) | 91 | if (LockAxisConstraint != null) |
92 | { | 92 | { |