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author | Robert Adams | 2014-05-17 20:11:22 -0700 |
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committer | Robert Adams | 2014-05-17 20:11:22 -0700 |
commit | 0be9e3b079088829eec49d856980f14a6372fda4 (patch) | |
tree | 0f92c7c0e8b226dc4423bb6c79fb68cada0334b0 /OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs | |
parent | minor: eliminate now unnecessary string.Format in postgresql RetrieveGroups m... (diff) | |
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BulletSim: adjust avatar step up parameters to better walk up small
staircases. This change is required because of the change in the
avatar default shape from the capsule to the rectangle.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs index 1bcf879..1b8a454 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSActorAvatarMove.cs | |||
@@ -399,8 +399,8 @@ public class BSActorAvatarMove : BSActor | |||
399 | m_controllingPrim.ForcePosition = m_controllingPrim.RawPosition + displacement; | 399 | m_controllingPrim.ForcePosition = m_controllingPrim.RawPosition + displacement; |
400 | } | 400 | } |
401 | } | 401 | } |
402 | m_physicsScene.DetailLog("{0},BSCharacter.WalkUpStairs.ComputeStairCorrection,disp={1},force={2}", | 402 | m_physicsScene.DetailLog("{0},BSCharacter.WalkUpStairs.ComputeStairCorrection,stepUp={1},isp={2},force={3}", |
403 | m_controllingPrim.LocalID, displacement, ret); | 403 | m_controllingPrim.LocalID, stepUp, displacement, ret); |
404 | 404 | ||
405 | } | 405 | } |
406 | return ret; | 406 | return ret; |