aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletDotNETPlugin
diff options
context:
space:
mode:
authorRevolution2010-02-14 15:41:57 -0600
committerMelanie2010-02-14 22:18:46 +0000
commit9821c4f566e11c75c8d87721777480c5b2e2bd4e (patch)
tree04cf7edb4cfe07e1f50ce3ee0ca5d846e6a7a379 /OpenSim/Region/Physics/BulletDotNETPlugin
parent* SQLite match code casing with regionsettings table field casing (what's wit... (diff)
downloadopensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.zip
opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.gz
opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.bz2
opensim-SC_OLD-9821c4f566e11c75c8d87721777480c5b2e2bd4e.tar.xz
Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Region/Physics/BulletDotNETPlugin')
-rw-r--r--OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs5
-rw-r--r--OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs5
2 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
index 97eb6a2..6a54705 100644
--- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
+++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
@@ -362,6 +362,11 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
362 362
363 } 363 }
364 364
365 public override void VehicleFlags(int param, bool remove)
366 {
367
368 }
369
365 public override void SetVolumeDetect(int param) 370 public override void SetVolumeDetect(int param)
366 { 371 {
367 372
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
index 9603ea4..920ed96 100644
--- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
+++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
@@ -397,6 +397,11 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
397 //TODO: 397 //TODO:
398 } 398 }
399 399
400 public override void VehicleFlags(int param, bool remove)
401 {
402
403 }
404
400 public override void SetVolumeDetect(int param) 405 public override void SetVolumeDetect(int param)
401 { 406 {
402 //TODO: GhostObject 407 //TODO: GhostObject