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authorDan Lake2011-07-20 15:01:32 -0700
committerDan Lake2011-07-20 15:01:32 -0700
commit2c11f7fc38ba14e041ed0e648088d574dadaaffe (patch)
treed593e3d1130e78ec74a11650d413f451a9a844da /OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs
parentMerge branch 'master' into bulletsim (diff)
parentRemoved unused AddPrimShape methods in PhysicsScene caused by merge conflicts (diff)
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Merge branch 'master' into bulletsim
Diffstat (limited to 'OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs')
-rw-r--r--OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs7
1 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs
index 6df213d..0d1bd82 100644
--- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs
+++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs
@@ -213,12 +213,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
213 return newPrim; 213 return newPrim;
214 } 214 }
215 215
216 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation) 216 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, bool isPhysical, uint localid)
217 {
218 return AddPrimShape(primName, pbs, position, size, rotation, false);
219 }
220
221 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, Vector3 size, Quaternion rotation, bool isPhysical)
222 { 217 {
223 PhysicsActor result; 218 PhysicsActor result;
224 IMesh mesh = null; 219 IMesh mesh = null;