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authorJustin Clarke Casey2008-12-15 18:39:54 +0000
committerJustin Clarke Casey2008-12-15 18:39:54 +0000
commit3b0db66b92a9e497d965d2a26c9d6de643612b63 (patch)
tree3452afd22484b8baad138a3ecc5469ea57c8427f /OpenSim/Region/Physics/BasicPhysicsPlugin
parent* minor: Stop presence child status suffering an NRE if the agent uuid given ... (diff)
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* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
* This pushes an identifier for the OpenSim scene to the physics scene. This allows log messages from the physics scene to identify which OpenSim scene they relate to. * Thanks Gerhard
Diffstat (limited to 'OpenSim/Region/Physics/BasicPhysicsPlugin')
-rw-r--r--OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs9
1 files changed, 6 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
index 013c9cf..3673302 100644
--- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
+++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs
@@ -47,9 +47,9 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
47 return true; 47 return true;
48 } 48 }
49 49
50 public PhysicsScene GetScene() 50 public PhysicsScene GetScene(string sceneIdentifier)
51 { 51 {
52 return new BasicScene(); 52 return new BasicScene(sceneIdentifier);
53 } 53 }
54 54
55 public string GetName() 55 public string GetName()
@@ -67,8 +67,11 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
67 private List<BasicActor> _actors = new List<BasicActor>(); 67 private List<BasicActor> _actors = new List<BasicActor>();
68 private float[] _heightMap; 68 private float[] _heightMap;
69 69
70 public BasicScene() 70 string sceneIdentifier;
71
72 public BasicScene(string _sceneIdentifier)
71 { 73 {
74 sceneIdentifier = _sceneIdentifier;
72 } 75 }
73 76
74 public override void Initialise(IMesher meshmerizer, IConfigSource config) 77 public override void Initialise(IMesher meshmerizer, IConfigSource config)