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authorRobert Adams2015-09-08 04:54:16 -0700
committerRobert Adams2015-09-08 04:54:16 -0700
commite5367d822be9b05e74c859afe2d2956a3e95aa33 (patch)
treee904050a30715df587aa527d7f313755177726a7 /OpenSim/Region/OptionalModules
parentadd lost admin_reset_land method (diff)
parentDeleted access control spec from [LoginService] section of standalone config.... (diff)
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Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs1
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs1
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs1
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs1
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/DataRequestHandler.cs99
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/DataSnapshotManager.cs486
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs149
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/Interfaces/IDataSnapshot.cs36
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/Interfaces/IDataSnapshotProvider.cs46
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/LLSDDiscovery.cs44
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/LandSnapshot.cs433
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/ObjectSnapshot.cs264
-rw-r--r--OpenSim/Region/OptionalModules/DataSnapshot/SnapshotStore.cs337
-rwxr-xr-xOpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs2
-rw-r--r--OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerClientEventForwarder.cs94
-rw-r--r--OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs139
-rw-r--r--OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerLargeLandChannel.cs202
-rw-r--r--OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerModule.cs878
-rw-r--r--OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerPermissionModule.cs270
-rw-r--r--OpenSim/Region/OptionalModules/RegionCombinerModule/RegionConnections.cs94
-rw-r--r--OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCourseLocation.cs43
-rw-r--r--OpenSim/Region/OptionalModules/RegionCombinerModule/RegionData.cs40
-rwxr-xr-xOpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs623
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcGridRouterModule.cs1
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/ActiveConnectionsAJAX.cs308
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/Clients_report.cs329
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/Default_Report.cs277
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/HTMLUtil.cs263
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/IStatsReport.cs39
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/LogLinesAJAX.cs159
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/Prototype_distributor.cs80
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/Sessions_Report.cs288
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/SimStatsAJAX.cs276
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/Updater_distributor.cs70
-rw-r--r--OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs1203
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs1
37 files changed, 6948 insertions, 631 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index ed1bab4..eef3c92 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -35,7 +35,6 @@ using Nini.Config;
35using OpenMetaverse; 35using OpenMetaverse;
36using OpenMetaverse.StructuredData; 36using OpenMetaverse.StructuredData;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Framework.Communications;
39using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes; 39using OpenSim.Region.Framework.Scenes;
41using OpenSim.Services.Interfaces; 40using OpenSim.Services.Interfaces;
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs
index 8095b28..1cb4747 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs
@@ -42,7 +42,6 @@ using OpenMetaverse;
42using OpenMetaverse.StructuredData; 42using OpenMetaverse.StructuredData;
43 43
44using OpenSim.Framework; 44using OpenSim.Framework;
45using OpenSim.Framework.Communications;
46using OpenSim.Region.Framework.Interfaces; 45using OpenSim.Region.Framework.Interfaces;
47using OpenSim.Services.Interfaces; 46using OpenSim.Services.Interfaces;
48 47
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
index e03e71d..9a42bac 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
@@ -37,7 +37,6 @@ using OpenMetaverse.Messages.Linden;
37using OpenMetaverse.Packets; 37using OpenMetaverse.Packets;
38using OpenMetaverse.StructuredData; 38using OpenMetaverse.StructuredData;
39using OpenSim.Framework; 39using OpenSim.Framework;
40using OpenSim.Framework.Communications;
41using OpenSim.Framework.Servers; 40using OpenSim.Framework.Servers;
42using OpenSim.Framework.Servers.HttpServer; 41using OpenSim.Framework.Servers.HttpServer;
43using OpenSim.Region.ClientStack.Linden; 42using OpenSim.Region.ClientStack.Linden;
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs
index a040f43..20555e4 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs
@@ -41,7 +41,6 @@ using OpenMetaverse;
41using OpenMetaverse.StructuredData; 41using OpenMetaverse.StructuredData;
42 42
43using OpenSim.Framework; 43using OpenSim.Framework;
44using OpenSim.Framework.Communications;
45using OpenSim.Region.Framework.Interfaces; 44using OpenSim.Region.Framework.Interfaces;
46using OpenSim.Services.Interfaces; 45using OpenSim.Services.Interfaces;
47 46
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/DataRequestHandler.cs b/OpenSim/Region/OptionalModules/DataSnapshot/DataRequestHandler.cs
new file mode 100644
index 0000000..50276ae
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/DataRequestHandler.cs
@@ -0,0 +1,99 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSimulator Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System.Collections;
30using System.Reflection;
31using System.Xml;
32using log4net;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Framework.Capabilities;
36using OpenSim.Framework.Servers;
37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Region.Framework.Scenes;
39using Caps = OpenSim.Framework.Capabilities.Caps;
40
41namespace OpenSim.Region.DataSnapshot
42{
43 public class DataRequestHandler
44 {
45// private Scene m_scene = null;
46 private DataSnapshotManager m_externalData = null;
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48
49 public DataRequestHandler(Scene scene, DataSnapshotManager externalData)
50 {
51// m_scene = scene;
52 m_externalData = externalData;
53
54 //Register HTTP handler
55 if (MainServer.Instance.AddHTTPHandler("collector", OnGetSnapshot))
56 {
57 m_log.Info("[DATASNAPSHOT]: Set up snapshot service");
58 }
59 // Register validation callback handler
60 MainServer.Instance.AddHTTPHandler("validate", OnValidate);
61
62 }
63
64 public Hashtable OnGetSnapshot(Hashtable keysvals)
65 {
66 m_log.Debug("[DATASNAPSHOT] Received collection request");
67 Hashtable reply = new Hashtable();
68 int statuscode = 200;
69
70 string snapObj = (string)keysvals["region"];
71
72 XmlDocument response = m_externalData.GetSnapshot(snapObj);
73
74 reply["str_response_string"] = response.OuterXml;
75 reply["int_response_code"] = statuscode;
76 reply["content_type"] = "text/xml";
77
78 return reply;
79 }
80
81 public Hashtable OnValidate(Hashtable keysvals)
82 {
83 m_log.Debug("[DATASNAPSHOT] Received validation request");
84 Hashtable reply = new Hashtable();
85 int statuscode = 200;
86
87 string secret = (string)keysvals["secret"];
88 if (secret == m_externalData.Secret.ToString())
89 statuscode = 403;
90
91 reply["str_response_string"] = string.Empty;
92 reply["int_response_code"] = statuscode;
93 reply["content_type"] = "text/plain";
94
95 return reply;
96 }
97
98 }
99}
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/DataSnapshotManager.cs b/OpenSim/Region/OptionalModules/DataSnapshot/DataSnapshotManager.cs
new file mode 100644
index 0000000..4e766eb
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/DataSnapshotManager.cs
@@ -0,0 +1,486 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSimulator Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Collections.Generic;
31using System.IO;
32using System.Linq;
33using System.Net;
34using System.Reflection;
35using System.Text;
36using System.Xml;
37using log4net;
38using Nini.Config;
39using OpenMetaverse;
40using Mono.Addins;
41using OpenSim.Framework;
42using OpenSim.Region.DataSnapshot.Interfaces;
43using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes;
45
46namespace OpenSim.Region.DataSnapshot
47{
48 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DataSnapshotManager")]
49 public class DataSnapshotManager : ISharedRegionModule, IDataSnapshot
50 {
51 #region Class members
52 //Information from config
53 private bool m_enabled = false;
54 private bool m_configLoaded = false;
55 private List<string> m_disabledModules = new List<string>();
56 private Dictionary<string, string> m_gridinfo = new Dictionary<string, string>();
57 private string m_snapsDir = "DataSnapshot";
58 private string m_exposure_level = "minimum";
59
60 //Lists of stuff we need
61 private List<Scene> m_scenes = new List<Scene>();
62 private List<IDataSnapshotProvider> m_dataproviders = new List<IDataSnapshotProvider>();
63
64 //Various internal objects
65 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
66 internal object m_syncInit = new object();
67
68 //DataServices and networking
69 private string m_dataServices = "noservices";
70 public string m_listener_port = ConfigSettings.DefaultRegionHttpPort.ToString();
71 public string m_hostname = "127.0.0.1";
72 private UUID m_Secret = UUID.Random();
73 private bool m_servicesNotified = false;
74
75 //Update timers
76 private int m_period = 20; // in seconds
77 private int m_maxStales = 500;
78 private int m_stales = 0;
79 private int m_lastUpdate = 0;
80
81 //Program objects
82 private SnapshotStore m_snapStore = null;
83
84 #endregion
85
86 #region Properties
87
88 public string ExposureLevel
89 {
90 get { return m_exposure_level; }
91 }
92
93 public UUID Secret
94 {
95 get { return m_Secret; }
96 }
97
98 #endregion
99
100 #region Region Module interface
101
102 public void Initialise(IConfigSource config)
103 {
104 if (!m_configLoaded)
105 {
106 m_configLoaded = true;
107 //m_log.Debug("[DATASNAPSHOT]: Loading configuration");
108 //Read from the config for options
109 lock (m_syncInit)
110 {
111 try
112 {
113 m_enabled = config.Configs["DataSnapshot"].GetBoolean("index_sims", m_enabled);
114 string gatekeeper = Util.GetConfigVarFromSections<string>(config, "GatekeeperURI",
115 new string[] { "Startup", "Hypergrid", "GridService" }, String.Empty);
116 // Legacy. Remove soon!
117 if (string.IsNullOrEmpty(gatekeeper))
118 {
119 IConfig conf = config.Configs["GridService"];
120 if (conf != null)
121 gatekeeper = conf.GetString("Gatekeeper", gatekeeper);
122 }
123 if (!string.IsNullOrEmpty(gatekeeper))
124 m_gridinfo.Add("gatekeeperURL", gatekeeper);
125
126 m_gridinfo.Add(
127 "name", config.Configs["DataSnapshot"].GetString("gridname", "the lost continent of hippo"));
128 m_exposure_level = config.Configs["DataSnapshot"].GetString("data_exposure", m_exposure_level);
129 m_period = config.Configs["DataSnapshot"].GetInt("default_snapshot_period", m_period);
130 m_maxStales = config.Configs["DataSnapshot"].GetInt("max_changes_before_update", m_maxStales);
131 m_snapsDir = config.Configs["DataSnapshot"].GetString("snapshot_cache_directory", m_snapsDir);
132 m_listener_port = config.Configs["Network"].GetString("http_listener_port", m_listener_port);
133
134 m_dataServices = config.Configs["DataSnapshot"].GetString("data_services", m_dataServices);
135 // New way of spec'ing data services, one per line
136 AddDataServicesVars(config.Configs["DataSnapshot"]);
137
138 String[] annoying_string_array = config.Configs["DataSnapshot"].GetString("disable_modules", "").Split(".".ToCharArray());
139 foreach (String bloody_wanker in annoying_string_array)
140 {
141 m_disabledModules.Add(bloody_wanker);
142 }
143 m_lastUpdate = Environment.TickCount;
144 }
145 catch (Exception)
146 {
147 m_log.Warn("[DATASNAPSHOT]: Could not load configuration. DataSnapshot will be disabled.");
148 m_enabled = false;
149 return;
150 }
151
152 }
153
154 }
155
156 }
157
158 public void AddRegion(Scene scene)
159 {
160 if (!m_enabled)
161 return;
162
163 m_log.DebugFormat("[DATASNAPSHOT]: Module added to Scene {0}.", scene.RegionInfo.RegionName);
164
165 if (!m_servicesNotified)
166 {
167 m_hostname = scene.RegionInfo.ExternalHostName;
168 m_snapStore = new SnapshotStore(m_snapsDir, m_gridinfo, m_listener_port, m_hostname);
169
170 //Hand it the first scene, assuming that all scenes have the same BaseHTTPServer
171 new DataRequestHandler(scene, this);
172
173 if (m_dataServices != "" && m_dataServices != "noservices")
174 NotifyDataServices(m_dataServices, "online");
175
176 m_servicesNotified = true;
177 }
178
179 m_scenes.Add(scene);
180 m_snapStore.AddScene(scene);
181
182 Assembly currentasm = Assembly.GetExecutingAssembly();
183
184 foreach (Type pluginType in currentasm.GetTypes())
185 {
186 if (pluginType.IsPublic)
187 {
188 if (!pluginType.IsAbstract)
189 {
190 if (pluginType.GetInterface("IDataSnapshotProvider") != null)
191 {
192 IDataSnapshotProvider module = (IDataSnapshotProvider)Activator.CreateInstance(pluginType);
193 module.Initialize(scene, this);
194 module.OnStale += MarkDataStale;
195
196 m_dataproviders.Add(module);
197 m_snapStore.AddProvider(module);
198
199 m_log.Debug("[DATASNAPSHOT]: Added new data provider type: " + pluginType.Name);
200 }
201 }
202 }
203 }
204
205 }
206
207 public void RemoveRegion(Scene scene)
208 {
209 if (!m_enabled)
210 return;
211
212 m_log.Info("[DATASNAPSHOT]: Region " + scene.RegionInfo.RegionName + " is being removed, removing from indexing");
213 Scene restartedScene = SceneForUUID(scene.RegionInfo.RegionID);
214
215 m_scenes.Remove(restartedScene);
216 m_snapStore.RemoveScene(restartedScene);
217
218 //Getting around the fact that we can't remove objects from a collection we are enumerating over
219 List<IDataSnapshotProvider> providersToRemove = new List<IDataSnapshotProvider>();
220
221 foreach (IDataSnapshotProvider provider in m_dataproviders)
222 {
223 if (provider.GetParentScene == restartedScene)
224 {
225 providersToRemove.Add(provider);
226 }
227 }
228
229 foreach (IDataSnapshotProvider provider in providersToRemove)
230 {
231 m_dataproviders.Remove(provider);
232 m_snapStore.RemoveProvider(provider);
233 }
234
235 m_snapStore.RemoveScene(restartedScene);
236 }
237
238 public void PostInitialise()
239 {
240 }
241
242 public void RegionLoaded(Scene scene)
243 {
244 if (!m_enabled)
245 return;
246
247 m_log.DebugFormat("[DATASNAPSHOT]: Marking scene {0} as stale.", scene.RegionInfo.RegionName);
248 m_snapStore.ForceSceneStale(scene);
249 }
250
251 public void Close()
252 {
253 if (!m_enabled)
254 return;
255
256 if (m_enabled && m_dataServices != "" && m_dataServices != "noservices")
257 NotifyDataServices(m_dataServices, "offline");
258 }
259
260
261 public string Name
262 {
263 get { return "External Data Generator"; }
264 }
265
266 public Type ReplaceableInterface
267 {
268 get { return null; }
269 }
270
271 #endregion
272
273 #region Associated helper functions
274
275 public Scene SceneForName(string name)
276 {
277 foreach (Scene scene in m_scenes)
278 if (scene.RegionInfo.RegionName == name)
279 return scene;
280
281 return null;
282 }
283
284 public Scene SceneForUUID(UUID id)
285 {
286 foreach (Scene scene in m_scenes)
287 if (scene.RegionInfo.RegionID == id)
288 return scene;
289
290 return null;
291 }
292
293 private void AddDataServicesVars(IConfig config)
294 {
295 // Make sure the services given this way aren't in m_dataServices already
296 List<string> servs = new List<string>(m_dataServices.Split(new char[] { ';' }));
297
298 StringBuilder sb = new StringBuilder();
299 string[] keys = config.GetKeys();
300
301 if (keys.Length > 0)
302 {
303 IEnumerable<string> serviceKeys = keys.Where(value => value.StartsWith("DATA_SRV_"));
304 foreach (string serviceKey in serviceKeys)
305 {
306 string keyValue = config.GetString(serviceKey, string.Empty).Trim();
307 if (!servs.Contains(keyValue))
308 sb.Append(keyValue).Append(";");
309 }
310 }
311
312 m_dataServices = (m_dataServices == "noservices") ? sb.ToString() : sb.Append(m_dataServices).ToString();
313 }
314
315 #endregion
316
317 #region [Public] Snapshot storage functions
318
319 /**
320 * Reply to the http request
321 */
322 public XmlDocument GetSnapshot(string regionName)
323 {
324 CheckStale();
325
326 XmlDocument requestedSnap = new XmlDocument();
327 requestedSnap.AppendChild(requestedSnap.CreateXmlDeclaration("1.0", null, null));
328 requestedSnap.AppendChild(requestedSnap.CreateWhitespace("\r\n"));
329
330 XmlNode regiondata = requestedSnap.CreateNode(XmlNodeType.Element, "regiondata", "");
331 try
332 {
333 if (string.IsNullOrEmpty(regionName))
334 {
335 XmlNode timerblock = requestedSnap.CreateNode(XmlNodeType.Element, "expire", "");
336 timerblock.InnerText = m_period.ToString();
337 regiondata.AppendChild(timerblock);
338
339 regiondata.AppendChild(requestedSnap.CreateWhitespace("\r\n"));
340 foreach (Scene scene in m_scenes)
341 {
342 regiondata.AppendChild(m_snapStore.GetScene(scene, requestedSnap));
343 }
344 }
345 else
346 {
347 Scene scene = SceneForName(regionName);
348 regiondata.AppendChild(m_snapStore.GetScene(scene, requestedSnap));
349 }
350 requestedSnap.AppendChild(regiondata);
351 regiondata.AppendChild(requestedSnap.CreateWhitespace("\r\n"));
352 }
353 catch (XmlException e)
354 {
355 m_log.Warn("[DATASNAPSHOT]: XmlException while trying to load snapshot: " + e.ToString());
356 requestedSnap = GetErrorMessage(regionName, e);
357 }
358 catch (Exception e)
359 {
360 m_log.Warn("[DATASNAPSHOT]: Caught unknown exception while trying to load snapshot: " + e.StackTrace);
361 requestedSnap = GetErrorMessage(regionName, e);
362 }
363
364
365 return requestedSnap;
366 }
367
368 private XmlDocument GetErrorMessage(string regionName, Exception e)
369 {
370 XmlDocument errorMessage = new XmlDocument();
371 XmlNode error = errorMessage.CreateNode(XmlNodeType.Element, "error", "");
372 XmlNode region = errorMessage.CreateNode(XmlNodeType.Element, "region", "");
373 region.InnerText = regionName;
374
375 XmlNode exception = errorMessage.CreateNode(XmlNodeType.Element, "exception", "");
376 exception.InnerText = e.ToString();
377
378 error.AppendChild(region);
379 error.AppendChild(exception);
380 errorMessage.AppendChild(error);
381
382 return errorMessage;
383 }
384
385 #endregion
386
387 #region External data services
388 private void NotifyDataServices(string servicesStr, string serviceName)
389 {
390 Stream reply = null;
391 string delimStr = ";";
392 char [] delimiter = delimStr.ToCharArray();
393
394 string[] services = servicesStr.Split(delimiter, StringSplitOptions.RemoveEmptyEntries);
395
396 for (int i = 0; i < services.Length; i++)
397 {
398 string url = services[i].Trim();
399 using (RestClient cli = new RestClient(url))
400 {
401 cli.AddQueryParameter("service", serviceName);
402 cli.AddQueryParameter("host", m_hostname);
403 cli.AddQueryParameter("port", m_listener_port);
404 cli.AddQueryParameter("secret", m_Secret.ToString());
405 cli.RequestMethod = "GET";
406 try
407 {
408 reply = cli.Request(null);
409 }
410 catch (WebException)
411 {
412 m_log.Warn("[DATASNAPSHOT]: Unable to notify " + url);
413 }
414 catch (Exception e)
415 {
416 m_log.Warn("[DATASNAPSHOT]: Ignoring unknown exception " + e.ToString());
417 }
418
419 byte[] response = new byte[1024];
420 // int n = 0;
421 try
422 {
423 // n = reply.Read(response, 0, 1024);
424 reply.Read(response, 0, 1024);
425 }
426 catch (Exception e)
427 {
428 m_log.WarnFormat("[DATASNAPSHOT]: Unable to decode reply from data service. Ignoring. {0}", e.StackTrace);
429 }
430 // This is not quite working, so...
431 // string responseStr = Util.UTF8.GetString(response);
432 m_log.Info("[DATASNAPSHOT]: data service " + url + " notified. Secret: " + m_Secret);
433 }
434 }
435 }
436 #endregion
437
438 #region Latency-based update functions
439
440 public void MarkDataStale(IDataSnapshotProvider provider)
441 {
442 //Behavior here: Wait m_period seconds, then update if there has not been a request in m_period seconds
443 //or m_maxStales has been exceeded
444 m_stales++;
445 }
446
447 private void CheckStale()
448 {
449 // Wrap check
450 if (Environment.TickCount < m_lastUpdate)
451 {
452 m_lastUpdate = Environment.TickCount;
453 }
454
455 if (m_stales >= m_maxStales)
456 {
457 if (Environment.TickCount - m_lastUpdate >= 20000)
458 {
459 m_stales = 0;
460 m_lastUpdate = Environment.TickCount;
461 MakeEverythingStale();
462 }
463 }
464 else
465 {
466 if (m_lastUpdate + 1000 * m_period < Environment.TickCount)
467 {
468 m_stales = 0;
469 m_lastUpdate = Environment.TickCount;
470 MakeEverythingStale();
471 }
472 }
473 }
474
475 public void MakeEverythingStale()
476 {
477 m_log.Debug("[DATASNAPSHOT]: Marking all scenes as stale.");
478 foreach (Scene scene in m_scenes)
479 {
480 m_snapStore.ForceSceneStale(scene);
481 }
482 }
483 #endregion
484
485 }
486}
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs b/OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs
new file mode 100644
index 0000000..8da9e8c
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/EstateSnapshot.cs
@@ -0,0 +1,149 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Xml;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33using OpenSim.Region.DataSnapshot.Interfaces;
34using OpenSim.Region.Framework.Scenes;
35using OpenSim.Services.Interfaces;
36
37namespace OpenSim.Region.DataSnapshot.Providers
38{
39 public class EstateSnapshot : IDataSnapshotProvider
40 {
41 /* This module doesn't check for changes, since it's *assumed* there are none.
42 * Nevertheless, it's possible to have changes, since all the fields are public.
43 * There's no event to subscribe to. :/
44 *
45 * I don't think anything changes the fields beyond RegionModule PostInit, however.
46 */
47 private Scene m_scene = null;
48 // private DataSnapshotManager m_parent = null;
49 private bool m_stale = true;
50
51 #region IDataSnapshotProvider Members
52
53 public XmlNode RequestSnapshotData(XmlDocument factory)
54 {
55 //Estate data section - contains who owns a set of sims and the name of the set.
56 //Now in DataSnapshotProvider module form!
57 XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", "");
58
59 UUID ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner;
60
61 UserAccount userInfo = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
62 //TODO: Change to query userserver about the master avatar UUID ?
63 String firstname;
64 String lastname;
65
66 if (userInfo != null)
67 {
68 firstname = userInfo.FirstName;
69 lastname = userInfo.LastName;
70
71 //TODO: Fix the marshalling system to have less copypasta gruntwork
72 XmlNode user = factory.CreateNode(XmlNodeType.Element, "user", "");
73// XmlAttribute type = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "type", "");
74// type.Value = "owner";
75// user.Attributes.Append(type);
76
77 //TODO: Create more TODOs
78 XmlNode username = factory.CreateNode(XmlNodeType.Element, "name", "");
79 username.InnerText = firstname + " " + lastname;
80 user.AppendChild(username);
81
82 XmlNode useruuid = factory.CreateNode(XmlNodeType.Element, "uuid", "");
83 useruuid.InnerText = ownerid.ToString();
84 user.AppendChild(useruuid);
85
86 estatedata.AppendChild(user);
87 }
88
89 XmlNode estatename = factory.CreateNode(XmlNodeType.Element, "name", "");
90 estatename.InnerText = m_scene.RegionInfo.EstateSettings.EstateName.ToString();
91 estatedata.AppendChild(estatename);
92
93 XmlNode estateid = factory.CreateNode(XmlNodeType.Element, "id", "");
94 estateid.InnerText = m_scene.RegionInfo.EstateSettings.EstateID.ToString();
95 estatedata.AppendChild(estateid);
96
97 XmlNode parentid = factory.CreateNode(XmlNodeType.Element, "parentid", "");
98 parentid.InnerText = m_scene.RegionInfo.EstateSettings.ParentEstateID.ToString();
99 estatedata.AppendChild(parentid);
100
101 XmlNode flags = factory.CreateNode(XmlNodeType.Element, "flags", "");
102
103 XmlAttribute teleport = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "teleport", "");
104 teleport.Value = m_scene.RegionInfo.EstateSettings.AllowDirectTeleport.ToString();
105 flags.Attributes.Append(teleport);
106
107 XmlAttribute publicaccess = (XmlAttribute)factory.CreateNode(XmlNodeType.Attribute, "public", "");
108 publicaccess.Value = m_scene.RegionInfo.EstateSettings.PublicAccess.ToString();
109 flags.Attributes.Append(publicaccess);
110
111 estatedata.AppendChild(flags);
112
113 this.Stale = false;
114 return estatedata;
115 }
116
117 public void Initialize(Scene scene, DataSnapshotManager parent)
118 {
119 m_scene = scene;
120 // m_parent = parent;
121 }
122
123 public Scene GetParentScene
124 {
125 get { return m_scene; }
126 }
127
128 public String Name {
129 get { return "EstateSnapshot"; }
130 }
131
132 public bool Stale
133 {
134 get {
135 return m_stale;
136 }
137 set {
138 m_stale = value;
139
140 if (m_stale)
141 OnStale(this);
142 }
143 }
144
145 public event ProviderStale OnStale;
146
147 #endregion
148 }
149}
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/Interfaces/IDataSnapshot.cs b/OpenSim/Region/OptionalModules/DataSnapshot/Interfaces/IDataSnapshot.cs
new file mode 100644
index 0000000..3b3db65
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/Interfaces/IDataSnapshot.cs
@@ -0,0 +1,36 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Xml;
29
30namespace OpenSim.Region.DataSnapshot.Interfaces
31{
32 public interface IDataSnapshot
33 {
34 XmlDocument GetSnapshot(string regionName);
35 }
36}
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/Interfaces/IDataSnapshotProvider.cs b/OpenSim/Region/OptionalModules/DataSnapshot/Interfaces/IDataSnapshotProvider.cs
new file mode 100644
index 0000000..daea373
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/Interfaces/IDataSnapshotProvider.cs
@@ -0,0 +1,46 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSimulator Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29using System;
30using System.Xml;
31using OpenSim.Region.Framework.Scenes;
32
33namespace OpenSim.Region.DataSnapshot.Interfaces
34{
35 public delegate void ProviderStale(IDataSnapshotProvider provider);
36
37 public interface IDataSnapshotProvider
38 {
39 XmlNode RequestSnapshotData(XmlDocument document);
40 void Initialize(Scene scene, DataSnapshotManager parent);
41 Scene GetParentScene { get; }
42 String Name { get; }
43 bool Stale { get; set; }
44 event ProviderStale OnStale;
45 }
46}
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/LLSDDiscovery.cs b/OpenSim/Region/OptionalModules/DataSnapshot/LLSDDiscovery.cs
new file mode 100644
index 0000000..54a87f9
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/LLSDDiscovery.cs
@@ -0,0 +1,44 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSimulator Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*/
27
28using OpenSim.Framework.Capabilities;
29
30namespace OpenSim.Region.DataSnapshot
31{
32 [OSDMap]
33 public class LLSDDiscoveryResponse
34 {
35 public OSDArray snapshot_resources;
36 }
37
38 [OSDMap]
39 public class LLSDDiscoveryDataURL
40 {
41 public string snapshot_format;
42 public string snapshot_url;
43 }
44}
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/OptionalModules/DataSnapshot/LandSnapshot.cs
new file mode 100644
index 0000000..b8c90cd
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/LandSnapshot.cs
@@ -0,0 +1,433 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSimulator Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*/
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Xml;
32using log4net;
33using OpenMetaverse;
34using OpenSim.Framework;
35
36using OpenSim.Region.CoreModules.World.Land;
37using OpenSim.Region.DataSnapshot.Interfaces;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes;
40using OpenSim.Services.Interfaces;
41
42namespace OpenSim.Region.DataSnapshot.Providers
43{
44 public class LandSnapshot : IDataSnapshotProvider
45 {
46 private Scene m_scene = null;
47 private DataSnapshotManager m_parent = null;
48 //private Dictionary<int, Land> m_landIndexed = new Dictionary<int, Land>();
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50 private bool m_stale = true;
51
52 #region Dead code
53
54 /*
55 * David, I don't think we need this at all. When we do the snapshot, we can
56 * simply look into the parcels that are marked for ShowDirectory -- see
57 * conditional in RequestSnapshotData
58 *
59 //Revise this, look for more direct way of checking for change in land
60 #region Client hooks
61
62 public void OnNewClient(IClientAPI client)
63 {
64 //Land hooks
65 client.OnParcelDivideRequest += ParcelSplitHook;
66 client.OnParcelJoinRequest += ParcelSplitHook;
67 client.OnParcelPropertiesUpdateRequest += ParcelPropsHook;
68 }
69
70 public void ParcelSplitHook(int west, int south, int east, int north, IClientAPI remote_client)
71 {
72 PrepareData();
73 }
74
75 public void ParcelPropsHook(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client)
76 {
77 PrepareData();
78 }
79
80 #endregion
81
82 public void PrepareData()
83 {
84 m_log.Info("[EXTERNALDATA]: Generating land data.");
85
86 m_landIndexed.Clear();
87
88 //Index sim land
89 foreach (KeyValuePair<int, Land> curLand in m_scene.LandManager.landList)
90 {
91 //if ((curLand.Value.LandData.landFlags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory)
92 //{
93 m_landIndexed.Add(curLand.Key, curLand.Value.Copy());
94 //}
95 }
96 }
97
98 public Dictionary<int,Land> IndexedLand {
99 get { return m_landIndexed; }
100 }
101 */
102
103 #endregion
104
105 #region IDataSnapshotProvider members
106
107 public void Initialize(Scene scene, DataSnapshotManager parent)
108 {
109 m_scene = scene;
110 m_parent = parent;
111
112 //Brought back from the dead for staleness checks.
113 m_scene.EventManager.OnNewClient += OnNewClient;
114 }
115
116 public Scene GetParentScene
117 {
118 get { return m_scene; }
119 }
120
121 public XmlNode RequestSnapshotData(XmlDocument nodeFactory)
122 {
123 ILandChannel landChannel = m_scene.LandChannel;
124 List<ILandObject> parcels = landChannel.AllParcels();
125
126 IDwellModule dwellModule = m_scene.RequestModuleInterface<IDwellModule>();
127
128 XmlNode parent = nodeFactory.CreateNode(XmlNodeType.Element, "parceldata", "");
129 if (parcels != null)
130 {
131
132 //foreach (KeyValuePair<int, Land> curParcel in m_landIndexed)
133 foreach (ILandObject parcel_interface in parcels)
134 {
135 // Play it safe
136 if (!(parcel_interface is LandObject))
137 continue;
138
139 LandObject land = (LandObject)parcel_interface;
140
141 LandData parcel = land.LandData;
142 if (m_parent.ExposureLevel.Equals("all") ||
143 (m_parent.ExposureLevel.Equals("minimum") &&
144 (parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory))
145 {
146
147 //TODO: make better method of marshalling data from LandData to XmlNode
148 XmlNode xmlparcel = nodeFactory.CreateNode(XmlNodeType.Element, "parcel", "");
149
150 // Attributes of the parcel node
151 XmlAttribute scripts_attr = nodeFactory.CreateAttribute("scripts");
152 scripts_attr.Value = GetScriptsPermissions(parcel);
153 XmlAttribute build_attr = nodeFactory.CreateAttribute("build");
154 build_attr.Value = GetBuildPermissions(parcel);
155 XmlAttribute public_attr = nodeFactory.CreateAttribute("public");
156 public_attr.Value = GetPublicPermissions(parcel);
157 // Check the category of the Parcel
158 XmlAttribute category_attr = nodeFactory.CreateAttribute("category");
159 category_attr.Value = ((int)parcel.Category).ToString();
160 // Check if the parcel is for sale
161 XmlAttribute forsale_attr = nodeFactory.CreateAttribute("forsale");
162 forsale_attr.Value = CheckForSale(parcel);
163 XmlAttribute sales_attr = nodeFactory.CreateAttribute("salesprice");
164 sales_attr.Value = parcel.SalePrice.ToString();
165
166 XmlAttribute directory_attr = nodeFactory.CreateAttribute("showinsearch");
167 directory_attr.Value = GetShowInSearch(parcel);
168 //XmlAttribute entities_attr = nodeFactory.CreateAttribute("entities");
169 //entities_attr.Value = land.primsOverMe.Count.ToString();
170 xmlparcel.Attributes.Append(directory_attr);
171 xmlparcel.Attributes.Append(scripts_attr);
172 xmlparcel.Attributes.Append(build_attr);
173 xmlparcel.Attributes.Append(public_attr);
174 xmlparcel.Attributes.Append(category_attr);
175 xmlparcel.Attributes.Append(forsale_attr);
176 xmlparcel.Attributes.Append(sales_attr);
177 //xmlparcel.Attributes.Append(entities_attr);
178
179
180 //name, description, area, and UUID
181 XmlNode name = nodeFactory.CreateNode(XmlNodeType.Element, "name", "");
182 name.InnerText = parcel.Name;
183 xmlparcel.AppendChild(name);
184
185 XmlNode desc = nodeFactory.CreateNode(XmlNodeType.Element, "description", "");
186 desc.InnerText = parcel.Description;
187 xmlparcel.AppendChild(desc);
188
189 XmlNode uuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
190 uuid.InnerText = parcel.GlobalID.ToString();
191 xmlparcel.AppendChild(uuid);
192
193 XmlNode area = nodeFactory.CreateNode(XmlNodeType.Element, "area", "");
194 area.InnerText = parcel.Area.ToString();
195 xmlparcel.AppendChild(area);
196
197 //default location
198 XmlNode tpLocation = nodeFactory.CreateNode(XmlNodeType.Element, "location", "");
199 Vector3 loc = parcel.UserLocation;
200 if (loc.Equals(Vector3.Zero)) // This test is moot at this point: the location is wrong by default
201 loc = new Vector3((parcel.AABBMax.X + parcel.AABBMin.X) / 2, (parcel.AABBMax.Y + parcel.AABBMin.Y) / 2, (parcel.AABBMax.Z + parcel.AABBMin.Z) / 2);
202 tpLocation.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString();
203 xmlparcel.AppendChild(tpLocation);
204
205 XmlNode infouuid = nodeFactory.CreateNode(XmlNodeType.Element, "infouuid", "");
206 uint x = (uint)loc.X, y = (uint)loc.Y;
207 findPointInParcel(land, ref x, ref y); // find a suitable spot
208 infouuid.InnerText = Util.BuildFakeParcelID(
209 m_scene.RegionInfo.RegionHandle, x, y).ToString();
210 xmlparcel.AppendChild(infouuid);
211
212 XmlNode dwell = nodeFactory.CreateNode(XmlNodeType.Element, "dwell", "");
213 if (dwellModule != null)
214 dwell.InnerText = dwellModule.GetDwell(parcel.GlobalID).ToString();
215 else
216 dwell.InnerText = "0";
217 xmlparcel.AppendChild(dwell);
218
219 //TODO: figure how to figure out teleport system landData.landingType
220
221 //land texture snapshot uuid
222 if (parcel.SnapshotID != UUID.Zero)
223 {
224 XmlNode textureuuid = nodeFactory.CreateNode(XmlNodeType.Element, "image", "");
225 textureuuid.InnerText = parcel.SnapshotID.ToString();
226 xmlparcel.AppendChild(textureuuid);
227 }
228
229 string groupName = String.Empty;
230
231 //attached user and group
232 if (parcel.GroupID != UUID.Zero)
233 {
234 XmlNode groupblock = nodeFactory.CreateNode(XmlNodeType.Element, "group", "");
235 XmlNode groupuuid = nodeFactory.CreateNode(XmlNodeType.Element, "groupuuid", "");
236 groupuuid.InnerText = parcel.GroupID.ToString();
237 groupblock.AppendChild(groupuuid);
238
239 IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>();
240 if (gm != null)
241 {
242 GroupRecord g = gm.GetGroupRecord(parcel.GroupID);
243 if (g != null)
244 groupName = g.GroupName;
245 }
246
247 XmlNode groupname = nodeFactory.CreateNode(XmlNodeType.Element, "groupname", "");
248 groupname.InnerText = groupName;
249 groupblock.AppendChild(groupname);
250
251 xmlparcel.AppendChild(groupblock);
252 }
253
254 XmlNode userblock = nodeFactory.CreateNode(XmlNodeType.Element, "owner", "");
255
256 UUID userOwnerUUID = parcel.OwnerID;
257
258 XmlNode useruuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
259 useruuid.InnerText = userOwnerUUID.ToString();
260 userblock.AppendChild(useruuid);
261
262 if (!parcel.IsGroupOwned)
263 {
264 try
265 {
266 XmlNode username = nodeFactory.CreateNode(XmlNodeType.Element, "name", "");
267 UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, userOwnerUUID);
268 username.InnerText = account.FirstName + " " + account.LastName;
269 userblock.AppendChild(username);
270 }
271 catch (Exception)
272 {
273 //m_log.Info("[DATASNAPSHOT]: Cannot find owner name; ignoring this parcel");
274 }
275
276 }
277 else
278 {
279 XmlNode username = nodeFactory.CreateNode(XmlNodeType.Element, "name", "");
280 username.InnerText = groupName;
281 userblock.AppendChild(username);
282 }
283
284 xmlparcel.AppendChild(userblock);
285
286 parent.AppendChild(xmlparcel);
287 }
288 }
289 //snap.AppendChild(parent);
290 }
291
292 this.Stale = false;
293 return parent;
294 }
295
296 public String Name
297 {
298 get { return "LandSnapshot"; }
299 }
300
301 public bool Stale
302 {
303 get
304 {
305 return m_stale;
306 }
307 set
308 {
309 m_stale = value;
310
311 if (m_stale)
312 OnStale(this);
313 }
314 }
315
316 public event ProviderStale OnStale;
317
318 #endregion
319
320 #region Helper functions
321
322 private string GetScriptsPermissions(LandData parcel)
323 {
324 if ((parcel.Flags & (uint)ParcelFlags.AllowOtherScripts) == (uint)ParcelFlags.AllowOtherScripts)
325 return "true";
326 else
327 return "false";
328
329 }
330
331 private string GetPublicPermissions(LandData parcel)
332 {
333 if ((parcel.Flags & (uint)ParcelFlags.UseAccessList) == (uint)ParcelFlags.UseAccessList)
334 return "false";
335 else
336 return "true";
337
338 }
339
340 private string GetBuildPermissions(LandData parcel)
341 {
342 if ((parcel.Flags & (uint)ParcelFlags.CreateObjects) == (uint)ParcelFlags.CreateObjects)
343 return "true";
344 else
345 return "false";
346
347 }
348
349 private string CheckForSale(LandData parcel)
350 {
351 if ((parcel.Flags & (uint)ParcelFlags.ForSale) == (uint)ParcelFlags.ForSale)
352 return "true";
353 else
354 return "false";
355 }
356
357 private string GetShowInSearch(LandData parcel)
358 {
359 if ((parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory)
360 return "true";
361 else
362 return "false";
363
364 }
365
366 #endregion
367
368 #region Change detection hooks
369
370 public void OnNewClient(IClientAPI client)
371 {
372 //Land hooks
373 client.OnParcelDivideRequest += delegate(int west, int south, int east, int north,
374 IClientAPI remote_client) { this.Stale = true; };
375 client.OnParcelJoinRequest += delegate(int west, int south, int east, int north,
376 IClientAPI remote_client) { this.Stale = true; };
377 client.OnParcelPropertiesUpdateRequest += delegate(LandUpdateArgs args, int local_id,
378 IClientAPI remote_client) { this.Stale = true; };
379 client.OnParcelBuy += delegate(UUID agentId, UUID groupId, bool final, bool groupOwned,
380 bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated)
381 { this.Stale = true; };
382 }
383
384 public void ParcelSplitHook(int west, int south, int east, int north, IClientAPI remote_client)
385 {
386 this.Stale = true;
387 }
388
389 public void ParcelPropsHook(LandUpdateArgs args, int local_id, IClientAPI remote_client)
390 {
391 this.Stale = true;
392 }
393
394 #endregion
395
396 // this is needed for non-convex parcels (example: rectangular parcel, and in the exact center
397 // another, smaller rectangular parcel). Both will have the same initial coordinates.
398 private void findPointInParcel(ILandObject land, ref uint refX, ref uint refY)
399 {
400 m_log.DebugFormat("[DATASNAPSHOT] trying {0}, {1}", refX, refY);
401 // the point we started with already is in the parcel
402 if (land.ContainsPoint((int)refX, (int)refY)) return;
403
404 // ... otherwise, we have to search for a point within the parcel
405 uint startX = (uint)land.LandData.AABBMin.X;
406 uint startY = (uint)land.LandData.AABBMin.Y;
407 uint endX = (uint)land.LandData.AABBMax.X;
408 uint endY = (uint)land.LandData.AABBMax.Y;
409
410 // default: center of the parcel
411 refX = (startX + endX) / 2;
412 refY = (startY + endY) / 2;
413 // If the center point is within the parcel, take that one
414 if (land.ContainsPoint((int)refX, (int)refY)) return;
415
416 // otherwise, go the long way.
417 for (uint y = startY; y <= endY; ++y)
418 {
419 for (uint x = startX; x <= endX; ++x)
420 {
421 if (land.ContainsPoint((int)x, (int)y))
422 {
423 // found a point
424 refX = x;
425 refY = y;
426 return;
427 }
428 }
429 }
430 }
431 }
432}
433
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/OptionalModules/DataSnapshot/ObjectSnapshot.cs
new file mode 100644
index 0000000..0bb4044
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/ObjectSnapshot.cs
@@ -0,0 +1,264 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Xml;
32using log4net;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Region.DataSnapshot.Interfaces;
36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Region.Framework.Scenes;
38
39namespace OpenSim.Region.DataSnapshot.Providers
40{
41 public class ObjectSnapshot : IDataSnapshotProvider
42 {
43 private Scene m_scene = null;
44 // private DataSnapshotManager m_parent = null;
45 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 private bool m_stale = true;
47
48 private static UUID m_DefaultImage = new UUID("89556747-24cb-43ed-920b-47caed15465f");
49 private static UUID m_BlankImage = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
50
51
52 public void Initialize(Scene scene, DataSnapshotManager parent)
53 {
54 m_scene = scene;
55 // m_parent = parent;
56
57 //To check for staleness, we must catch all incoming client packets.
58 m_scene.EventManager.OnNewClient += OnNewClient;
59 m_scene.EventManager.OnParcelPrimCountAdd += delegate(SceneObjectGroup obj) { this.Stale = true; };
60 }
61
62 public void OnNewClient(IClientAPI client)
63 {
64 //Detect object data changes by hooking into the IClientAPI.
65 //Very dirty, and breaks whenever someone changes the client API.
66
67 client.OnAddPrim += delegate (UUID ownerID, UUID groupID, Vector3 RayEnd, Quaternion rot,
68 PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID,
69 byte RayEndIsIntersection) { this.Stale = true; };
70 client.OnLinkObjects += delegate (IClientAPI remoteClient, uint parent, List<uint> children)
71 { this.Stale = true; };
72 client.OnDelinkObjects += delegate(List<uint> primIds, IClientAPI clientApi) { this.Stale = true; };
73 client.OnGrabUpdate += delegate(UUID objectID, Vector3 offset, Vector3 grapPos,
74 IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs) { this.Stale = true; };
75 client.OnObjectAttach += delegate(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt,
76 bool silent) { this.Stale = true; };
77 client.OnObjectDuplicate += delegate(uint localID, Vector3 offset, uint dupeFlags, UUID AgentID,
78 UUID GroupID) { this.Stale = true; };
79 client.OnObjectDuplicateOnRay += delegate(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID,
80 UUID RayTargetObj, Vector3 RayEnd, Vector3 RayStart, bool BypassRaycast,
81 bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) { this.Stale = true; };
82 client.OnObjectIncludeInSearch += delegate(IClientAPI remoteClient, bool IncludeInSearch, uint localID)
83 { this.Stale = true; };
84 client.OnObjectPermissions += delegate(IClientAPI controller, UUID agentID, UUID sessionID,
85 byte field, uint localId, uint mask, byte set) { this.Stale = true; };
86 client.OnRezObject += delegate(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd,
87 Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
88 bool RezSelected,
89 bool RemoveItem, UUID fromTaskID) { this.Stale = true; };
90 }
91
92 public Scene GetParentScene
93 {
94 get { return m_scene; }
95 }
96
97 public XmlNode RequestSnapshotData(XmlDocument nodeFactory)
98 {
99 m_log.Debug("[DATASNAPSHOT]: Generating object data for scene " + m_scene.RegionInfo.RegionName);
100
101 XmlNode parent = nodeFactory.CreateNode(XmlNodeType.Element, "objectdata", "");
102 XmlNode node;
103
104 EntityBase[] entities = m_scene.Entities.GetEntities();
105 foreach (EntityBase entity in entities)
106 {
107 // only objects, not avatars
108 if (entity is SceneObjectGroup)
109 {
110 SceneObjectGroup obj = (SceneObjectGroup)entity;
111
112// m_log.Debug("[DATASNAPSHOT]: Found object " + obj.Name + " in scene");
113
114 // libomv will complain about PrimFlags.JointWheel
115 // being obsolete, so we...
116 #pragma warning disable 0612
117 if ((obj.RootPart.Flags & PrimFlags.JointWheel) == PrimFlags.JointWheel)
118 {
119 SceneObjectPart m_rootPart = obj.RootPart;
120
121 ILandObject land = m_scene.LandChannel.GetLandObject(m_rootPart.AbsolutePosition.X, m_rootPart.AbsolutePosition.Y);
122
123 XmlNode xmlobject = nodeFactory.CreateNode(XmlNodeType.Element, "object", "");
124 node = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", "");
125 node.InnerText = obj.UUID.ToString();
126 xmlobject.AppendChild(node);
127
128 node = nodeFactory.CreateNode(XmlNodeType.Element, "title", "");
129 node.InnerText = m_rootPart.Name;
130 xmlobject.AppendChild(node);
131
132 node = nodeFactory.CreateNode(XmlNodeType.Element, "description", "");
133 node.InnerText = m_rootPart.Description;
134 xmlobject.AppendChild(node);
135
136 node = nodeFactory.CreateNode(XmlNodeType.Element, "flags", "");
137 node.InnerText = String.Format("{0:x}", (uint)m_rootPart.Flags);
138 xmlobject.AppendChild(node);
139
140 node = nodeFactory.CreateNode(XmlNodeType.Element, "regionuuid", "");
141 node.InnerText = m_scene.RegionInfo.RegionSettings.RegionUUID.ToString();
142 xmlobject.AppendChild(node);
143
144 if (land != null && land.LandData != null)
145 {
146 node = nodeFactory.CreateNode(XmlNodeType.Element, "parceluuid", "");
147 node.InnerText = land.LandData.GlobalID.ToString();
148 xmlobject.AppendChild(node);
149 }
150 else
151 {
152 // Something is wrong with this object. Let's not list it.
153 m_log.WarnFormat("[DATASNAPSHOT]: Bad data for object {0} ({1}) in region {2}", obj.Name, obj.UUID, m_scene.RegionInfo.RegionName);
154 continue;
155 }
156
157 node = nodeFactory.CreateNode(XmlNodeType.Element, "location", "");
158 Vector3 loc = obj.AbsolutePosition;
159 node.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString();
160 xmlobject.AppendChild(node);
161
162 string bestImage = GuessImage(obj);
163 if (bestImage != string.Empty)
164 {
165 node = nodeFactory.CreateNode(XmlNodeType.Element, "image", "");
166 node.InnerText = bestImage;
167 xmlobject.AppendChild(node);
168 }
169
170 parent.AppendChild(xmlobject);
171 }
172 #pragma warning disable 0612
173 }
174 }
175 this.Stale = false;
176 return parent;
177 }
178
179 public String Name
180 {
181 get { return "ObjectSnapshot"; }
182 }
183
184 public bool Stale
185 {
186 get
187 {
188 return m_stale;
189 }
190 set
191 {
192 m_stale = value;
193
194 if (m_stale)
195 OnStale(this);
196 }
197 }
198
199 public event ProviderStale OnStale;
200
201 /// <summary>
202 /// Guesses the best image, based on a simple heuristic. It guesses only for boxes.
203 /// We're optimizing for boxes, because those are the most common objects
204 /// marked "Show in search" -- boxes with content inside.For other shapes,
205 /// it's really hard to tell which texture should be grabbed.
206 /// </summary>
207 /// <param name="sog"></param>
208 /// <returns></returns>
209 private string GuessImage(SceneObjectGroup sog)
210 {
211 string bestguess = string.Empty;
212 Dictionary<UUID, int> counts = new Dictionary<UUID, int>();
213
214 PrimitiveBaseShape shape = sog.RootPart.Shape;
215 if (shape != null && shape.ProfileShape == ProfileShape.Square)
216 {
217 Primitive.TextureEntry textures = shape.Textures;
218 if (textures != null)
219 {
220 if (textures.DefaultTexture != null &&
221 textures.DefaultTexture.TextureID != UUID.Zero &&
222 textures.DefaultTexture.TextureID != m_DefaultImage &&
223 textures.DefaultTexture.TextureID != m_BlankImage &&
224 textures.DefaultTexture.RGBA.A < 50f)
225 {
226 counts[textures.DefaultTexture.TextureID] = 8;
227 }
228
229 if (textures.FaceTextures != null)
230 {
231 foreach (Primitive.TextureEntryFace tentry in textures.FaceTextures)
232 {
233 if (tentry != null)
234 {
235 if (tentry.TextureID != UUID.Zero && tentry.TextureID != m_DefaultImage && tentry.TextureID != m_BlankImage && tentry.RGBA.A < 50)
236 {
237 int c = 0;
238 counts.TryGetValue(tentry.TextureID, out c);
239 counts[tentry.TextureID] = c + 1;
240 // decrease the default texture count
241 if (counts.ContainsKey(textures.DefaultTexture.TextureID))
242 counts[textures.DefaultTexture.TextureID] = counts[textures.DefaultTexture.TextureID] - 1;
243 }
244 }
245 }
246 }
247
248 // Let's pick the most unique texture
249 int min = 9999;
250 foreach (KeyValuePair<UUID, int> kv in counts)
251 {
252 if (kv.Value < min && kv.Value >= 1)
253 {
254 bestguess = kv.Key.ToString();
255 min = kv.Value;
256 }
257 }
258 }
259 }
260
261 return bestguess;
262 }
263 }
264}
diff --git a/OpenSim/Region/OptionalModules/DataSnapshot/SnapshotStore.cs b/OpenSim/Region/OptionalModules/DataSnapshot/SnapshotStore.cs
new file mode 100644
index 0000000..480aaaf
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/DataSnapshot/SnapshotStore.cs
@@ -0,0 +1,337 @@
1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSimulator Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*/
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using System.Reflection;
32using System.Text;
33using System.Text.RegularExpressions;
34using System.Xml;
35using log4net;
36using OpenSim.Region.DataSnapshot.Interfaces;
37using OpenSim.Region.Framework.Scenes;
38
39namespace OpenSim.Region.DataSnapshot
40{
41 public class SnapshotStore
42 {
43 #region Class Members
44 private String m_directory = "unyuu"; //not an attempt at adding RM references to core SVN, honest
45 private Dictionary<Scene, bool> m_scenes = null;
46 private List<IDataSnapshotProvider> m_providers = null;
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 private Dictionary<String, String> m_gridinfo = null;
49 private bool m_cacheEnabled = true;
50 private string m_listener_port = "9000"; //TODO: Set default port over 9000
51 private string m_hostname = "127.0.0.1";
52 #endregion
53
54 public SnapshotStore(string directory, Dictionary<String, String> gridinfo, string port, string hostname) {
55 m_directory = directory;
56 m_scenes = new Dictionary<Scene, bool>();
57 m_providers = new List<IDataSnapshotProvider>();
58 m_gridinfo = gridinfo;
59 m_listener_port = port;
60 m_hostname = hostname;
61
62 if (Directory.Exists(m_directory))
63 {
64 m_log.Info("[DATASNAPSHOT]: Response and fragment cache directory already exists.");
65 }
66 else
67 {
68 // Try to create the directory.
69 m_log.Info("[DATASNAPSHOT]: Creating directory " + m_directory);
70 try
71 {
72 Directory.CreateDirectory(m_directory);
73 }
74 catch (Exception e)
75 {
76 m_log.Error("[DATASNAPSHOT]: Failed to create directory " + m_directory, e);
77
78 //This isn't a horrible problem, just disable cacheing.
79 m_cacheEnabled = false;
80 m_log.Error("[DATASNAPSHOT]: Could not create directory, response cache has been disabled.");
81 }
82 }
83 }
84
85 public void ForceSceneStale(Scene scene) {
86 m_scenes[scene] = true;
87 }
88
89 #region Fragment storage
90 public XmlNode GetFragment(IDataSnapshotProvider provider, XmlDocument factory)
91 {
92 XmlNode data = null;
93
94 if (provider.Stale || !m_cacheEnabled)
95 {
96 data = provider.RequestSnapshotData(factory);
97
98 if (m_cacheEnabled)
99 {
100 String path = DataFileNameFragment(provider.GetParentScene, provider.Name);
101
102 try
103 {
104 using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default))
105 {
106 snapXWriter.Formatting = Formatting.Indented;
107 snapXWriter.WriteStartDocument();
108 data.WriteTo(snapXWriter);
109 snapXWriter.WriteEndDocument();
110 }
111 }
112 catch (Exception e)
113 {
114 m_log.WarnFormat("[DATASNAPSHOT]: Exception on writing to file {0}: {1}", path, e.Message);
115 }
116
117 }
118
119 //mark provider as not stale, parent scene as stale
120 provider.Stale = false;
121 m_scenes[provider.GetParentScene] = true;
122
123 m_log.Debug("[DATASNAPSHOT]: Generated fragment response for provider type " + provider.Name);
124 }
125 else
126 {
127 String path = DataFileNameFragment(provider.GetParentScene, provider.Name);
128
129 XmlDocument fragDocument = new XmlDocument();
130 fragDocument.PreserveWhitespace = true;
131 fragDocument.Load(path);
132 foreach (XmlNode node in fragDocument)
133 {
134 data = factory.ImportNode(node, true);
135 }
136
137 m_log.Debug("[DATASNAPSHOT]: Retrieved fragment response for provider type " + provider.Name);
138 }
139
140 return data;
141 }
142 #endregion
143
144 #region Response storage
145 public XmlNode GetScene(Scene scene, XmlDocument factory)
146 {
147 m_log.Debug("[DATASNAPSHOT]: Data requested for scene " + scene.RegionInfo.RegionName);
148
149 if (!m_scenes.ContainsKey(scene)) {
150 m_scenes.Add(scene, true); //stale by default
151 }
152
153 XmlNode regionElement = null;
154
155 if (!m_scenes[scene])
156 {
157 m_log.Debug("[DATASNAPSHOT]: Attempting to retrieve snapshot from cache.");
158 //get snapshot from cache
159 String path = DataFileNameScene(scene);
160
161 XmlDocument fragDocument = new XmlDocument();
162 fragDocument.PreserveWhitespace = true;
163
164 fragDocument.Load(path);
165
166 foreach (XmlNode node in fragDocument)
167 {
168 regionElement = factory.ImportNode(node, true);
169 }
170
171 m_log.Debug("[DATASNAPSHOT]: Obtained snapshot from cache for " + scene.RegionInfo.RegionName);
172 }
173 else
174 {
175 m_log.Debug("[DATASNAPSHOT]: Attempting to generate snapshot.");
176 //make snapshot
177 regionElement = MakeRegionNode(scene, factory);
178
179 regionElement.AppendChild(GetGridSnapshotData(factory));
180 XmlNode regionData = factory.CreateNode(XmlNodeType.Element, "data", "");
181
182 foreach (IDataSnapshotProvider dataprovider in m_providers)
183 {
184 if (dataprovider.GetParentScene == scene)
185 {
186 regionData.AppendChild(GetFragment(dataprovider, factory));
187 }
188 }
189
190 regionElement.AppendChild(regionData);
191
192 factory.AppendChild(regionElement);
193
194 //save snapshot
195 String path = DataFileNameScene(scene);
196
197 try
198 {
199 using (XmlTextWriter snapXWriter = new XmlTextWriter(path, Encoding.Default))
200 {
201 snapXWriter.Formatting = Formatting.Indented;
202 snapXWriter.WriteStartDocument();
203 regionElement.WriteTo(snapXWriter);
204 snapXWriter.WriteEndDocument();
205 }
206 }
207 catch (Exception e)
208 {
209 m_log.WarnFormat("[DATASNAPSHOT]: Exception on writing to file {0}: {1}", path, e.Message);
210 }
211
212 m_scenes[scene] = false;
213
214 m_log.Debug("[DATASNAPSHOT]: Generated new snapshot for " + scene.RegionInfo.RegionName);
215 }
216
217 return regionElement;
218 }
219
220 #endregion
221
222 #region Helpers
223 private string DataFileNameFragment(Scene scene, String fragmentName)
224 {
225 return Path.Combine(m_directory, Path.ChangeExtension(Sanitize(scene.RegionInfo.RegionName + "_" + fragmentName), "xml"));
226 }
227
228 private string DataFileNameScene(Scene scene)
229 {
230 return Path.Combine(m_directory, Path.ChangeExtension(Sanitize(scene.RegionInfo.RegionName), "xml"));
231 //return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".xml");
232 }
233
234 private static string Sanitize(string name)
235 {
236 string invalidChars = Regex.Escape(new string(Path.GetInvalidFileNameChars()));
237 string invalidReStr = string.Format(@"[{0}]", invalidChars);
238 string newname = Regex.Replace(name, invalidReStr, "_");
239 return newname.Replace('.', '_');
240 }
241
242 private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc)
243 {
244 XmlNode docElement = basedoc.CreateNode(XmlNodeType.Element, "region", "");
245
246 XmlAttribute attr = basedoc.CreateAttribute("category");
247 attr.Value = GetRegionCategory(scene);
248 docElement.Attributes.Append(attr);
249
250 attr = basedoc.CreateAttribute("entities");
251 attr.Value = scene.Entities.Count.ToString();
252 docElement.Attributes.Append(attr);
253
254 //attr = basedoc.CreateAttribute("parcels");
255 //attr.Value = scene.LandManager.landList.Count.ToString();
256 //docElement.Attributes.Append(attr);
257
258
259 XmlNode infoblock = basedoc.CreateNode(XmlNodeType.Element, "info", "");
260
261 XmlNode infopiece = basedoc.CreateNode(XmlNodeType.Element, "uuid", "");
262 infopiece.InnerText = scene.RegionInfo.RegionID.ToString();
263 infoblock.AppendChild(infopiece);
264
265 infopiece = basedoc.CreateNode(XmlNodeType.Element, "url", "");
266 infopiece.InnerText = "http://" + m_hostname + ":" + m_listener_port;
267 infoblock.AppendChild(infopiece);
268
269 infopiece = basedoc.CreateNode(XmlNodeType.Element, "name", "");
270 infopiece.InnerText = scene.RegionInfo.RegionName;
271 infoblock.AppendChild(infopiece);
272
273 infopiece = basedoc.CreateNode(XmlNodeType.Element, "handle", "");
274 infopiece.InnerText = scene.RegionInfo.RegionHandle.ToString();
275 infoblock.AppendChild(infopiece);
276
277 docElement.AppendChild(infoblock);
278
279 m_log.Debug("[DATASNAPSHOT]: Generated region node");
280 return docElement;
281 }
282
283 private String GetRegionCategory(Scene scene)
284 {
285 if (scene.RegionInfo.RegionSettings.Maturity == 0)
286 return "PG";
287
288 if (scene.RegionInfo.RegionSettings.Maturity == 1)
289 return "Mature";
290
291 if (scene.RegionInfo.RegionSettings.Maturity == 2)
292 return "Adult";
293
294 return "Unknown";
295 }
296
297 private XmlNode GetGridSnapshotData(XmlDocument factory)
298 {
299 XmlNode griddata = factory.CreateNode(XmlNodeType.Element, "grid", "");
300
301 foreach (KeyValuePair<String, String> GridData in m_gridinfo)
302 {
303 //TODO: make it lowercase tag names for diva
304 XmlNode childnode = factory.CreateNode(XmlNodeType.Element, GridData.Key, "");
305 childnode.InnerText = GridData.Value;
306 griddata.AppendChild(childnode);
307 }
308
309 m_log.Debug("[DATASNAPSHOT]: Got grid snapshot data");
310
311 return griddata;
312 }
313 #endregion
314
315 #region Manage internal collections
316 public void AddScene(Scene newScene)
317 {
318 m_scenes.Add(newScene, true);
319 }
320
321 public void RemoveScene(Scene deadScene)
322 {
323 m_scenes.Remove(deadScene);
324 }
325
326 public void AddProvider(IDataSnapshotProvider newProvider)
327 {
328 m_providers.Add(newProvider);
329 }
330
331 public void RemoveProvider(IDataSnapshotProvider deadProvider)
332 {
333 m_providers.Remove(deadProvider);
334 }
335 #endregion
336 }
337}
diff --git a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
index 3083a33..1d9179c 100755
--- a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
+++ b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
@@ -36,7 +36,7 @@ using OpenSim.Framework.Console;
36using OpenSim.Region.CoreModules.Framework.InterfaceCommander; 36using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
37using OpenSim.Region.Framework.Interfaces; 37using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes; 38using OpenSim.Region.Framework.Scenes;
39using OpenSim.Region.Physics.Manager; 39using OpenSim.Region.PhysicsModules.SharedBase;
40 40
41namespace OpenSim.Region.OptionalModules.PhysicsParameters 41namespace OpenSim.Region.OptionalModules.PhysicsParameters
42{ 42{
diff --git a/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerClientEventForwarder.cs b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerClientEventForwarder.cs
new file mode 100644
index 0000000..721d396
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerClientEventForwarder.cs
@@ -0,0 +1,94 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Region.Framework.Scenes;
32
33namespace OpenSim.Region.RegionCombinerModule
34{
35public class RegionCombinerClientEventForwarder
36 {
37 private Scene m_rootScene;
38 private Dictionary<UUID, Scene> m_virtScene = new Dictionary<UUID, Scene>();
39 private Dictionary<UUID,RegionCombinerIndividualEventForwarder> m_forwarders = new Dictionary<UUID,
40 RegionCombinerIndividualEventForwarder>();
41
42 public RegionCombinerClientEventForwarder(RegionConnections rootScene)
43 {
44 m_rootScene = rootScene.RegionScene;
45 }
46
47 public void AddSceneToEventForwarding(Scene virtualScene)
48 {
49 lock (m_virtScene)
50 {
51 if (m_virtScene.ContainsKey(virtualScene.RegionInfo.originRegionID))
52 {
53 m_virtScene[virtualScene.RegionInfo.originRegionID] = virtualScene;
54 }
55 else
56 {
57 m_virtScene.Add(virtualScene.RegionInfo.originRegionID, virtualScene);
58 }
59 }
60
61 lock (m_forwarders)
62 {
63 // TODO: Fix this to unregister if this happens
64 if (m_forwarders.ContainsKey(virtualScene.RegionInfo.originRegionID))
65 m_forwarders.Remove(virtualScene.RegionInfo.originRegionID);
66
67 RegionCombinerIndividualEventForwarder forwarder =
68 new RegionCombinerIndividualEventForwarder(m_rootScene, virtualScene);
69 m_forwarders.Add(virtualScene.RegionInfo.originRegionID, forwarder);
70
71 virtualScene.EventManager.OnNewClient += forwarder.ClientConnect;
72 virtualScene.EventManager.OnClientClosed += forwarder.ClientClosed;
73 }
74 }
75
76 public void RemoveSceneFromEventForwarding (Scene virtualScene)
77 {
78 lock (m_forwarders)
79 {
80 RegionCombinerIndividualEventForwarder forwarder = m_forwarders[virtualScene.RegionInfo.originRegionID];
81 virtualScene.EventManager.OnNewClient -= forwarder.ClientConnect;
82 virtualScene.EventManager.OnClientClosed -= forwarder.ClientClosed;
83 m_forwarders.Remove(virtualScene.RegionInfo.originRegionID);
84 }
85 lock (m_virtScene)
86 {
87 if (m_virtScene.ContainsKey(virtualScene.RegionInfo.originRegionID))
88 {
89 m_virtScene.Remove(virtualScene.RegionInfo.originRegionID);
90 }
91 }
92 }
93 }
94} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs
new file mode 100644
index 0000000..83732e2
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs
@@ -0,0 +1,139 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using OpenMetaverse;
30using OpenSim.Framework;
31using OpenSim.Region.CoreModules.Avatar.Attachments;
32using OpenSim.Region.CoreModules.Avatar.Gods;
33using OpenSim.Region.Framework.Interfaces;
34using OpenSim.Region.Framework.Scenes;
35
36namespace OpenSim.Region.RegionCombinerModule
37{
38 public class RegionCombinerIndividualEventForwarder
39 {
40 private Scene m_rootScene;
41 private Scene m_virtScene;
42
43 public RegionCombinerIndividualEventForwarder(Scene rootScene, Scene virtScene)
44 {
45 m_rootScene = rootScene;
46 m_virtScene = virtScene;
47 }
48
49 public void ClientConnect(IClientAPI client)
50 {
51 m_virtScene.UnSubscribeToClientPrimEvents(client);
52 m_virtScene.UnSubscribeToClientPrimRezEvents(client);
53 m_virtScene.UnSubscribeToClientInventoryEvents(client);
54 if(m_virtScene.AttachmentsModule != null)
55 ((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client);
56 //m_virtScene.UnSubscribeToClientTeleportEvents(client);
57 m_virtScene.UnSubscribeToClientScriptEvents(client);
58
59 IGodsModule virtGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>();
60 if (virtGodsModule != null)
61 ((GodsModule)virtGodsModule).UnsubscribeFromClientEvents(client);
62
63 m_virtScene.UnSubscribeToClientNetworkEvents(client);
64
65 m_rootScene.SubscribeToClientPrimEvents(client);
66 client.OnAddPrim += LocalAddNewPrim;
67 client.OnRezObject += LocalRezObject;
68
69 m_rootScene.SubscribeToClientInventoryEvents(client);
70 if (m_rootScene.AttachmentsModule != null)
71 ((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client);
72 //m_rootScene.SubscribeToClientTeleportEvents(client);
73 m_rootScene.SubscribeToClientScriptEvents(client);
74
75 IGodsModule rootGodsModule = m_virtScene.RequestModuleInterface<IGodsModule>();
76 if (rootGodsModule != null)
77 ((GodsModule)rootGodsModule).UnsubscribeFromClientEvents(client);
78
79 m_rootScene.SubscribeToClientNetworkEvents(client);
80 }
81
82 public void ClientClosed(UUID clientid, Scene scene)
83 {
84 }
85
86 /// <summary>
87 /// Fixes position based on the region the Rez event came in on
88 /// </summary>
89 /// <param name="remoteclient"></param>
90 /// <param name="itemid"></param>
91 /// <param name="rayend"></param>
92 /// <param name="raystart"></param>
93 /// <param name="raytargetid"></param>
94 /// <param name="bypassraycast"></param>
95 /// <param name="rayendisintersection"></param>
96 /// <param name="rezselected"></param>
97 /// <param name="removeitem"></param>
98 /// <param name="fromtaskid"></param>
99 private void LocalRezObject(IClientAPI remoteclient, UUID itemid, Vector3 rayend, Vector3 raystart,
100 UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem,
101 UUID fromtaskid)
102 {
103 int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX;
104 int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY;
105 rayend.X += differenceX * (int)Constants.RegionSize;
106 rayend.Y += differenceY * (int)Constants.RegionSize;
107 raystart.X += differenceX * (int)Constants.RegionSize;
108 raystart.Y += differenceY * (int)Constants.RegionSize;
109
110 m_rootScene.RezObject(remoteclient, itemid, rayend, raystart, raytargetid, bypassraycast,
111 rayendisintersection, rezselected, removeitem, fromtaskid);
112 }
113 /// <summary>
114 /// Fixes position based on the region the AddPrimShape event came in on
115 /// </summary>
116 /// <param name="ownerid"></param>
117 /// <param name="groupid"></param>
118 /// <param name="rayend"></param>
119 /// <param name="rot"></param>
120 /// <param name="shape"></param>
121 /// <param name="bypassraycast"></param>
122 /// <param name="raystart"></param>
123 /// <param name="raytargetid"></param>
124 /// <param name="rayendisintersection"></param>
125 private void LocalAddNewPrim(UUID ownerid, UUID groupid, Vector3 rayend, Quaternion rot,
126 PrimitiveBaseShape shape, byte bypassraycast, Vector3 raystart, UUID raytargetid,
127 byte rayendisintersection)
128 {
129 int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX;
130 int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY;
131 rayend.X += differenceX * (int)Constants.RegionSize;
132 rayend.Y += differenceY * (int)Constants.RegionSize;
133 raystart.X += differenceX * (int)Constants.RegionSize;
134 raystart.Y += differenceY * (int)Constants.RegionSize;
135 m_rootScene.AddNewPrim(ownerid, groupid, rayend, rot, shape, bypassraycast, raystart, raytargetid,
136 rayendisintersection);
137 }
138 }
139} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerLargeLandChannel.cs b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
new file mode 100644
index 0000000..e5e76e9
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
@@ -0,0 +1,202 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using log4net;
32using OpenMetaverse;
33using OpenSim.Framework;
34using OpenSim.Region.Framework.Interfaces;
35using OpenSim.Region.CoreModules.World.Land;
36
37namespace OpenSim.Region.RegionCombinerModule
38{
39 public class RegionCombinerLargeLandChannel : ILandChannel
40 {
41// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42
43 private RegionData RegData;
44 private ILandChannel RootRegionLandChannel;
45 private readonly List<RegionData> RegionConnections;
46
47 #region ILandChannel Members
48
49 public RegionCombinerLargeLandChannel(RegionData regData, ILandChannel rootRegionLandChannel,
50 List<RegionData> regionConnections)
51 {
52 RegData = regData;
53 RootRegionLandChannel = rootRegionLandChannel;
54 RegionConnections = regionConnections;
55 }
56
57 public List<ILandObject> ParcelsNearPoint(Vector3 position)
58 {
59 //m_log.DebugFormat("[LANDPARCELNEARPOINT]: {0}>", position);
60 return RootRegionLandChannel.ParcelsNearPoint(position - RegData.Offset);
61 }
62
63 public List<ILandObject> AllParcels()
64 {
65 return RootRegionLandChannel.AllParcels();
66 }
67
68 public void Clear(bool setupDefaultParcel)
69 {
70 RootRegionLandChannel.Clear(setupDefaultParcel);
71 }
72
73 public ILandObject GetLandObject(Vector3 position)
74 {
75 return GetLandObject(position.X, position.Y);
76 }
77
78 public ILandObject GetLandObject(int x, int y)
79 {
80 return GetLandObject((float)x, (float)y);
81
82// m_log.DebugFormat("[BIGLANDTESTINT]: <{0},{1}>", x, y);
83//
84// if (x > 0 && x <= (int)Constants.RegionSize && y > 0 && y <= (int)Constants.RegionSize)
85// {
86// return RootRegionLandChannel.GetLandObject(x, y);
87// }
88// else
89// {
90// int offsetX = (x / (int)Constants.RegionSize);
91// int offsetY = (y / (int)Constants.RegionSize);
92// offsetX *= (int)Constants.RegionSize;
93// offsetY *= (int)Constants.RegionSize;
94//
95// foreach (RegionData regionData in RegionConnections)
96// {
97// if (regionData.Offset.X == offsetX && regionData.Offset.Y == offsetY)
98// {
99// m_log.DebugFormat(
100// "[REGION COMBINER LARGE LAND CHANNEL]: Found region {0} at offset {1},{2}",
101// regionData.RegionScene.Name, offsetX, offsetY);
102//
103// return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY);
104// }
105// }
106// //ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene);
107// //obj.LandData.Name = "NO LAND";
108// //return obj;
109// }
110//
111// m_log.DebugFormat("[REGION COMBINER LARGE LAND CHANNEL]: No region found at {0},{1}, returning null", x, y);
112//
113// return null;
114 }
115
116 public ILandObject GetLandObject(int localID)
117 {
118 // XXX: Possibly should be looking in every land channel, not just the root.
119 return RootRegionLandChannel.GetLandObject(localID);
120 }
121
122 public ILandObject GetLandObject(float x, float y)
123 {
124// m_log.DebugFormat("[BIGLANDTESTFLOAT]: <{0},{1}>", x, y);
125
126 if (x > 0 && x <= (int)Constants.RegionSize && y > 0 && y <= (int)Constants.RegionSize)
127 {
128 return RootRegionLandChannel.GetLandObject(x, y);
129 }
130 else
131 {
132 int offsetX = (int)(x/(int) Constants.RegionSize);
133 int offsetY = (int)(y/(int) Constants.RegionSize);
134 offsetX *= (int) Constants.RegionSize;
135 offsetY *= (int) Constants.RegionSize;
136
137 foreach (RegionData regionData in RegionConnections)
138 {
139 if (regionData.Offset.X == offsetX && regionData.Offset.Y == offsetY)
140 {
141// m_log.DebugFormat(
142// "[REGION COMBINER LARGE LAND CHANNEL]: Found region {0} at offset {1},{2}",
143// regionData.RegionScene.Name, offsetX, offsetY);
144
145 return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY);
146 }
147 }
148
149// ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene);
150// obj.LandData.Name = "NO LAND";
151// return obj;
152 }
153
154// m_log.DebugFormat("[REGION COMBINER LARGE LAND CHANNEL]: No region found at {0},{1}, returning null", x, y);
155
156 return null;
157 }
158
159 public bool IsForcefulBansAllowed()
160 {
161 return RootRegionLandChannel.IsForcefulBansAllowed();
162 }
163
164 public void UpdateLandObject(int localID, LandData data)
165 {
166 RootRegionLandChannel.UpdateLandObject(localID, data);
167 }
168
169 public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
170 {
171 RootRegionLandChannel.Join(start_x, start_y, end_x, end_y, attempting_user_id);
172 }
173
174 public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id)
175 {
176 RootRegionLandChannel.Subdivide(start_x, start_y, end_x, end_y, attempting_user_id);
177 }
178
179 public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient)
180 {
181 RootRegionLandChannel.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient);
182 }
183
184 public void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel)
185 {
186 RootRegionLandChannel.setParcelObjectMaxOverride(overrideDel);
187 }
188
189 public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel)
190 {
191 RootRegionLandChannel.setSimulatorObjectMaxOverride(overrideDel);
192 }
193
194 public void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime)
195 {
196 RootRegionLandChannel.SetParcelOtherCleanTime(remoteClient, localID, otherCleanTime);
197 }
198
199 public void sendClientInitialLandInfo(IClientAPI remoteClient) { }
200 #endregion
201 }
202} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerModule.cs
new file mode 100644
index 0000000..98b0ae1
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerModule.cs
@@ -0,0 +1,878 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using log4net;
32using Nini.Config;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Framework.Client;
36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Framework.Console;
39using OpenSim.Region.PhysicsModules.SharedBase;
40using Mono.Addins;
41
42namespace OpenSim.Region.RegionCombinerModule
43{
44 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RegionCombinerModule")]
45 public class RegionCombinerModule : ISharedRegionModule, IRegionCombinerModule
46 {
47 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48// private static string LogHeader = "[REGION COMBINER MODULE]";
49
50 public string Name
51 {
52 get { return "RegionCombinerModule"; }
53 }
54
55 public Type ReplaceableInterface
56 {
57 get { return null; }
58 }
59
60 /// <summary>
61 /// Is this module enabled?
62 /// </summary>
63 private bool m_combineContiguousRegions = false;
64
65 /// <summary>
66 /// This holds the root regions for the megaregions.
67 /// </summary>
68 /// <remarks>
69 /// Usually there is only ever one megaregion (and hence only one entry here).
70 /// </remarks>
71 private Dictionary<UUID, RegionConnections> m_regions = new Dictionary<UUID, RegionConnections>();
72
73 /// <summary>
74 /// The scenes that comprise the megaregion.
75 /// </summary>
76 private Dictionary<UUID, Scene> m_startingScenes = new Dictionary<UUID, Scene>();
77
78 public void Initialise(IConfigSource source)
79 {
80 IConfig myConfig = source.Configs["Startup"];
81 m_combineContiguousRegions = myConfig.GetBoolean("CombineContiguousRegions", false);
82
83 MainConsole.Instance.Commands.AddCommand(
84 "RegionCombinerModule", false, "fix-phantoms", "fix-phantoms",
85 "Fixes phantom objects after an import to a megaregion or a change from a megaregion back to normal regions",
86 FixPhantoms);
87 }
88
89 public void Close()
90 {
91 }
92
93 public void AddRegion(Scene scene)
94 {
95 if (m_combineContiguousRegions)
96 scene.RegisterModuleInterface<IRegionCombinerModule>(this);
97 }
98
99 public void RemoveRegion(Scene scene)
100 {
101 lock (m_startingScenes)
102 m_startingScenes.Remove(scene.RegionInfo.originRegionID);
103 }
104
105 public void RegionLoaded(Scene scene)
106 {
107 lock (m_startingScenes)
108 m_startingScenes.Add(scene.RegionInfo.originRegionID, scene);
109
110 if (m_combineContiguousRegions)
111 {
112 RegionLoadedDoWork(scene);
113
114 scene.EventManager.OnNewPresence += NewPresence;
115 }
116 }
117
118 public bool IsRootForMegaregion(UUID regionId)
119 {
120 lock (m_regions)
121 return m_regions.ContainsKey(regionId);
122 }
123
124 public Vector2 GetSizeOfMegaregion(UUID regionId)
125 {
126 lock (m_regions)
127 {
128 if (m_regions.ContainsKey(regionId))
129 {
130 RegionConnections rootConn = m_regions[regionId];
131
132 return new Vector2((float)rootConn.XEnd, (float)rootConn.YEnd);
133 }
134 }
135
136 throw new Exception(string.Format("Region with id {0} not found", regionId));
137 }
138
139 // Test to see if this postiion (relative to the region) is within the area covered
140 // by this megaregion.
141 public bool PositionIsInMegaregion(UUID currentRegion, int xx, int yy)
142 {
143 bool ret = false;
144 if (xx < 0 || yy < 0)
145 return ret;
146
147 foreach (RegionConnections rootRegion in m_regions.Values)
148 {
149 if (currentRegion == rootRegion.RegionId)
150 {
151 // The caller is in the root region so this is an easy test
152 if (xx < rootRegion.XEnd && yy < rootRegion.YEnd)
153 {
154 ret = true;
155 }
156 break;
157 }
158 else
159 {
160 // Maybe the caller is in one of the sub-regions
161 foreach (RegionData childRegion in rootRegion.ConnectedRegions)
162 {
163 if (currentRegion == childRegion.RegionId)
164 {
165 // This is a child. Diddle the offsets and check if in
166 Vector3 positionInMegaregion = childRegion.Offset;
167 positionInMegaregion.X += xx;
168 positionInMegaregion.Y += yy;
169 if (positionInMegaregion.X < rootRegion.XEnd && positionInMegaregion.Y < rootRegion.YEnd)
170 {
171 ret = true;
172 }
173 break;
174 }
175 }
176 }
177 }
178
179 return ret;
180 }
181
182 private void NewPresence(ScenePresence presence)
183 {
184 if (presence.IsChildAgent)
185 {
186 byte[] throttleData;
187
188 try
189 {
190 throttleData = presence.ControllingClient.GetThrottlesPacked(1);
191 }
192 catch (NotImplementedException)
193 {
194 return;
195 }
196
197 if (throttleData == null)
198 return;
199
200 if (throttleData.Length == 0)
201 return;
202
203 if (throttleData.Length != 28)
204 return;
205
206 byte[] adjData;
207 int pos = 0;
208
209 if (!BitConverter.IsLittleEndian)
210 {
211 byte[] newData = new byte[7 * 4];
212 Buffer.BlockCopy(throttleData, 0, newData, 0, 7 * 4);
213
214 for (int i = 0; i < 7; i++)
215 Array.Reverse(newData, i * 4, 4);
216
217 adjData = newData;
218 }
219 else
220 {
221 adjData = throttleData;
222 }
223
224 // 0.125f converts from bits to bytes
225 int resend = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
226 int land = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
227 int wind = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
228 int cloud = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
229 int task = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
230 int texture = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f); pos += 4;
231 int asset = (int)(BitConverter.ToSingle(adjData, pos) * 0.125f);
232 // State is a subcategory of task that we allocate a percentage to
233
234
235 //int total = resend + land + wind + cloud + task + texture + asset;
236
237 byte[] data = new byte[7 * 4];
238 int ii = 0;
239
240 Buffer.BlockCopy(Utils.FloatToBytes(resend), 0, data, ii, 4); ii += 4;
241 Buffer.BlockCopy(Utils.FloatToBytes(land * 50), 0, data, ii, 4); ii += 4;
242 Buffer.BlockCopy(Utils.FloatToBytes(wind), 0, data, ii, 4); ii += 4;
243 Buffer.BlockCopy(Utils.FloatToBytes(cloud), 0, data, ii, 4); ii += 4;
244 Buffer.BlockCopy(Utils.FloatToBytes(task), 0, data, ii, 4); ii += 4;
245 Buffer.BlockCopy(Utils.FloatToBytes(texture), 0, data, ii, 4); ii += 4;
246 Buffer.BlockCopy(Utils.FloatToBytes(asset), 0, data, ii, 4);
247
248 try
249 {
250 presence.ControllingClient.SetChildAgentThrottle(data);
251 }
252 catch (NotImplementedException)
253 {
254 return;
255 }
256 }
257 }
258
259 private void RegionLoadedDoWork(Scene scene)
260 {
261/*
262 // For testing on a single instance
263 if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000)
264 return;
265 //
266*/
267
268 RegionConnections newConn = new RegionConnections();
269 newConn.ConnectedRegions = new List<RegionData>();
270 newConn.RegionScene = scene;
271 newConn.RegionLandChannel = scene.LandChannel;
272 newConn.RegionId = scene.RegionInfo.originRegionID;
273 newConn.X = scene.RegionInfo.RegionLocX;
274 newConn.Y = scene.RegionInfo.RegionLocY;
275 newConn.XEnd = scene.RegionInfo.RegionSizeX;
276 newConn.YEnd = scene.RegionInfo.RegionSizeX;
277
278 lock (m_regions)
279 {
280 bool connectedYN = false;
281
282 foreach (RegionConnections rootConn in m_regions.Values)
283 {
284 #region commented
285 /*
286 // If we're one region over +x +y
287 //xxy
288 //xxx
289 //xxx
290 if ((((int)conn.X * (int)Constants.RegionSize) + conn.XEnd
291 == (regionConnections.X * (int)Constants.RegionSize))
292 && (((int)conn.Y * (int)Constants.RegionSize) - conn.YEnd
293 == (regionConnections.Y * (int)Constants.RegionSize)))
294 {
295 Vector3 offset = Vector3.Zero;
296 offset.X = (((regionConnections.X * (int) Constants.RegionSize)) -
297 ((conn.X * (int) Constants.RegionSize)));
298 offset.Y = (((regionConnections.Y * (int) Constants.RegionSize)) -
299 ((conn.Y * (int) Constants.RegionSize)));
300
301 Vector3 extents = Vector3.Zero;
302 extents.Y = regionConnections.YEnd + conn.YEnd;
303 extents.X = conn.XEnd + conn.XEnd;
304
305 m_log.DebugFormat("Scene: {0} to the northwest of Scene{1}. Offset: {2}. Extents:{3}",
306 conn.RegionScene.RegionInfo.RegionName,
307 regionConnections.RegionScene.RegionInfo.RegionName,
308 offset, extents);
309
310 scene.PhysicsScene.Combine(conn.RegionScene.PhysicsScene, offset, extents);
311
312 connectedYN = true;
313 break;
314 }
315 */
316
317 /*
318 //If we're one region over x +y
319 //xxx
320 //xxx
321 //xyx
322 if ((((int)conn.X * (int)Constants.RegionSize)
323 == (regionConnections.X * (int)Constants.RegionSize))
324 && (((int)conn.Y * (int)Constants.RegionSize) - conn.YEnd
325 == (regionConnections.Y * (int)Constants.RegionSize)))
326 {
327 Vector3 offset = Vector3.Zero;
328 offset.X = (((regionConnections.X * (int)Constants.RegionSize)) -
329 ((conn.X * (int)Constants.RegionSize)));
330 offset.Y = (((regionConnections.Y * (int)Constants.RegionSize)) -
331 ((conn.Y * (int)Constants.RegionSize)));
332
333 Vector3 extents = Vector3.Zero;
334 extents.Y = regionConnections.YEnd + conn.YEnd;
335 extents.X = conn.XEnd;
336
337 m_log.DebugFormat("Scene: {0} to the north of Scene{1}. Offset: {2}. Extents:{3}",
338 conn.RegionScene.RegionInfo.RegionName,
339 regionConnections.RegionScene.RegionInfo.RegionName, offset, extents);
340
341 scene.PhysicsScene.Combine(conn.RegionScene.PhysicsScene, offset, extents);
342 connectedYN = true;
343 break;
344 }
345 */
346
347 /*
348 // If we're one region over -x +y
349 //xxx
350 //xxx
351 //yxx
352 if ((((int)conn.X * (int)Constants.RegionSize) - conn.XEnd
353 == (regionConnections.X * (int)Constants.RegionSize))
354 && (((int)conn.Y * (int)Constants.RegionSize) - conn.YEnd
355 == (regionConnections.Y * (int)Constants.RegionSize)))
356 {
357 Vector3 offset = Vector3.Zero;
358 offset.X = (((regionConnections.X * (int)Constants.RegionSize)) -
359 ((conn.X * (int)Constants.RegionSize)));
360 offset.Y = (((regionConnections.Y * (int)Constants.RegionSize)) -
361 ((conn.Y * (int)Constants.RegionSize)));
362
363 Vector3 extents = Vector3.Zero;
364 extents.Y = regionConnections.YEnd + conn.YEnd;
365 extents.X = conn.XEnd + conn.XEnd;
366
367 m_log.DebugFormat("Scene: {0} to the northeast of Scene. Offset: {2}. Extents:{3}",
368 conn.RegionScene.RegionInfo.RegionName,
369 regionConnections.RegionScene.RegionInfo.RegionName, offset, extents);
370
371 scene.PhysicsScene.Combine(conn.RegionScene.PhysicsScene, offset, extents);
372
373
374 connectedYN = true;
375 break;
376 }
377 */
378
379 /*
380 // If we're one region over -x y
381 //xxx
382 //yxx
383 //xxx
384 if ((((int)conn.X * (int)Constants.RegionSize) - conn.XEnd
385 == (regionConnections.X * (int)Constants.RegionSize))
386 && (((int)conn.Y * (int)Constants.RegionSize)
387 == (regionConnections.Y * (int)Constants.RegionSize)))
388 {
389 Vector3 offset = Vector3.Zero;
390 offset.X = (((regionConnections.X * (int)Constants.RegionSize)) -
391 ((conn.X * (int)Constants.RegionSize)));
392 offset.Y = (((regionConnections.Y * (int)Constants.RegionSize)) -
393 ((conn.Y * (int)Constants.RegionSize)));
394
395 Vector3 extents = Vector3.Zero;
396 extents.Y = regionConnections.YEnd;
397 extents.X = conn.XEnd + conn.XEnd;
398
399 m_log.DebugFormat("Scene: {0} to the east of Scene{1} Offset: {2}. Extents:{3}",
400 conn.RegionScene.RegionInfo.RegionName,
401 regionConnections.RegionScene.RegionInfo.RegionName, offset, extents);
402
403 scene.PhysicsScene.Combine(conn.RegionScene.PhysicsScene, offset, extents);
404
405 connectedYN = true;
406 break;
407 }
408 */
409
410 /*
411 // If we're one region over -x -y
412 //yxx
413 //xxx
414 //xxx
415 if ((((int)conn.X * (int)Constants.RegionSize) - conn.XEnd
416 == (regionConnections.X * (int)Constants.RegionSize))
417 && (((int)conn.Y * (int)Constants.RegionSize) + conn.YEnd
418 == (regionConnections.Y * (int)Constants.RegionSize)))
419 {
420 Vector3 offset = Vector3.Zero;
421 offset.X = (((regionConnections.X * (int)Constants.RegionSize)) -
422 ((conn.X * (int)Constants.RegionSize)));
423 offset.Y = (((regionConnections.Y * (int)Constants.RegionSize)) -
424 ((conn.Y * (int)Constants.RegionSize)));
425
426 Vector3 extents = Vector3.Zero;
427 extents.Y = regionConnections.YEnd + conn.YEnd;
428 extents.X = conn.XEnd + conn.XEnd;
429
430 m_log.DebugFormat("Scene: {0} to the northeast of Scene{1} Offset: {2}. Extents:{3}",
431 conn.RegionScene.RegionInfo.RegionName,
432 regionConnections.RegionScene.RegionInfo.RegionName, offset, extents);
433
434 scene.PhysicsScene.Combine(conn.RegionScene.PhysicsScene, offset, extents);
435
436 connectedYN = true;
437 break;
438 }
439 */
440 #endregion
441
442
443 // Check to see if this new region is adjacent to the root region.
444 // Note that we expect the regions to be combined from the root region outward
445 // thus the requirement for the ordering in the configuration files.
446
447 // If we're one region over +x y (i.e. root region is to the west)
448 //xxx
449 //xxy
450 //xxx
451 if (rootConn.PosX + rootConn.XEnd >= newConn.PosX && rootConn.PosY >= newConn.PosY)
452 {
453 connectedYN = DoWorkForOneRegionOverPlusXY(rootConn, newConn, scene);
454 break;
455 }
456
457 // If we're one region over x +y (i.e. root region is to the south)
458 //xyx
459 //xxx
460 //xxx
461 if (rootConn.PosX >= newConn.PosX && rootConn.PosY + rootConn.YEnd >= newConn.PosY)
462 {
463 connectedYN = DoWorkForOneRegionOverPlusXY(rootConn, newConn, scene);
464 break;
465 }
466
467 // If we're one region over +x +y (i.e. root region is to the south-west)
468 //xxy
469 //xxx
470 //xxx
471 if (rootConn.PosX + rootConn.XEnd >= newConn.PosX && rootConn.PosY + rootConn.YEnd >= newConn.PosY)
472 {
473 connectedYN = DoWorkForOneRegionOverPlusXY(rootConn, newConn, scene);
474 break;
475 }
476 }
477
478 // If !connectYN means that this region is a root region
479 if (!connectedYN)
480 {
481 DoWorkForRootRegion(newConn, scene);
482 }
483 }
484 }
485
486 private bool DoWorkForOneRegionOverPlusXY(RegionConnections rootConn, RegionConnections newConn, Scene scene)
487 {
488 // Offset (in meters) from the base of this region to the base of the root region.
489 Vector3 offset = Vector3.Zero;
490 offset.X = newConn.PosX - rootConn.PosX;
491 offset.Y = newConn.PosY - rootConn.PosY;
492
493 // The new total size of the region (in meters)
494 // We just extend the X and Y dimensions so the extent might temporarily include areas without regions.
495 Vector3 extents = Vector3.Zero;
496 extents.X = Math.Max(rootConn.XEnd, offset.X + newConn.RegionScene.RegionInfo.RegionSizeX);
497 extents.Y = Math.Max(rootConn.YEnd, offset.Y + newConn.RegionScene.RegionInfo.RegionSizeY);
498
499 rootConn.UpdateExtents(extents);
500
501 m_log.DebugFormat(
502 "[REGION COMBINER MODULE]: Root region {0} is to the west of region {1}, Offset: {2}, Extents: {3}",
503 rootConn.RegionScene.RegionInfo.RegionName,
504 newConn.RegionScene.RegionInfo.RegionName, offset, extents);
505
506 RegionData ConnectedRegion = new RegionData();
507 ConnectedRegion.Offset = offset;
508 ConnectedRegion.RegionId = scene.RegionInfo.originRegionID;
509 ConnectedRegion.RegionScene = scene;
510 rootConn.ConnectedRegions.Add(ConnectedRegion);
511
512 // Inform root region Physics about the extents of this region
513 rootConn.RegionScene.PhysicsScene.Combine(null, Vector3.Zero, extents);
514
515 // Inform Child region that it needs to forward it's terrain to the root region
516 scene.PhysicsScene.Combine(rootConn.RegionScene.PhysicsScene, offset, Vector3.Zero);
517
518 // Reset Terrain.. since terrain loads before we get here, we need to load
519 // it again so it loads in the root region
520 scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised());
521
522 // Create a client event forwarder and add this region's events to the root region.
523 if (rootConn.ClientEventForwarder != null)
524 rootConn.ClientEventForwarder.AddSceneToEventForwarding(scene);
525
526 return true;
527 }
528
529 /*
530 * 20140215 radams1: The border stuff was removed and the addition of regions to the mega-regions
531 * was generalized. These functions are not needed for the generalized solution but left for reference.
532 private bool DoWorkForOneRegionOverXPlusY(RegionConnections rootConn, RegionConnections newConn, Scene scene)
533 {
534 Vector3 offset = Vector3.Zero;
535 offset.X = newConn.PosX - rootConn.PosX;
536 offset.Y = newConn.PosY - rootConn.PosY;
537
538 Vector3 extents = Vector3.Zero;
539 extents.Y = newConn.YEnd + rootConn.YEnd;
540 extents.X = rootConn.XEnd;
541 rootConn.UpdateExtents(extents);
542
543 RegionData ConnectedRegion = new RegionData();
544 ConnectedRegion.Offset = offset;
545 ConnectedRegion.RegionId = scene.RegionInfo.originRegionID;
546 ConnectedRegion.RegionScene = scene;
547 rootConn.ConnectedRegions.Add(ConnectedRegion);
548
549 m_log.DebugFormat(
550 "[REGION COMBINER MODULE]: Root region {0} is to the south of region {1}, Offset: {2}, Extents: {3}",
551 rootConn.RegionScene.RegionInfo.RegionName,
552 newConn.RegionScene.RegionInfo.RegionName, offset, extents);
553
554 rootConn.RegionScene.PhysicsScene.Combine(null, Vector3.Zero, extents);
555 scene.PhysicsScene.Combine(rootConn.RegionScene.PhysicsScene, offset, Vector3.Zero);
556
557 // Reset Terrain.. since terrain normally loads first.
558 //conn.RegionScene.PhysicsScene.SetTerrain(conn.RegionScene.Heightmap.GetFloatsSerialised());
559 scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised());
560 //conn.RegionScene.PhysicsScene.SetTerrain(conn.RegionScene.Heightmap.GetFloatsSerialised());
561
562 if (rootConn.ClientEventForwarder != null)
563 rootConn.ClientEventForwarder.AddSceneToEventForwarding(scene);
564
565 return true;
566 }
567
568 private bool DoWorkForOneRegionOverPlusXPlusY(RegionConnections rootConn, RegionConnections newConn, Scene scene)
569 {
570 Vector3 offset = Vector3.Zero;
571 offset.X = newConn.PosX - rootConn.PosX;
572 offset.Y = newConn.PosY - rootConn.PosY;
573
574 Vector3 extents = Vector3.Zero;
575
576 // We do not want to inflate the extents for regions strictly to the NE of the root region, since this
577 // would double count regions strictly to the north and east that have already been added.
578// extents.Y = regionConnections.YEnd + conn.YEnd;
579// extents.X = regionConnections.XEnd + conn.XEnd;
580// conn.UpdateExtents(extents);
581
582 extents.Y = rootConn.YEnd;
583 extents.X = rootConn.XEnd;
584
585 RegionData ConnectedRegion = new RegionData();
586 ConnectedRegion.Offset = offset;
587 ConnectedRegion.RegionId = scene.RegionInfo.originRegionID;
588 ConnectedRegion.RegionScene = scene;
589
590 rootConn.ConnectedRegions.Add(ConnectedRegion);
591
592 m_log.DebugFormat(
593 "[REGION COMBINER MODULE]: Region {0} is to the southwest of Scene {1}, Offset: {2}, Extents: {3}",
594 rootConn.RegionScene.RegionInfo.RegionName,
595 newConn.RegionScene.RegionInfo.RegionName, offset, extents);
596
597 rootConn.RegionScene.PhysicsScene.Combine(null, Vector3.Zero, extents);
598 scene.PhysicsScene.Combine(rootConn.RegionScene.PhysicsScene, offset, Vector3.Zero);
599
600 // Reset Terrain.. since terrain normally loads first.
601 //conn.RegionScene.PhysicsScene.SetTerrain(conn.RegionScene.Heightmap.GetFloatsSerialised());
602 scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised());
603 //conn.RegionScene.PhysicsScene.SetTerrain(conn.RegionScene.Heightmap.GetFloatsSerialised());
604
605 if (rootConn.ClientEventForwarder != null)
606 rootConn.ClientEventForwarder.AddSceneToEventForwarding(scene);
607
608 return true;
609
610 //scene.PhysicsScene.Combine(conn.RegionScene.PhysicsScene, offset,extents);
611 }
612 */
613
614 private void DoWorkForRootRegion(RegionConnections rootConn, Scene scene)
615 {
616 m_log.DebugFormat("[REGION COMBINER MODULE]: Adding root region {0}", scene.RegionInfo.RegionName);
617
618 RegionData rdata = new RegionData();
619 rdata.Offset = Vector3.Zero;
620 rdata.RegionId = scene.RegionInfo.originRegionID;
621 rdata.RegionScene = scene;
622 // save it's land channel
623 rootConn.RegionLandChannel = scene.LandChannel;
624
625 // Substitue our landchannel
626 RegionCombinerLargeLandChannel lnd = new RegionCombinerLargeLandChannel(rdata, scene.LandChannel,
627 rootConn.ConnectedRegions);
628
629 scene.LandChannel = lnd;
630
631 // Forward the permissions modules of each of the connected regions to the root region
632 lock (m_regions)
633 {
634 foreach (RegionData r in rootConn.ConnectedRegions)
635 {
636 ForwardPermissionRequests(rootConn, r.RegionScene);
637 }
638
639 // Create the root region's Client Event Forwarder
640 rootConn.ClientEventForwarder = new RegionCombinerClientEventForwarder(rootConn);
641
642 // Sets up the CoarseLocationUpdate forwarder for this root region
643 scene.EventManager.OnNewPresence += SetCoarseLocationDelegate;
644
645 // Adds this root region to a dictionary of regions that are connectable
646 m_regions.Add(scene.RegionInfo.originRegionID, rootConn);
647 }
648 }
649
650 private void SetCoarseLocationDelegate(ScenePresence presence)
651 {
652 presence.SetSendCoarseLocationMethod(SendCoarseLocationUpdates);
653 }
654
655 // This delegate was refactored for non-combined regions.
656 // This combined region version will not use the pre-compiled lists of locations and ids
657 private void SendCoarseLocationUpdates(UUID sceneId, ScenePresence presence, List<Vector3> coarseLocations, List<UUID> avatarUUIDs)
658 {
659 RegionConnections connectiondata = null;
660 lock (m_regions)
661 {
662 if (m_regions.ContainsKey(sceneId))
663 connectiondata = m_regions[sceneId];
664 else
665 return;
666 }
667
668 List<Vector3> CoarseLocations = new List<Vector3>();
669 List<UUID> AvatarUUIDs = new List<UUID>();
670
671 connectiondata.RegionScene.ForEachRootScenePresence(delegate(ScenePresence sp)
672 {
673 if (sp.UUID != presence.UUID)
674 {
675 CoarseLocations.Add(sp.AbsolutePosition);
676 AvatarUUIDs.Add(sp.UUID);
677 }
678 });
679
680 DistributeCoarseLocationUpdates(CoarseLocations, AvatarUUIDs, connectiondata, presence);
681 }
682
683 private void DistributeCoarseLocationUpdates(List<Vector3> locations, List<UUID> uuids,
684 RegionConnections connectiondata, ScenePresence rootPresence)
685 {
686 RegionData[] rdata = connectiondata.ConnectedRegions.ToArray();
687 //List<IClientAPI> clients = new List<IClientAPI>();
688 Dictionary<Vector2, RegionCoarseLocationStruct> updates = new Dictionary<Vector2, RegionCoarseLocationStruct>();
689
690 // Root Region entry
691 RegionCoarseLocationStruct rootupdatedata = new RegionCoarseLocationStruct();
692 rootupdatedata.Locations = new List<Vector3>();
693 rootupdatedata.Uuids = new List<UUID>();
694 rootupdatedata.Offset = Vector2.Zero;
695
696 rootupdatedata.UserAPI = rootPresence.ControllingClient;
697
698 if (rootupdatedata.UserAPI != null)
699 updates.Add(Vector2.Zero, rootupdatedata);
700
701 //Each Region needs an entry or we will end up with dead minimap dots
702 foreach (RegionData regiondata in rdata)
703 {
704 Vector2 offset = new Vector2(regiondata.Offset.X, regiondata.Offset.Y);
705 RegionCoarseLocationStruct updatedata = new RegionCoarseLocationStruct();
706 updatedata.Locations = new List<Vector3>();
707 updatedata.Uuids = new List<UUID>();
708 updatedata.Offset = offset;
709
710 if (offset == Vector2.Zero)
711 updatedata.UserAPI = rootPresence.ControllingClient;
712 else
713 updatedata.UserAPI = LocateUsersChildAgentIClientAPI(offset, rootPresence.UUID, rdata);
714
715 if (updatedata.UserAPI != null)
716 updates.Add(offset, updatedata);
717 }
718
719 // go over the locations and assign them to an IClientAPI
720 for (int i = 0; i < locations.Count; i++)
721 //{locations[i]/(int) Constants.RegionSize;
722 {
723 Vector3 pPosition = new Vector3((int)locations[i].X / (int)Constants.RegionSize,
724 (int)locations[i].Y / (int)Constants.RegionSize, locations[i].Z);
725 Vector2 offset = new Vector2(pPosition.X*(int) Constants.RegionSize,
726 pPosition.Y*(int) Constants.RegionSize);
727
728 if (!updates.ContainsKey(offset))
729 {
730 // This shouldn't happen
731 RegionCoarseLocationStruct updatedata = new RegionCoarseLocationStruct();
732 updatedata.Locations = new List<Vector3>();
733 updatedata.Uuids = new List<UUID>();
734 updatedata.Offset = offset;
735
736 if (offset == Vector2.Zero)
737 updatedata.UserAPI = rootPresence.ControllingClient;
738 else
739 updatedata.UserAPI = LocateUsersChildAgentIClientAPI(offset, rootPresence.UUID, rdata);
740
741 updates.Add(offset,updatedata);
742 }
743
744 updates[offset].Locations.Add(locations[i]);
745 updates[offset].Uuids.Add(uuids[i]);
746 }
747
748 // Send out the CoarseLocationupdates from their respective client connection based on where the avatar is
749 foreach (Vector2 offset in updates.Keys)
750 {
751 if (updates[offset].UserAPI != null)
752 {
753 updates[offset].UserAPI.SendCoarseLocationUpdate(updates[offset].Uuids,updates[offset].Locations);
754 }
755 }
756 }
757
758 /// <summary>
759 /// Locates a the Client of a particular region in an Array of RegionData based on offset
760 /// </summary>
761 /// <param name="offset"></param>
762 /// <param name="uUID"></param>
763 /// <param name="rdata"></param>
764 /// <returns>IClientAPI or null</returns>
765 private IClientAPI LocateUsersChildAgentIClientAPI(Vector2 offset, UUID uUID, RegionData[] rdata)
766 {
767 IClientAPI returnclient = null;
768 foreach (RegionData r in rdata)
769 {
770 if (r.Offset.X == offset.X && r.Offset.Y == offset.Y)
771 {
772 return r.RegionScene.SceneGraph.GetControllingClient(uUID);
773 }
774 }
775
776 return returnclient;
777 }
778
779 public void PostInitialise()
780 {
781 }
782
783// /// <summary>
784// /// TODO:
785// /// </summary>
786// /// <param name="rdata"></param>
787// public void UnCombineRegion(RegionData rdata)
788// {
789// lock (m_regions)
790// {
791// if (m_regions.ContainsKey(rdata.RegionId))
792// {
793// // uncombine root region and virtual regions
794// }
795// else
796// {
797// foreach (RegionConnections r in m_regions.Values)
798// {
799// foreach (RegionData rd in r.ConnectedRegions)
800// {
801// if (rd.RegionId == rdata.RegionId)
802// {
803// // uncombine virtual region
804// }
805// }
806// }
807// }
808// }
809// }
810
811 public void ForwardPermissionRequests(RegionConnections BigRegion, Scene VirtualRegion)
812 {
813 if (BigRegion.PermissionModule == null)
814 BigRegion.PermissionModule = new RegionCombinerPermissionModule(BigRegion.RegionScene);
815
816 VirtualRegion.Permissions.OnBypassPermissions += BigRegion.PermissionModule.BypassPermissions;
817 VirtualRegion.Permissions.OnSetBypassPermissions += BigRegion.PermissionModule.SetBypassPermissions;
818 VirtualRegion.Permissions.OnPropagatePermissions += BigRegion.PermissionModule.PropagatePermissions;
819 VirtualRegion.Permissions.OnGenerateClientFlags += BigRegion.PermissionModule.GenerateClientFlags;
820 VirtualRegion.Permissions.OnAbandonParcel += BigRegion.PermissionModule.CanAbandonParcel;
821 VirtualRegion.Permissions.OnReclaimParcel += BigRegion.PermissionModule.CanReclaimParcel;
822 VirtualRegion.Permissions.OnDeedParcel += BigRegion.PermissionModule.CanDeedParcel;
823 VirtualRegion.Permissions.OnDeedObject += BigRegion.PermissionModule.CanDeedObject;
824 VirtualRegion.Permissions.OnIsGod += BigRegion.PermissionModule.IsGod;
825 VirtualRegion.Permissions.OnDuplicateObject += BigRegion.PermissionModule.CanDuplicateObject;
826 VirtualRegion.Permissions.OnDeleteObject += BigRegion.PermissionModule.CanDeleteObject; //MAYBE FULLY IMPLEMENTED
827 VirtualRegion.Permissions.OnEditObject += BigRegion.PermissionModule.CanEditObject; //MAYBE FULLY IMPLEMENTED
828 VirtualRegion.Permissions.OnEditParcelProperties += BigRegion.PermissionModule.CanEditParcelProperties; //MAYBE FULLY IMPLEMENTED
829 VirtualRegion.Permissions.OnInstantMessage += BigRegion.PermissionModule.CanInstantMessage;
830 VirtualRegion.Permissions.OnInventoryTransfer += BigRegion.PermissionModule.CanInventoryTransfer; //NOT YET IMPLEMENTED
831 VirtualRegion.Permissions.OnIssueEstateCommand += BigRegion.PermissionModule.CanIssueEstateCommand; //FULLY IMPLEMENTED
832 VirtualRegion.Permissions.OnMoveObject += BigRegion.PermissionModule.CanMoveObject; //MAYBE FULLY IMPLEMENTED
833 VirtualRegion.Permissions.OnObjectEntry += BigRegion.PermissionModule.CanObjectEntry;
834 VirtualRegion.Permissions.OnReturnObjects += BigRegion.PermissionModule.CanReturnObjects; //NOT YET IMPLEMENTED
835 VirtualRegion.Permissions.OnRezObject += BigRegion.PermissionModule.CanRezObject; //MAYBE FULLY IMPLEMENTED
836 VirtualRegion.Permissions.OnRunConsoleCommand += BigRegion.PermissionModule.CanRunConsoleCommand;
837 VirtualRegion.Permissions.OnRunScript += BigRegion.PermissionModule.CanRunScript; //NOT YET IMPLEMENTED
838 VirtualRegion.Permissions.OnCompileScript += BigRegion.PermissionModule.CanCompileScript;
839 VirtualRegion.Permissions.OnSellParcel += BigRegion.PermissionModule.CanSellParcel;
840 VirtualRegion.Permissions.OnTakeObject += BigRegion.PermissionModule.CanTakeObject;
841 VirtualRegion.Permissions.OnTakeCopyObject += BigRegion.PermissionModule.CanTakeCopyObject;
842 VirtualRegion.Permissions.OnTerraformLand += BigRegion.PermissionModule.CanTerraformLand;
843 VirtualRegion.Permissions.OnLinkObject += BigRegion.PermissionModule.CanLinkObject; //NOT YET IMPLEMENTED
844 VirtualRegion.Permissions.OnDelinkObject += BigRegion.PermissionModule.CanDelinkObject; //NOT YET IMPLEMENTED
845 VirtualRegion.Permissions.OnBuyLand += BigRegion.PermissionModule.CanBuyLand; //NOT YET IMPLEMENTED
846 VirtualRegion.Permissions.OnViewNotecard += BigRegion.PermissionModule.CanViewNotecard; //NOT YET IMPLEMENTED
847 VirtualRegion.Permissions.OnViewScript += BigRegion.PermissionModule.CanViewScript; //NOT YET IMPLEMENTED
848 VirtualRegion.Permissions.OnEditNotecard += BigRegion.PermissionModule.CanEditNotecard; //NOT YET IMPLEMENTED
849 VirtualRegion.Permissions.OnEditScript += BigRegion.PermissionModule.CanEditScript; //NOT YET IMPLEMENTED
850 VirtualRegion.Permissions.OnCreateObjectInventory += BigRegion.PermissionModule.CanCreateObjectInventory; //NOT IMPLEMENTED HERE
851 VirtualRegion.Permissions.OnEditObjectInventory += BigRegion.PermissionModule.CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED
852 VirtualRegion.Permissions.OnCopyObjectInventory += BigRegion.PermissionModule.CanCopyObjectInventory; //NOT YET IMPLEMENTED
853 VirtualRegion.Permissions.OnDeleteObjectInventory += BigRegion.PermissionModule.CanDeleteObjectInventory; //NOT YET IMPLEMENTED
854 VirtualRegion.Permissions.OnResetScript += BigRegion.PermissionModule.CanResetScript;
855 VirtualRegion.Permissions.OnCreateUserInventory += BigRegion.PermissionModule.CanCreateUserInventory; //NOT YET IMPLEMENTED
856 VirtualRegion.Permissions.OnCopyUserInventory += BigRegion.PermissionModule.CanCopyUserInventory; //NOT YET IMPLEMENTED
857 VirtualRegion.Permissions.OnEditUserInventory += BigRegion.PermissionModule.CanEditUserInventory; //NOT YET IMPLEMENTED
858 VirtualRegion.Permissions.OnDeleteUserInventory += BigRegion.PermissionModule.CanDeleteUserInventory; //NOT YET IMPLEMENTED
859 VirtualRegion.Permissions.OnTeleport += BigRegion.PermissionModule.CanTeleport; //NOT YET IMPLEMENTED
860 }
861
862 #region console commands
863
864 public void FixPhantoms(string module, string[] cmdparams)
865 {
866 List<Scene> scenes = new List<Scene>(m_startingScenes.Values);
867
868 foreach (Scene s in scenes)
869 {
870 MainConsole.Instance.OutputFormat("Fixing phantoms for {0}", s.RegionInfo.RegionName);
871
872 s.ForEachSOG(so => so.AbsolutePosition = so.AbsolutePosition);
873 }
874 }
875
876 #endregion
877 }
878}
diff --git a/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerPermissionModule.cs b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerPermissionModule.cs
new file mode 100644
index 0000000..ddfe3e0
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCombinerPermissionModule.cs
@@ -0,0 +1,270 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32using OpenSim.Region.Framework.Interfaces;
33using OpenSim.Region.Framework.Scenes;
34
35namespace OpenSim.Region.RegionCombinerModule
36{
37 public class RegionCombinerPermissionModule
38 {
39 private Scene m_rootScene;
40
41 public RegionCombinerPermissionModule(Scene RootScene)
42 {
43 m_rootScene = RootScene;
44 }
45
46 #region Permission Override
47
48 public bool BypassPermissions()
49 {
50 return m_rootScene.Permissions.BypassPermissions();
51 }
52
53 public void SetBypassPermissions(bool value)
54 {
55 m_rootScene.Permissions.SetBypassPermissions(value);
56 }
57
58 public bool PropagatePermissions()
59 {
60 return m_rootScene.Permissions.PropagatePermissions();
61 }
62
63 public uint GenerateClientFlags(UUID userid, UUID objectidid)
64 {
65 return m_rootScene.Permissions.GenerateClientFlags(userid,objectidid);
66 }
67
68 public bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene)
69 {
70 return m_rootScene.Permissions.CanAbandonParcel(user,parcel);
71 }
72
73 public bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene)
74 {
75 return m_rootScene.Permissions.CanReclaimParcel(user, parcel);
76 }
77
78 public bool CanDeedParcel(UUID user, ILandObject parcel, Scene scene)
79 {
80 return m_rootScene.Permissions.CanDeedParcel(user, parcel);
81 }
82
83 public bool CanDeedObject(UUID user, UUID @group, Scene scene)
84 {
85 return m_rootScene.Permissions.CanDeedObject(user,@group);
86 }
87
88 public bool IsGod(UUID user, Scene requestfromscene)
89 {
90 return m_rootScene.Permissions.IsGod(user);
91 }
92
93 public bool CanDuplicateObject(int objectcount, UUID objectid, UUID owner, Scene scene, Vector3 objectposition)
94 {
95 return m_rootScene.Permissions.CanDuplicateObject(objectcount, objectid, owner, objectposition);
96 }
97
98 public bool CanDeleteObject(UUID objectid, UUID deleter, Scene scene)
99 {
100 return m_rootScene.Permissions.CanDeleteObject(objectid, deleter);
101 }
102
103 public bool CanEditObject(UUID objectid, UUID editorid, Scene scene)
104 {
105 return m_rootScene.Permissions.CanEditObject(objectid, editorid);
106 }
107
108 public bool CanEditParcelProperties(UUID user, ILandObject parcel, GroupPowers g, Scene scene, bool allowManager)
109 {
110 return m_rootScene.Permissions.CanEditParcelProperties(user, parcel, g, allowManager);
111 }
112
113 public bool CanInstantMessage(UUID user, UUID target, Scene startscene)
114 {
115 return m_rootScene.Permissions.CanInstantMessage(user, target);
116 }
117
118 public bool CanInventoryTransfer(UUID user, UUID target, Scene startscene)
119 {
120 return m_rootScene.Permissions.CanInventoryTransfer(user, target);
121 }
122
123 public bool CanIssueEstateCommand(UUID user, Scene requestfromscene, bool ownercommand)
124 {
125 return m_rootScene.Permissions.CanIssueEstateCommand(user, ownercommand);
126 }
127
128 public bool CanMoveObject(UUID objectid, UUID moverid, Scene scene)
129 {
130 return m_rootScene.Permissions.CanMoveObject(objectid, moverid);
131 }
132
133 public bool CanObjectEntry(UUID objectid, bool enteringregion, Vector3 newpoint, Scene scene)
134 {
135 return m_rootScene.Permissions.CanObjectEntry(objectid, enteringregion, newpoint);
136 }
137
138 public bool CanReturnObjects(ILandObject land, UUID user, List<SceneObjectGroup> objects, Scene scene)
139 {
140 return m_rootScene.Permissions.CanReturnObjects(land, user, objects);
141 }
142
143 public bool CanRezObject(int objectcount, UUID owner, Vector3 objectposition, Scene scene)
144 {
145 return m_rootScene.Permissions.CanRezObject(objectcount, owner, objectposition);
146 }
147
148 public bool CanRunConsoleCommand(UUID user, Scene requestfromscene)
149 {
150 return m_rootScene.Permissions.CanRunConsoleCommand(user);
151 }
152
153 public bool CanRunScript(UUID script, UUID objectid, UUID user, Scene scene)
154 {
155 return m_rootScene.Permissions.CanRunScript(script, objectid, user);
156 }
157
158 public bool CanCompileScript(UUID owneruuid, int scripttype, Scene scene)
159 {
160 return m_rootScene.Permissions.CanCompileScript(owneruuid, scripttype);
161 }
162
163 public bool CanSellParcel(UUID user, ILandObject parcel, Scene scene)
164 {
165 return m_rootScene.Permissions.CanSellParcel(user, parcel);
166 }
167
168 public bool CanTakeObject(UUID objectid, UUID stealer, Scene scene)
169 {
170 return m_rootScene.Permissions.CanTakeObject(objectid, stealer);
171 }
172
173 public bool CanTakeCopyObject(UUID objectid, UUID userid, Scene inscene)
174 {
175 return m_rootScene.Permissions.CanTakeObject(objectid, userid);
176 }
177
178 public bool CanTerraformLand(UUID user, Vector3 position, Scene requestfromscene)
179 {
180 return m_rootScene.Permissions.CanTerraformLand(user, position);
181 }
182
183 public bool CanLinkObject(UUID user, UUID objectid)
184 {
185 return m_rootScene.Permissions.CanLinkObject(user, objectid);
186 }
187
188 public bool CanDelinkObject(UUID user, UUID objectid)
189 {
190 return m_rootScene.Permissions.CanDelinkObject(user, objectid);
191 }
192
193 public bool CanBuyLand(UUID user, ILandObject parcel, Scene scene)
194 {
195 return m_rootScene.Permissions.CanBuyLand(user, parcel);
196 }
197
198 public bool CanViewNotecard(UUID script, UUID objectid, UUID user, Scene scene)
199 {
200 return m_rootScene.Permissions.CanViewNotecard(script, objectid, user);
201 }
202
203 public bool CanViewScript(UUID script, UUID objectid, UUID user, Scene scene)
204 {
205 return m_rootScene.Permissions.CanViewScript(script, objectid, user);
206 }
207
208 public bool CanEditNotecard(UUID notecard, UUID objectid, UUID user, Scene scene)
209 {
210 return m_rootScene.Permissions.CanEditNotecard(notecard, objectid, user);
211 }
212
213 public bool CanEditScript(UUID script, UUID objectid, UUID user, Scene scene)
214 {
215 return m_rootScene.Permissions.CanEditScript(script, objectid, user);
216 }
217
218 public bool CanCreateObjectInventory(int invtype, UUID objectid, UUID userid)
219 {
220 return m_rootScene.Permissions.CanCreateObjectInventory(invtype, objectid, userid);
221 }
222
223 public bool CanEditObjectInventory(UUID objectid, UUID editorid, Scene scene)
224 {
225 return m_rootScene.Permissions.CanEditObjectInventory(objectid, editorid);
226 }
227
228 public bool CanCopyObjectInventory(UUID itemid, UUID objectid, UUID userid)
229 {
230 return m_rootScene.Permissions.CanCopyObjectInventory(itemid, objectid, userid);
231 }
232
233 public bool CanDeleteObjectInventory(UUID itemid, UUID objectid, UUID userid)
234 {
235 return m_rootScene.Permissions.CanDeleteObjectInventory(itemid, objectid, userid);
236 }
237
238 public bool CanResetScript(UUID prim, UUID script, UUID user, Scene scene)
239 {
240 return m_rootScene.Permissions.CanResetScript(prim, script, user);
241 }
242
243 public bool CanCreateUserInventory(int invtype, UUID userid)
244 {
245 return m_rootScene.Permissions.CanCreateUserInventory(invtype, userid);
246 }
247
248 public bool CanCopyUserInventory(UUID itemid, UUID userid)
249 {
250 return m_rootScene.Permissions.CanCopyUserInventory(itemid, userid);
251 }
252
253 public bool CanEditUserInventory(UUID itemid, UUID userid)
254 {
255 return m_rootScene.Permissions.CanEditUserInventory(itemid, userid);
256 }
257
258 public bool CanDeleteUserInventory(UUID itemid, UUID userid)
259 {
260 return m_rootScene.Permissions.CanDeleteUserInventory(itemid, userid);
261 }
262
263 public bool CanTeleport(UUID userid, Scene scene)
264 {
265 return m_rootScene.Permissions.CanTeleport(userid);
266 }
267
268 #endregion
269 }
270}
diff --git a/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionConnections.cs b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionConnections.cs
new file mode 100644
index 0000000..6bf1c4a
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionConnections.cs
@@ -0,0 +1,94 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32using OpenSim.Region.Framework.Interfaces;
33using OpenSim.Region.Framework.Scenes;
34
35namespace OpenSim.Region.RegionCombinerModule
36{
37 public class RegionConnections
38 {
39 /// <summary>
40 /// Root Region ID
41 /// </summary>
42 public UUID RegionId;
43
44 /// <summary>
45 /// Root Region Scene
46 /// </summary>
47 public Scene RegionScene;
48
49 /// <summary>
50 /// LargeLandChannel for combined region
51 /// </summary>
52 public ILandChannel RegionLandChannel;
53
54 /// <summary>
55 /// The x map co-ordinate for this region (where each co-ordinate is a Constants.RegionSize block).
56 /// </summary>
57 public uint X;
58
59 /// <summary>
60 /// The y co-ordinate for this region (where each cor-odinate is a Constants.RegionSize block).
61 /// </summary>
62 public uint Y;
63
64 /// <summary>
65 /// The X meters position of this connection.
66 /// </summary>
67 public uint PosX { get { return Util.RegionToWorldLoc(X); } }
68
69 /// <summary>
70 /// The Y meters co-ordinate of this connection.
71 /// </summary>
72 public uint PosY { get { return Util.RegionToWorldLoc(Y); } }
73
74 /// <summary>
75 /// The size of the megaregion in meters.
76 /// </summary>
77 public uint XEnd;
78
79 /// <summary>
80 /// The size of the megaregion in meters.
81 /// </summary>
82 public uint YEnd;
83
84 public List<RegionData> ConnectedRegions;
85 public RegionCombinerPermissionModule PermissionModule;
86 public RegionCombinerClientEventForwarder ClientEventForwarder;
87
88 public void UpdateExtents(Vector3 extents)
89 {
90 XEnd = (uint)extents.X;
91 YEnd = (uint)extents.Y;
92 }
93 }
94}
diff --git a/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCourseLocation.cs b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCourseLocation.cs
new file mode 100644
index 0000000..224ac99
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionCourseLocation.cs
@@ -0,0 +1,43 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32
33namespace OpenSim.Region.RegionCombinerModule
34{
35
36 struct RegionCoarseLocationStruct
37 {
38 public List<Vector3> Locations;
39 public List<UUID> Uuids;
40 public IClientAPI UserAPI;
41 public Vector2 Offset;
42 }
43} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionData.cs b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionData.cs
new file mode 100644
index 0000000..42fca9f
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/RegionCombinerModule/RegionData.cs
@@ -0,0 +1,40 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29using OpenSim.Region.Framework.Scenes;
30
31namespace OpenSim.Region.RegionCombinerModule
32{
33 public class RegionData
34 {
35 public UUID RegionId;
36 public Scene RegionScene;
37 // Offset of this region from the base of the root region.
38 public Vector3 Offset;
39 }
40} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs
deleted file mode 100755
index ff4afbf..0000000
--- a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs
+++ /dev/null
@@ -1,623 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyrightD
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28using System.Collections.Generic;
29using System.Linq;
30using System.Reflection;
31using System.Text;
32using System.Threading;
33
34using OpenSim.Framework;
35using OpenSim.Region.CoreModules;
36using OpenSim.Region.Framework;
37using OpenSim.Region.Framework.Interfaces;
38using OpenSim.Region.Framework.Scenes;
39using OpenSim.Region.Physics.Manager;
40
41using Mono.Addins;
42using Nini.Config;
43using log4net;
44using OpenMetaverse;
45
46namespace OpenSim.Region.OptionalModules.Scripting
47{
48[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
49public class ExtendedPhysics : INonSharedRegionModule
50{
51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52 private static string LogHeader = "[EXTENDED PHYSICS]";
53
54 // =============================================================
55 // Since BulletSim is a plugin, this these values aren't defined easily in one place.
56 // This table must correspond to an identical table in BSScene.
57
58 // Per scene functions. See BSScene.
59
60 // Per avatar functions. See BSCharacter.
61
62 // Per prim functions. See BSPrim.
63 public const string PhysFunctGetLinksetType = "BulletSim.GetLinksetType";
64 public const string PhysFunctSetLinksetType = "BulletSim.SetLinksetType";
65 public const string PhysFunctChangeLinkFixed = "BulletSim.ChangeLinkFixed";
66 public const string PhysFunctChangeLinkType = "BulletSim.ChangeLinkType";
67 public const string PhysFunctGetLinkType = "BulletSim.GetLinkType";
68 public const string PhysFunctChangeLinkParams = "BulletSim.ChangeLinkParams";
69 public const string PhysFunctAxisLockLimits = "BulletSim.AxisLockLimits";
70
71 // =============================================================
72
73 private IConfig Configuration { get; set; }
74 private bool Enabled { get; set; }
75 private Scene BaseScene { get; set; }
76 private IScriptModuleComms Comms { get; set; }
77
78 #region INonSharedRegionModule
79
80 public string Name { get { return this.GetType().Name; } }
81
82 public void Initialise(IConfigSource config)
83 {
84 BaseScene = null;
85 Enabled = false;
86 Configuration = null;
87 Comms = null;
88
89 try
90 {
91 if ((Configuration = config.Configs["ExtendedPhysics"]) != null)
92 {
93 Enabled = Configuration.GetBoolean("Enabled", Enabled);
94 }
95 }
96 catch (Exception e)
97 {
98 m_log.ErrorFormat("{0} Initialization error: {0}", LogHeader, e);
99 }
100
101 m_log.InfoFormat("{0} module {1} enabled", LogHeader, (Enabled ? "is" : "is not"));
102 }
103
104 public void Close()
105 {
106 if (BaseScene != null)
107 {
108 BaseScene.EventManager.OnObjectAddedToScene -= EventManager_OnObjectAddedToScene;
109 BaseScene.EventManager.OnSceneObjectPartUpdated -= EventManager_OnSceneObjectPartUpdated;
110 BaseScene = null;
111 }
112 }
113
114 public void AddRegion(Scene scene)
115 {
116 }
117
118 public void RemoveRegion(Scene scene)
119 {
120 if (BaseScene != null && BaseScene == scene)
121 {
122 Close();
123 }
124 }
125
126 public void RegionLoaded(Scene scene)
127 {
128 if (!Enabled) return;
129
130 BaseScene = scene;
131
132 Comms = BaseScene.RequestModuleInterface<IScriptModuleComms>();
133 if (Comms == null)
134 {
135 m_log.WarnFormat("{0} ScriptModuleComms interface not defined", LogHeader);
136 Enabled = false;
137
138 return;
139 }
140
141 // Register as LSL functions all the [ScriptInvocation] marked methods.
142 Comms.RegisterScriptInvocations(this);
143 Comms.RegisterConstants(this);
144
145 // When an object is modified, we might need to update its extended physics parameters
146 BaseScene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene;
147 BaseScene.EventManager.OnSceneObjectPartUpdated += EventManager_OnSceneObjectPartUpdated;
148
149 }
150
151 public Type ReplaceableInterface { get { return null; } }
152
153 #endregion // INonSharedRegionModule
154
155 private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj)
156 {
157 }
158
159 // Event generated when some property of a prim changes.
160 private void EventManager_OnSceneObjectPartUpdated(SceneObjectPart sop, bool isFullUpdate)
161 {
162 }
163
164 [ScriptConstant]
165 public const int PHYS_CENTER_OF_MASS = 1 << 0;
166
167 [ScriptInvocation]
168 public string physGetEngineType(UUID hostID, UUID scriptID)
169 {
170 string ret = string.Empty;
171
172 if (BaseScene.PhysicsScene != null)
173 {
174 ret = BaseScene.PhysicsScene.EngineType;
175 }
176
177 return ret;
178 }
179
180 // Code for specifying params.
181 // The choice if 14700 is arbitrary and only serves to catch parameter code misuse.
182 [ScriptConstant]
183 public const int PHYS_AXIS_LOCK_LINEAR = 14700;
184 [ScriptConstant]
185 public const int PHYS_AXIS_LOCK_LINEAR_X = 14701;
186 [ScriptConstant]
187 public const int PHYS_AXIS_LIMIT_LINEAR_X = 14702;
188 [ScriptConstant]
189 public const int PHYS_AXIS_LOCK_LINEAR_Y = 14703;
190 [ScriptConstant]
191 public const int PHYS_AXIS_LIMIT_LINEAR_Y = 14704;
192 [ScriptConstant]
193 public const int PHYS_AXIS_LOCK_LINEAR_Z = 14705;
194 [ScriptConstant]
195 public const int PHYS_AXIS_LIMIT_LINEAR_Z = 14706;
196 [ScriptConstant]
197 public const int PHYS_AXIS_LOCK_ANGULAR = 14707;
198 [ScriptConstant]
199 public const int PHYS_AXIS_LOCK_ANGULAR_X = 14708;
200 [ScriptConstant]
201 public const int PHYS_AXIS_LIMIT_ANGULAR_X = 14709;
202 [ScriptConstant]
203 public const int PHYS_AXIS_LOCK_ANGULAR_Y = 14710;
204 [ScriptConstant]
205 public const int PHYS_AXIS_LIMIT_ANGULAR_Y = 14711;
206 [ScriptConstant]
207 public const int PHYS_AXIS_LOCK_ANGULAR_Z = 14712;
208 [ScriptConstant]
209 public const int PHYS_AXIS_LIMIT_ANGULAR_Z = 14713;
210 [ScriptConstant]
211 public const int PHYS_AXIS_UNLOCK_LINEAR = 14714;
212 [ScriptConstant]
213 public const int PHYS_AXIS_UNLOCK_LINEAR_X = 14715;
214 [ScriptConstant]
215 public const int PHYS_AXIS_UNLOCK_LINEAR_Y = 14716;
216 [ScriptConstant]
217 public const int PHYS_AXIS_UNLOCK_LINEAR_Z = 14717;
218 [ScriptConstant]
219 public const int PHYS_AXIS_UNLOCK_ANGULAR = 14718;
220 [ScriptConstant]
221 public const int PHYS_AXIS_UNLOCK_ANGULAR_X = 14719;
222 [ScriptConstant]
223 public const int PHYS_AXIS_UNLOCK_ANGULAR_Y = 14720;
224 [ScriptConstant]
225 public const int PHYS_AXIS_UNLOCK_ANGULAR_Z = 14721;
226 [ScriptConstant]
227 public const int PHYS_AXIS_UNLOCK = 14722;
228 // physAxisLockLimits()
229 [ScriptInvocation]
230 public int physAxisLock(UUID hostID, UUID scriptID, object[] parms)
231 {
232 int ret = -1;
233 if (!Enabled) return ret;
234
235 PhysicsActor rootPhysActor;
236 if (GetRootPhysActor(hostID, out rootPhysActor))
237 {
238 object[] parms2 = AddToBeginningOfArray(rootPhysActor, null, parms);
239 ret = MakeIntError(rootPhysActor.Extension(PhysFunctAxisLockLimits, parms2));
240 }
241
242 return ret;
243 }
244
245 [ScriptConstant]
246 public const int PHYS_LINKSET_TYPE_CONSTRAINT = 0;
247 [ScriptConstant]
248 public const int PHYS_LINKSET_TYPE_COMPOUND = 1;
249 [ScriptConstant]
250 public const int PHYS_LINKSET_TYPE_MANUAL = 2;
251
252 [ScriptInvocation]
253 public int physSetLinksetType(UUID hostID, UUID scriptID, int linksetType)
254 {
255 int ret = -1;
256 if (!Enabled) return ret;
257
258 // The part that is requesting the change.
259 SceneObjectPart requestingPart = BaseScene.GetSceneObjectPart(hostID);
260
261 if (requestingPart != null)
262 {
263 // The change is always made to the root of a linkset.
264 SceneObjectGroup containingGroup = requestingPart.ParentGroup;
265 SceneObjectPart rootPart = containingGroup.RootPart;
266
267 if (rootPart != null)
268 {
269 PhysicsActor rootPhysActor = rootPart.PhysActor;
270 if (rootPhysActor != null)
271 {
272 if (rootPhysActor.IsPhysical)
273 {
274 // Change a physical linkset by making non-physical, waiting for one heartbeat so all
275 // the prim and linkset state is updated, changing the type and making the
276 // linkset physical again.
277 containingGroup.ScriptSetPhysicsStatus(false);
278 Thread.Sleep(150); // longer than one heartbeat tick
279
280 // A kludge for the moment.
281 // Since compound linksets move the children but don't generate position updates to the
282 // simulator, it is possible for compound linkset children to have out-of-sync simulator
283 // and physical positions. The following causes the simulator to push the real child positions
284 // down into the physics engine to get everything synced.
285 containingGroup.UpdateGroupPosition(containingGroup.AbsolutePosition);
286 containingGroup.UpdateGroupRotationR(containingGroup.GroupRotation);
287
288 object[] parms2 = { rootPhysActor, null, linksetType };
289 ret = MakeIntError(rootPhysActor.Extension(PhysFunctSetLinksetType, parms2));
290 Thread.Sleep(150); // longer than one heartbeat tick
291
292 containingGroup.ScriptSetPhysicsStatus(true);
293 }
294 else
295 {
296 // Non-physical linksets don't have a physical instantiation so there is no state to
297 // worry about being updated.
298 object[] parms2 = { rootPhysActor, null, linksetType };
299 ret = MakeIntError(rootPhysActor.Extension(PhysFunctSetLinksetType, parms2));
300 }
301 }
302 else
303 {
304 m_log.WarnFormat("{0} physSetLinksetType: root part does not have a physics actor. rootName={1}, hostID={2}",
305 LogHeader, rootPart.Name, hostID);
306 }
307 }
308 else
309 {
310 m_log.WarnFormat("{0} physSetLinksetType: root part does not exist. RequestingPartName={1}, hostID={2}",
311 LogHeader, requestingPart.Name, hostID);
312 }
313 }
314 else
315 {
316 m_log.WarnFormat("{0} physSetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID);
317 }
318 return ret;
319 }
320
321 [ScriptInvocation]
322 public int physGetLinksetType(UUID hostID, UUID scriptID)
323 {
324 int ret = -1;
325 if (!Enabled) return ret;
326
327 PhysicsActor rootPhysActor;
328 if (GetRootPhysActor(hostID, out rootPhysActor))
329 {
330 object[] parms2 = { rootPhysActor, null };
331 ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinksetType, parms2));
332 }
333 else
334 {
335 m_log.WarnFormat("{0} physGetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID);
336 }
337 return ret;
338 }
339
340 [ScriptConstant]
341 public const int PHYS_LINK_TYPE_FIXED = 1234;
342 [ScriptConstant]
343 public const int PHYS_LINK_TYPE_HINGE = 4;
344 [ScriptConstant]
345 public const int PHYS_LINK_TYPE_SPRING = 9;
346 [ScriptConstant]
347 public const int PHYS_LINK_TYPE_6DOF = 6;
348 [ScriptConstant]
349 public const int PHYS_LINK_TYPE_SLIDER = 7;
350
351 // physChangeLinkType(integer linkNum, integer typeCode)
352 [ScriptInvocation]
353 public int physChangeLinkType(UUID hostID, UUID scriptID, int linkNum, int typeCode)
354 {
355 int ret = -1;
356 if (!Enabled) return ret;
357
358 PhysicsActor rootPhysActor;
359 PhysicsActor childPhysActor;
360
361 if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
362 {
363 object[] parms2 = { rootPhysActor, childPhysActor, typeCode };
364 ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms2));
365 }
366
367 return ret;
368 }
369
370 // physGetLinkType(integer linkNum)
371 [ScriptInvocation]
372 public int physGetLinkType(UUID hostID, UUID scriptID, int linkNum)
373 {
374 int ret = -1;
375 if (!Enabled) return ret;
376
377 PhysicsActor rootPhysActor;
378 PhysicsActor childPhysActor;
379
380 if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
381 {
382 object[] parms2 = { rootPhysActor, childPhysActor };
383 ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinkType, parms2));
384 }
385
386 return ret;
387 }
388
389 // physChangeLinkFixed(integer linkNum)
390 // Change the link between the root and the linkNum into a fixed, static physical connection.
391 [ScriptInvocation]
392 public int physChangeLinkFixed(UUID hostID, UUID scriptID, int linkNum)
393 {
394 int ret = -1;
395 if (!Enabled) return ret;
396
397 PhysicsActor rootPhysActor;
398 PhysicsActor childPhysActor;
399
400 if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
401 {
402 object[] parms2 = { rootPhysActor, childPhysActor , PHYS_LINK_TYPE_FIXED };
403 ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms2));
404 }
405
406 return ret;
407 }
408
409 // Code for specifying params.
410 // The choice if 14400 is arbitrary and only serves to catch parameter code misuse.
411 public const int PHYS_PARAM_MIN = 14401;
412
413 [ScriptConstant]
414 public const int PHYS_PARAM_FRAMEINA_LOC = 14401;
415 [ScriptConstant]
416 public const int PHYS_PARAM_FRAMEINA_ROT = 14402;
417 [ScriptConstant]
418 public const int PHYS_PARAM_FRAMEINB_LOC = 14403;
419 [ScriptConstant]
420 public const int PHYS_PARAM_FRAMEINB_ROT = 14404;
421 [ScriptConstant]
422 public const int PHYS_PARAM_LINEAR_LIMIT_LOW = 14405;
423 [ScriptConstant]
424 public const int PHYS_PARAM_LINEAR_LIMIT_HIGH = 14406;
425 [ScriptConstant]
426 public const int PHYS_PARAM_ANGULAR_LIMIT_LOW = 14407;
427 [ScriptConstant]
428 public const int PHYS_PARAM_ANGULAR_LIMIT_HIGH = 14408;
429 [ScriptConstant]
430 public const int PHYS_PARAM_USE_FRAME_OFFSET = 14409;
431 [ScriptConstant]
432 public const int PHYS_PARAM_ENABLE_TRANSMOTOR = 14410;
433 [ScriptConstant]
434 public const int PHYS_PARAM_TRANSMOTOR_MAXVEL = 14411;
435 [ScriptConstant]
436 public const int PHYS_PARAM_TRANSMOTOR_MAXFORCE = 14412;
437 [ScriptConstant]
438 public const int PHYS_PARAM_CFM = 14413;
439 [ScriptConstant]
440 public const int PHYS_PARAM_ERP = 14414;
441 [ScriptConstant]
442 public const int PHYS_PARAM_SOLVER_ITERATIONS = 14415;
443 [ScriptConstant]
444 public const int PHYS_PARAM_SPRING_AXIS_ENABLE = 14416;
445 [ScriptConstant]
446 public const int PHYS_PARAM_SPRING_DAMPING = 14417;
447 [ScriptConstant]
448 public const int PHYS_PARAM_SPRING_STIFFNESS = 14418;
449 [ScriptConstant]
450 public const int PHYS_PARAM_LINK_TYPE = 14419;
451 [ScriptConstant]
452 public const int PHYS_PARAM_USE_LINEAR_FRAMEA = 14420;
453 [ScriptConstant]
454 public const int PHYS_PARAM_SPRING_EQUILIBRIUM_POINT = 14421;
455
456 public const int PHYS_PARAM_MAX = 14421;
457
458 // Used when specifying a parameter that has settings for the three linear and three angular axis
459 [ScriptConstant]
460 public const int PHYS_AXIS_ALL = -1;
461 [ScriptConstant]
462 public const int PHYS_AXIS_LINEAR_ALL = -2;
463 [ScriptConstant]
464 public const int PHYS_AXIS_ANGULAR_ALL = -3;
465 [ScriptConstant]
466 public const int PHYS_AXIS_LINEAR_X = 0;
467 [ScriptConstant]
468 public const int PHYS_AXIS_LINEAR_Y = 1;
469 [ScriptConstant]
470 public const int PHYS_AXIS_LINEAR_Z = 2;
471 [ScriptConstant]
472 public const int PHYS_AXIS_ANGULAR_X = 3;
473 [ScriptConstant]
474 public const int PHYS_AXIS_ANGULAR_Y = 4;
475 [ScriptConstant]
476 public const int PHYS_AXIS_ANGULAR_Z = 5;
477
478 // physChangeLinkParams(integer linkNum, [ PHYS_PARAM_*, value, PHYS_PARAM_*, value, ...])
479 [ScriptInvocation]
480 public int physChangeLinkParams(UUID hostID, UUID scriptID, int linkNum, object[] parms)
481 {
482 int ret = -1;
483 if (!Enabled) return ret;
484
485 PhysicsActor rootPhysActor;
486 PhysicsActor childPhysActor;
487
488 if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
489 {
490 object[] parms2 = AddToBeginningOfArray(rootPhysActor, childPhysActor, parms);
491 ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkParams, parms2));
492 }
493
494 return ret;
495 }
496
497 private bool GetRootPhysActor(UUID hostID, out PhysicsActor rootPhysActor)
498 {
499 SceneObjectGroup containingGroup;
500 SceneObjectPart rootPart;
501 return GetRootPhysActor(hostID, out containingGroup, out rootPart, out rootPhysActor);
502 }
503
504 private bool GetRootPhysActor(UUID hostID, out SceneObjectGroup containingGroup, out SceneObjectPart rootPart, out PhysicsActor rootPhysActor)
505 {
506 bool ret = false;
507 rootPhysActor = null;
508 containingGroup = null;
509 rootPart = null;
510
511 SceneObjectPart requestingPart;
512
513 requestingPart = BaseScene.GetSceneObjectPart(hostID);
514 if (requestingPart != null)
515 {
516 // The type is is always on the root of a linkset.
517 containingGroup = requestingPart.ParentGroup;
518 if (containingGroup != null && !containingGroup.IsDeleted)
519 {
520 rootPart = containingGroup.RootPart;
521 if (rootPart != null)
522 {
523 rootPhysActor = rootPart.PhysActor;
524 if (rootPhysActor != null)
525 {
526 ret = true;
527 }
528 else
529 {
530 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not have a physics actor. rootName={1}, hostID={2}",
531 LogHeader, rootPart.Name, hostID);
532 }
533 }
534 else
535 {
536 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not exist. RequestingPartName={1}, hostID={2}",
537 LogHeader, requestingPart.Name, hostID);
538 }
539 }
540 else
541 {
542 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Containing group missing or deleted. hostID={1}", LogHeader, hostID);
543 }
544 }
545 else
546 {
547 m_log.WarnFormat("{0} GetRootAndChildPhysActors: cannot find script object in scene. hostID={1}", LogHeader, hostID);
548 }
549
550 return ret;
551 }
552
553 // Find the root and child PhysActors based on the linkNum.
554 // Return 'true' if both are found and returned.
555 private bool GetRootAndChildPhysActors(UUID hostID, int linkNum, out PhysicsActor rootPhysActor, out PhysicsActor childPhysActor)
556 {
557 bool ret = false;
558 rootPhysActor = null;
559 childPhysActor = null;
560
561 SceneObjectGroup containingGroup;
562 SceneObjectPart rootPart;
563
564 if (GetRootPhysActor(hostID, out containingGroup, out rootPart, out rootPhysActor))
565 {
566 SceneObjectPart linkPart = containingGroup.GetLinkNumPart(linkNum);
567 if (linkPart != null)
568 {
569 childPhysActor = linkPart.PhysActor;
570 if (childPhysActor != null)
571 {
572 ret = true;
573 }
574 else
575 {
576 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Link part has no physical actor. rootName={1}, hostID={2}, linknum={3}",
577 LogHeader, rootPart.Name, hostID, linkNum);
578 }
579 }
580 else
581 {
582 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Could not find linknum part. rootName={1}, hostID={2}, linknum={3}",
583 LogHeader, rootPart.Name, hostID, linkNum);
584 }
585 }
586 else
587 {
588 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not have a physics actor. rootName={1}, hostID={2}",
589 LogHeader, rootPart.Name, hostID);
590 }
591
592 return ret;
593 }
594
595 // Return an array of objects with the passed object as the first object of a new array
596 private object[] AddToBeginningOfArray(object firstOne, object secondOne, object[] prevArray)
597 {
598 object[] newArray = new object[2 + prevArray.Length];
599 newArray[0] = firstOne;
600 newArray[1] = secondOne;
601 prevArray.CopyTo(newArray, 2);
602 return newArray;
603 }
604
605 // Extension() returns an object. Convert that object into the integer error we expect to return.
606 private int MakeIntError(object extensionRet)
607 {
608 int ret = -1;
609 if (extensionRet != null)
610 {
611 try
612 {
613 ret = (int)extensionRet;
614 }
615 catch
616 {
617 ret = -1;
618 }
619 }
620 return ret;
621 }
622}
623}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index 5ed1514..47b9c09 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -34,7 +34,7 @@ using OpenSim.Framework;
34using OpenSim.Region.Framework.Interfaces; 34using OpenSim.Region.Framework.Interfaces;
35using OpenSim.Region.Framework.Scenes; 35using OpenSim.Region.Framework.Scenes;
36using OpenSim.Region.OptionalModules.Scripting.Minimodule.Object; 36using OpenSim.Region.OptionalModules.Scripting.Minimodule.Object;
37using OpenSim.Region.Physics.Manager; 37using OpenSim.Region.PhysicsModules.SharedBase;
38using PrimType=OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType; 38using PrimType=OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.PrimType;
39using SculptType=OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType; 39using SculptType=OpenSim.Region.OptionalModules.Scripting.Minimodule.Object.SculptType;
40 40
diff --git a/OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcGridRouterModule.cs b/OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcGridRouterModule.cs
index 97133c0..4b7295d 100644
--- a/OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcGridRouterModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/XmlRpcRouterModule/XmlRpcGridRouterModule.cs
@@ -35,7 +35,6 @@ using OpenMetaverse;
35using Mono.Addins; 35using Mono.Addins;
36 36
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Framework.Communications;
39using OpenSim.Framework.Servers; 38using OpenSim.Framework.Servers;
40using OpenSim.Framework.Servers.HttpServer; 39using OpenSim.Framework.Servers.HttpServer;
41using OpenSim.Framework.Client; 40using OpenSim.Framework.Client;
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/ActiveConnectionsAJAX.cs b/OpenSim/Region/OptionalModules/UserStatistics/ActiveConnectionsAJAX.cs
new file mode 100644
index 0000000..6a1112c
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/ActiveConnectionsAJAX.cs
@@ -0,0 +1,308 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Reflection;
32using System.Text;
33using Mono.Data.SqliteClient;
34using OpenMetaverse;
35using OpenMetaverse.StructuredData;
36using OpenSim.Framework;
37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Framework.Monitoring;
39
40namespace OpenSim.Region.UserStatistics
41{
42 public class ActiveConnectionsAJAX : IStatsController
43 {
44 private Vector3 DefaultNeighborPosition = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 70);
45
46 #region IStatsController Members
47
48 public string ReportName
49 {
50 get { return ""; }
51 }
52
53 public Hashtable ProcessModel(Hashtable pParams)
54 {
55 List<Scene> m_scene = (List<Scene>)pParams["Scenes"];
56
57 Hashtable nh = new Hashtable();
58 nh.Add("hdata", m_scene);
59
60 return nh;
61 }
62
63 public string RenderView(Hashtable pModelResult)
64 {
65 List<Scene> all_scenes = (List<Scene>) pModelResult["hdata"];
66
67 StringBuilder output = new StringBuilder();
68 HTMLUtil.OL_O(ref output, "");
69 foreach (Scene scene in all_scenes)
70 {
71 HTMLUtil.LI_O(ref output, String.Empty);
72 output.Append(scene.RegionInfo.RegionName);
73 HTMLUtil.OL_O(ref output, String.Empty);
74 scene.ForEachScenePresence(delegate(ScenePresence av)
75 {
76 Dictionary<string, string> queues = new Dictionary<string, string>();
77 if (av.ControllingClient is IStatsCollector)
78 {
79 IStatsCollector isClient = (IStatsCollector)av.ControllingClient;
80 queues = decodeQueueReport(isClient.Report());
81 }
82 HTMLUtil.LI_O(ref output, String.Empty);
83 output.Append(av.Name);
84 output.Append("&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;");
85 output.Append((av.IsChildAgent ? "Child" : "Root"));
86 if (av.AbsolutePosition == DefaultNeighborPosition)
87 {
88 output.Append("<br />Position: ?");
89 }
90 else
91 {
92 output.Append(string.Format("<br /><NOBR>Position: <{0},{1},{2}></NOBR>", (int)av.AbsolutePosition.X,
93 (int)av.AbsolutePosition.Y,
94 (int)av.AbsolutePosition.Z));
95 }
96 Dictionary<string, int> throttles = DecodeClientThrottles(av.ControllingClient.GetThrottlesPacked(1));
97
98 HTMLUtil.UL_O(ref output, String.Empty);
99
100 foreach (string throttlename in throttles.Keys)
101 {
102 HTMLUtil.LI_O(ref output, String.Empty);
103 output.Append(throttlename);
104 output.Append(":");
105 output.Append(throttles[throttlename].ToString());
106 if (queues.ContainsKey(throttlename))
107 {
108 output.Append("/");
109 output.Append(queues[throttlename]);
110 }
111 HTMLUtil.LI_C(ref output);
112 }
113 if (queues.ContainsKey("Incoming") && queues.ContainsKey("Outgoing"))
114 {
115 HTMLUtil.LI_O(ref output, "red");
116 output.Append("SEND:");
117 output.Append(queues["Outgoing"]);
118 output.Append("/");
119 output.Append(queues["Incoming"]);
120 HTMLUtil.LI_C(ref output);
121 }
122
123 HTMLUtil.UL_C(ref output);
124 HTMLUtil.LI_C(ref output);
125 });
126 HTMLUtil.OL_C(ref output);
127 }
128 HTMLUtil.OL_C(ref output);
129 return output.ToString();
130 }
131
132 /// <summary>
133 /// Convert active connections information to JSON string. Returns a structure:
134 /// <pre>
135 /// {"regionName": {
136 /// "presenceName": {
137 /// "name": "presenceName",
138 /// "position": "<x,y,z>",
139 /// "isRoot": "false",
140 /// "throttle": {
141 /// },
142 /// "queue": {
143 /// }
144 /// },
145 /// ... // multiple presences in the scene
146 /// },
147 /// ... // multiple regions in the sim
148 /// }
149 ///
150 /// </pre>
151 /// </summary>
152 /// <param name="pModelResult"></param>
153 /// <returns></returns>
154 public string RenderJson(Hashtable pModelResult)
155 {
156 List<Scene> all_scenes = (List<Scene>) pModelResult["hdata"];
157
158 OSDMap regionInfo = new OSDMap();
159 foreach (Scene scene in all_scenes)
160 {
161 OSDMap sceneInfo = new OpenMetaverse.StructuredData.OSDMap();
162 List<ScenePresence> avatarInScene = scene.GetScenePresences();
163 foreach (ScenePresence av in avatarInScene)
164 {
165 OSDMap presenceInfo = new OSDMap();
166 presenceInfo.Add("Name", new OSDString(av.Name));
167
168 Dictionary<string,string> queues = new Dictionary<string, string>();
169 if (av.ControllingClient is IStatsCollector)
170 {
171 IStatsCollector isClient = (IStatsCollector) av.ControllingClient;
172 queues = decodeQueueReport(isClient.Report());
173 }
174 OSDMap queueInfo = new OpenMetaverse.StructuredData.OSDMap();
175 foreach (KeyValuePair<string, string> kvp in queues) {
176 queueInfo.Add(kvp.Key, new OSDString(kvp.Value));
177 }
178 sceneInfo.Add("queues", queueInfo);
179
180 if (av.IsChildAgent)
181 presenceInfo.Add("isRoot", new OSDString("false"));
182 else
183 presenceInfo.Add("isRoot", new OSDString("true"));
184
185 if (av.AbsolutePosition == DefaultNeighborPosition)
186 {
187 presenceInfo.Add("position", new OSDString("<0, 0, 0>"));
188 }
189 else
190 {
191 presenceInfo.Add("position", new OSDString(string.Format("<{0},{1},{2}>",
192 (int)av.AbsolutePosition.X,
193 (int) av.AbsolutePosition.Y,
194 (int) av.AbsolutePosition.Z)) );
195 }
196
197 Dictionary<string, int> throttles = DecodeClientThrottles(av.ControllingClient.GetThrottlesPacked(1));
198 OSDMap throttleInfo = new OpenMetaverse.StructuredData.OSDMap();
199 foreach (string throttlename in throttles.Keys)
200 {
201 throttleInfo.Add(throttlename, new OSDString(throttles[throttlename].ToString()));
202 }
203 presenceInfo.Add("throttle", throttleInfo);
204
205 sceneInfo.Add(av.Name, presenceInfo);
206 }
207 regionInfo.Add(scene.RegionInfo.RegionName, sceneInfo);
208 }
209 return regionInfo.ToString();
210 }
211
212 public Dictionary<string, int> DecodeClientThrottles(byte[] throttle)
213 {
214 Dictionary<string, int> returndict = new Dictionary<string, int>();
215 // From mantis http://opensimulator.org/mantis/view.php?id=1374
216 // it appears that sometimes we are receiving empty throttle byte arrays.
217 // TODO: Investigate this behaviour
218 if (throttle.Length == 0)
219 {
220 return new Dictionary<string, int>();
221 }
222
223 int tResend = -1;
224 int tLand = -1;
225 int tWind = -1;
226 int tCloud = -1;
227 int tTask = -1;
228 int tTexture = -1;
229 int tAsset = -1;
230 int tall = -1;
231 const int singlefloat = 4;
232
233 //Agent Throttle Block contains 7 single floatingpoint values.
234 int j = 0;
235
236 // Some Systems may be big endian...
237 // it might be smart to do this check more often...
238 if (!BitConverter.IsLittleEndian)
239 for (int i = 0; i < 7; i++)
240 Array.Reverse(throttle, j + i * singlefloat, singlefloat);
241
242 // values gotten from OpenMetaverse.org/wiki/Throttle. Thanks MW_
243 // bytes
244 // Convert to integer, since.. the full fp space isn't used.
245 tResend = (int)BitConverter.ToSingle(throttle, j);
246 returndict.Add("Resend", tResend);
247 j += singlefloat;
248 tLand = (int)BitConverter.ToSingle(throttle, j);
249 returndict.Add("Land", tLand);
250 j += singlefloat;
251 tWind = (int)BitConverter.ToSingle(throttle, j);
252 returndict.Add("Wind", tWind);
253 j += singlefloat;
254 tCloud = (int)BitConverter.ToSingle(throttle, j);
255 returndict.Add("Cloud", tCloud);
256 j += singlefloat;
257 tTask = (int)BitConverter.ToSingle(throttle, j);
258 returndict.Add("Task", tTask);
259 j += singlefloat;
260 tTexture = (int)BitConverter.ToSingle(throttle, j);
261 returndict.Add("Texture", tTexture);
262 j += singlefloat;
263 tAsset = (int)BitConverter.ToSingle(throttle, j);
264 returndict.Add("Asset", tAsset);
265
266 tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset;
267 returndict.Add("All", tall);
268
269 return returndict;
270 }
271 public Dictionary<string,string> decodeQueueReport(string rep)
272 {
273 Dictionary<string, string> returndic = new Dictionary<string, string>();
274 if (rep.Length == 79)
275 {
276 int pos = 1;
277 returndic.Add("All", rep.Substring((6 * pos), 8)); pos++;
278 returndic.Add("Incoming", rep.Substring((7 * pos), 8)); pos++;
279 returndic.Add("Outgoing", rep.Substring((7 * pos) , 8)); pos++;
280 returndic.Add("Resend", rep.Substring((7 * pos) , 8)); pos++;
281 returndic.Add("Land", rep.Substring((7 * pos) , 8)); pos++;
282 returndic.Add("Wind", rep.Substring((7 * pos) , 8)); pos++;
283 returndic.Add("Cloud", rep.Substring((7 * pos) , 8)); pos++;
284 returndic.Add("Task", rep.Substring((7 * pos) , 8)); pos++;
285 returndic.Add("Texture", rep.Substring((7 * pos), 8)); pos++;
286 returndic.Add("Asset", rep.Substring((7 * pos), 8));
287 /*
288 * return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}",
289 SendQueue.Count(),
290 IncomingPacketQueue.Count,
291 OutgoingPacketQueue.Count,
292 ResendOutgoingPacketQueue.Count,
293 LandOutgoingPacketQueue.Count,
294 WindOutgoingPacketQueue.Count,
295 CloudOutgoingPacketQueue.Count,
296 TaskOutgoingPacketQueue.Count,
297 TextureOutgoingPacketQueue.Count,
298 AssetOutgoingPacketQueue.Count);
299 */
300 }
301
302
303
304 return returndic;
305 }
306 #endregion
307 }
308}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/Clients_report.cs b/OpenSim/Region/OptionalModules/UserStatistics/Clients_report.cs
new file mode 100644
index 0000000..4a6f7be
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/Clients_report.cs
@@ -0,0 +1,329 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Text;
32using Mono.Data.SqliteClient;
33using OpenMetaverse;
34using OpenMetaverse.StructuredData;
35using OpenSim.Region.Framework.Scenes;
36
37namespace OpenSim.Region.UserStatistics
38{
39 public class Clients_report : IStatsController
40 {
41 #region IStatsController Members
42
43 public string ReportName
44 {
45 get { return "Client"; }
46 }
47
48 /// <summary>
49 /// Return summar information in the form:
50 /// <pre>
51 /// {"totalUsers": "34",
52 /// "totalSessions": "233",
53 /// ...
54 /// }
55 /// </pre>
56 /// </summary>
57 /// <param name="pModelResult"></param>
58 /// <returns></returns>
59 public string RenderJson(Hashtable pModelResult) {
60 stats_default_page_values values = (stats_default_page_values) pModelResult["hdata"];
61
62 OSDMap summaryInfo = new OpenMetaverse.StructuredData.OSDMap();
63 summaryInfo.Add("totalUsers", new OSDString(values.total_num_users.ToString()));
64 summaryInfo.Add("totalSessions", new OSDString(values.total_num_sessions.ToString()));
65 summaryInfo.Add("averageClientFPS", new OSDString(values.avg_client_fps.ToString()));
66 summaryInfo.Add("averageClientMem", new OSDString(values.avg_client_mem_use.ToString()));
67 summaryInfo.Add("averageSimFPS", new OSDString(values.avg_sim_fps.ToString()));
68 summaryInfo.Add("averagePingTime", new OSDString(values.avg_ping.ToString()));
69 summaryInfo.Add("totalKBOut", new OSDString(values.total_kb_out.ToString()));
70 summaryInfo.Add("totalKBIn", new OSDString(values.total_kb_in.ToString()));
71 return summaryInfo.ToString();
72 }
73
74 public Hashtable ProcessModel(Hashtable pParams)
75 {
76 SqliteConnection dbConn = (SqliteConnection)pParams["DatabaseConnection"];
77
78
79 List<ClientVersionData> clidata = new List<ClientVersionData>();
80 List<ClientVersionData> cliRegData = new List<ClientVersionData>();
81 Hashtable regionTotals = new Hashtable();
82
83 Hashtable modeldata = new Hashtable();
84 modeldata.Add("Scenes", pParams["Scenes"]);
85 modeldata.Add("Reports", pParams["Reports"]);
86 int totalclients = 0;
87 int totalregions = 0;
88
89 lock (dbConn)
90 {
91 string sql = "select count(distinct region_id) as regcnt from stats_session_data";
92
93 SqliteCommand cmd = new SqliteCommand(sql, dbConn);
94 SqliteDataReader sdr = cmd.ExecuteReader();
95 if (sdr.HasRows)
96 {
97 sdr.Read();
98 totalregions = Convert.ToInt32(sdr["regcnt"]);
99 }
100
101 sdr.Close();
102 sdr.Dispose();
103
104 sql =
105 "select client_version, count(*) as cnt, avg(avg_sim_fps) as simfps from stats_session_data group by client_version order by count(*) desc LIMIT 10;";
106
107 cmd = new SqliteCommand(sql, dbConn);
108 sdr = cmd.ExecuteReader();
109 if (sdr.HasRows)
110 {
111 while (sdr.Read())
112 {
113 ClientVersionData udata = new ClientVersionData();
114 udata.version = sdr["client_version"].ToString();
115 udata.count = Convert.ToInt32(sdr["cnt"]);
116 udata.fps = Convert.ToSingle(sdr["simfps"]);
117 clidata.Add(udata);
118 totalclients += udata.count;
119
120 }
121 }
122 sdr.Close();
123 sdr.Dispose();
124
125 if (totalregions > 1)
126 {
127 sql =
128 "select region_id, client_version, count(*) as cnt, avg(avg_sim_fps) as simfps from stats_session_data group by region_id, client_version order by region_id, count(*) desc;";
129 cmd = new SqliteCommand(sql, dbConn);
130
131 sdr = cmd.ExecuteReader();
132
133 if (sdr.HasRows)
134 {
135 while (sdr.Read())
136 {
137 ClientVersionData udata = new ClientVersionData();
138 udata.version = sdr["client_version"].ToString();
139 udata.count = Convert.ToInt32(sdr["cnt"]);
140 udata.fps = Convert.ToSingle(sdr["simfps"]);
141 udata.region_id = UUID.Parse(sdr["region_id"].ToString());
142 cliRegData.Add(udata);
143 }
144 }
145 sdr.Close();
146 sdr.Dispose();
147
148
149 }
150
151 }
152
153 foreach (ClientVersionData cvd in cliRegData)
154 {
155
156 if (regionTotals.ContainsKey(cvd.region_id))
157 {
158 int regiontotal = (int)regionTotals[cvd.region_id];
159 regiontotal += cvd.count;
160 regionTotals[cvd.region_id] = regiontotal;
161 }
162 else
163 {
164 regionTotals.Add(cvd.region_id, cvd.count);
165 }
166
167
168
169 }
170
171 modeldata["ClientData"] = clidata;
172 modeldata["ClientRegionData"] = cliRegData;
173 modeldata["RegionTotals"] = regionTotals;
174 modeldata["Total"] = totalclients;
175
176 return modeldata;
177 }
178
179 public string RenderView(Hashtable pModelResult)
180 {
181 List<ClientVersionData> clidata = (List<ClientVersionData>) pModelResult["ClientData"];
182 int totalclients = (int)pModelResult["Total"];
183 Hashtable regionTotals = (Hashtable) pModelResult["RegionTotals"];
184 List<ClientVersionData> cliRegData = (List<ClientVersionData>) pModelResult["ClientRegionData"];
185 List<Scene> m_scenes = (List<Scene>)pModelResult["Scenes"];
186 Dictionary<string, IStatsController> reports = (Dictionary<string, IStatsController>)pModelResult["Reports"];
187
188 const string STYLESHEET =
189 @"
190<STYLE>
191body
192{
193 font-size:15px; font-family:Helvetica, Verdana; color:Black;
194}
195TABLE.defaultr { }
196TR.defaultr { padding: 5px; }
197TD.header { font-weight:bold; padding:5px; }
198TD.content {}
199TD.contentright { text-align: right; }
200TD.contentcenter { text-align: center; }
201TD.align_top { vertical-align: top; }
202</STYLE>
203";
204
205 StringBuilder output = new StringBuilder();
206 HTMLUtil.HtmlHeaders_O(ref output);
207 output.Append(STYLESHEET);
208 HTMLUtil.HtmlHeaders_C(ref output);
209
210 HTMLUtil.AddReportLinks(ref output, reports, "");
211
212 HTMLUtil.TABLE_O(ref output, "defaultr");
213 HTMLUtil.TR_O(ref output, "");
214 HTMLUtil.TD_O(ref output, "header");
215 output.Append("ClientVersion");
216 HTMLUtil.TD_C(ref output);
217 HTMLUtil.TD_O(ref output, "header");
218 output.Append("Count/%");
219 HTMLUtil.TD_C(ref output);
220 HTMLUtil.TD_O(ref output, "header");
221 output.Append("SimFPS");
222 HTMLUtil.TD_C(ref output);
223 HTMLUtil.TR_C(ref output);
224
225 foreach (ClientVersionData cvd in clidata)
226 {
227 HTMLUtil.TR_O(ref output, "");
228 HTMLUtil.TD_O(ref output, "content");
229 string linkhref = "sessions.report?VersionString=" + cvd.version;
230 HTMLUtil.A(ref output, cvd.version, linkhref, "");
231 HTMLUtil.TD_C(ref output);
232 HTMLUtil.TD_O(ref output, "content");
233 output.Append(cvd.count);
234 output.Append("/");
235 if (totalclients > 0)
236 output.Append((((float)cvd.count / (float)totalclients)*100).ToString());
237 else
238 output.Append(0);
239
240 output.Append("%");
241 HTMLUtil.TD_C(ref output);
242 HTMLUtil.TD_O(ref output, "content");
243 output.Append(cvd.fps);
244 HTMLUtil.TD_C(ref output);
245 HTMLUtil.TR_C(ref output);
246 }
247 HTMLUtil.TABLE_C(ref output);
248
249 if (cliRegData.Count > 0)
250 {
251 HTMLUtil.TABLE_O(ref output, "defaultr");
252 HTMLUtil.TR_O(ref output, "");
253 HTMLUtil.TD_O(ref output, "header");
254 output.Append("Region");
255 HTMLUtil.TD_C(ref output);
256 HTMLUtil.TD_O(ref output, "header");
257 output.Append("ClientVersion");
258 HTMLUtil.TD_C(ref output);
259 HTMLUtil.TD_O(ref output, "header");
260 output.Append("Count/%");
261 HTMLUtil.TD_C(ref output);
262 HTMLUtil.TD_O(ref output, "header");
263 output.Append("SimFPS");
264 HTMLUtil.TD_C(ref output);
265 HTMLUtil.TR_C(ref output);
266
267 foreach (ClientVersionData cvd in cliRegData)
268 {
269 HTMLUtil.TR_O(ref output, "");
270 HTMLUtil.TD_O(ref output, "content");
271 output.Append(regionNamefromUUID(m_scenes, cvd.region_id));
272 HTMLUtil.TD_C(ref output);
273 HTMLUtil.TD_O(ref output, "content");
274 output.Append(cvd.version);
275 HTMLUtil.TD_C(ref output);
276 HTMLUtil.TD_O(ref output, "content");
277 output.Append(cvd.count);
278 output.Append("/");
279 if ((int)regionTotals[cvd.region_id] > 0)
280 output.Append((((float)cvd.count / (float)((int)regionTotals[cvd.region_id])) * 100).ToString());
281 else
282 output.Append(0);
283
284 output.Append("%");
285 HTMLUtil.TD_C(ref output);
286 HTMLUtil.TD_O(ref output, "content");
287 output.Append(cvd.fps);
288 HTMLUtil.TD_C(ref output);
289 HTMLUtil.TR_C(ref output);
290 }
291 HTMLUtil.TABLE_C(ref output);
292
293 }
294
295 output.Append("</BODY>");
296 output.Append("</HTML>");
297 return output.ToString();
298 }
299 public string regionNamefromUUID(List<Scene> scenes, UUID region_id)
300 {
301 string returnstring = string.Empty;
302 foreach (Scene sn in scenes)
303 {
304 if (region_id == sn.RegionInfo.originRegionID)
305 {
306 returnstring = sn.RegionInfo.RegionName;
307 break;
308 }
309 }
310
311 if (returnstring.Length == 0)
312 {
313 returnstring = region_id.ToString();
314 }
315
316 return returnstring;
317 }
318
319 #endregion
320 }
321
322 public struct ClientVersionData
323 {
324 public UUID region_id;
325 public string version;
326 public int count;
327 public float fps;
328 }
329}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/Default_Report.cs b/OpenSim/Region/OptionalModules/UserStatistics/Default_Report.cs
new file mode 100644
index 0000000..fabe3d4
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/Default_Report.cs
@@ -0,0 +1,277 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Reflection;
32using System.Text;
33using Mono.Data.SqliteClient;
34using OpenMetaverse;
35using OpenMetaverse.StructuredData;
36using OpenSim.Region.Framework.Scenes;
37using OpenSim.Framework.Monitoring;
38
39
40namespace OpenSim.Region.UserStatistics
41{
42 public class Default_Report : IStatsController
43 {
44
45 public string ReportName
46 {
47 get { return "Home"; }
48 }
49
50 #region IStatsController Members
51
52 public Hashtable ProcessModel(Hashtable pParams)
53 {
54 SqliteConnection conn = (SqliteConnection)pParams["DatabaseConnection"];
55 List<Scene> m_scene = (List<Scene>)pParams["Scenes"];
56
57 stats_default_page_values mData = rep_DefaultReport_data(conn, m_scene);
58 mData.sim_stat_data = (Dictionary<UUID,USimStatsData>)pParams["SimStats"];
59 mData.stats_reports = (Dictionary<string, IStatsController>) pParams["Reports"];
60
61 Hashtable nh = new Hashtable();
62 nh.Add("hdata", mData);
63 nh.Add("Reports", pParams["Reports"]);
64
65 return nh;
66 }
67
68 public string RenderView(Hashtable pModelResult)
69 {
70 stats_default_page_values mData = (stats_default_page_values) pModelResult["hdata"];
71 return rep_Default_report_view(mData);
72 }
73
74 #endregion
75
76 public string rep_Default_report_view(stats_default_page_values values)
77 {
78
79
80 StringBuilder output = new StringBuilder();
81
82
83
84 const string TableClass = "defaultr";
85 const string TRClass = "defaultr";
86 const string TDHeaderClass = "header";
87 const string TDDataClass = "content";
88 //const string TDDataClassRight = "contentright";
89 const string TDDataClassCenter = "contentcenter";
90
91 const string STYLESHEET =
92 @"
93<STYLE>
94body
95{
96 font-size:15px; font-family:Helvetica, Verdana; color:Black;
97}
98TABLE.defaultr { }
99TR.defaultr { padding: 5px; }
100TD.header { font-weight:bold; padding:5px; }
101TD.content {}
102TD.contentright { text-align: right; }
103TD.contentcenter { text-align: center; }
104TD.align_top { vertical-align: top; }
105</STYLE>
106";
107 HTMLUtil.HtmlHeaders_O(ref output);
108
109 HTMLUtil.InsertProtoTypeAJAX(ref output);
110 string[] ajaxUpdaterDivs = new string[3];
111 int[] ajaxUpdaterSeconds = new int[3];
112 string[] ajaxUpdaterReportFragments = new string[3];
113
114 ajaxUpdaterDivs[0] = "activeconnections";
115 ajaxUpdaterSeconds[0] = 10;
116 ajaxUpdaterReportFragments[0] = "activeconnectionsajax.html";
117
118 ajaxUpdaterDivs[1] = "activesimstats";
119 ajaxUpdaterSeconds[1] = 20;
120 ajaxUpdaterReportFragments[1] = "simstatsajax.html";
121
122 ajaxUpdaterDivs[2] = "activelog";
123 ajaxUpdaterSeconds[2] = 5;
124 ajaxUpdaterReportFragments[2] = "activelogajax.html";
125
126 HTMLUtil.InsertPeriodicUpdaters(ref output, ajaxUpdaterDivs, ajaxUpdaterSeconds, ajaxUpdaterReportFragments);
127
128 output.Append(STYLESHEET);
129 HTMLUtil.HtmlHeaders_C(ref output);
130 HTMLUtil.AddReportLinks(ref output, values.stats_reports, "");
131 HTMLUtil.TABLE_O(ref output, TableClass);
132 HTMLUtil.TR_O(ref output, TRClass);
133 HTMLUtil.TD_O(ref output, TDHeaderClass);
134 output.Append("# Users Total");
135 HTMLUtil.TD_C(ref output);
136 HTMLUtil.TD_O(ref output, TDHeaderClass);
137 output.Append("# Sessions Total");
138 HTMLUtil.TD_C(ref output);
139 HTMLUtil.TD_O(ref output, TDHeaderClass);
140 output.Append("Avg Client FPS");
141 HTMLUtil.TD_C(ref output);
142 HTMLUtil.TD_O(ref output, TDHeaderClass);
143 output.Append("Avg Client Mem Use");
144 HTMLUtil.TD_C(ref output);
145 HTMLUtil.TD_O(ref output, TDHeaderClass);
146 output.Append("Avg Sim FPS");
147 HTMLUtil.TD_C(ref output);
148 HTMLUtil.TD_O(ref output, TDHeaderClass);
149 output.Append("Avg Ping");
150 HTMLUtil.TD_C(ref output);
151 HTMLUtil.TD_O(ref output, TDHeaderClass);
152 output.Append("KB Out Total");
153 HTMLUtil.TD_C(ref output);
154 HTMLUtil.TD_O(ref output, TDHeaderClass);
155 output.Append("KB In Total");
156 HTMLUtil.TD_C(ref output);
157 HTMLUtil.TR_C(ref output);
158 HTMLUtil.TR_O(ref output, TRClass);
159 HTMLUtil.TD_O(ref output, TDDataClass);
160 output.Append(values.total_num_users);
161 HTMLUtil.TD_C(ref output);
162 HTMLUtil.TD_O(ref output, TDDataClass);
163 output.Append(values.total_num_sessions);
164 HTMLUtil.TD_C(ref output);
165 HTMLUtil.TD_O(ref output, TDDataClassCenter);
166 output.Append(values.avg_client_fps);
167 HTMLUtil.TD_C(ref output);
168 HTMLUtil.TD_O(ref output, TDDataClassCenter);
169 output.Append(values.avg_client_mem_use);
170 HTMLUtil.TD_C(ref output);
171 HTMLUtil.TD_O(ref output, TDDataClassCenter);
172 output.Append(values.avg_sim_fps);
173 HTMLUtil.TD_C(ref output);
174 HTMLUtil.TD_O(ref output, TDDataClassCenter);
175 output.Append(values.avg_ping);
176 HTMLUtil.TD_C(ref output);
177 HTMLUtil.TD_O(ref output, TDDataClassCenter);
178 output.Append(values.total_kb_out);
179 HTMLUtil.TD_C(ref output);
180 HTMLUtil.TD_O(ref output, TDDataClassCenter);
181 output.Append(values.total_kb_in);
182 HTMLUtil.TD_C(ref output);
183 HTMLUtil.TR_C(ref output);
184 HTMLUtil.TABLE_C(ref output);
185
186 HTMLUtil.HR(ref output, "");
187 HTMLUtil.TABLE_O(ref output, "");
188 HTMLUtil.TR_O(ref output, "");
189 HTMLUtil.TD_O(ref output, "align_top");
190 output.Append("<DIV id=\"activeconnections\">Active Connections loading...</DIV>");
191 HTMLUtil.TD_C(ref output);
192 HTMLUtil.TD_O(ref output, "align_top");
193 output.Append("<DIV id=\"activesimstats\">SimStats loading...</DIV>");
194 output.Append("<DIV id=\"activelog\">ActiveLog loading...</DIV>");
195 HTMLUtil.TD_C(ref output);
196 HTMLUtil.TR_C(ref output);
197 HTMLUtil.TABLE_C(ref output);
198 output.Append("</BODY></HTML>");
199 // TODO: FIXME: template
200 return output.ToString();
201 }
202
203
204
205 public stats_default_page_values rep_DefaultReport_data(SqliteConnection db, List<Scene> m_scene)
206 {
207 stats_default_page_values returnstruct = new stats_default_page_values();
208 returnstruct.all_scenes = m_scene.ToArray();
209 lock (db)
210 {
211 string SQL = @"SELECT COUNT(DISTINCT agent_id) as agents, COUNT(*) as sessions, AVG(avg_fps) as client_fps,
212 AVG(avg_sim_fps) as savg_sim_fps, AVG(avg_ping) as sav_ping, SUM(n_out_kb) as num_in_kb,
213 SUM(n_out_pk) as num_in_packets, SUM(n_in_kb) as num_out_kb, SUM(n_in_pk) as num_out_packets, AVG(mem_use) as sav_mem_use
214 FROM stats_session_data;";
215 SqliteCommand cmd = new SqliteCommand(SQL, db);
216 SqliteDataReader sdr = cmd.ExecuteReader();
217 if (sdr.HasRows)
218 {
219 sdr.Read();
220 returnstruct.total_num_users = Convert.ToInt32(sdr["agents"]);
221 returnstruct.total_num_sessions = Convert.ToInt32(sdr["sessions"]);
222 returnstruct.avg_client_fps = Convert.ToSingle(sdr["client_fps"]);
223 returnstruct.avg_sim_fps = Convert.ToSingle(sdr["savg_sim_fps"]);
224 returnstruct.avg_ping = Convert.ToSingle(sdr["sav_ping"]);
225 returnstruct.total_kb_out = Convert.ToSingle(sdr["num_out_kb"]);
226 returnstruct.total_kb_in = Convert.ToSingle(sdr["num_in_kb"]);
227 returnstruct.avg_client_mem_use = Convert.ToSingle(sdr["sav_mem_use"]);
228
229 }
230 }
231 return returnstruct;
232 }
233
234 /// <summary>
235 /// Return summar information in the form:
236 /// <pre>
237 /// {"totalUsers": "34",
238 /// "totalSessions": "233",
239 /// ...
240 /// }
241 /// </pre>
242 /// </summary>
243 /// <param name="pModelResult"></param>
244 /// <returns></returns>
245 public string RenderJson(Hashtable pModelResult) {
246 stats_default_page_values values = (stats_default_page_values) pModelResult["hdata"];
247
248 OSDMap summaryInfo = new OSDMap();
249 summaryInfo.Add("totalUsers", new OSDString(values.total_num_users.ToString()));
250 summaryInfo.Add("totalSessions", new OSDString(values.total_num_sessions.ToString()));
251 summaryInfo.Add("averageClientFPS", new OSDString(values.avg_client_fps.ToString()));
252 summaryInfo.Add("averageClientMem", new OSDString(values.avg_client_mem_use.ToString()));
253 summaryInfo.Add("averageSimFPS", new OSDString(values.avg_sim_fps.ToString()));
254 summaryInfo.Add("averagePingTime", new OSDString(values.avg_ping.ToString()));
255 summaryInfo.Add("totalKBOut", new OSDString(values.total_kb_out.ToString()));
256 summaryInfo.Add("totalKBIn", new OSDString(values.total_kb_in.ToString()));
257 return summaryInfo.ToString();
258 }
259 }
260
261 public struct stats_default_page_values
262 {
263 public int total_num_users;
264 public int total_num_sessions;
265 public float avg_client_fps;
266 public float avg_client_mem_use;
267 public float avg_sim_fps;
268 public float avg_ping;
269 public float total_kb_out;
270 public float total_kb_in;
271 public float avg_client_resends;
272 public Scene[] all_scenes;
273 public Dictionary<UUID, USimStatsData> sim_stat_data;
274 public Dictionary<string, IStatsController> stats_reports;
275 }
276
277}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/HTMLUtil.cs b/OpenSim/Region/OptionalModules/UserStatistics/HTMLUtil.cs
new file mode 100644
index 0000000..c07619f
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/HTMLUtil.cs
@@ -0,0 +1,263 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Text;
31
32namespace OpenSim.Region.UserStatistics
33{
34 public static class HTMLUtil
35 {
36
37 public static void TR_O(ref StringBuilder o, string pclass)
38 {
39 o.Append("<tr");
40 if (pclass.Length > 0)
41 {
42 GenericClass(ref o, pclass);
43 }
44 o.Append(">\n\t");
45 }
46
47 public static void TR_C(ref StringBuilder o)
48 {
49 o.Append("</tr>\n");
50 }
51
52 public static void TD_O(ref StringBuilder o, string pclass)
53 {
54 TD_O(ref o, pclass, 0, 0);
55 }
56
57 public static void TD_O(ref StringBuilder o, string pclass, int rowspan, int colspan)
58 {
59 o.Append("<td");
60 if (pclass.Length > 0)
61 {
62 GenericClass(ref o, pclass);
63 }
64 if (rowspan > 1)
65 {
66 o.Append(" rowspan=\"");
67 o.Append(rowspan);
68 o.Append("\"");
69 }
70 if (colspan > 1)
71 {
72 o.Append(" colspan=\"");
73 o.Append(colspan);
74 o.Append("\"");
75 }
76 o.Append(">");
77 }
78
79 public static void TD_C(ref StringBuilder o)
80 {
81 o.Append("</td>");
82 }
83
84 public static void TABLE_O(ref StringBuilder o, string pclass)
85 {
86 o.Append("<table");
87 if (pclass.Length > 0)
88 {
89 GenericClass(ref o, pclass);
90 }
91 o.Append(">\n\t");
92 }
93
94 public static void TABLE_C(ref StringBuilder o)
95 {
96 o.Append("</table>\n");
97 }
98
99 public static void BLOCKQUOTE_O(ref StringBuilder o, string pclass)
100 {
101 o.Append("<blockquote");
102 if (pclass.Length > 0)
103 {
104 GenericClass(ref o, pclass);
105 }
106 o.Append(" />\n");
107 }
108
109 public static void BLOCKQUOTE_C(ref StringBuilder o)
110 {
111 o.Append("</blockquote>\n");
112 }
113
114 public static void BR(ref StringBuilder o)
115 {
116 o.Append("<br />\n");
117 }
118
119 public static void HR(ref StringBuilder o, string pclass)
120 {
121 o.Append("<hr");
122 if (pclass.Length > 0)
123 {
124 GenericClass(ref o, pclass);
125 }
126 o.Append(" />\n");
127 }
128
129 public static void UL_O(ref StringBuilder o, string pclass)
130 {
131 o.Append("<ul");
132 if (pclass.Length > 0)
133 {
134 GenericClass(ref o, pclass);
135 }
136 o.Append(" />\n");
137 }
138
139 public static void UL_C(ref StringBuilder o)
140 {
141 o.Append("</ul>\n");
142 }
143
144 public static void OL_O(ref StringBuilder o, string pclass)
145 {
146 o.Append("<ol");
147 if (pclass.Length > 0)
148 {
149 GenericClass(ref o, pclass);
150 }
151 o.Append(" />\n");
152 }
153
154 public static void OL_C(ref StringBuilder o)
155 {
156 o.Append("</ol>\n");
157 }
158
159 public static void LI_O(ref StringBuilder o, string pclass)
160 {
161 o.Append("<li");
162 if (pclass.Length > 0)
163 {
164 GenericClass(ref o, pclass);
165 }
166 o.Append(" />\n");
167 }
168
169 public static void LI_C(ref StringBuilder o)
170 {
171 o.Append("</li>\n");
172 }
173
174 public static void GenericClass(ref StringBuilder o, string pclass)
175 {
176 o.Append(" class=\"");
177 o.Append(pclass);
178 o.Append("\"");
179 }
180
181 public static void InsertProtoTypeAJAX(ref StringBuilder o)
182 {
183 o.Append("<script type=\"text/javascript\" src=\"prototype.js\"></script>\n");
184 o.Append("<script type=\"text/javascript\" src=\"updater.js\"></script>\n");
185 }
186
187 public static void InsertPeriodicUpdaters(ref StringBuilder o, string[] divID, int[] seconds, string[] reportfrag)
188 {
189 o.Append("<script type=\"text/javascript\">\n");
190 o.Append(
191 @"
192 // <![CDATA[
193 document.observe('dom:loaded', function() {
194 /*
195 first arg : div to update
196 second arg : interval to poll in seconds
197 third arg : file to get data
198 */
199");
200 for (int i = 0; i < divID.Length; i++)
201 {
202
203 o.Append("new updater('");
204 o.Append(divID[i]);
205 o.Append("', ");
206 o.Append(seconds[i]);
207 o.Append(", '");
208 o.Append(reportfrag[i]);
209 o.Append("');\n");
210 }
211
212 o.Append(@"
213 });
214 // ]]>
215 </script>");
216 }
217
218 public static void HtmlHeaders_O(ref StringBuilder o)
219 {
220 o.Append("<!DOCTYPE html PUBLIC \"-//W3C//DTD XHTML 1.0 Transitional//EN\" \"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd\">\n");
221 o.Append("<html xmlns=\"http://www.w3.org/1999/xhtml\" xml:lang=\"nl\">");
222 o.Append("<head><meta http-equiv=\"Content-Type\" content=\"text/html; charset=iso-8859-1\" />");
223 }
224
225 public static void HtmlHeaders_C(ref StringBuilder o)
226 {
227 o.Append("</HEAD>");
228 o.Append("<BODY>");
229 }
230
231 public static void AddReportLinks(ref StringBuilder o, Dictionary<string, IStatsController> reports, string pClass)
232 {
233 int repcount = 0;
234 foreach (string str in reports.Keys)
235 {
236 if (reports[str].ReportName.Length > 0)
237 {
238 if (repcount > 0)
239 {
240 o.Append("|&nbsp;&nbsp;");
241 }
242 A(ref o, reports[str].ReportName, str, pClass);
243 o.Append("&nbsp;&nbsp;");
244 repcount++;
245 }
246 }
247 }
248
249 public static void A(ref StringBuilder o, string linktext, string linkhref, string pClass)
250 {
251 o.Append("<A");
252 if (pClass.Length > 0)
253 {
254 GenericClass(ref o, pClass);
255 }
256 o.Append(" href=\"");
257 o.Append(linkhref);
258 o.Append("\">");
259 o.Append(linktext);
260 o.Append("</A>");
261 }
262 }
263}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/IStatsReport.cs b/OpenSim/Region/OptionalModules/UserStatistics/IStatsReport.cs
new file mode 100644
index 0000000..80c4487
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/IStatsReport.cs
@@ -0,0 +1,39 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections;
29
30namespace OpenSim.Region.UserStatistics
31{
32 public interface IStatsController
33 {
34 string ReportName { get; }
35 Hashtable ProcessModel(Hashtable pParams);
36 string RenderView(Hashtable pModelResult);
37 string RenderJson(Hashtable pModelResult);
38 }
39}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/LogLinesAJAX.cs b/OpenSim/Region/OptionalModules/UserStatistics/LogLinesAJAX.cs
new file mode 100644
index 0000000..4d45b80
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/LogLinesAJAX.cs
@@ -0,0 +1,159 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Reflection;
32using System.Text;
33using System.Text.RegularExpressions;
34using Mono.Data.SqliteClient;
35using OpenMetaverse;
36using OpenMetaverse.StructuredData;
37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Framework.Monitoring;
39
40namespace OpenSim.Region.UserStatistics
41{
42 public class LogLinesAJAX : IStatsController
43 {
44 private Regex normalizeEndLines = new Regex(@"\r\n", RegexOptions.Compiled | RegexOptions.Singleline | RegexOptions.Multiline);
45
46 private Regex webFormat = new Regex(@"[^\s]*\s([^,]*),[^\s]*\s([A-Z]*)[^\s-][^\[]*\[([^\]]*)\]([^\n]*)",
47 RegexOptions.Singleline | RegexOptions.Compiled);
48 private Regex TitleColor = new Regex(@"[^\s]*\s(?:[^,]*),[^\s]*\s(?:[A-Z]*)[^\s-][^\[]*\[([^\]]*)\](?:[^\n]*)",
49 RegexOptions.Singleline | RegexOptions.Compiled);
50
51
52 #region IStatsController Members
53
54 public string ReportName
55 {
56 get { return ""; }
57 }
58
59 public Hashtable ProcessModel(Hashtable pParams)
60 {
61 Hashtable nh = new Hashtable();
62 nh.Add("loglines", pParams["LogLines"]);
63 return nh;
64 }
65
66 public string RenderView(Hashtable pModelResult)
67 {
68 StringBuilder output = new StringBuilder();
69
70 HTMLUtil.HR(ref output, "");
71 output.Append("<H3>ActiveLog</H3>\n");
72
73 string tmp = normalizeEndLines.Replace(pModelResult["loglines"].ToString(), "\n");
74
75 string[] result = Regex.Split(tmp, "\n");
76
77 string formatopen = "";
78 string formatclose = "";
79
80 for (int i = 0; i < result.Length; i++)
81 {
82 if (result[i].Length >= 30)
83 {
84 string logtype = result[i].Substring(24, 6);
85 switch (logtype)
86 {
87 case "WARN ":
88 formatopen = "<font color=\"#7D7C00\">";
89 formatclose = "</font>";
90 break;
91
92 case "ERROR ":
93 formatopen = "<font color=\"#FF0000\">";
94 formatclose = "</font>";
95 break;
96
97 default:
98 formatopen = "";
99 formatclose = "";
100 break;
101
102 }
103 }
104 StringBuilder replaceStr = new StringBuilder();
105 //string titlecolorresults =
106
107 string formatresult = Regex.Replace(TitleColor.Replace(result[i], "$1"), "[^ABCDEFabcdef0-9]", "");
108 if (formatresult.Length > 6)
109 {
110 formatresult = formatresult.Substring(0, 6);
111
112 }
113 for (int j = formatresult.Length; j <= 5; j++)
114 formatresult += "0";
115 replaceStr.Append("$1 - [<font color=\"#");
116 replaceStr.Append(formatresult);
117 replaceStr.Append("\">$3</font>] $4<br />");
118 string repstr = replaceStr.ToString();
119
120 output.Append(formatopen);
121 output.Append(webFormat.Replace(result[i], repstr));
122 output.Append(formatclose);
123 }
124
125
126 return output.ToString();
127 }
128
129 /// <summary>
130 /// Return the last log lines. Output in the format:
131 /// <pre>
132 /// {"logLines": [
133 /// "line1",
134 /// "line2",
135 /// ...
136 /// ]
137 /// }
138 /// </pre>
139 /// </summary>
140 /// <param name="pModelResult"></param>
141 /// <returns></returns>
142 public string RenderJson(Hashtable pModelResult)
143 {
144 OSDMap logInfo = new OpenMetaverse.StructuredData.OSDMap();
145
146 OSDArray logLines = new OpenMetaverse.StructuredData.OSDArray();
147 string tmp = normalizeEndLines.Replace(pModelResult["loglines"].ToString(), "\n");
148 string[] result = Regex.Split(tmp, "\n");
149 for (int i = 0; i < result.Length; i++)
150 {
151 logLines.Add(new OSDString(result[i]));
152 }
153 logInfo.Add("logLines", logLines);
154 return logInfo.ToString();
155 }
156
157 #endregion
158 }
159}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/Prototype_distributor.cs b/OpenSim/Region/OptionalModules/UserStatistics/Prototype_distributor.cs
new file mode 100644
index 0000000..6f8b2aa
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/Prototype_distributor.cs
@@ -0,0 +1,80 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Collections;
31using System.Collections.Generic;
32using System.Text;
33using OpenSim.Framework;
34
35namespace OpenSim.Region.UserStatistics
36{
37 public class Prototype_distributor : IStatsController
38 {
39 private string jsFileName = "prototype.js";
40 private string prototypejs = string.Empty;
41
42 public Prototype_distributor()
43 {
44 jsFileName = "prototype.js";
45 }
46
47 public Prototype_distributor(string jsName)
48 {
49 jsFileName = jsName;
50 }
51
52 public string ReportName
53 {
54 get { return ""; }
55 }
56 public Hashtable ProcessModel(Hashtable pParams)
57 {
58 Hashtable pResult = new Hashtable();
59 pResult["js"] = jsFileName;
60 return pResult;
61 }
62
63 public string RenderView(Hashtable pModelResult)
64 {
65 string fileName = (string)pModelResult["js"];
66 using (StreamReader fs = new StreamReader(new FileStream(Util.dataDir() + "/data/" + fileName, FileMode.Open)))
67 {
68 prototypejs = fs.ReadToEnd();
69 fs.Close();
70 }
71 return prototypejs;
72 }
73
74 public string RenderJson(Hashtable pModelResult)
75 {
76 return "{}";
77 }
78
79 }
80}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/Sessions_Report.cs b/OpenSim/Region/OptionalModules/UserStatistics/Sessions_Report.cs
new file mode 100644
index 0000000..0e94912
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/Sessions_Report.cs
@@ -0,0 +1,288 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Text;
32using Mono.Data.SqliteClient;
33using OpenMetaverse;
34using OpenSim.Framework;
35
36namespace OpenSim.Region.UserStatistics
37{
38 public class Sessions_Report : IStatsController
39 {
40 #region IStatsController Members
41
42 public string ReportName
43 {
44 get { return "Sessions"; }
45 }
46
47 public Hashtable ProcessModel(Hashtable pParams)
48 {
49 Hashtable modeldata = new Hashtable();
50 modeldata.Add("Scenes", pParams["Scenes"]);
51 modeldata.Add("Reports", pParams["Reports"]);
52 SqliteConnection dbConn = (SqliteConnection)pParams["DatabaseConnection"];
53 List<SessionList> lstSessions = new List<SessionList>();
54 Hashtable requestvars = (Hashtable) pParams["RequestVars"];
55
56
57 string puserUUID = string.Empty;
58 string clientVersionString = string.Empty;
59 int queryparams = 0;
60
61 if (requestvars != null)
62 {
63 if (requestvars.ContainsKey("UserID"))
64 {
65 UUID testUUID = UUID.Zero;
66 if (UUID.TryParse(requestvars["UserID"].ToString(), out testUUID))
67 {
68 puserUUID = requestvars["UserID"].ToString();
69
70 }
71 }
72
73 if (requestvars.ContainsKey("VersionString"))
74 {
75 clientVersionString = requestvars["VersionString"].ToString();
76 }
77 }
78
79 lock (dbConn)
80 {
81 string sql =
82 "SELECT distinct a.name_f, a.name_l, a.Agent_ID, b.Session_ID, b.client_version, b.last_updated, b.start_time FROM stats_session_data a LEFT OUTER JOIN stats_session_data b ON a.Agent_ID = b.Agent_ID";
83
84 if (puserUUID.Length > 0)
85 {
86 if (queryparams == 0)
87 sql += " WHERE";
88 else
89 sql += " AND";
90
91 sql += " b.agent_id=:agent_id";
92 queryparams++;
93 }
94
95 if (clientVersionString.Length > 0)
96 {
97 if (queryparams == 0)
98 sql += " WHERE";
99 else
100 sql += " AND";
101
102 sql += " b.client_version=:client_version";
103 queryparams++;
104 }
105
106 sql += " ORDER BY a.name_f, a.name_l, b.last_updated;";
107
108 SqliteCommand cmd = new SqliteCommand(sql, dbConn);
109
110 if (puserUUID.Length > 0)
111 cmd.Parameters.Add(new SqliteParameter(":agent_id", puserUUID));
112 if (clientVersionString.Length > 0)
113 cmd.Parameters.Add(new SqliteParameter(":client_version", clientVersionString));
114
115 SqliteDataReader sdr = cmd.ExecuteReader();
116
117 if (sdr.HasRows)
118 {
119 UUID userUUID = UUID.Zero;
120
121 SessionList activeSessionList = new SessionList();
122 activeSessionList.user_id=UUID.Random();
123 while (sdr.Read())
124 {
125 UUID readUUID = UUID.Parse(sdr["agent_id"].ToString());
126 if (readUUID != userUUID)
127 {
128 activeSessionList = new SessionList();
129 activeSessionList.user_id = readUUID;
130 activeSessionList.firstname = sdr["name_f"].ToString();
131 activeSessionList.lastname = sdr["name_l"].ToString();
132 activeSessionList.sessions = new List<ShortSessionData>();
133 lstSessions.Add(activeSessionList);
134 }
135
136 ShortSessionData ssd = new ShortSessionData();
137
138 ssd.last_update = Utils.UnixTimeToDateTime((uint)Convert.ToInt32(sdr["last_updated"]));
139 ssd.start_time = Utils.UnixTimeToDateTime((uint)Convert.ToInt32(sdr["start_time"]));
140 ssd.session_id = UUID.Parse(sdr["session_id"].ToString());
141 ssd.client_version = sdr["client_version"].ToString();
142 activeSessionList.sessions.Add(ssd);
143
144 userUUID = activeSessionList.user_id;
145 }
146 }
147 sdr.Close();
148 sdr.Dispose();
149
150 }
151 modeldata["SessionData"] = lstSessions;
152 return modeldata;
153 }
154
155 public string RenderView(Hashtable pModelResult)
156 {
157 List<SessionList> lstSession = (List<SessionList>) pModelResult["SessionData"];
158 Dictionary<string, IStatsController> reports = (Dictionary<string, IStatsController>)pModelResult["Reports"];
159
160 const string STYLESHEET =
161 @"
162<STYLE>
163body
164{
165 font-size:15px; font-family:Helvetica, Verdana; color:Black;
166}
167TABLE.defaultr { }
168TR.defaultr { padding: 5px; }
169TD.header { font-weight:bold; padding:5px; }
170TD.content {}
171TD.contentright { text-align: right; }
172TD.contentcenter { text-align: center; }
173TD.align_top { vertical-align: top; }
174</STYLE>
175";
176
177 StringBuilder output = new StringBuilder();
178 HTMLUtil.HtmlHeaders_O(ref output);
179 output.Append(STYLESHEET);
180 HTMLUtil.HtmlHeaders_C(ref output);
181
182 HTMLUtil.AddReportLinks(ref output, reports, "");
183
184 HTMLUtil.TABLE_O(ref output, "defaultr");
185 HTMLUtil.TR_O(ref output, "defaultr");
186 HTMLUtil.TD_O(ref output, "header");
187 output.Append("FirstName");
188 HTMLUtil.TD_C(ref output);
189 HTMLUtil.TD_O(ref output, "header");
190 output.Append("LastName");
191 HTMLUtil.TD_C(ref output);
192 HTMLUtil.TD_O(ref output, "header");
193 output.Append("SessionEnd");
194 HTMLUtil.TD_C(ref output);
195 HTMLUtil.TD_O(ref output, "header");
196 output.Append("SessionLength");
197 HTMLUtil.TD_C(ref output);
198 HTMLUtil.TD_O(ref output, "header");
199 output.Append("Client");
200 HTMLUtil.TD_C(ref output);
201 HTMLUtil.TR_C(ref output);
202 if (lstSession.Count == 0)
203 {
204 HTMLUtil.TR_O(ref output, "");
205 HTMLUtil.TD_O(ref output, "align_top", 1, 5);
206 output.Append("No results for that query");
207 HTMLUtil.TD_C(ref output);
208 HTMLUtil.TR_C(ref output);
209 }
210 foreach (SessionList ssnlst in lstSession)
211 {
212 int cnt = 0;
213 foreach (ShortSessionData sesdata in ssnlst.sessions)
214 {
215 HTMLUtil.TR_O(ref output, "");
216 if (cnt++ == 0)
217 {
218 HTMLUtil.TD_O(ref output, "align_top", ssnlst.sessions.Count, 1);
219 output.Append(ssnlst.firstname);
220 HTMLUtil.TD_C(ref output);
221 HTMLUtil.TD_O(ref output, "align_top", ssnlst.sessions.Count, 1);
222 output.Append(ssnlst.lastname);
223 HTMLUtil.TD_C(ref output);
224 }
225 HTMLUtil.TD_O(ref output, "content");
226 output.Append(sesdata.last_update.ToShortDateString());
227 output.Append(" - ");
228 output.Append(sesdata.last_update.ToShortTimeString());
229 HTMLUtil.TD_C(ref output);
230 HTMLUtil.TD_O(ref output, "content");
231 TimeSpan dtlength = sesdata.last_update.Subtract(sesdata.start_time);
232 if (dtlength.Days > 0)
233 {
234 output.Append(dtlength.Days);
235 output.Append(" Days ");
236 }
237 if (dtlength.Hours > 0)
238 {
239 output.Append(dtlength.Hours);
240 output.Append(" Hours ");
241 }
242 if (dtlength.Minutes > 0)
243 {
244 output.Append(dtlength.Minutes);
245 output.Append(" Minutes");
246 }
247 HTMLUtil.TD_C(ref output);
248 HTMLUtil.TD_O(ref output, "content");
249 output.Append(sesdata.client_version);
250 HTMLUtil.TD_C(ref output);
251 HTMLUtil.TR_C(ref output);
252
253 }
254 HTMLUtil.TR_O(ref output, "");
255 HTMLUtil.TD_O(ref output, "align_top", 1, 5);
256 HTMLUtil.HR(ref output, "");
257 HTMLUtil.TD_C(ref output);
258 HTMLUtil.TR_C(ref output);
259 }
260 HTMLUtil.TABLE_C(ref output);
261 output.Append("</BODY>\n</HTML>");
262 return output.ToString();
263 }
264
265 public class SessionList
266 {
267 public string firstname;
268 public string lastname;
269 public UUID user_id;
270 public List<ShortSessionData> sessions;
271 }
272
273 public struct ShortSessionData
274 {
275 public UUID session_id;
276 public string client_version;
277 public DateTime last_update;
278 public DateTime start_time;
279 }
280
281 public string RenderJson(Hashtable pModelResult)
282 {
283 return "{}";
284 }
285 #endregion
286 }
287
288}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/SimStatsAJAX.cs b/OpenSim/Region/OptionalModules/UserStatistics/SimStatsAJAX.cs
new file mode 100644
index 0000000..06d9e91
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/SimStatsAJAX.cs
@@ -0,0 +1,276 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Reflection;
32using System.Text;
33using Mono.Data.SqliteClient;
34using OpenMetaverse;
35using OpenMetaverse.StructuredData;
36using OpenSim.Region.Framework.Scenes;
37using OpenSim.Framework.Monitoring;
38
39namespace OpenSim.Region.UserStatistics
40{
41 public class SimStatsAJAX : IStatsController
42 {
43 #region IStatsController Members
44
45 public string ReportName
46 {
47 get { return ""; }
48 }
49
50 public Hashtable ProcessModel(Hashtable pParams)
51 {
52 List<Scene> m_scene = (List<Scene>)pParams["Scenes"];
53
54 Hashtable nh = new Hashtable();
55 nh.Add("hdata", m_scene);
56 nh.Add("simstats", pParams["SimStats"]);
57 return nh;
58 }
59
60 public string RenderView(Hashtable pModelResult)
61 {
62 StringBuilder output = new StringBuilder();
63 List<Scene> all_scenes = (List<Scene>) pModelResult["hdata"];
64 Dictionary<UUID, USimStatsData> sdatadic = (Dictionary<UUID,USimStatsData>)pModelResult["simstats"];
65
66 const string TableClass = "defaultr";
67 const string TRClass = "defaultr";
68 const string TDHeaderClass = "header";
69 const string TDDataClass = "content";
70 //const string TDDataClassRight = "contentright";
71 const string TDDataClassCenter = "contentcenter";
72
73 foreach (USimStatsData sdata in sdatadic.Values)
74 {
75
76
77 foreach (Scene sn in all_scenes)
78 {
79 if (sn.RegionInfo.RegionID == sdata.RegionId)
80 {
81 output.Append("<H2>");
82 output.Append(sn.RegionInfo.RegionName);
83 output.Append("</H2>");
84 }
85 }
86 HTMLUtil.TABLE_O(ref output, TableClass);
87 HTMLUtil.TR_O(ref output, TRClass);
88 HTMLUtil.TD_O(ref output, TDHeaderClass);
89 output.Append("Dilatn");
90 HTMLUtil.TD_C(ref output);
91 HTMLUtil.TD_O(ref output, TDHeaderClass);
92 output.Append("SimFPS");
93 HTMLUtil.TD_C(ref output);
94 HTMLUtil.TD_O(ref output, TDHeaderClass);
95 output.Append("PhysFPS");
96 HTMLUtil.TD_C(ref output);
97 HTMLUtil.TD_O(ref output, TDHeaderClass);
98 output.Append("AgntUp");
99 HTMLUtil.TD_C(ref output);
100 HTMLUtil.TD_O(ref output, TDHeaderClass);
101 output.Append("RootAg");
102 HTMLUtil.TD_C(ref output);
103 HTMLUtil.TD_O(ref output, TDHeaderClass);
104 output.Append("ChldAg");
105 HTMLUtil.TD_C(ref output);
106 HTMLUtil.TD_O(ref output, TDHeaderClass);
107 output.Append("Prims");
108 HTMLUtil.TD_C(ref output);
109 HTMLUtil.TD_O(ref output, TDHeaderClass);
110 output.Append("ATvPrm");
111 HTMLUtil.TD_C(ref output);
112 HTMLUtil.TD_O(ref output, TDHeaderClass);
113 output.Append("AtvScr");
114 HTMLUtil.TD_C(ref output);
115 HTMLUtil.TD_O(ref output, TDHeaderClass);
116 output.Append("ScrLPS");
117 HTMLUtil.TD_C(ref output);
118 HTMLUtil.TR_C(ref output);
119 HTMLUtil.TR_O(ref output, TRClass);
120 HTMLUtil.TD_O(ref output, TDDataClass);
121 output.Append(sdata.TimeDilation);
122 HTMLUtil.TD_C(ref output);
123 HTMLUtil.TD_O(ref output, TDDataClass);
124 output.Append(sdata.SimFps);
125 HTMLUtil.TD_C(ref output);
126 HTMLUtil.TD_O(ref output, TDDataClassCenter);
127 output.Append(sdata.PhysicsFps);
128 HTMLUtil.TD_C(ref output);
129 HTMLUtil.TD_O(ref output, TDDataClassCenter);
130 output.Append(sdata.AgentUpdates);
131 HTMLUtil.TD_C(ref output);
132 HTMLUtil.TD_O(ref output, TDDataClassCenter);
133 output.Append(sdata.RootAgents);
134 HTMLUtil.TD_C(ref output);
135 HTMLUtil.TD_O(ref output, TDDataClassCenter);
136 output.Append(sdata.ChildAgents);
137 HTMLUtil.TD_C(ref output);
138 HTMLUtil.TD_O(ref output, TDDataClassCenter);
139 output.Append(sdata.TotalPrims);
140 HTMLUtil.TD_C(ref output);
141 HTMLUtil.TD_O(ref output, TDDataClassCenter);
142 output.Append(sdata.ActivePrims);
143 HTMLUtil.TD_C(ref output);
144 HTMLUtil.TD_O(ref output, TDDataClassCenter);
145 output.Append(sdata.ActiveScripts);
146 HTMLUtil.TD_C(ref output);
147 HTMLUtil.TD_O(ref output, TDDataClassCenter);
148 output.Append(sdata.ScriptLinesPerSecond);
149 HTMLUtil.TD_C(ref output);
150 HTMLUtil.TR_C(ref output);
151 HTMLUtil.TR_O(ref output, TRClass);
152 HTMLUtil.TD_O(ref output, TDHeaderClass);
153 output.Append("FrmMS");
154 HTMLUtil.TD_C(ref output);
155 HTMLUtil.TD_O(ref output, TDHeaderClass);
156 output.Append("AgtMS");
157 HTMLUtil.TD_C(ref output);
158 HTMLUtil.TD_O(ref output, TDHeaderClass);
159 output.Append("PhysMS");
160 HTMLUtil.TD_C(ref output);
161 HTMLUtil.TD_O(ref output, TDHeaderClass);
162 output.Append("OthrMS");
163 HTMLUtil.TD_C(ref output);
164 HTMLUtil.TD_O(ref output, TDHeaderClass);
165 output.Append("OutPPS");
166 HTMLUtil.TD_C(ref output);
167 HTMLUtil.TD_O(ref output, TDHeaderClass);
168 output.Append("InPPS");
169 HTMLUtil.TD_C(ref output);
170 HTMLUtil.TD_O(ref output, TDHeaderClass);
171 output.Append("NoAckKB");
172 HTMLUtil.TD_C(ref output);
173 HTMLUtil.TD_O(ref output, TDHeaderClass);
174 output.Append("PndDWN");
175 HTMLUtil.TD_C(ref output);
176 HTMLUtil.TD_O(ref output, TDHeaderClass);
177 output.Append("PndUP");
178 HTMLUtil.TD_C(ref output);
179 HTMLUtil.TR_C(ref output);
180 HTMLUtil.TR_O(ref output, TRClass);
181 HTMLUtil.TD_O(ref output, TDDataClass);
182 output.Append(sdata.TotalFrameTime);
183 HTMLUtil.TD_C(ref output);
184 HTMLUtil.TD_O(ref output, TDDataClass);
185 output.Append(sdata.AgentFrameTime);
186 HTMLUtil.TD_C(ref output);
187 HTMLUtil.TD_O(ref output, TDDataClassCenter);
188 output.Append(sdata.PhysicsFrameTime);
189 HTMLUtil.TD_C(ref output);
190 HTMLUtil.TD_O(ref output, TDDataClassCenter);
191 output.Append(sdata.OtherFrameTime);
192 HTMLUtil.TD_C(ref output);
193 HTMLUtil.TD_O(ref output, TDDataClassCenter);
194 output.Append(sdata.OutPacketsPerSecond);
195 HTMLUtil.TD_C(ref output);
196 HTMLUtil.TD_O(ref output, TDDataClassCenter);
197 output.Append(sdata.InPacketsPerSecond);
198 HTMLUtil.TD_C(ref output);
199 HTMLUtil.TD_O(ref output, TDDataClassCenter);
200 output.Append(sdata.UnackedBytes);
201 HTMLUtil.TD_C(ref output);
202 HTMLUtil.TD_O(ref output, TDDataClassCenter);
203 output.Append(sdata.PendingDownloads);
204 HTMLUtil.TD_C(ref output);
205 HTMLUtil.TD_O(ref output, TDDataClassCenter);
206 output.Append(sdata.PendingUploads);
207 HTMLUtil.TD_C(ref output);
208 HTMLUtil.TR_C(ref output);
209 HTMLUtil.TABLE_C(ref output);
210
211 }
212
213 return output.ToString();
214 }
215
216 /// <summary>
217 /// Return stat information for all regions in the sim. Returns data of the form:
218 /// <pre>
219 /// {"REGIONNAME": {
220 /// "region": "REGIONNAME",
221 /// "timeDilation": "101",
222 /// ... // the rest of the stat info
223 /// },
224 /// ... // entries for each region
225 /// }
226 /// </pre>
227 /// </summary>
228 /// <param name="pModelResult"></param>
229 /// <returns></returns>
230 public string RenderJson(Hashtable pModelResult)
231 {
232 List<Scene> all_scenes = (List<Scene>) pModelResult["hdata"];
233 Dictionary<UUID, USimStatsData> sdatadic = (Dictionary<UUID,USimStatsData>)pModelResult["simstats"];
234
235 OSDMap allStatsInfo = new OpenMetaverse.StructuredData.OSDMap();
236 foreach (USimStatsData sdata in sdatadic.Values)
237 {
238 OSDMap statsInfo = new OpenMetaverse.StructuredData.OSDMap();
239 string regionName = "unknown";
240 foreach (Scene sn in all_scenes)
241 {
242 if (sn.RegionInfo.RegionID == sdata.RegionId)
243 {
244 regionName = sn.RegionInfo.RegionName;
245 break;
246 }
247 }
248 statsInfo.Add("region", new OSDString(regionName));
249 statsInfo.Add("timeDilation", new OSDString(sdata.TimeDilation.ToString()));
250 statsInfo.Add("simFPS", new OSDString(sdata.SimFps.ToString()));
251 statsInfo.Add("physicsFPS", new OSDString(sdata.PhysicsFps.ToString()));
252 statsInfo.Add("agentUpdates", new OSDString(sdata.AgentUpdates.ToString()));
253 statsInfo.Add("rootAgents", new OSDString(sdata.RootAgents.ToString()));
254 statsInfo.Add("childAgents", new OSDString(sdata.ChildAgents.ToString()));
255 statsInfo.Add("totalPrims", new OSDString(sdata.TotalPrims.ToString()));
256 statsInfo.Add("activePrims", new OSDString(sdata.ActivePrims.ToString()));
257 statsInfo.Add("activeScripts", new OSDString(sdata.ActiveScripts.ToString()));
258 statsInfo.Add("scriptLinesPerSec", new OSDString(sdata.ScriptLinesPerSecond.ToString()));
259 statsInfo.Add("totalFrameTime", new OSDString(sdata.TotalFrameTime.ToString()));
260 statsInfo.Add("agentFrameTime", new OSDString(sdata.AgentFrameTime.ToString()));
261 statsInfo.Add("physicsFrameTime", new OSDString(sdata.PhysicsFrameTime.ToString()));
262 statsInfo.Add("otherFrameTime", new OSDString(sdata.OtherFrameTime.ToString()));
263 statsInfo.Add("outPacketsPerSec", new OSDString(sdata.OutPacketsPerSecond.ToString()));
264 statsInfo.Add("inPacketsPerSec", new OSDString(sdata.InPacketsPerSecond.ToString()));
265 statsInfo.Add("unackedByptes", new OSDString(sdata.UnackedBytes.ToString()));
266 statsInfo.Add("pendingDownloads", new OSDString(sdata.PendingDownloads.ToString()));
267 statsInfo.Add("pendingUploads", new OSDString(sdata.PendingUploads.ToString()));
268
269 allStatsInfo.Add(regionName, statsInfo);
270 }
271 return allStatsInfo.ToString();
272 }
273
274 #endregion
275 }
276}
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/Updater_distributor.cs b/OpenSim/Region/OptionalModules/UserStatistics/Updater_distributor.cs
new file mode 100644
index 0000000..601e06b
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/Updater_distributor.cs
@@ -0,0 +1,70 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.IO;
30using System.Collections;
31using System.Collections.Generic;
32using System.Text;
33using OpenSim.Framework;
34
35namespace OpenSim.Region.UserStatistics
36{
37 public class Updater_distributor : IStatsController
38 {
39 private string updaterjs = string.Empty;
40
41 public string ReportName
42 {
43 get { return ""; }
44 }
45
46 public Hashtable ProcessModel(Hashtable pParams)
47 {
48 Hashtable pResult = new Hashtable();
49 if (updaterjs.Length == 0)
50 {
51 StreamReader fs = new StreamReader(new FileStream(Util.dataDir() + "/data/updater.js", FileMode.Open));
52 updaterjs = fs.ReadToEnd();
53 fs.Close();
54 fs.Dispose();
55 }
56 pResult["js"] = updaterjs;
57 return pResult;
58 }
59
60 public string RenderView(Hashtable pModelResult)
61 {
62 return pModelResult["js"].ToString();
63 }
64
65 public string RenderJson(Hashtable pModelResult) {
66 return "{}";
67 }
68
69 }
70} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs b/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs
new file mode 100644
index 0000000..bd5289f
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs
@@ -0,0 +1,1203 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.IO;
32using System.Net; // to be used for REST-->Grid shortly
33using System.Reflection;
34using System.Text;
35using System.Threading;
36using log4net;
37using Nini.Config;
38using OpenMetaverse;
39using OpenMetaverse.StructuredData;
40using OpenSim.Framework;
41using OpenSim.Framework.Servers;
42using OpenSim.Framework.Servers.HttpServer;
43using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes;
45using Mono.Data.SqliteClient;
46using Mono.Addins;
47
48using Caps = OpenSim.Framework.Capabilities.Caps;
49
50using OSD = OpenMetaverse.StructuredData.OSD;
51using OSDMap = OpenMetaverse.StructuredData.OSDMap;
52
53namespace OpenSim.Region.UserStatistics
54{
55 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WebStatsModule")]
56 public class WebStatsModule : ISharedRegionModule
57 {
58 private static readonly ILog m_log =
59 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
60
61 private static SqliteConnection dbConn;
62
63 /// <summary>
64 /// User statistics sessions keyed by agent ID
65 /// </summary>
66 private Dictionary<UUID, UserSession> m_sessions = new Dictionary<UUID, UserSession>();
67
68 private List<Scene> m_scenes = new List<Scene>();
69 private Dictionary<string, IStatsController> reports = new Dictionary<string, IStatsController>();
70 private Dictionary<UUID, USimStatsData> m_simstatsCounters = new Dictionary<UUID, USimStatsData>();
71 private const int updateStatsMod = 6;
72 private int updateLogMod = 1;
73 private volatile int updateLogCounter = 0;
74 private volatile int concurrencyCounter = 0;
75 private bool enabled = false;
76 private string m_loglines = String.Empty;
77 private volatile int lastHit = 12000;
78
79 #region ISharedRegionModule
80
81 public virtual void Initialise(IConfigSource config)
82 {
83 IConfig cnfg = config.Configs["WebStats"];
84
85 if (cnfg != null)
86 enabled = cnfg.GetBoolean("enabled", false);
87 }
88
89 public virtual void PostInitialise()
90 {
91 if (!enabled)
92 return;
93
94 if (Util.IsWindows())
95 Util.LoadArchSpecificWindowsDll("sqlite3.dll");
96
97 //IConfig startupConfig = config.Configs["Startup"];
98
99 dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3");
100 dbConn.Open();
101 CreateTables(dbConn);
102
103 Prototype_distributor protodep = new Prototype_distributor();
104 Updater_distributor updatedep = new Updater_distributor();
105 ActiveConnectionsAJAX ajConnections = new ActiveConnectionsAJAX();
106 SimStatsAJAX ajSimStats = new SimStatsAJAX();
107 LogLinesAJAX ajLogLines = new LogLinesAJAX();
108 Default_Report defaultReport = new Default_Report();
109 Clients_report clientReport = new Clients_report();
110 Sessions_Report sessionsReport = new Sessions_Report();
111
112 reports.Add("prototype.js", protodep);
113 reports.Add("updater.js", updatedep);
114 reports.Add("activeconnectionsajax.html", ajConnections);
115 reports.Add("simstatsajax.html", ajSimStats);
116 reports.Add("activelogajax.html", ajLogLines);
117 reports.Add("default.report", defaultReport);
118 reports.Add("clients.report", clientReport);
119 reports.Add("sessions.report", sessionsReport);
120
121 reports.Add("sim.css", new Prototype_distributor("sim.css"));
122 reports.Add("sim.html", new Prototype_distributor("sim.html"));
123 reports.Add("jquery.js", new Prototype_distributor("jquery.js"));
124
125 ////
126 // Add Your own Reports here (Do Not Modify Lines here Devs!)
127 ////
128
129 ////
130 // End Own reports section
131 ////
132
133 MainServer.Instance.AddHTTPHandler("/SStats/", HandleStatsRequest);
134 MainServer.Instance.AddHTTPHandler("/CAPS/VS/", HandleUnknownCAPSRequest);
135 }
136
137 public virtual void AddRegion(Scene scene)
138 {
139 if (!enabled)
140 return;
141
142 lock (m_scenes)
143 {
144 m_scenes.Add(scene);
145 updateLogMod = m_scenes.Count * 2;
146
147 m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID));
148
149 scene.EventManager.OnRegisterCaps += OnRegisterCaps;
150 scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
151 scene.EventManager.OnClientClosed += OnClientClosed;
152 scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
153 scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket;
154 }
155 }
156
157 public void RegionLoaded(Scene scene)
158 {
159 }
160
161 public void RemoveRegion(Scene scene)
162 {
163 if (!enabled)
164 return;
165
166 lock (m_scenes)
167 {
168 m_scenes.Remove(scene);
169 updateLogMod = m_scenes.Count * 2;
170 m_simstatsCounters.Remove(scene.RegionInfo.RegionID);
171 }
172 }
173
174 public virtual void Close()
175 {
176 if (!enabled)
177 return;
178
179 dbConn.Close();
180 dbConn.Dispose();
181 m_sessions.Clear();
182 m_scenes.Clear();
183 reports.Clear();
184 m_simstatsCounters.Clear();
185 }
186
187 public virtual string Name
188 {
189 get { return "ViewerStatsModule"; }
190 }
191
192 public Type ReplaceableInterface
193 {
194 get { return null; }
195 }
196
197 #endregion
198
199 private void ReceiveClassicSimStatsPacket(SimStats stats)
200 {
201 if (!enabled)
202 return;
203
204 try
205 {
206 // Ignore the update if there's a report running right now
207 // ignore the update if there hasn't been a hit in 30 seconds.
208 if (concurrencyCounter > 0 || System.Environment.TickCount - lastHit > 30000)
209 return;
210
211 // We will conduct this under lock so that fields such as updateLogCounter do not potentially get
212 // confused if a scene is removed.
213 // XXX: Possibly the scope of this lock could be reduced though it's not critical.
214 lock (m_scenes)
215 {
216 if (updateLogMod != 0 && updateLogCounter++ % updateLogMod == 0)
217 {
218 m_loglines = readLogLines(10);
219
220 if (updateLogCounter > 10000)
221 updateLogCounter = 1;
222 }
223
224 USimStatsData ss = m_simstatsCounters[stats.RegionUUID];
225
226 if ((++ss.StatsCounter % updateStatsMod) == 0)
227 {
228 ss.ConsumeSimStats(stats);
229 }
230 }
231 }
232 catch (KeyNotFoundException)
233 {
234 }
235 }
236
237 private Hashtable HandleUnknownCAPSRequest(Hashtable request)
238 {
239 //string regpath = request["uri"].ToString();
240 int response_code = 200;
241 string contenttype = "text/html";
242 UpdateUserStats(ParseViewerStats(request["body"].ToString(), UUID.Zero), dbConn);
243 Hashtable responsedata = new Hashtable();
244
245 responsedata["int_response_code"] = response_code;
246 responsedata["content_type"] = contenttype;
247 responsedata["keepalive"] = false;
248 responsedata["str_response_string"] = string.Empty;
249 return responsedata;
250 }
251
252 private Hashtable HandleStatsRequest(Hashtable request)
253 {
254 lastHit = System.Environment.TickCount;
255 Hashtable responsedata = new Hashtable();
256 string regpath = request["uri"].ToString();
257 int response_code = 404;
258 string contenttype = "text/html";
259 bool jsonFormatOutput = false;
260
261 string strOut = string.Empty;
262
263 // The request patch should be "/SStats/reportName" where 'reportName'
264 // is one of the names added to the 'reports' hashmap.
265 regpath = regpath.Remove(0, 8);
266 if (regpath.Length == 0) regpath = "default.report";
267 if (reports.ContainsKey(regpath))
268 {
269 IStatsController rep = reports[regpath];
270 Hashtable repParams = new Hashtable();
271
272 if (request.ContainsKey("json"))
273 jsonFormatOutput = true;
274
275 if (request.ContainsKey("requestvars"))
276 repParams["RequestVars"] = request["requestvars"];
277 else
278 repParams["RequestVars"] = new Hashtable();
279
280 if (request.ContainsKey("querystringkeys"))
281 repParams["QueryStringKeys"] = request["querystringkeys"];
282 else
283 repParams["QueryStringKeys"] = new string[0];
284
285
286 repParams["DatabaseConnection"] = dbConn;
287 repParams["Scenes"] = m_scenes;
288 repParams["SimStats"] = m_simstatsCounters;
289 repParams["LogLines"] = m_loglines;
290 repParams["Reports"] = reports;
291
292 concurrencyCounter++;
293
294 if (jsonFormatOutput)
295 {
296 strOut = rep.RenderJson(rep.ProcessModel(repParams));
297 contenttype = "text/json";
298 }
299 else
300 {
301 strOut = rep.RenderView(rep.ProcessModel(repParams));
302 }
303
304 if (regpath.EndsWith("js"))
305 {
306 contenttype = "text/javascript";
307 }
308
309 if (regpath.EndsWith("css"))
310 {
311 contenttype = "text/css";
312 }
313
314 concurrencyCounter--;
315
316 response_code = 200;
317 }
318 else
319 {
320 strOut = MainServer.Instance.GetHTTP404("");
321 }
322
323 responsedata["int_response_code"] = response_code;
324 responsedata["content_type"] = contenttype;
325 responsedata["keepalive"] = false;
326 responsedata["str_response_string"] = strOut;
327
328 return responsedata;
329 }
330
331 private void CreateTables(SqliteConnection db)
332 {
333 using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db))
334 {
335 createcmd.ExecuteNonQuery();
336 }
337 }
338
339 private void OnRegisterCaps(UUID agentID, Caps caps)
340 {
341// m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
342
343 string capsPath = "/CAPS/VS/" + UUID.Random();
344 caps.RegisterHandler(
345 "ViewerStats",
346 new RestStreamHandler(
347 "POST",
348 capsPath,
349 (request, path, param, httpRequest, httpResponse)
350 => ViewerStatsReport(request, path, param, agentID, caps),
351 "ViewerStats",
352 agentID.ToString()));
353 }
354
355 private void OnDeRegisterCaps(UUID agentID, Caps caps)
356 {
357 }
358
359 protected virtual void AddEventHandlers()
360 {
361 lock (m_scenes)
362 {
363 updateLogMod = m_scenes.Count * 2;
364 foreach (Scene scene in m_scenes)
365 {
366 scene.EventManager.OnRegisterCaps += OnRegisterCaps;
367 scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
368 scene.EventManager.OnClientClosed += OnClientClosed;
369 scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
370 }
371 }
372 }
373
374 private void OnMakeRootAgent(ScenePresence agent)
375 {
376// m_log.DebugFormat(
377// "[WEB STATS MODULE]: Looking for session {0} for {1} in {2}",
378// agent.ControllingClient.SessionId, agent.Name, agent.Scene.Name);
379
380 lock (m_sessions)
381 {
382 UserSession uid;
383
384 if (!m_sessions.ContainsKey(agent.UUID))
385 {
386 UserSessionData usd = UserSessionUtil.newUserSessionData();
387 uid = new UserSession();
388 uid.name_f = agent.Firstname;
389 uid.name_l = agent.Lastname;
390 uid.session_data = usd;
391
392 m_sessions.Add(agent.UUID, uid);
393 }
394 else
395 {
396 uid = m_sessions[agent.UUID];
397 }
398
399 uid.region_id = agent.Scene.RegionInfo.RegionID;
400 uid.session_id = agent.ControllingClient.SessionId;
401 }
402 }
403
404 private void OnClientClosed(UUID agentID, Scene scene)
405 {
406 lock (m_sessions)
407 {
408 if (m_sessions.ContainsKey(agentID) && m_sessions[agentID].region_id == scene.RegionInfo.RegionID)
409 {
410 m_sessions.Remove(agentID);
411 }
412 }
413 }
414
415 private string readLogLines(int amount)
416 {
417 Encoding encoding = Encoding.ASCII;
418 int sizeOfChar = encoding.GetByteCount("\n");
419 byte[] buffer = encoding.GetBytes("\n");
420 string logfile = Util.logFile();
421 FileStream fs = new FileStream(logfile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
422 Int64 tokenCount = 0;
423 Int64 endPosition = fs.Length / sizeOfChar;
424
425 for (Int64 position = sizeOfChar; position < endPosition; position += sizeOfChar)
426 {
427 fs.Seek(-position, SeekOrigin.End);
428 fs.Read(buffer, 0, buffer.Length);
429
430 if (encoding.GetString(buffer) == "\n")
431 {
432 tokenCount++;
433 if (tokenCount == amount)
434 {
435 byte[] returnBuffer = new byte[fs.Length - fs.Position];
436 fs.Read(returnBuffer, 0, returnBuffer.Length);
437 fs.Close();
438 fs.Dispose();
439 return encoding.GetString(returnBuffer);
440 }
441 }
442 }
443
444 // handle case where number of tokens in file is less than numberOfTokens
445 fs.Seek(0, SeekOrigin.Begin);
446 buffer = new byte[fs.Length];
447 fs.Read(buffer, 0, buffer.Length);
448 fs.Close();
449 fs.Dispose();
450 return encoding.GetString(buffer);
451 }
452
453 /// <summary>
454 /// Callback for a viewerstats cap
455 /// </summary>
456 /// <param name="request"></param>
457 /// <param name="path"></param>
458 /// <param name="param"></param>
459 /// <param name="agentID"></param>
460 /// <param name="caps"></param>
461 /// <returns></returns>
462 private string ViewerStatsReport(string request, string path, string param,
463 UUID agentID, Caps caps)
464 {
465// m_log.DebugFormat("[WEB STATS MODULE]: Received viewer starts report from {0}", agentID);
466
467 UpdateUserStats(ParseViewerStats(request, agentID), dbConn);
468
469 return String.Empty;
470 }
471
472 private UserSession ParseViewerStats(string request, UUID agentID)
473 {
474 UserSession uid = new UserSession();
475 UserSessionData usd;
476 OSD message = OSDParser.DeserializeLLSDXml(request);
477 OSDMap mmap;
478
479 lock (m_sessions)
480 {
481 if (agentID != UUID.Zero)
482 {
483 if (!m_sessions.ContainsKey(agentID))
484 {
485 m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID);
486 return new UserSession();
487 }
488
489 uid = m_sessions[agentID];
490
491// m_log.DebugFormat("[WEB STATS MODULE]: Got session {0} for {1}", uid.session_id, agentID);
492 }
493 else
494 {
495 // parse through the beginning to locate the session
496 if (message.Type != OSDType.Map)
497 return new UserSession();
498
499 mmap = (OSDMap)message;
500 {
501 UUID sessionID = mmap["session_id"].AsUUID();
502
503 if (sessionID == UUID.Zero)
504 return new UserSession();
505
506
507 // search through each session looking for the owner
508 foreach (UUID usersessionid in m_sessions.Keys)
509 {
510 // got it!
511 if (m_sessions[usersessionid].session_id == sessionID)
512 {
513 agentID = usersessionid;
514 uid = m_sessions[usersessionid];
515 break;
516 }
517
518 }
519
520 // can't find a session
521 if (agentID == UUID.Zero)
522 {
523 return new UserSession();
524 }
525 }
526 }
527 }
528
529 usd = uid.session_data;
530
531 if (message.Type != OSDType.Map)
532 return new UserSession();
533
534 mmap = (OSDMap)message;
535 {
536 if (mmap["agent"].Type != OSDType.Map)
537 return new UserSession();
538 OSDMap agent_map = (OSDMap)mmap["agent"];
539 usd.agent_id = agentID;
540 usd.name_f = uid.name_f;
541 usd.name_l = uid.name_l;
542 usd.region_id = uid.region_id;
543 usd.a_language = agent_map["language"].AsString();
544 usd.mem_use = (float)agent_map["mem_use"].AsReal();
545 usd.meters_traveled = (float)agent_map["meters_traveled"].AsReal();
546 usd.regions_visited = agent_map["regions_visited"].AsInteger();
547 usd.run_time = (float)agent_map["run_time"].AsReal();
548 usd.start_time = (float)agent_map["start_time"].AsReal();
549 usd.client_version = agent_map["version"].AsString();
550
551 UserSessionUtil.UpdateMultiItems(ref usd, agent_map["agents_in_view"].AsInteger(),
552 (float)agent_map["ping"].AsReal(),
553 (float)agent_map["sim_fps"].AsReal(),
554 (float)agent_map["fps"].AsReal());
555
556 if (mmap["downloads"].Type != OSDType.Map)
557 return new UserSession();
558 OSDMap downloads_map = (OSDMap)mmap["downloads"];
559 usd.d_object_kb = (float)downloads_map["object_kbytes"].AsReal();
560 usd.d_texture_kb = (float)downloads_map["texture_kbytes"].AsReal();
561 usd.d_world_kb = (float)downloads_map["workd_kbytes"].AsReal();
562
563// m_log.DebugFormat("[WEB STATS MODULE]: mmap[\"session_id\"] = [{0}]", mmap["session_id"].AsUUID());
564
565 usd.session_id = mmap["session_id"].AsUUID();
566
567 if (mmap["system"].Type != OSDType.Map)
568 return new UserSession();
569 OSDMap system_map = (OSDMap)mmap["system"];
570
571 usd.s_cpu = system_map["cpu"].AsString();
572 usd.s_gpu = system_map["gpu"].AsString();
573 usd.s_os = system_map["os"].AsString();
574 usd.s_ram = system_map["ram"].AsInteger();
575
576 if (mmap["stats"].Type != OSDType.Map)
577 return new UserSession();
578
579 OSDMap stats_map = (OSDMap)mmap["stats"];
580 {
581
582 if (stats_map["failures"].Type != OSDType.Map)
583 return new UserSession();
584 OSDMap stats_failures = (OSDMap)stats_map["failures"];
585 usd.f_dropped = stats_failures["dropped"].AsInteger();
586 usd.f_failed_resends = stats_failures["failed_resends"].AsInteger();
587 usd.f_invalid = stats_failures["invalid"].AsInteger();
588 usd.f_resent = stats_failures["resent"].AsInteger();
589 usd.f_send_packet = stats_failures["send_packet"].AsInteger();
590
591 if (stats_map["net"].Type != OSDType.Map)
592 return new UserSession();
593 OSDMap stats_net = (OSDMap)stats_map["net"];
594 {
595 if (stats_net["in"].Type != OSDType.Map)
596 return new UserSession();
597
598 OSDMap net_in = (OSDMap)stats_net["in"];
599 usd.n_in_kb = (float)net_in["kbytes"].AsReal();
600 usd.n_in_pk = net_in["packets"].AsInteger();
601
602 if (stats_net["out"].Type != OSDType.Map)
603 return new UserSession();
604 OSDMap net_out = (OSDMap)stats_net["out"];
605
606 usd.n_out_kb = (float)net_out["kbytes"].AsReal();
607 usd.n_out_pk = net_out["packets"].AsInteger();
608 }
609 }
610 }
611
612 uid.session_data = usd;
613 m_sessions[agentID] = uid;
614
615// m_log.DebugFormat(
616// "[WEB STATS MODULE]: Parse data for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id);
617
618 return uid;
619 }
620
621 private void UpdateUserStats(UserSession uid, SqliteConnection db)
622 {
623// m_log.DebugFormat(
624// "[WEB STATS MODULE]: Updating user stats for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id);
625
626 if (uid.session_id == UUID.Zero)
627 return;
628
629 lock (db)
630 {
631 using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_INSERT, db))
632 {
633 updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
634 updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
635 updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
636 updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
637 updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
638 updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
639 updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
640 updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
641 updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
642 (int) uid.session_data.min_agents_in_view));
643 updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
644 (int) uid.session_data.max_agents_in_view));
645 updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
646 (int) uid.session_data.mode_agents_in_view));
647 updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
648 updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
649 updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
650 updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
651 updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
652 updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
653 updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
654 updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
655 updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
656 updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
657 updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
658 updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
659 updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
660 updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
661 updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
662 updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
663 updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
664 updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
665 updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
666 updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
667 updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
668 updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
669 updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
670 updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
671 updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
672 updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
673 updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
674 updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
675 updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
676 updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
677 updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
678 updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
679 updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
680 updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
681 updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
682 updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
683
684// StringBuilder parameters = new StringBuilder();
685// SqliteParameterCollection spc = updatecmd.Parameters;
686// foreach (SqliteParameter sp in spc)
687// parameters.AppendFormat("{0}={1},", sp.ParameterName, sp.Value);
688//
689// m_log.DebugFormat("[WEB STATS MODULE]: Parameters {0}", parameters);
690
691// m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id);
692
693 updatecmd.ExecuteNonQuery();
694 }
695 }
696 }
697
698 #region SQL
699 private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE IF NOT EXISTS stats_session_data (
700 session_id VARCHAR(36) NOT NULL PRIMARY KEY,
701 agent_id VARCHAR(36) NOT NULL DEFAULT '',
702 region_id VARCHAR(36) NOT NULL DEFAULT '',
703 last_updated INT NOT NULL DEFAULT '0',
704 remote_ip VARCHAR(16) NOT NULL DEFAULT '',
705 name_f VARCHAR(50) NOT NULL DEFAULT '',
706 name_l VARCHAR(50) NOT NULL DEFAULT '',
707 avg_agents_in_view FLOAT NOT NULL DEFAULT '0',
708 min_agents_in_view INT NOT NULL DEFAULT '0',
709 max_agents_in_view INT NOT NULL DEFAULT '0',
710 mode_agents_in_view INT NOT NULL DEFAULT '0',
711 avg_fps FLOAT NOT NULL DEFAULT '0',
712 min_fps FLOAT NOT NULL DEFAULT '0',
713 max_fps FLOAT NOT NULL DEFAULT '0',
714 mode_fps FLOAT NOT NULL DEFAULT '0',
715 a_language VARCHAR(25) NOT NULL DEFAULT '',
716 mem_use FLOAT NOT NULL DEFAULT '0',
717 meters_traveled FLOAT NOT NULL DEFAULT '0',
718 avg_ping FLOAT NOT NULL DEFAULT '0',
719 min_ping FLOAT NOT NULL DEFAULT '0',
720 max_ping FLOAT NOT NULL DEFAULT '0',
721 mode_ping FLOAT NOT NULL DEFAULT '0',
722 regions_visited INT NOT NULL DEFAULT '0',
723 run_time FLOAT NOT NULL DEFAULT '0',
724 avg_sim_fps FLOAT NOT NULL DEFAULT '0',
725 min_sim_fps FLOAT NOT NULL DEFAULT '0',
726 max_sim_fps FLOAT NOT NULL DEFAULT '0',
727 mode_sim_fps FLOAT NOT NULL DEFAULT '0',
728 start_time FLOAT NOT NULL DEFAULT '0',
729 client_version VARCHAR(255) NOT NULL DEFAULT '',
730 s_cpu VARCHAR(255) NOT NULL DEFAULT '',
731 s_gpu VARCHAR(255) NOT NULL DEFAULT '',
732 s_os VARCHAR(2255) NOT NULL DEFAULT '',
733 s_ram INT NOT NULL DEFAULT '0',
734 d_object_kb FLOAT NOT NULL DEFAULT '0',
735 d_texture_kb FLOAT NOT NULL DEFAULT '0',
736 d_world_kb FLOAT NOT NULL DEFAULT '0',
737 n_in_kb FLOAT NOT NULL DEFAULT '0',
738 n_in_pk INT NOT NULL DEFAULT '0',
739 n_out_kb FLOAT NOT NULL DEFAULT '0',
740 n_out_pk INT NOT NULL DEFAULT '0',
741 f_dropped INT NOT NULL DEFAULT '0',
742 f_failed_resends INT NOT NULL DEFAULT '0',
743 f_invalid INT NOT NULL DEFAULT '0',
744 f_off_circuit INT NOT NULL DEFAULT '0',
745 f_resent INT NOT NULL DEFAULT '0',
746 f_send_packet INT NOT NULL DEFAULT '0'
747 );";
748
749 private const string SQL_STATS_TABLE_INSERT = @"INSERT OR REPLACE INTO stats_session_data (
750session_id, agent_id, region_id, last_updated, remote_ip, name_f, name_l, avg_agents_in_view, min_agents_in_view, max_agents_in_view,
751mode_agents_in_view, avg_fps, min_fps, max_fps, mode_fps, a_language, mem_use, meters_traveled, avg_ping, min_ping, max_ping, mode_ping,
752regions_visited, run_time, avg_sim_fps, min_sim_fps, max_sim_fps, mode_sim_fps, start_time, client_version, s_cpu, s_gpu, s_os, s_ram,
753d_object_kb, d_texture_kb, d_world_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_off_circuit,
754f_resent, f_send_packet
755)
756VALUES
757(
758:session_id, :agent_id, :region_id, :last_updated, :remote_ip, :name_f, :name_l, :avg_agents_in_view, :min_agents_in_view, :max_agents_in_view,
759:mode_agents_in_view, :avg_fps, :min_fps, :max_fps, :mode_fps, :a_language, :mem_use, :meters_traveled, :avg_ping, :min_ping, :max_ping, :mode_ping,
760:regions_visited, :run_time, :avg_sim_fps, :min_sim_fps, :max_sim_fps, :mode_sim_fps, :start_time, :client_version, :s_cpu, :s_gpu, :s_os, :s_ram,
761:d_object_kb, :d_texture_kb, :d_world_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_off_circuit,
762:f_resent, :f_send_packet
763)
764";
765
766 #endregion
767
768 }
769
770 public static class UserSessionUtil
771 {
772 public static UserSessionData newUserSessionData()
773 {
774 UserSessionData obj = ZeroSession(new UserSessionData());
775 return obj;
776 }
777
778 public static void UpdateMultiItems(ref UserSessionData s, int agents_in_view, float ping, float sim_fps, float fps)
779 {
780 // don't insert zero values here or it'll skew the statistics.
781 if (agents_in_view == 0 && fps == 0 && sim_fps == 0 && ping == 0)
782 return;
783 s._agents_in_view.Add(agents_in_view);
784 s._fps.Add(fps);
785 s._sim_fps.Add(sim_fps);
786 s._ping.Add(ping);
787
788 int[] __agents_in_view = s._agents_in_view.ToArray();
789
790 s.avg_agents_in_view = ArrayAvg_i(__agents_in_view);
791 s.min_agents_in_view = ArrayMin_i(__agents_in_view);
792 s.max_agents_in_view = ArrayMax_i(__agents_in_view);
793 s.mode_agents_in_view = ArrayMode_i(__agents_in_view);
794
795 float[] __fps = s._fps.ToArray();
796 s.avg_fps = ArrayAvg_f(__fps);
797 s.min_fps = ArrayMin_f(__fps);
798 s.max_fps = ArrayMax_f(__fps);
799 s.mode_fps = ArrayMode_f(__fps);
800
801 float[] __sim_fps = s._sim_fps.ToArray();
802 s.avg_sim_fps = ArrayAvg_f(__sim_fps);
803 s.min_sim_fps = ArrayMin_f(__sim_fps);
804 s.max_sim_fps = ArrayMax_f(__sim_fps);
805 s.mode_sim_fps = ArrayMode_f(__sim_fps);
806
807 float[] __ping = s._ping.ToArray();
808 s.avg_ping = ArrayAvg_f(__ping);
809 s.min_ping = ArrayMin_f(__ping);
810 s.max_ping = ArrayMax_f(__ping);
811 s.mode_ping = ArrayMode_f(__ping);
812 }
813
814 #region Statistics
815
816 public static int ArrayMin_i(int[] arr)
817 {
818 int cnt = arr.Length;
819 if (cnt == 0)
820 return 0;
821
822 Array.Sort(arr);
823 return arr[0];
824 }
825
826 public static int ArrayMax_i(int[] arr)
827 {
828 int cnt = arr.Length;
829 if (cnt == 0)
830 return 0;
831
832 Array.Sort(arr);
833 return arr[cnt-1];
834 }
835
836 public static float ArrayMin_f(float[] arr)
837 {
838 int cnt = arr.Length;
839 if (cnt == 0)
840 return 0;
841
842 Array.Sort(arr);
843 return arr[0];
844 }
845
846 public static float ArrayMax_f(float[] arr)
847 {
848 int cnt = arr.Length;
849 if (cnt == 0)
850 return 0;
851
852 Array.Sort(arr);
853 return arr[cnt - 1];
854 }
855
856 public static float ArrayAvg_i(int[] arr)
857 {
858 int cnt = arr.Length;
859
860 if (cnt == 0)
861 return 0;
862
863 float result = arr[0];
864
865 for (int i = 1; i < cnt; i++)
866 result += arr[i];
867
868 return result / cnt;
869 }
870
871 public static float ArrayAvg_f(float[] arr)
872 {
873 int cnt = arr.Length;
874
875 if (cnt == 0)
876 return 0;
877
878 float result = arr[0];
879
880 for (int i = 1; i < cnt; i++)
881 result += arr[i];
882
883 return result / cnt;
884 }
885
886 public static float ArrayMode_f(float[] arr)
887 {
888 List<float> mode = new List<float>();
889
890 float[] srtArr = new float[arr.Length];
891 float[,] freq = new float[arr.Length, 2];
892 Array.Copy(arr, srtArr, arr.Length);
893 Array.Sort(srtArr);
894
895 float tmp = srtArr[0];
896 int index = 0;
897 int i = 0;
898 while (i < srtArr.Length)
899 {
900 freq[index, 0] = tmp;
901
902 while (tmp == srtArr[i])
903 {
904 freq[index, 1]++;
905 i++;
906
907 if (i > srtArr.Length - 1)
908 break;
909 }
910
911 if (i < srtArr.Length)
912 {
913 tmp = srtArr[i];
914 index++;
915 }
916
917 }
918
919 Array.Clear(srtArr, 0, srtArr.Length);
920
921 for (i = 0; i < srtArr.Length; i++)
922 srtArr[i] = freq[i, 1];
923
924 Array.Sort(srtArr);
925
926 if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
927 return 0;
928
929 float freqtest = (float)freq.Length / freq.Rank;
930
931 for (i = 0; i < freqtest; i++)
932 {
933 if (freq[i, 1] == srtArr[index])
934 mode.Add(freq[i, 0]);
935
936 }
937
938 return mode.ToArray()[0];
939 }
940
941 public static int ArrayMode_i(int[] arr)
942 {
943 List<int> mode = new List<int>();
944
945 int[] srtArr = new int[arr.Length];
946 int[,] freq = new int[arr.Length, 2];
947 Array.Copy(arr, srtArr, arr.Length);
948 Array.Sort(srtArr);
949
950 int tmp = srtArr[0];
951 int index = 0;
952 int i = 0;
953 while (i < srtArr.Length)
954 {
955 freq[index, 0] = tmp;
956
957 while (tmp == srtArr[i])
958 {
959 freq[index, 1]++;
960 i++;
961
962 if (i > srtArr.Length - 1)
963 break;
964 }
965
966 if (i < srtArr.Length)
967 {
968 tmp = srtArr[i];
969 index++;
970 }
971
972 }
973
974 Array.Clear(srtArr, 0, srtArr.Length);
975
976 for (i = 0; i < srtArr.Length; i++)
977 srtArr[i] = freq[i, 1];
978
979 Array.Sort(srtArr);
980
981 if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
982 return 0;
983
984 float freqtest = (float)freq.Length / freq.Rank;
985
986 for (i = 0; i < freqtest; i++)
987 {
988 if (freq[i, 1] == srtArr[index])
989 mode.Add(freq[i, 0]);
990
991 }
992
993 return mode.ToArray()[0];
994 }
995
996 #endregion
997
998 private static UserSessionData ZeroSession(UserSessionData s)
999 {
1000 s.session_id = UUID.Zero;
1001 s.agent_id = UUID.Zero;
1002 s.region_id = UUID.Zero;
1003 s.last_updated = Util.UnixTimeSinceEpoch();
1004 s.remote_ip = "";
1005 s.name_f = "";
1006 s.name_l = "";
1007 s.avg_agents_in_view = 0;
1008 s.min_agents_in_view = 0;
1009 s.max_agents_in_view = 0;
1010 s.mode_agents_in_view = 0;
1011 s.avg_fps = 0;
1012 s.min_fps = 0;
1013 s.max_fps = 0;
1014 s.mode_fps = 0;
1015 s.a_language = "";
1016 s.mem_use = 0;
1017 s.meters_traveled = 0;
1018 s.avg_ping = 0;
1019 s.min_ping = 0;
1020 s.max_ping = 0;
1021 s.mode_ping = 0;
1022 s.regions_visited = 0;
1023 s.run_time = 0;
1024 s.avg_sim_fps = 0;
1025 s.min_sim_fps = 0;
1026 s.max_sim_fps = 0;
1027 s.mode_sim_fps = 0;
1028 s.start_time = 0;
1029 s.client_version = "";
1030 s.s_cpu = "";
1031 s.s_gpu = "";
1032 s.s_os = "";
1033 s.s_ram = 0;
1034 s.d_object_kb = 0;
1035 s.d_texture_kb = 0;
1036 s.d_world_kb = 0;
1037 s.n_in_kb = 0;
1038 s.n_in_pk = 0;
1039 s.n_out_kb = 0;
1040 s.n_out_pk = 0;
1041 s.f_dropped = 0;
1042 s.f_failed_resends = 0;
1043 s.f_invalid = 0;
1044 s.f_off_circuit = 0;
1045 s.f_resent = 0;
1046 s.f_send_packet = 0;
1047 s._ping = new List<float>();
1048 s._fps = new List<float>();
1049 s._sim_fps = new List<float>();
1050 s._agents_in_view = new List<int>();
1051 return s;
1052 }
1053 }
1054 #region structs
1055
1056 public class UserSession
1057 {
1058 public UUID session_id;
1059 public UUID region_id;
1060 public string name_f;
1061 public string name_l;
1062 public UserSessionData session_data;
1063 }
1064
1065 public struct UserSessionData
1066 {
1067 public UUID session_id;
1068 public UUID agent_id;
1069 public UUID region_id;
1070 public float last_updated;
1071 public string remote_ip;
1072 public string name_f;
1073 public string name_l;
1074 public float avg_agents_in_view;
1075 public float min_agents_in_view;
1076 public float max_agents_in_view;
1077 public float mode_agents_in_view;
1078 public float avg_fps;
1079 public float min_fps;
1080 public float max_fps;
1081 public float mode_fps;
1082 public string a_language;
1083 public float mem_use;
1084 public float meters_traveled;
1085 public float avg_ping;
1086 public float min_ping;
1087 public float max_ping;
1088 public float mode_ping;
1089 public int regions_visited;
1090 public float run_time;
1091 public float avg_sim_fps;
1092 public float min_sim_fps;
1093 public float max_sim_fps;
1094 public float mode_sim_fps;
1095 public float start_time;
1096 public string client_version;
1097 public string s_cpu;
1098 public string s_gpu;
1099 public string s_os;
1100 public int s_ram;
1101 public float d_object_kb;
1102 public float d_texture_kb;
1103 public float d_world_kb;
1104 public float n_in_kb;
1105 public int n_in_pk;
1106 public float n_out_kb;
1107 public int n_out_pk;
1108 public int f_dropped;
1109 public int f_failed_resends;
1110 public int f_invalid;
1111 public int f_off_circuit;
1112 public int f_resent;
1113 public int f_send_packet;
1114 public List<float> _ping;
1115 public List<float> _fps;
1116 public List<float> _sim_fps;
1117 public List<int> _agents_in_view;
1118 }
1119
1120 #endregion
1121
1122 public class USimStatsData
1123 {
1124 private UUID m_regionID = UUID.Zero;
1125 private volatile int m_statcounter = 0;
1126 private volatile float m_timeDilation;
1127 private volatile float m_simFps;
1128 private volatile float m_physicsFps;
1129 private volatile float m_agentUpdates;
1130 private volatile float m_rootAgents;
1131 private volatile float m_childAgents;
1132 private volatile float m_totalPrims;
1133 private volatile float m_activePrims;
1134 private volatile float m_totalFrameTime;
1135 private volatile float m_netFrameTime;
1136 private volatile float m_physicsFrameTime;
1137 private volatile float m_otherFrameTime;
1138 private volatile float m_imageFrameTime;
1139 private volatile float m_inPacketsPerSecond;
1140 private volatile float m_outPacketsPerSecond;
1141 private volatile float m_unackedBytes;
1142 private volatile float m_agentFrameTime;
1143 private volatile float m_pendingDownloads;
1144 private volatile float m_pendingUploads;
1145 private volatile float m_activeScripts;
1146 private volatile float m_scriptLinesPerSecond;
1147
1148 public UUID RegionId { get { return m_regionID; } }
1149 public int StatsCounter { get { return m_statcounter; } set { m_statcounter = value;}}
1150 public float TimeDilation { get { return m_timeDilation; } }
1151 public float SimFps { get { return m_simFps; } }
1152 public float PhysicsFps { get { return m_physicsFps; } }
1153 public float AgentUpdates { get { return m_agentUpdates; } }
1154 public float RootAgents { get { return m_rootAgents; } }
1155 public float ChildAgents { get { return m_childAgents; } }
1156 public float TotalPrims { get { return m_totalPrims; } }
1157 public float ActivePrims { get { return m_activePrims; } }
1158 public float TotalFrameTime { get { return m_totalFrameTime; } }
1159 public float NetFrameTime { get { return m_netFrameTime; } }
1160 public float PhysicsFrameTime { get { return m_physicsFrameTime; } }
1161 public float OtherFrameTime { get { return m_otherFrameTime; } }
1162 public float ImageFrameTime { get { return m_imageFrameTime; } }
1163 public float InPacketsPerSecond { get { return m_inPacketsPerSecond; } }
1164 public float OutPacketsPerSecond { get { return m_outPacketsPerSecond; } }
1165 public float UnackedBytes { get { return m_unackedBytes; } }
1166 public float AgentFrameTime { get { return m_agentFrameTime; } }
1167 public float PendingDownloads { get { return m_pendingDownloads; } }
1168 public float PendingUploads { get { return m_pendingUploads; } }
1169 public float ActiveScripts { get { return m_activeScripts; } }
1170 public float ScriptLinesPerSecond { get { return m_scriptLinesPerSecond; } }
1171
1172 public USimStatsData(UUID pRegionID)
1173 {
1174 m_regionID = pRegionID;
1175 }
1176
1177 public void ConsumeSimStats(SimStats stats)
1178 {
1179 m_regionID = stats.RegionUUID;
1180 m_timeDilation = stats.StatsBlock[0].StatValue;
1181 m_simFps = stats.StatsBlock[1].StatValue;
1182 m_physicsFps = stats.StatsBlock[2].StatValue;
1183 m_agentUpdates = stats.StatsBlock[3].StatValue;
1184 m_rootAgents = stats.StatsBlock[4].StatValue;
1185 m_childAgents = stats.StatsBlock[5].StatValue;
1186 m_totalPrims = stats.StatsBlock[6].StatValue;
1187 m_activePrims = stats.StatsBlock[7].StatValue;
1188 m_totalFrameTime = stats.StatsBlock[8].StatValue;
1189 m_netFrameTime = stats.StatsBlock[9].StatValue;
1190 m_physicsFrameTime = stats.StatsBlock[10].StatValue;
1191 m_otherFrameTime = stats.StatsBlock[11].StatValue;
1192 m_imageFrameTime = stats.StatsBlock[12].StatValue;
1193 m_inPacketsPerSecond = stats.StatsBlock[13].StatValue;
1194 m_outPacketsPerSecond = stats.StatsBlock[14].StatValue;
1195 m_unackedBytes = stats.StatsBlock[15].StatValue;
1196 m_agentFrameTime = stats.StatsBlock[16].StatValue;
1197 m_pendingDownloads = stats.StatsBlock[17].StatValue;
1198 m_pendingUploads = stats.StatsBlock[18].StatValue;
1199 m_activeScripts = stats.StatsBlock[19].StatValue;
1200 m_scriptLinesPerSecond = stats.ExtraStatsBlock[0].StatValue;
1201 }
1202 }
1203} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 2345e38..a892cf4 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -33,7 +33,6 @@ using Nini.Config;
33using NUnit.Framework; 33using NUnit.Framework;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Framework.Communications;
37using OpenSim.Region.CoreModules.Avatar.Attachments; 36using OpenSim.Region.CoreModules.Avatar.Attachments;
38using OpenSim.Region.CoreModules.Avatar.AvatarFactory; 37using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
39using OpenSim.Region.CoreModules.Framework.InventoryAccess; 38using OpenSim.Region.CoreModules.Framework.InventoryAccess;