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author | Justin Clark-Casey (justincc) | 2012-03-30 01:05:29 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-03-30 01:05:29 +0100 |
commit | bce7964ac2b0e67ff8c8e5ab00bb45b93da219ad (patch) | |
tree | 3a34b9280aa700c69ce3ceece1926b5a9304e027 /OpenSim/Region/OptionalModules | |
parent | Add simple login test with online friends. Add IFriendsModule.GrantRights() ... (diff) | |
download | opensim-SC_OLD-bce7964ac2b0e67ff8c8e5ab00bb45b93da219ad.zip opensim-SC_OLD-bce7964ac2b0e67ff8c8e5ab00bb45b93da219ad.tar.gz opensim-SC_OLD-bce7964ac2b0e67ff8c8e5ab00bb45b93da219ad.tar.bz2 opensim-SC_OLD-bce7964ac2b0e67ff8c8e5ab00bb45b93da219ad.tar.xz |
refactor: Move "friends show cache" console command out into separate FriendsCommandsModule.
Expose required methods on IFriendsModule. Rename GetFriends() -> GetFriendsFromCache() for self-documentation
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs new file mode 100644 index 0000000..2bcb8a7 --- /dev/null +++ b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs | |||
@@ -0,0 +1,165 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Linq; | ||
31 | using System.Reflection; | ||
32 | using System.Text; | ||
33 | using log4net; | ||
34 | using Mono.Addins; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Console; | ||
39 | using OpenSim.Framework.Statistics; | ||
40 | using OpenSim.Region.ClientStack.LindenUDP; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | using FriendInfo = OpenSim.Services.Interfaces.FriendInfo; | ||
44 | |||
45 | namespace OpenSim.Region.OptionalModules.Avatar.Friends | ||
46 | { | ||
47 | /// <summary> | ||
48 | /// A module that just holds commands for inspecting avatar appearance. | ||
49 | /// </summary> | ||
50 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FriendsCommandModule")] | ||
51 | public class FriendsCommandsModule : ISharedRegionModule | ||
52 | { | ||
53 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
54 | |||
55 | private Scene m_scene; | ||
56 | private IFriendsModule m_friendsModule; | ||
57 | private IUserManagement m_userManagementModule; | ||
58 | |||
59 | // private IAvatarFactoryModule m_avatarFactory; | ||
60 | |||
61 | public string Name { get { return "Appearance Information Module"; } } | ||
62 | |||
63 | public Type ReplaceableInterface { get { return null; } } | ||
64 | |||
65 | public void Initialise(IConfigSource source) | ||
66 | { | ||
67 | // m_log.DebugFormat("[FRIENDS COMMAND MODULE]: INITIALIZED MODULE"); | ||
68 | } | ||
69 | |||
70 | public void PostInitialise() | ||
71 | { | ||
72 | // m_log.DebugFormat("[FRIENDS COMMAND MODULE]: POST INITIALIZED MODULE"); | ||
73 | } | ||
74 | |||
75 | public void Close() | ||
76 | { | ||
77 | // m_log.DebugFormat("[FRIENDS COMMAND MODULE]: CLOSED MODULE"); | ||
78 | } | ||
79 | |||
80 | public void AddRegion(Scene scene) | ||
81 | { | ||
82 | // m_log.DebugFormat("[FRIENDS COMMANDO MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); | ||
83 | } | ||
84 | |||
85 | public void RemoveRegion(Scene scene) | ||
86 | { | ||
87 | // m_log.DebugFormat("[FRIENDS COMMAND MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName); | ||
88 | } | ||
89 | |||
90 | public void RegionLoaded(Scene scene) | ||
91 | { | ||
92 | // m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); | ||
93 | |||
94 | if (m_scene == null) | ||
95 | m_scene = scene; | ||
96 | |||
97 | m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); | ||
98 | m_userManagementModule = m_scene.RequestModuleInterface<IUserManagement>(); | ||
99 | |||
100 | if (m_friendsModule != null && m_userManagementModule != null) | ||
101 | { | ||
102 | m_scene.AddCommand( | ||
103 | "Friends", this, "friends show cache", | ||
104 | "friends show cache [<first-name> <last-name>]", | ||
105 | "Show the friends cache for the given user", | ||
106 | HandleFriendsShowCacheCommand); | ||
107 | } | ||
108 | } | ||
109 | |||
110 | protected void HandleFriendsShowCacheCommand(string module, string[] cmd) | ||
111 | { | ||
112 | if (cmd.Length != 5) | ||
113 | { | ||
114 | MainConsole.Instance.OutputFormat("Usage: friends show cache [<first-name> <last-name>]"); | ||
115 | return; | ||
116 | } | ||
117 | |||
118 | string firstName = cmd[3]; | ||
119 | string lastName = cmd[4]; | ||
120 | |||
121 | UUID userId = m_userManagementModule.GetUserIdByName(firstName, lastName); | ||
122 | |||
123 | // UserAccount ua | ||
124 | // = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, firstName, lastName); | ||
125 | |||
126 | if (userId == UUID.Zero) | ||
127 | { | ||
128 | MainConsole.Instance.OutputFormat("No such user as {0} {1}", firstName, lastName); | ||
129 | return; | ||
130 | } | ||
131 | |||
132 | if (m_friendsModule.AreFriendsCached(userId)) | ||
133 | { | ||
134 | MainConsole.Instance.OutputFormat("No friends cached on this simulator for {0} {1}", firstName, lastName); | ||
135 | return; | ||
136 | } | ||
137 | |||
138 | MainConsole.Instance.OutputFormat("Cached friends for {0} {1}:", firstName, lastName); | ||
139 | |||
140 | MainConsole.Instance.OutputFormat("UUID\n"); | ||
141 | |||
142 | FriendInfo[] friends = m_friendsModule.GetFriendsFromCache(userId); | ||
143 | |||
144 | foreach (FriendInfo friend in friends) | ||
145 | { | ||
146 | // MainConsole.Instance.OutputFormat(friend.PrincipalID.ToString()); | ||
147 | |||
148 | // string friendFirstName, friendLastName; | ||
149 | // | ||
150 | // UserAccount friendUa | ||
151 | // = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, friend.PrincipalID); | ||
152 | |||
153 | UUID friendId; | ||
154 | string friendName; | ||
155 | |||
156 | if (UUID.TryParse(friend.Friend, out friendId)) | ||
157 | friendName = m_userManagementModule.GetUserName(friendId); | ||
158 | else | ||
159 | friendName = friend.Friend; | ||
160 | |||
161 | MainConsole.Instance.OutputFormat("{0} {1} {2}", friendName, friend.MyFlags, friend.TheirFlags); | ||
162 | } | ||
163 | } | ||
164 | } | ||
165 | } \ No newline at end of file | ||