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author | Justin Clark-Casey (justincc) | 2011-08-03 23:20:36 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-03 23:20:36 +0100 |
commit | 61d49d4f63eafa68d0b63877029da3475d977263 (patch) | |
tree | a1d6f6c51ac50a9b9920f4dcd74765e5ad70feee /OpenSim/Region/OptionalModules | |
parent | extend move test to check avatar is moving in the right direction after setti... (diff) | |
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rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCModule
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 1d88e43..f9c41d7 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -177,7 +177,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
177 | return npcAvatar.AgentId; | 177 | return npcAvatar.AgentId; |
178 | } | 178 | } |
179 | 179 | ||
180 | public void Autopilot(UUID agentID, Scene scene, Vector3 pos) | 180 | public void MoveToTarget(UUID agentID, Scene scene, Vector3 pos) |
181 | { | 181 | { |
182 | lock (m_avatars) | 182 | lock (m_avatars) |
183 | { | 183 | { |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 512405a..2e3d431 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -113,7 +113,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
113 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 113 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
114 | 114 | ||
115 | Vector3 targetPos = new Vector3(128, 128, 40); | 115 | Vector3 targetPos = new Vector3(128, 128, 40); |
116 | npcModule.Autopilot(npc.UUID, scene, targetPos); | 116 | npcModule.MoveToTarget(npc.UUID, scene, targetPos); |
117 | 117 | ||
118 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); | 118 | Assert.That(npc.AbsolutePosition, Is.EqualTo(startPos)); |
119 | 119 | ||