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author | Justin Clark-Casey (justincc) | 2012-03-30 01:57:38 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-03-30 01:57:38 +0100 |
commit | 3525c876c8972fb89a9981d4dc3dcb3220adee9e (patch) | |
tree | 3dd20361706859391f9a45c1b5e00dff8f94bf02 /OpenSim/Region/OptionalModules | |
parent | Lock NullFriendsData.m_Data for consistency and against concurrent read/write (diff) | |
download | opensim-SC_OLD-3525c876c8972fb89a9981d4dc3dcb3220adee9e.zip opensim-SC_OLD-3525c876c8972fb89a9981d4dc3dcb3220adee9e.tar.gz opensim-SC_OLD-3525c876c8972fb89a9981d4dc3dcb3220adee9e.tar.bz2 opensim-SC_OLD-3525c876c8972fb89a9981d4dc3dcb3220adee9e.tar.xz |
Make default "show friends" console command show friends fetched from the friends service.
There is no a --cache option which will show friends from the local cache if available.
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs | 87 |
1 files changed, 83 insertions, 4 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs index 2bcb8a7..fe73770 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs | |||
@@ -32,14 +32,17 @@ using System.Reflection; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using log4net; | 33 | using log4net; |
34 | using Mono.Addins; | 34 | using Mono.Addins; |
35 | using NDesk.Options; | ||
35 | using Nini.Config; | 36 | using Nini.Config; |
36 | using OpenMetaverse; | 37 | using OpenMetaverse; |
37 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Console; | 39 | using OpenSim.Framework.Console; |
39 | using OpenSim.Framework.Statistics; | 40 | using OpenSim.Framework.Statistics; |
40 | using OpenSim.Region.ClientStack.LindenUDP; | 41 | using OpenSim.Region.ClientStack.LindenUDP; |
42 | using OpenSim.Region.CoreModules.Avatar.Friends; | ||
41 | using OpenSim.Region.Framework.Interfaces; | 43 | using OpenSim.Region.Framework.Interfaces; |
42 | using OpenSim.Region.Framework.Scenes; | 44 | using OpenSim.Region.Framework.Scenes; |
45 | using OpenSim.Services.Interfaces; | ||
43 | using FriendInfo = OpenSim.Services.Interfaces.FriendInfo; | 46 | using FriendInfo = OpenSim.Services.Interfaces.FriendInfo; |
44 | 47 | ||
45 | namespace OpenSim.Region.OptionalModules.Avatar.Friends | 48 | namespace OpenSim.Region.OptionalModules.Avatar.Friends |
@@ -100,10 +103,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends | |||
100 | if (m_friendsModule != null && m_userManagementModule != null) | 103 | if (m_friendsModule != null && m_userManagementModule != null) |
101 | { | 104 | { |
102 | m_scene.AddCommand( | 105 | m_scene.AddCommand( |
103 | "Friends", this, "friends show cache", | 106 | "Friends", this, "friends show", |
104 | "friends show cache [<first-name> <last-name>]", | 107 | "friends show [--cache] <first-name> <last-name>", |
105 | "Show the friends cache for the given user", | 108 | "Show the friends for the given user if they exist.\n", |
106 | HandleFriendsShowCacheCommand); | 109 | "The --cache option will show locally cached information for that user.", |
110 | HandleFriendsShowCommand); | ||
107 | } | 111 | } |
108 | } | 112 | } |
109 | 113 | ||
@@ -161,5 +165,80 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends | |||
161 | MainConsole.Instance.OutputFormat("{0} {1} {2}", friendName, friend.MyFlags, friend.TheirFlags); | 165 | MainConsole.Instance.OutputFormat("{0} {1} {2}", friendName, friend.MyFlags, friend.TheirFlags); |
162 | } | 166 | } |
163 | } | 167 | } |
168 | |||
169 | protected void HandleFriendsShowCommand(string module, string[] cmd) | ||
170 | { | ||
171 | Dictionary<string, object> options = new Dictionary<string, object>(); | ||
172 | OptionSet optionSet = new OptionSet().Add("c|cache", delegate (string v) { options["cache"] = v != null; }); | ||
173 | |||
174 | List<string> mainParams = optionSet.Parse(cmd); | ||
175 | |||
176 | if (mainParams.Count != 4) | ||
177 | { | ||
178 | MainConsole.Instance.OutputFormat("Usage: friends show [--cache] <first-name> <last-name>"); | ||
179 | return; | ||
180 | } | ||
181 | |||
182 | string firstName = mainParams[2]; | ||
183 | string lastName = mainParams[3]; | ||
184 | |||
185 | UUID userId = m_userManagementModule.GetUserIdByName(firstName, lastName); | ||
186 | |||
187 | // UserAccount ua | ||
188 | // = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, firstName, lastName); | ||
189 | |||
190 | if (userId == UUID.Zero) | ||
191 | { | ||
192 | MainConsole.Instance.OutputFormat("No such user as {0} {1}", firstName, lastName); | ||
193 | return; | ||
194 | } | ||
195 | |||
196 | FriendInfo[] friends; | ||
197 | |||
198 | if (options.ContainsKey("cache")) | ||
199 | { | ||
200 | if (!m_friendsModule.AreFriendsCached(userId)) | ||
201 | { | ||
202 | MainConsole.Instance.OutputFormat("No friends cached on this simulator for {0} {1}", firstName, lastName); | ||
203 | return; | ||
204 | } | ||
205 | else | ||
206 | { | ||
207 | friends = m_friendsModule.GetFriendsFromCache(userId); | ||
208 | } | ||
209 | } | ||
210 | else | ||
211 | { | ||
212 | // FIXME: We're forced to do this right now because IFriendsService has no region connectors. We can't | ||
213 | // just expose FriendsModule.GetFriendsFromService() because it forces an IClientAPI requirement that | ||
214 | // can't currently be changed because of HGFriendsModule code that takes the scene from the client. | ||
215 | friends = ((FriendsModule)m_friendsModule).FriendsService.GetFriends(userId); | ||
216 | } | ||
217 | |||
218 | MainConsole.Instance.OutputFormat("Friends for {0} {1} {2}:", firstName, lastName, userId); | ||
219 | |||
220 | MainConsole.Instance.OutputFormat("UUID, Name, MyFlags, TheirFlags"); | ||
221 | |||
222 | foreach (FriendInfo friend in friends) | ||
223 | { | ||
224 | // MainConsole.Instance.OutputFormat(friend.PrincipalID.ToString()); | ||
225 | |||
226 | // string friendFirstName, friendLastName; | ||
227 | // | ||
228 | // UserAccount friendUa | ||
229 | // = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, friend.PrincipalID); | ||
230 | |||
231 | UUID friendId; | ||
232 | string friendName; | ||
233 | |||
234 | if (UUID.TryParse(friend.Friend, out friendId)) | ||
235 | friendName = m_userManagementModule.GetUserName(friendId); | ||
236 | else | ||
237 | friendName = friend.Friend; | ||
238 | |||
239 | MainConsole.Instance.OutputFormat( | ||
240 | "{0} {1} {2} {3}", friend.Friend, friendName, friend.MyFlags, friend.TheirFlags); | ||
241 | } | ||
242 | } | ||
164 | } | 243 | } |
165 | } \ No newline at end of file | 244 | } \ No newline at end of file |