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author | Melanie | 2010-10-06 03:03:10 +0100 |
---|---|---|
committer | Melanie | 2010-10-06 03:03:10 +0100 |
commit | 17316170a5fb1396d7ed82f6d9c5f0976385cf31 (patch) | |
tree | b270e7f35f2c0a55c94ad5f96616696a3672b42a /OpenSim/Region/OptionalModules | |
parent | Fix incorrect class name (diff) | |
download | opensim-SC_OLD-17316170a5fb1396d7ed82f6d9c5f0976385cf31.zip opensim-SC_OLD-17316170a5fb1396d7ed82f6d9c5f0976385cf31.tar.gz opensim-SC_OLD-17316170a5fb1396d7ed82f6d9c5f0976385cf31.tar.bz2 opensim-SC_OLD-17316170a5fb1396d7ed82f6d9c5f0976385cf31.tar.xz |
Add WOrldView request handler and plumbing
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs | 28 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs | 127 |
2 files changed, 155 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs index d89d274..098b741 100644 --- a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs +++ b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs | |||
@@ -36,6 +36,9 @@ using OpenMetaverse.Imaging; | |||
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
39 | using OpenSim.Server.Base; | ||
40 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Services.Interfaces; | ||
39 | 42 | ||
40 | namespace OpenSim.Region.OptionalModules.World.WorldView | 43 | namespace OpenSim.Region.OptionalModules.World.WorldView |
41 | { | 44 | { |
@@ -46,9 +49,18 @@ namespace OpenSim.Region.OptionalModules.World.WorldView | |||
46 | 49 | ||
47 | 50 | ||
48 | private bool m_Enabled = false; | 51 | private bool m_Enabled = false; |
52 | private IMapImageGenerator m_Generator; | ||
49 | 53 | ||
50 | public void Initialise(IConfigSource config) | 54 | public void Initialise(IConfigSource config) |
51 | { | 55 | { |
56 | IConfig moduleConfig = config.Configs["Modules"]; | ||
57 | if (moduleConfig == null) | ||
58 | return; | ||
59 | |||
60 | if (moduleConfig.GetString("WorldViewModule", String.Empty) != Name) | ||
61 | return; | ||
62 | |||
63 | m_Enabled = true; | ||
52 | } | 64 | } |
53 | 65 | ||
54 | public void AddRegion(Scene scene) | 66 | public void AddRegion(Scene scene) |
@@ -57,6 +69,17 @@ namespace OpenSim.Region.OptionalModules.World.WorldView | |||
57 | 69 | ||
58 | public void RegionLoaded(Scene scene) | 70 | public void RegionLoaded(Scene scene) |
59 | { | 71 | { |
72 | m_Generator = scene.RequestModuleInterface<IMapImageGenerator>(); | ||
73 | if (m_Generator == null) | ||
74 | { | ||
75 | m_Enabled = false; | ||
76 | return; | ||
77 | } | ||
78 | |||
79 | m_log.Info("[WORLDVIEW]: Configured and enabled"); | ||
80 | |||
81 | IHttpServer server = MainServer.GetHttpServer(0); | ||
82 | server.AddStreamHandler(new WorldViewRequestHandler(this)); | ||
60 | } | 83 | } |
61 | 84 | ||
62 | public void RemoveRegion(Scene scene) | 85 | public void RemoveRegion(Scene scene) |
@@ -76,5 +99,10 @@ namespace OpenSim.Region.OptionalModules.World.WorldView | |||
76 | public void Close() | 99 | public void Close() |
77 | { | 100 | { |
78 | } | 101 | } |
102 | |||
103 | public byte[] GenerateWorldView(Vector3 pos, Vector3 rot) | ||
104 | { | ||
105 | return new Byte[0]; | ||
106 | } | ||
79 | } | 107 | } |
80 | } | 108 | } |
diff --git a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs new file mode 100644 index 0000000..a9cf1f1 --- /dev/null +++ b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs | |||
@@ -0,0 +1,127 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | |||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Framework.Servers.HttpServer; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | |||
40 | using OpenMetaverse; | ||
41 | using log4net; | ||
42 | |||
43 | namespace OpenSim.Region.OptionalModules.World.WorldView | ||
44 | { | ||
45 | public class WorldViewRequestHandler : BaseStreamHandler | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | protected WorldViewModule m_WorldViewModule; | ||
50 | protected Object m_RequestLock = new Object(); | ||
51 | |||
52 | public WorldViewRequestHandler(WorldViewModule fmodule) | ||
53 | : base("POST", "/worldview") | ||
54 | { | ||
55 | m_WorldViewModule = fmodule; | ||
56 | } | ||
57 | |||
58 | public override byte[] Handle(string path, Stream requestData, | ||
59 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
60 | { | ||
61 | StreamReader sr = new StreamReader(requestData); | ||
62 | string body = sr.ReadToEnd(); | ||
63 | sr.Close(); | ||
64 | body = body.Trim(); | ||
65 | |||
66 | try | ||
67 | { | ||
68 | lock (m_RequestLock) | ||
69 | { | ||
70 | Dictionary<string, object> request = | ||
71 | ServerUtils.ParseQueryString(body); | ||
72 | |||
73 | return SendWorldView(request); | ||
74 | } | ||
75 | } | ||
76 | catch (Exception e) | ||
77 | { | ||
78 | m_log.Debug("[WORLDVIEW]: Exception {0}" + e.ToString()); | ||
79 | } | ||
80 | |||
81 | return new Byte[0]; | ||
82 | } | ||
83 | |||
84 | public Byte[] SendWorldView(Dictionary<string, object> request) | ||
85 | { | ||
86 | float posX; | ||
87 | float posY; | ||
88 | float posZ; | ||
89 | float rotX; | ||
90 | float rotY; | ||
91 | float rotZ; | ||
92 | |||
93 | if (!request.ContainsKey("posX")) | ||
94 | return new Byte[0]; | ||
95 | if (!request.ContainsKey("posY")) | ||
96 | return new Byte[0]; | ||
97 | if (!request.ContainsKey("posZ")) | ||
98 | return new Byte[0]; | ||
99 | if (!request.ContainsKey("rotX")) | ||
100 | return new Byte[0]; | ||
101 | if (!request.ContainsKey("rotY")) | ||
102 | return new Byte[0]; | ||
103 | if (!request.ContainsKey("rotZ")) | ||
104 | return new Byte[0]; | ||
105 | |||
106 | try | ||
107 | { | ||
108 | posX = Convert.ToSingle(request["posX"]); | ||
109 | posY = Convert.ToSingle(request["posY"]); | ||
110 | posZ = Convert.ToSingle(request["posZ"]); | ||
111 | rotX = Convert.ToSingle(request["rotX"]); | ||
112 | rotY = Convert.ToSingle(request["rotY"]); | ||
113 | rotZ = Convert.ToSingle(request["rotZ"]); | ||
114 | } | ||
115 | catch | ||
116 | { | ||
117 | return new Byte[0]; | ||
118 | } | ||
119 | |||
120 | Vector3 pos = new Vector3(posX, posY, posZ); | ||
121 | Vector3 rot = new Vector3(rotX, rotY, rotZ); | ||
122 | |||
123 | return m_WorldViewModule.GenerateWorldView(pos, rot); | ||
124 | } | ||
125 | } | ||
126 | } | ||
127 | |||