aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules
diff options
context:
space:
mode:
authorJeff Ames2009-03-07 02:00:18 +0000
committerJeff Ames2009-03-07 02:00:18 +0000
commite1f68145be8b0cfc48c7fe6920ae8db1bfa049f5 (patch)
treed4d37926bd660bbad4dd9e4f84a385a1f770ec5d /OpenSim/Region/OptionalModules
parent* Fixes mantis: #3241 (diff)
downloadopensim-SC_OLD-e1f68145be8b0cfc48c7fe6920ae8db1bfa049f5.zip
opensim-SC_OLD-e1f68145be8b0cfc48c7fe6920ae8db1bfa049f5.tar.gz
opensim-SC_OLD-e1f68145be8b0cfc48c7fe6920ae8db1bfa049f5.tar.bz2
opensim-SC_OLD-e1f68145be8b0cfc48c7fe6920ae8db1bfa049f5.tar.xz
Update svn properties.
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs68
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs58
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs28
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs28
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs26
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs192
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs24
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs54
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs470
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs634
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs78
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs30
12 files changed, 845 insertions, 845 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs
index c75c6e7..6fa6ebe 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs
@@ -1,34 +1,34 @@
1using OpenSim.Region.Framework.Scenes; 1using OpenSim.Region.Framework.Scenes;
2 2
3namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 3namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
4{ 4{
5 public class Heightmap : IHeightmap 5 public class Heightmap : IHeightmap
6 { 6 {
7 private Scene m_scene; 7 private Scene m_scene;
8 8
9 public Heightmap(Scene scene) 9 public Heightmap(Scene scene)
10 { 10 {
11 m_scene = scene; 11 m_scene = scene;
12 } 12 }
13 13
14 public int Height 14 public int Height
15 { 15 {
16 get { return m_scene.Heightmap.Height; } 16 get { return m_scene.Heightmap.Height; }
17 } 17 }
18 18
19 public int Width 19 public int Width
20 { 20 {
21 get { return m_scene.Heightmap.Width; } 21 get { return m_scene.Heightmap.Width; }
22 } 22 }
23 23
24 public double Get(int x, int y) 24 public double Get(int x, int y)
25 { 25 {
26 return m_scene.Heightmap[x, y]; 26 return m_scene.Heightmap[x, y];
27 } 27 }
28 28
29 public void Set(int x, int y, double val) 29 public void Set(int x, int y, double val)
30 { 30 {
31 m_scene.Heightmap[x, y] = val; 31 m_scene.Heightmap[x, y] = val;
32 } 32 }
33 } 33 }
34} 34}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
index dcb70b4..c8b51b6 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
@@ -1,29 +1,29 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Reflection; 3using System.Reflection;
4using System.Text; 4using System.Text;
5using log4net; 5using log4net;
6 6
7namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 7namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
8{ 8{
9 class Host : IHost 9 class Host : IHost
10 { 10 {
11 private readonly IObject m_obj; 11 private readonly IObject m_obj;
12 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 12 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
13 13
14 public Host(IObject m_obj) 14 public Host(IObject m_obj)
15 { 15 {
16 this.m_obj = m_obj; 16 this.m_obj = m_obj;
17 } 17 }
18 18
19 public IObject Object 19 public IObject Object
20 { 20 {
21 get { return m_obj; } 21 get { return m_obj; }
22 } 22 }
23 23
24 public ILog Console 24 public ILog Console
25 { 25 {
26 get { return m_log; } 26 get { return m_log; }
27 } 27 }
28 } 28 }
29} 29}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
index ba92c64..270ed89 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
@@ -1,14 +1,14 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using OpenMetaverse; 4using OpenMetaverse;
5 5
6namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 6namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
7{ 7{
8 interface IAvatar 8 interface IAvatar
9 { 9 {
10 string Name { get; } 10 string Name { get; }
11 UUID GlobalID { get; } 11 UUID GlobalID { get; }
12 Vector3 Position { get; } 12 Vector3 Position { get; }
13 } 13 }
14} 14}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
index b4502a4..84d602a 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
@@ -1,14 +1,14 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 5namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
6{ 6{
7 public interface IHeightmap 7 public interface IHeightmap
8 { 8 {
9 int Height { get; } 9 int Height { get; }
10 int Width { get; } 10 int Width { get; }
11 double Get(int x, int y); 11 double Get(int x, int y);
12 void Set(int x, int y, double val); 12 void Set(int x, int y, double val);
13 } 13 }
14} 14}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs
index 8f95ba7..123fa38 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs
@@ -1,13 +1,13 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4using log4net; 4using log4net;
5 5
6namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 6namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
7{ 7{
8 public interface IHost 8 public interface IHost
9 { 9 {
10 IObject Object { get; } 10 IObject Object { get; }
11 ILog Console { get; } 11 ILog Console { get; }
12 } 12 }
13} 13}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs
index ef442d4..0c7bfc0 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs
@@ -1,96 +1,96 @@
1using System; 1using System;
2using System.Drawing; 2using System.Drawing;
3using OpenMetaverse; 3using OpenMetaverse;
4 4
5namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 5namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
6{ 6{
7 public interface IObject 7 public interface IObject
8 { 8 {
9 bool Exists { get; } 9 bool Exists { get; }
10 uint LocalID { get; } 10 uint LocalID { get; }
11 UUID GlobalID { get; } 11 UUID GlobalID { get; }
12 12
13 IObject[] Children { get; } 13 IObject[] Children { get; }
14 14
15 /// <summary> 15 /// <summary>
16 /// Equals 'this' if we have no parent. Ergo, Root.Children.Count will always return the total number of items in the linkset. 16 /// Equals 'this' if we have no parent. Ergo, Root.Children.Count will always return the total number of items in the linkset.
17 /// </summary> 17 /// </summary>
18 IObject Root { get; } 18 IObject Root { get; }
19 19
20 IObjectFace[] Faces { get; } 20 IObjectFace[] Faces { get; }
21 21
22 Vector3 Scale { get; set; } 22 Vector3 Scale { get; set; }
23 Quaternion Rotation { get; set; } 23 Quaternion Rotation { get; set; }
24 24
25 Vector3 SitTarget { get; set; } 25 Vector3 SitTarget { get; set; }
26 String SitTargetText { get; set; } 26 String SitTargetText { get; set; }
27 27
28 String TouchText { get; set; } 28 String TouchText { get; set; }
29 29
30 String Text { get; set; } 30 String Text { get; set; }
31 31
32 bool IsPhysical { get; set; } // SetStatus(PHYSICS) 32 bool IsPhysical { get; set; } // SetStatus(PHYSICS)
33 bool IsPhantom { get; set; } // SetStatus(PHANTOM) 33 bool IsPhantom { get; set; } // SetStatus(PHANTOM)
34 bool IsRotationLockedX { get; set; } // SetStatus(!ROTATE_X) 34 bool IsRotationLockedX { get; set; } // SetStatus(!ROTATE_X)
35 bool IsRotationLockedY { get; set; } // SetStatus(!ROTATE_Y) 35 bool IsRotationLockedY { get; set; } // SetStatus(!ROTATE_Y)
36 bool IsRotationLockedZ { get; set; } // SetStatus(!ROTATE_Z) 36 bool IsRotationLockedZ { get; set; } // SetStatus(!ROTATE_Z)
37 bool IsSandboxed { get; set; } // SetStatus(SANDBOX) 37 bool IsSandboxed { get; set; } // SetStatus(SANDBOX)
38 bool IsImmotile { get; set; } // SetStatus(BLOCK_GRAB) 38 bool IsImmotile { get; set; } // SetStatus(BLOCK_GRAB)
39 bool IsAlwaysReturned { get; set; } // SetStatus(!DIE_AT_EDGE) 39 bool IsAlwaysReturned { get; set; } // SetStatus(!DIE_AT_EDGE)
40 bool IsTemporary { get; set; } // TEMP_ON_REZ 40 bool IsTemporary { get; set; } // TEMP_ON_REZ
41 41
42 bool IsFlexible { get; set; } 42 bool IsFlexible { get; set; }
43 43
44 PrimType PrimShape { get; set; } 44 PrimType PrimShape { get; set; }
45 // TODO: 45 // TODO:
46 // PrimHole 46 // PrimHole
47 // Repeats, Offsets, Cut/Dimple/ProfileCut 47 // Repeats, Offsets, Cut/Dimple/ProfileCut
48 // Hollow, Twist, HoleSize, 48 // Hollow, Twist, HoleSize,
49 // Taper[A+B], Shear[A+B], Revolutions, 49 // Taper[A+B], Shear[A+B], Revolutions,
50 // RadiusOffset, Skew 50 // RadiusOffset, Skew
51 51
52 Material Material { get; set; } 52 Material Material { get; set; }
53 } 53 }
54 54
55 public enum Material 55 public enum Material
56 { 56 {
57 Default, 57 Default,
58 Glass, 58 Glass,
59 Metal, 59 Metal,
60 Plastic, 60 Plastic,
61 Wood, 61 Wood,
62 Rubber, 62 Rubber,
63 Stone, 63 Stone,
64 Flesh 64 Flesh
65 } 65 }
66 66
67 public enum PrimType 67 public enum PrimType
68 { 68 {
69 NotPrimitive = 255, 69 NotPrimitive = 255,
70 Box = 0, 70 Box = 0,
71 Cylinder = 1, 71 Cylinder = 1,
72 Prism = 2, 72 Prism = 2,
73 Sphere = 3, 73 Sphere = 3,
74 Torus = 4, 74 Torus = 4,
75 Tube = 5, 75 Tube = 5,
76 Ring = 6, 76 Ring = 6,
77 Sculpt = 7 77 Sculpt = 7
78 } 78 }
79 79
80 public enum TextureMapping 80 public enum TextureMapping
81 { 81 {
82 Default, 82 Default,
83 Planar 83 Planar
84 } 84 }
85 85
86 public interface IObjectFace 86 public interface IObjectFace
87 { 87 {
88 Color Color { get; set; } 88 Color Color { get; set; }
89 UUID Texture { get; set; } 89 UUID Texture { get; set; }
90 TextureMapping Mapping { get; set; } // SetPrimParms(PRIM_TEXGEN) 90 TextureMapping Mapping { get; set; } // SetPrimParms(PRIM_TEXGEN)
91 bool Bright { get; set; } // SetPrimParms(FULLBRIGHT) 91 bool Bright { get; set; } // SetPrimParms(FULLBRIGHT)
92 double Bloom { get; set; } // SetPrimParms(GLOW) 92 double Bloom { get; set; } // SetPrimParms(GLOW)
93 bool Shiny { get; set; } // SetPrimParms(SHINY) 93 bool Shiny { get; set; } // SetPrimParms(SHINY)
94 bool BumpMap { get; set; } // SetPrimParms(BUMPMAP) [DEPRECIATE IN FAVOUR OF UUID?] 94 bool BumpMap { get; set; } // SetPrimParms(BUMPMAP) [DEPRECIATE IN FAVOUR OF UUID?]
95 } 95 }
96} 96}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
index 2f1388e..ea74524 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
@@ -1,12 +1,12 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 5namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
6{ 6{
7 public interface IWorld 7 public interface IWorld
8 { 8 {
9 IObject[] Objects { get; } 9 IObject[] Objects { get; }
10 IHeightmap Terrain { get; } 10 IHeightmap Terrain { get; }
11 } 11 }
12} 12}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs
index b2e6d2e..cbef1ca 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs
@@ -1,27 +1,27 @@
1namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 1namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
2{ 2{
3 public abstract class MRMBase 3 public abstract class MRMBase
4 { 4 {
5 private IWorld m_world; 5 private IWorld m_world;
6 private IHost m_host; 6 private IHost m_host;
7 7
8 public void InitMiniModule(IWorld world, IHost host) 8 public void InitMiniModule(IWorld world, IHost host)
9 { 9 {
10 m_world = world; 10 m_world = world;
11 m_host = host; 11 m_host = host;
12 } 12 }
13 13
14 protected IWorld World 14 protected IWorld World
15 { 15 {
16 get { return m_world; } 16 get { return m_world; }
17 } 17 }
18 18
19 protected IHost Host 19 protected IHost Host
20 { 20 {
21 get { return m_host; } 21 get { return m_host; }
22 } 22 }
23 23
24 public abstract void Start(); 24 public abstract void Start();
25 public abstract void Stop(); 25 public abstract void Stop();
26 } 26 }
27} 27}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
index 86a3240..1536445 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
@@ -1,235 +1,235 @@
1using System; 1using System;
2using System.CodeDom.Compiler; 2using System.CodeDom.Compiler;
3using System.Collections.Generic; 3using System.Collections.Generic;
4using System.IO; 4using System.IO;
5using System.Reflection; 5using System.Reflection;
6using System.Text; 6using System.Text;
7using log4net; 7using log4net;
8using Microsoft.CSharp; 8using Microsoft.CSharp;
9using Nini.Config; 9using Nini.Config;
10using OpenMetaverse; 10using OpenMetaverse;
11using OpenSim.Region.Framework.Interfaces; 11using OpenSim.Region.Framework.Interfaces;
12using OpenSim.Region.Framework.Scenes; 12using OpenSim.Region.Framework.Scenes;
13 13
14namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 14namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
15{ 15{
16 public class MRMModule : IRegionModule 16 public class MRMModule : IRegionModule
17 { 17 {
18 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 18 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
19 private Scene m_scene; 19 private Scene m_scene;
20 20
21 private readonly Dictionary<UUID,MRMBase> m_scripts = new Dictionary<UUID, MRMBase>(); 21 private readonly Dictionary<UUID,MRMBase> m_scripts = new Dictionary<UUID, MRMBase>();
22 22
23 private static readonly CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); 23 private static readonly CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
24 24
25 public void Initialise(Scene scene, IConfigSource source) 25 public void Initialise(Scene scene, IConfigSource source)
26 { 26 {
27 if (source.Configs["MRM"] != null) 27 if (source.Configs["MRM"] != null)
28 { 28 {
29 if (source.Configs["MRM"].GetBoolean("Enabled", false)) 29 if (source.Configs["MRM"].GetBoolean("Enabled", false))
30 { 30 {
31 m_log.Info("[MRM] Enabling MRM Module"); 31 m_log.Info("[MRM] Enabling MRM Module");
32 m_scene = scene; 32 m_scene = scene;
33 scene.EventManager.OnRezScript += EventManager_OnRezScript; 33 scene.EventManager.OnRezScript += EventManager_OnRezScript;
34 } 34 }
35 else 35 else
36 { 36 {
37 m_log.Info("[MRM] Disabled MRM Module (Express)"); 37 m_log.Info("[MRM] Disabled MRM Module (Express)");
38 } 38 }
39 } 39 }
40 else 40 else
41 { 41 {
42 m_log.Info("[MRM] Disabled MRM Module (Omission)"); 42 m_log.Info("[MRM] Disabled MRM Module (Omission)");
43 } 43 }
44 } 44 }
45 45
46 void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) 46 void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
47 { 47 {
48 if (script.StartsWith("//MiniMod:C#")) 48 if (script.StartsWith("//MiniMod:C#"))
49 { 49 {
50 m_log.Info("[MRM] Found C# MRM"); 50 m_log.Info("[MRM] Found C# MRM");
51 IWorld m_world = new World(m_scene); 51 IWorld m_world = new World(m_scene);
52 IHost m_host = new Host(new SOPObject(m_scene, localID)); 52 IHost m_host = new Host(new SOPObject(m_scene, localID));
53 53
54 MRMBase mmb = (MRMBase) AppDomain.CurrentDomain.CreateInstanceFromAndUnwrap( 54 MRMBase mmb = (MRMBase) AppDomain.CurrentDomain.CreateInstanceFromAndUnwrap(
55 CompileFromDotNetText(script, itemID.ToString()), 55 CompileFromDotNetText(script, itemID.ToString()),
56 "OpenSim.MiniModule"); 56 "OpenSim.MiniModule");
57 m_log.Info("[MRM] Created MRM Instance"); 57 m_log.Info("[MRM] Created MRM Instance");
58 mmb.InitMiniModule(m_world, m_host); 58 mmb.InitMiniModule(m_world, m_host);
59 m_scripts[itemID] = mmb; 59 m_scripts[itemID] = mmb;
60 60
61 m_log.Info("[MRM] Starting MRM"); 61 m_log.Info("[MRM] Starting MRM");
62 mmb.Start(); 62 mmb.Start();
63 } 63 }
64 } 64 }
65 65
66 public void PostInitialise() 66 public void PostInitialise()
67 { 67 {
68 68
69 } 69 }
70 70
71 public void Close() 71 public void Close()
72 { 72 {
73 foreach (KeyValuePair<UUID, MRMBase> pair in m_scripts) 73 foreach (KeyValuePair<UUID, MRMBase> pair in m_scripts)
74 { 74 {
75 pair.Value.Stop(); 75 pair.Value.Stop();
76 } 76 }
77 } 77 }
78 78
79 public string Name 79 public string Name
80 { 80 {
81 get { return "MiniRegionModule"; } 81 get { return "MiniRegionModule"; }
82 } 82 }
83 83
84 public bool IsSharedModule 84 public bool IsSharedModule
85 { 85 {
86 get { return false; } 86 get { return false; }
87 } 87 }
88 88
89 /// <summary> 89 /// <summary>
90 /// Stolen from ScriptEngine Common 90 /// Stolen from ScriptEngine Common
91 /// </summary> 91 /// </summary>
92 /// <param name="Script"></param> 92 /// <param name="Script"></param>
93 /// <param name="uuid">Unique ID for this module</param> 93 /// <param name="uuid">Unique ID for this module</param>
94 /// <returns></returns> 94 /// <returns></returns>
95 internal string CompileFromDotNetText(string Script, string uuid) 95 internal string CompileFromDotNetText(string Script, string uuid)
96 { 96 {
97 const string ext = ".cs"; 97 const string ext = ".cs";
98 const string FilePrefix = "MiniModule"; 98 const string FilePrefix = "MiniModule";
99 99
100 // Output assembly name 100 // Output assembly name
101 string OutFile = Path.Combine("MiniModules", Path.Combine( 101 string OutFile = Path.Combine("MiniModules", Path.Combine(
102 m_scene.RegionInfo.RegionID.ToString(), 102 m_scene.RegionInfo.RegionID.ToString(),
103 FilePrefix + "_compiled_" + uuid + ".dll")); 103 FilePrefix + "_compiled_" + uuid + ".dll"));
104 104
105 // Create Directories for Assemblies 105 // Create Directories for Assemblies
106 if (!Directory.Exists("MiniModules")) 106 if (!Directory.Exists("MiniModules"))
107 Directory.CreateDirectory("MiniModules"); 107 Directory.CreateDirectory("MiniModules");
108 string tmp = Path.Combine("MiniModules", m_scene.RegionInfo.RegionID.ToString()); 108 string tmp = Path.Combine("MiniModules", m_scene.RegionInfo.RegionID.ToString());
109 if (!Directory.Exists(tmp)) 109 if (!Directory.Exists(tmp))
110 Directory.CreateDirectory(tmp); 110 Directory.CreateDirectory(tmp);
111 111
112 try 112 try
113 { 113 {
114 File.Delete(OutFile); 114 File.Delete(OutFile);
115 } 115 }
116 catch (IOException e) 116 catch (IOException e)
117 { 117 {
118 throw new Exception("Unable to delete old existing " + 118 throw new Exception("Unable to delete old existing " +
119 "script-file before writing new. Compile aborted: " + 119 "script-file before writing new. Compile aborted: " +
120 e); 120 e);
121 } 121 }
122 122
123 // DEBUG - write source to disk 123 // DEBUG - write source to disk
124 string srcFileName = FilePrefix + "_source_" + 124 string srcFileName = FilePrefix + "_source_" +
125 Path.GetFileNameWithoutExtension(OutFile) + ext; 125 Path.GetFileNameWithoutExtension(OutFile) + ext;
126 try 126 try
127 { 127 {
128 File.WriteAllText(Path.Combine(Path.Combine( 128 File.WriteAllText(Path.Combine(Path.Combine(
129 "MiniModules", 129 "MiniModules",
130 m_scene.RegionInfo.RegionID.ToString()), 130 m_scene.RegionInfo.RegionID.ToString()),
131 srcFileName), Script); 131 srcFileName), Script);
132 } 132 }
133 catch (Exception ex) //NOTLEGIT - Should be just FileIOException 133 catch (Exception ex) //NOTLEGIT - Should be just FileIOException
134 { 134 {
135 m_log.Error("[Compiler]: Exception while " + 135 m_log.Error("[Compiler]: Exception while " +
136 "trying to write script source to file \"" + 136 "trying to write script source to file \"" +
137 srcFileName + "\": " + ex.ToString()); 137 srcFileName + "\": " + ex.ToString());
138 } 138 }
139 139
140 // Do actual compile 140 // Do actual compile
141 CompilerParameters parameters = new CompilerParameters(); 141 CompilerParameters parameters = new CompilerParameters();
142 142
143 parameters.IncludeDebugInformation = true; 143 parameters.IncludeDebugInformation = true;
144 144
145 string rootPath = 145 string rootPath =
146 Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); 146 Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
147 147
148 148
149 // TODO: Add Libraries 149 // TODO: Add Libraries
150 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, 150 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
151 "OpenSim.Region.OptionalModules.dll")); 151 "OpenSim.Region.OptionalModules.dll"));
152 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, 152 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
153 "log4net.dll")); 153 "log4net.dll"));
154 154
155 parameters.GenerateExecutable = false; 155 parameters.GenerateExecutable = false;
156 parameters.OutputAssembly = OutFile; 156 parameters.OutputAssembly = OutFile;
157 parameters.IncludeDebugInformation = true; 157 parameters.IncludeDebugInformation = true;
158 parameters.TreatWarningsAsErrors = false; 158 parameters.TreatWarningsAsErrors = false;
159 159
160 CompilerResults results = CScodeProvider.CompileAssemblyFromSource( 160 CompilerResults results = CScodeProvider.CompileAssemblyFromSource(
161 parameters, Script); 161 parameters, Script);
162 162
163 int display = 5; 163 int display = 5;
164 if (results.Errors.Count > 0) 164 if (results.Errors.Count > 0)
165 { 165 {
166 string errtext = String.Empty; 166 string errtext = String.Empty;
167 foreach (CompilerError CompErr in results.Errors) 167 foreach (CompilerError CompErr in results.Errors)
168 { 168 {
169 // Show 5 errors max 169 // Show 5 errors max
170 // 170 //
171 if (display <= 0) 171 if (display <= 0)
172 break; 172 break;
173 display--; 173 display--;
174 174
175 string severity = "Error"; 175 string severity = "Error";
176 if (CompErr.IsWarning) 176 if (CompErr.IsWarning)
177 { 177 {
178 severity = "Warning"; 178 severity = "Warning";
179 } 179 }
180 180
181 string text = CompErr.ErrorText; 181 string text = CompErr.ErrorText;
182 182
183 // The Second Life viewer's script editor begins 183 // The Second Life viewer's script editor begins
184 // countingn lines and columns at 0, so we subtract 1. 184 // countingn lines and columns at 0, so we subtract 1.
185 errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n", 185 errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
186 CompErr.Line - 1, CompErr.Column - 1, 186 CompErr.Line - 1, CompErr.Column - 1,
187 CompErr.ErrorNumber, text, severity); 187 CompErr.ErrorNumber, text, severity);
188 } 188 }
189 189
190 if (!File.Exists(OutFile)) 190 if (!File.Exists(OutFile))
191 { 191 {
192 throw new Exception(errtext); 192 throw new Exception(errtext);
193 } 193 }
194 } 194 }
195 195
196 if (!File.Exists(OutFile)) 196 if (!File.Exists(OutFile))
197 { 197 {
198 string errtext = String.Empty; 198 string errtext = String.Empty;
199 errtext += "No compile error. But not able to locate compiled file."; 199 errtext += "No compile error. But not able to locate compiled file.";
200 throw new Exception(errtext); 200 throw new Exception(errtext);
201 } 201 }
202 202
203 FileInfo fi = new FileInfo(OutFile); 203 FileInfo fi = new FileInfo(OutFile);
204 204
205 Byte[] data = new Byte[fi.Length]; 205 Byte[] data = new Byte[fi.Length];
206 206
207 try 207 try
208 { 208 {
209 FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read); 209 FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read);
210 fs.Read(data, 0, data.Length); 210 fs.Read(data, 0, data.Length);
211 fs.Close(); 211 fs.Close();
212 } 212 }
213 catch (IOException) 213 catch (IOException)
214 { 214 {
215 string errtext = String.Empty; 215 string errtext = String.Empty;
216 errtext += "No compile error. But not able to open file."; 216 errtext += "No compile error. But not able to open file.";
217 throw new Exception(errtext); 217 throw new Exception(errtext);
218 } 218 }
219 219
220 // Convert to base64 220 // Convert to base64
221 // 221 //
222 string filetext = Convert.ToBase64String(data); 222 string filetext = Convert.ToBase64String(data);
223 223
224 ASCIIEncoding enc = new ASCIIEncoding(); 224 ASCIIEncoding enc = new ASCIIEncoding();
225 225
226 Byte[] buf = enc.GetBytes(filetext); 226 Byte[] buf = enc.GetBytes(filetext);
227 227
228 FileStream sfs = File.Create(OutFile + ".cil.b64"); 228 FileStream sfs = File.Create(OutFile + ".cil.b64");
229 sfs.Write(buf, 0, buf.Length); 229 sfs.Write(buf, 0, buf.Length);
230 sfs.Close(); 230 sfs.Close();
231 231
232 return OutFile; 232 return OutFile;
233 } 233 }
234 } 234 }
235} 235}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index d939e85..e154b79 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -1,317 +1,317 @@
1using System.Collections.Generic; 1using System.Collections.Generic;
2using OpenMetaverse; 2using OpenMetaverse;
3using OpenSim.Framework; 3using OpenSim.Framework;
4using OpenSim.Region.Framework.Scenes; 4using OpenSim.Region.Framework.Scenes;
5 5
6namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 6namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
7{ 7{
8 class SOPObject : IObject 8 class SOPObject : IObject
9 { 9 {
10 private readonly Scene m_rootScene; 10 private readonly Scene m_rootScene;
11 private readonly uint m_localID; 11 private readonly uint m_localID;
12 12
13 public SOPObject(Scene rootScene, uint localID) 13 public SOPObject(Scene rootScene, uint localID)
14 { 14 {
15 m_rootScene = rootScene; 15 m_rootScene = rootScene;
16 m_localID = localID; 16 m_localID = localID;
17 } 17 }
18 18
19 /// <summary> 19 /// <summary>
20 /// This needs to run very, very quickly. 20 /// This needs to run very, very quickly.
21 /// It is utilized in nearly every property and method. 21 /// It is utilized in nearly every property and method.
22 /// </summary> 22 /// </summary>
23 /// <returns></returns> 23 /// <returns></returns>
24 private SceneObjectPart GetSOP() 24 private SceneObjectPart GetSOP()
25 { 25 {
26 if (m_rootScene.Entities.ContainsKey(m_localID)) 26 if (m_rootScene.Entities.ContainsKey(m_localID))
27 return ((SceneObjectGroup) m_rootScene.Entities[m_localID]).RootPart; 27 return ((SceneObjectGroup) m_rootScene.Entities[m_localID]).RootPart;
28 28
29 return null; 29 return null;
30 } 30 }
31 31
32 public bool Exists 32 public bool Exists
33 { 33 {
34 get { return GetSOP() != null; } 34 get { return GetSOP() != null; }
35 } 35 }
36 36
37 public uint LocalID 37 public uint LocalID
38 { 38 {
39 get { return m_localID; } 39 get { return m_localID; }
40 } 40 }
41 41
42 public UUID GlobalID 42 public UUID GlobalID
43 { 43 {
44 get { return GetSOP().UUID; } 44 get { return GetSOP().UUID; }
45 } 45 }
46 46
47 public IObject[] Children 47 public IObject[] Children
48 { 48 {
49 get 49 get
50 { 50 {
51 SceneObjectPart my = GetSOP(); 51 SceneObjectPart my = GetSOP();
52 int total = my.ParentGroup.Children.Count; 52 int total = my.ParentGroup.Children.Count;
53 53
54 IObject[] rets = new IObject[total]; 54 IObject[] rets = new IObject[total];
55 55
56 int i = 0; 56 int i = 0;
57 foreach (KeyValuePair<UUID, SceneObjectPart> pair in my.ParentGroup.Children) 57 foreach (KeyValuePair<UUID, SceneObjectPart> pair in my.ParentGroup.Children)
58 { 58 {
59 rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId); 59 rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId);
60 } 60 }
61 61
62 return rets; 62 return rets;
63 } 63 }
64 } 64 }
65 65
66 public IObject Root 66 public IObject Root
67 { 67 {
68 get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId); } 68 get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId); }
69 } 69 }
70 70
71 public IObjectFace[] Faces 71 public IObjectFace[] Faces
72 { 72 {
73 get 73 get
74 { 74 {
75 SceneObjectPart sop = GetSOP(); 75 SceneObjectPart sop = GetSOP();
76 IObjectFace[] rets = new IObjectFace[getNumberOfSides(sop)]; 76 IObjectFace[] rets = new IObjectFace[getNumberOfSides(sop)];
77 77
78 for (int i = 0; i < rets.Length;i++ ) 78 for (int i = 0; i < rets.Length;i++ )
79 { 79 {
80 //rets[i] = new ObjectFace 80 //rets[i] = new ObjectFace
81 } 81 }
82 82
83 return rets; 83 return rets;
84 } 84 }
85 } 85 }
86 86
87 public Vector3 Scale 87 public Vector3 Scale
88 { 88 {
89 get { return GetSOP().Scale; } 89 get { return GetSOP().Scale; }
90 set { GetSOP().Scale = value; } 90 set { GetSOP().Scale = value; }
91 } 91 }
92 92
93 public Quaternion Rotation 93 public Quaternion Rotation
94 { 94 {
95 get { throw new System.NotImplementedException(); } 95 get { throw new System.NotImplementedException(); }
96 set { throw new System.NotImplementedException(); } 96 set { throw new System.NotImplementedException(); }
97 } 97 }
98 98
99 public Vector3 SitTarget 99 public Vector3 SitTarget
100 { 100 {
101 get { throw new System.NotImplementedException(); } 101 get { throw new System.NotImplementedException(); }
102 set { throw new System.NotImplementedException(); } 102 set { throw new System.NotImplementedException(); }
103 } 103 }
104 104
105 public string SitTargetText 105 public string SitTargetText
106 { 106 {
107 get { throw new System.NotImplementedException(); } 107 get { throw new System.NotImplementedException(); }
108 set { throw new System.NotImplementedException(); } 108 set { throw new System.NotImplementedException(); }
109 } 109 }
110 110
111 public string TouchText 111 public string TouchText
112 { 112 {
113 get { throw new System.NotImplementedException(); } 113 get { throw new System.NotImplementedException(); }
114 set { throw new System.NotImplementedException(); } 114 set { throw new System.NotImplementedException(); }
115 } 115 }
116 116
117 public string Text 117 public string Text
118 { 118 {
119 get { throw new System.NotImplementedException(); } 119 get { throw new System.NotImplementedException(); }
120 set { throw new System.NotImplementedException(); } 120 set { throw new System.NotImplementedException(); }
121 } 121 }
122 122
123 public bool IsPhysical 123 public bool IsPhysical
124 { 124 {
125 get { throw new System.NotImplementedException(); } 125 get { throw new System.NotImplementedException(); }
126 set { throw new System.NotImplementedException(); } 126 set { throw new System.NotImplementedException(); }
127 } 127 }
128 128
129 public bool IsPhantom 129 public bool IsPhantom
130 { 130 {
131 get { throw new System.NotImplementedException(); } 131 get { throw new System.NotImplementedException(); }
132 set { throw new System.NotImplementedException(); } 132 set { throw new System.NotImplementedException(); }
133 } 133 }
134 134
135 public bool IsRotationLockedX 135 public bool IsRotationLockedX
136 { 136 {
137 get { throw new System.NotImplementedException(); } 137 get { throw new System.NotImplementedException(); }
138 set { throw new System.NotImplementedException(); } 138 set { throw new System.NotImplementedException(); }
139 } 139 }
140 140
141 public bool IsRotationLockedY 141 public bool IsRotationLockedY
142 { 142 {
143 get { throw new System.NotImplementedException(); } 143 get { throw new System.NotImplementedException(); }
144 set { throw new System.NotImplementedException(); } 144 set { throw new System.NotImplementedException(); }
145 } 145 }
146 146
147 public bool IsRotationLockedZ 147 public bool IsRotationLockedZ
148 { 148 {
149 get { throw new System.NotImplementedException(); } 149 get { throw new System.NotImplementedException(); }
150 set { throw new System.NotImplementedException(); } 150 set { throw new System.NotImplementedException(); }
151 } 151 }
152 152
153 public bool IsSandboxed 153 public bool IsSandboxed
154 { 154 {
155 get { throw new System.NotImplementedException(); } 155 get { throw new System.NotImplementedException(); }
156 set { throw new System.NotImplementedException(); } 156 set { throw new System.NotImplementedException(); }
157 } 157 }
158 158
159 public bool IsImmotile 159 public bool IsImmotile
160 { 160 {
161 get { throw new System.NotImplementedException(); } 161 get { throw new System.NotImplementedException(); }
162 set { throw new System.NotImplementedException(); } 162 set { throw new System.NotImplementedException(); }
163 } 163 }
164 164
165 public bool IsAlwaysReturned 165 public bool IsAlwaysReturned
166 { 166 {
167 get { throw new System.NotImplementedException(); } 167 get { throw new System.NotImplementedException(); }
168 set { throw new System.NotImplementedException(); } 168 set { throw new System.NotImplementedException(); }
169 } 169 }
170 170
171 public bool IsTemporary 171 public bool IsTemporary
172 { 172 {
173 get { throw new System.NotImplementedException(); } 173 get { throw new System.NotImplementedException(); }
174 set { throw new System.NotImplementedException(); } 174 set { throw new System.NotImplementedException(); }
175 } 175 }
176 176
177 public bool IsFlexible 177 public bool IsFlexible
178 { 178 {
179 get { throw new System.NotImplementedException(); } 179 get { throw new System.NotImplementedException(); }
180 set { throw new System.NotImplementedException(); } 180 set { throw new System.NotImplementedException(); }
181 } 181 }
182 182
183 public PrimType PrimShape 183 public PrimType PrimShape
184 { 184 {
185 get { return (PrimType) getScriptPrimType(GetSOP().Shape); } 185 get { return (PrimType) getScriptPrimType(GetSOP().Shape); }
186 set { throw new System.NotImplementedException(); } 186 set { throw new System.NotImplementedException(); }
187 } 187 }
188 188
189 public Material Material 189 public Material Material
190 { 190 {
191 get { throw new System.NotImplementedException(); } 191 get { throw new System.NotImplementedException(); }
192 set { throw new System.NotImplementedException(); } 192 set { throw new System.NotImplementedException(); }
193 } 193 }
194 194
195 195
196 #region Supporting Functions 196 #region Supporting Functions
197 197
198 // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces 198 // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces
199 private static void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow, 199 private static void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow,
200 out bool hasDimple, out bool hasProfileCut) 200 out bool hasDimple, out bool hasProfileCut)
201 { 201 {
202 if (primType == (int)PrimType.Box 202 if (primType == (int)PrimType.Box
203 || 203 ||
204 primType == (int)PrimType.Cylinder 204 primType == (int)PrimType.Cylinder
205 || 205 ||
206 primType == (int)PrimType.Prism) 206 primType == (int)PrimType.Prism)
207 207
208 hasCut = (shape.ProfileBegin > 0) || (shape.ProfileEnd > 0); 208 hasCut = (shape.ProfileBegin > 0) || (shape.ProfileEnd > 0);
209 else 209 else
210 hasCut = (shape.PathBegin > 0) || (shape.PathEnd > 0); 210 hasCut = (shape.PathBegin > 0) || (shape.PathEnd > 0);
211 211
212 hasHollow = shape.ProfileHollow > 0; 212 hasHollow = shape.ProfileHollow > 0;
213 hasDimple = (shape.ProfileBegin > 0) || (shape.ProfileEnd > 0); // taken from llSetPrimitiveParms 213 hasDimple = (shape.ProfileBegin > 0) || (shape.ProfileEnd > 0); // taken from llSetPrimitiveParms
214 hasProfileCut = hasDimple; // is it the same thing? 214 hasProfileCut = hasDimple; // is it the same thing?
215 215
216 } 216 }
217 217
218 private static int getScriptPrimType(PrimitiveBaseShape primShape) 218 private static int getScriptPrimType(PrimitiveBaseShape primShape)
219 { 219 {
220 if (primShape.SculptEntry) 220 if (primShape.SculptEntry)
221 return (int) PrimType.Sculpt; 221 return (int) PrimType.Sculpt;
222 if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.Square) 222 if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.Square)
223 { 223 {
224 if (primShape.PathCurve == (byte) Extrusion.Straight) 224 if (primShape.PathCurve == (byte) Extrusion.Straight)
225 return (int) PrimType.Box; 225 return (int) PrimType.Box;
226 if (primShape.PathCurve == (byte) Extrusion.Curve1) 226 if (primShape.PathCurve == (byte) Extrusion.Curve1)
227 return (int) PrimType.Tube; 227 return (int) PrimType.Tube;
228 } 228 }
229 else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.Circle) 229 else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.Circle)
230 { 230 {
231 if (primShape.PathCurve == (byte) Extrusion.Straight) 231 if (primShape.PathCurve == (byte) Extrusion.Straight)
232 return (int) PrimType.Cylinder; 232 return (int) PrimType.Cylinder;
233 if (primShape.PathCurve == (byte) Extrusion.Curve1) 233 if (primShape.PathCurve == (byte) Extrusion.Curve1)
234 return (int) PrimType.Torus; 234 return (int) PrimType.Torus;
235 } 235 }
236 else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.HalfCircle) 236 else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.HalfCircle)
237 { 237 {
238 if (primShape.PathCurve == (byte) Extrusion.Curve1 || primShape.PathCurve == (byte) Extrusion.Curve2) 238 if (primShape.PathCurve == (byte) Extrusion.Curve1 || primShape.PathCurve == (byte) Extrusion.Curve2)
239 return (int) PrimType.Sphere; 239 return (int) PrimType.Sphere;
240 } 240 }
241 else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.EquilateralTriangle) 241 else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.EquilateralTriangle)
242 { 242 {
243 if (primShape.PathCurve == (byte) Extrusion.Straight) 243 if (primShape.PathCurve == (byte) Extrusion.Straight)
244 return (int) PrimType.Prism; 244 return (int) PrimType.Prism;
245 if (primShape.PathCurve == (byte) Extrusion.Curve1) 245 if (primShape.PathCurve == (byte) Extrusion.Curve1)
246 return (int) PrimType.Ring; 246 return (int) PrimType.Ring;
247 } 247 }
248 return (int) PrimType.NotPrimitive; 248 return (int) PrimType.NotPrimitive;
249 } 249 }
250 250
251 private static int getNumberOfSides(SceneObjectPart part) 251 private static int getNumberOfSides(SceneObjectPart part)
252 { 252 {
253 int ret; 253 int ret;
254 bool hasCut; 254 bool hasCut;
255 bool hasHollow; 255 bool hasHollow;
256 bool hasDimple; 256 bool hasDimple;
257 bool hasProfileCut; 257 bool hasProfileCut;
258 258
259 int primType = getScriptPrimType(part.Shape); 259 int primType = getScriptPrimType(part.Shape);
260 hasCutHollowDimpleProfileCut(primType, part.Shape, out hasCut, out hasHollow, out hasDimple, out hasProfileCut); 260 hasCutHollowDimpleProfileCut(primType, part.Shape, out hasCut, out hasHollow, out hasDimple, out hasProfileCut);
261 261
262 switch (primType) 262 switch (primType)
263 { 263 {
264 default: 264 default:
265 case (int) PrimType.Box: 265 case (int) PrimType.Box:
266 ret = 6; 266 ret = 6;
267 if (hasCut) ret += 2; 267 if (hasCut) ret += 2;
268 if (hasHollow) ret += 1; 268 if (hasHollow) ret += 1;
269 break; 269 break;
270 case (int) PrimType.Cylinder: 270 case (int) PrimType.Cylinder:
271 ret = 3; 271 ret = 3;
272 if (hasCut) ret += 2; 272 if (hasCut) ret += 2;
273 if (hasHollow) ret += 1; 273 if (hasHollow) ret += 1;
274 break; 274 break;
275 case (int) PrimType.Prism: 275 case (int) PrimType.Prism:
276 ret = 5; 276 ret = 5;
277 if (hasCut) ret += 2; 277 if (hasCut) ret += 2;
278 if (hasHollow) ret += 1; 278 if (hasHollow) ret += 1;
279 break; 279 break;
280 case (int) PrimType.Sphere: 280 case (int) PrimType.Sphere:
281 ret = 1; 281 ret = 1;
282 if (hasCut) ret += 2; 282 if (hasCut) ret += 2;
283 if (hasDimple) ret += 2; 283 if (hasDimple) ret += 2;
284 if (hasHollow) 284 if (hasHollow)
285 ret += 1; // GOTCHA: LSL shows 2 additional sides here. 285 ret += 1; // GOTCHA: LSL shows 2 additional sides here.
286 // This has been fixed, but may cause porting issues. 286 // This has been fixed, but may cause porting issues.
287 break; 287 break;
288 case (int) PrimType.Torus: 288 case (int) PrimType.Torus:
289 ret = 1; 289 ret = 1;
290 if (hasCut) ret += 2; 290 if (hasCut) ret += 2;
291 if (hasProfileCut) ret += 2; 291 if (hasProfileCut) ret += 2;
292 if (hasHollow) ret += 1; 292 if (hasHollow) ret += 1;
293 break; 293 break;
294 case (int) PrimType.Tube: 294 case (int) PrimType.Tube:
295 ret = 4; 295 ret = 4;
296 if (hasCut) ret += 2; 296 if (hasCut) ret += 2;
297 if (hasProfileCut) ret += 2; 297 if (hasProfileCut) ret += 2;
298 if (hasHollow) ret += 1; 298 if (hasHollow) ret += 1;
299 break; 299 break;
300 case (int) PrimType.Ring: 300 case (int) PrimType.Ring:
301 ret = 3; 301 ret = 3;
302 if (hasCut) ret += 2; 302 if (hasCut) ret += 2;
303 if (hasProfileCut) ret += 2; 303 if (hasProfileCut) ret += 2;
304 if (hasHollow) ret += 1; 304 if (hasHollow) ret += 1;
305 break; 305 break;
306 case (int) PrimType.Sculpt: 306 case (int) PrimType.Sculpt:
307 ret = 1; 307 ret = 1;
308 break; 308 break;
309 } 309 }
310 return ret; 310 return ret;
311 } 311 }
312 312
313 313
314 #endregion 314 #endregion
315 315
316 } 316 }
317} 317}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
index 6c7f854..b1a4394 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
@@ -1,39 +1,39 @@
1using System.Collections.Generic; 1using System.Collections.Generic;
2using OpenSim.Region.Framework.Scenes; 2using OpenSim.Region.Framework.Scenes;
3 3
4namespace OpenSim.Region.OptionalModules.Scripting.Minimodule 4namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
5{ 5{
6 public class World : IWorld 6 public class World : IWorld
7 { 7 {
8 private readonly Scene m_internalScene; 8 private readonly Scene m_internalScene;
9 private readonly Heightmap m_heights; 9 private readonly Heightmap m_heights;
10 10
11 public World(Scene internalScene) 11 public World(Scene internalScene)
12 { 12 {
13 m_internalScene = internalScene; 13 m_internalScene = internalScene;
14 m_heights = new Heightmap(m_internalScene); 14 m_heights = new Heightmap(m_internalScene);
15 } 15 }
16 16
17 public IObject[] Objects 17 public IObject[] Objects
18 { 18 {
19 get 19 get
20 { 20 {
21 List<EntityBase> ents = m_internalScene.Entities.GetAllByType<SceneObjectGroup>(); 21 List<EntityBase> ents = m_internalScene.Entities.GetAllByType<SceneObjectGroup>();
22 IObject[] rets = new IObject[ents.Count]; 22 IObject[] rets = new IObject[ents.Count];
23 23
24 for (int i = 0; i < ents.Count; i++) 24 for (int i = 0; i < ents.Count; i++)
25 { 25 {
26 EntityBase ent = ents[i]; 26 EntityBase ent = ents[i];
27 rets[i] = new SOPObject(m_internalScene, ent.LocalId); 27 rets[i] = new SOPObject(m_internalScene, ent.LocalId);
28 } 28 }
29 29
30 return rets; 30 return rets;
31 } 31 }
32 } 32 }
33 33
34 public IHeightmap Terrain 34 public IHeightmap Terrain
35 { 35 {
36 get { return m_heights; } 36 get { return m_heights; }
37 } 37 }
38 } 38 }
39} 39}
diff --git a/OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs b/OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs
index 923b053..6ced656 100644
--- a/OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs
@@ -1,15 +1,15 @@
1using OpenSim.Region.Framework.Scenes; 1using OpenSim.Region.Framework.Scenes;
2 2
3namespace OpenSim.Region.OptionalModules.Scripting.ObjectModules 3namespace OpenSim.Region.OptionalModules.Scripting.ObjectModules
4{ 4{
5 interface IObjectModule 5 interface IObjectModule
6 { 6 {
7 void Add(EntityBase entity, Scene scene); 7 void Add(EntityBase entity, Scene scene);
8 void Start(); 8 void Start();
9 void Stop(); 9 void Stop();
10 void Tick(); 10 void Tick();
11 11
12 string ClassName { get; } 12 string ClassName { get; }
13 bool IsShared { get; } 13 bool IsShared { get; }
14 } 14 }
15} 15}