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author | Justin Clark-Casey (justincc) | 2012-07-18 22:17:39 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-18 22:17:39 +0100 |
commit | d97e27434c27b02e1b104abb5577d42452b39452 (patch) | |
tree | 1515df0c12f0f835f2dc50945eaf888ce5865261 /OpenSim/Region/OptionalModules | |
parent | Fix bug where region ready was being triggered twice in quick succession if a... (diff) | |
download | opensim-SC_OLD-d97e27434c27b02e1b104abb5577d42452b39452.zip opensim-SC_OLD-d97e27434c27b02e1b104abb5577d42452b39452.tar.gz opensim-SC_OLD-d97e27434c27b02e1b104abb5577d42452b39452.tar.bz2 opensim-SC_OLD-d97e27434c27b02e1b104abb5577d42452b39452.tar.xz |
Fix bug where region ready would be triggered a second time if a script was rezzed on a previously script-free region.
There is no need to listen for OnRezScript in RegionReadyModule since OnEmptyScriptCompileQueue will only fire if scripts were compiled.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | 53 |
1 files changed, 23 insertions, 30 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index e09e633..6b09c3b 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | |||
@@ -99,14 +99,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
99 | m_lastOarLoadedOk = true; | 99 | m_lastOarLoadedOk = true; |
100 | 100 | ||
101 | m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded; | 101 | m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded; |
102 | m_scene.EventManager.OnRezScript += OnRezScript; | ||
103 | 102 | ||
104 | m_log.DebugFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName); | 103 | m_log.DebugFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName); |
105 | 104 | ||
106 | if (m_disable_logins) | 105 | if (m_disable_logins) |
107 | { | 106 | { |
107 | m_scene.LoginLock = true; | ||
108 | m_scene.EventManager.OnLoginsEnabled += OnLoginsEnabled; | 108 | m_scene.EventManager.OnLoginsEnabled += OnLoginsEnabled; |
109 | scene.LoginLock = true; | 109 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; |
110 | |||
110 | m_log.InfoFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name); | 111 | m_log.InfoFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name); |
111 | 112 | ||
112 | if (m_uri != string.Empty) | 113 | if (m_uri != string.Empty) |
@@ -116,16 +117,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
116 | } | 117 | } |
117 | } | 118 | } |
118 | 119 | ||
119 | void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) | ||
120 | { | ||
121 | if (!m_ScriptRez) | ||
122 | { | ||
123 | m_ScriptRez = true; | ||
124 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; | ||
125 | m_scene.EventManager.OnRezScript -= OnRezScript; | ||
126 | } | ||
127 | } | ||
128 | |||
129 | public void RemoveRegion(Scene scene) | 120 | public void RemoveRegion(Scene scene) |
130 | { | 121 | { |
131 | if (!m_enabled) | 122 | if (!m_enabled) |
@@ -134,7 +125,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
134 | m_scene.EventManager.OnOarFileLoaded -= OnOarFileLoaded; | 125 | m_scene.EventManager.OnOarFileLoaded -= OnOarFileLoaded; |
135 | 126 | ||
136 | if (m_disable_logins) | 127 | if (m_disable_logins) |
128 | { | ||
137 | m_scene.EventManager.OnLoginsEnabled -= OnLoginsEnabled; | 129 | m_scene.EventManager.OnLoginsEnabled -= OnLoginsEnabled; |
130 | m_scene.EventManager.OnEmptyScriptCompileQueue -= OnEmptyScriptCompileQueue; | ||
131 | } | ||
138 | 132 | ||
139 | if (m_uri != string.Empty) | 133 | if (m_uri != string.Empty) |
140 | { | 134 | { |
@@ -249,25 +243,24 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
249 | { | 243 | { |
250 | // Let's bypass this for now until some better feedback can be established | 244 | // Let's bypass this for now until some better feedback can be established |
251 | // | 245 | // |
252 | return; | ||
253 | 246 | ||
254 | if (msg == "load") | 247 | // if (msg == "load") |
255 | { | 248 | // { |
256 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; | 249 | // m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; |
257 | m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded; | 250 | // m_scene.EventManager.OnOarFileLoaded += OnOarFileLoaded; |
258 | m_scene.EventManager.OnLoginsEnabled += OnLoginsEnabled; | 251 | // m_scene.EventManager.OnLoginsEnabled += OnLoginsEnabled; |
259 | m_scene.EventManager.OnRezScript += OnRezScript; | 252 | // m_scene.EventManager.OnRezScript += OnRezScript; |
260 | m_oarFileLoading = true; | 253 | // m_oarFileLoading = true; |
261 | m_firstEmptyCompileQueue = true; | 254 | // m_firstEmptyCompileQueue = true; |
262 | 255 | // | |
263 | m_scene.LoginsDisabled = true; | 256 | // m_scene.LoginsDisabled = true; |
264 | m_scene.LoginLock = true; | 257 | // m_scene.LoginLock = true; |
265 | if ( m_uri != string.Empty ) | 258 | // if ( m_uri != string.Empty ) |
266 | { | 259 | // { |
267 | RRAlert("loading oar"); | 260 | // RRAlert("loading oar"); |
268 | RRAlert("disabled"); | 261 | // RRAlert("disabled"); |
269 | } | 262 | // } |
270 | } | 263 | // } |
271 | } | 264 | } |
272 | 265 | ||
273 | public void RRAlert(string status) | 266 | public void RRAlert(string status) |