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author | Justin Clark-Casey (justincc) | 2011-08-03 22:45:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-03 22:45:43 +0100 |
commit | e0503d397c8cda2c12944e8a8200e417164a4121 (patch) | |
tree | 7741614776fd6ad69d7397c8bf340c45413679eb /OpenSim/Region/OptionalModules/World | |
parent | refactor: rename the move to position methods to move to target to be consist... (diff) | |
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stop avatar service being set up in NPC TestCreate() - it's no longer used
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 54 |
1 files changed, 48 insertions, 6 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 9e77e7d..c5770d3 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -54,17 +54,17 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
54 | 54 | ||
55 | IConfigSource config = new IniConfigSource(); | 55 | IConfigSource config = new IniConfigSource(); |
56 | 56 | ||
57 | config.AddConfig("Modules"); | 57 | // config.AddConfig("Modules"); |
58 | config.Configs["Modules"].Set("AvatarServices", "LocalAvatarServicesConnector"); | 58 | // config.Configs["Modules"].Set("AvatarServices", "LocalAvatarServicesConnector"); |
59 | config.AddConfig("AvatarService"); | 59 | // config.AddConfig("AvatarService"); |
60 | config.Configs["AvatarService"].Set("LocalServiceModule", "OpenSim.Services.AvatarService.dll:AvatarService"); | 60 | // config.Configs["AvatarService"].Set("LocalServiceModule", "OpenSim.Services.AvatarService.dll:AvatarService"); |
61 | config.Configs["AvatarService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | 61 | // config.Configs["AvatarService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); |
62 | config.AddConfig("NPC"); | 62 | config.AddConfig("NPC"); |
63 | config.Configs["NPC"].Set("Enabled", "true"); | 63 | config.Configs["NPC"].Set("Enabled", "true"); |
64 | 64 | ||
65 | AvatarFactoryModule afm = new AvatarFactoryModule(); | 65 | AvatarFactoryModule afm = new AvatarFactoryModule(); |
66 | TestScene scene = SceneSetupHelpers.SetupScene(); | 66 | TestScene scene = SceneSetupHelpers.SetupScene(); |
67 | SceneSetupHelpers.SetupSceneModules(scene, config, afm, new NPCModule(), new LocalAvatarServicesConnector()); | 67 | SceneSetupHelpers.SetupSceneModules(scene, config, afm, new NPCModule()); |
68 | TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); | 68 | TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); |
69 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | 69 | // ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); |
70 | 70 | ||
@@ -88,5 +88,47 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
88 | Assert.That(npc, Is.Not.Null); | 88 | Assert.That(npc, Is.Not.Null); |
89 | Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); | 89 | Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); |
90 | } | 90 | } |
91 | |||
92 | // [Test] | ||
93 | // public void TestMove() | ||
94 | // { | ||
95 | // TestHelper.InMethod(); | ||
96 | //// log4net.Config.XmlConfigurator.Configure(); | ||
97 | // | ||
98 | // IConfigSource config = new IniConfigSource(); | ||
99 | // | ||
100 | // config.AddConfig("Modules"); | ||
101 | // config.Configs["Modules"].Set("AvatarServices", "LocalAvatarServicesConnector"); | ||
102 | // config.AddConfig("AvatarService"); | ||
103 | // config.Configs["AvatarService"].Set("LocalServiceModule", "OpenSim.Services.AvatarService.dll:AvatarService"); | ||
104 | // config.Configs["AvatarService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); | ||
105 | // config.AddConfig("NPC"); | ||
106 | // config.Configs["NPC"].Set("Enabled", "true"); | ||
107 | // | ||
108 | // TestScene scene = SceneSetupHelpers.SetupScene(); | ||
109 | // SceneSetupHelpers.SetupSceneModules(scene, config, afm, new NPCModule(), new LocalAvatarServicesConnector()); | ||
110 | // TestClient originalClient = SceneSetupHelpers.AddClient(scene, TestHelper.ParseTail(0x1)); | ||
111 | //// ScenePresence originalAvatar = scene.GetScenePresence(originalClient.AgentId); | ||
112 | // | ||
113 | // // 8 is the index of the first baked texture in AvatarAppearance | ||
114 | // UUID originalFace8TextureId = TestHelper.ParseTail(0x10); | ||
115 | // Primitive.TextureEntry originalTe = new Primitive.TextureEntry(UUID.Zero); | ||
116 | // Primitive.TextureEntryFace originalTef = originalTe.CreateFace(8); | ||
117 | // originalTef.TextureID = originalFace8TextureId; | ||
118 | // | ||
119 | // // We also need to add the texture to the asset service, otherwise the AvatarFactoryModule will tell | ||
120 | // // ScenePresence.SendInitialData() to reset our entire appearance. | ||
121 | // scene.AssetService.Store(AssetHelpers.CreateAsset(originalFace8TextureId)); | ||
122 | // | ||
123 | // afm.SetAppearance(originalClient, originalTe, null); | ||
124 | // | ||
125 | // INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); | ||
126 | // UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), scene, originalClient.AgentId); | ||
127 | // | ||
128 | // ScenePresence npc = scene.GetScenePresence(npcId); | ||
129 | // | ||
130 | // Assert.That(npc, Is.Not.Null); | ||
131 | // Assert.That(npc.Appearance.Texture.FaceTextures[8].TextureID, Is.EqualTo(originalFace8TextureId)); | ||
132 | // } | ||
91 | } | 133 | } |
92 | } \ No newline at end of file | 134 | } \ No newline at end of file |