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authorUbitUmarov2014-08-21 00:49:10 +0100
committerUbitUmarov2014-08-21 00:49:10 +0100
commit5bf145a3977a55c474106bbe2a6c107dd9457f0d (patch)
treeb43c772cdb4c15de78e8262b366a26af3d2fefae /OpenSim/Region/OptionalModules/World
parent revert droping udp packet resends after 6 retries, keep resending. (diff)
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add a direct sendpartfullUpdate to send a full object update to a part,
optionally overriding its parentID. check what it does to attachments
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 7002d75..fa1d38a 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -1272,5 +1272,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
1272 { 1272 {
1273 } 1273 }
1274 1274
1275 public void SendPartFullUpdate(ISceneEntity ent, uint? parentID)
1276 {
1277 }
1278
1275 } 1279 }
1276} 1280}