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author | Melanie | 2010-02-15 00:20:48 +0000 |
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committer | Melanie | 2010-02-15 00:20:48 +0000 |
commit | c033223c63274ebe41075b24d108ca952fbd242c (patch) | |
tree | 8c969a9643c469feb37133b175be18eb52fdff49 /OpenSim/Region/OptionalModules/World | |
parent | Extraneous debug messages removed (diff) | |
parent | Plug a small hole (diff) | |
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Merge branch 'master' into presence-refactor
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | 6 |
2 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 57ab6ad..ea46945 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -298,6 +298,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
298 | public event ObjectBuy OnObjectBuy; | 298 | public event ObjectBuy OnObjectBuy; |
299 | public event BuyObjectInventory OnBuyObjectInventory; | 299 | public event BuyObjectInventory OnBuyObjectInventory; |
300 | public event AgentSit OnUndo; | 300 | public event AgentSit OnUndo; |
301 | public event AgentSit OnRedo; | ||
302 | public event LandUndo OnLandUndo; | ||
301 | 303 | ||
302 | public event ForceReleaseControls OnForceReleaseControls; | 304 | public event ForceReleaseControls OnForceReleaseControls; |
303 | public event GodLandStatRequest OnLandStatRequest; | 305 | public event GodLandStatRequest OnLandStatRequest; |
diff --git a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs index 92a205b..3ed338b 100644 --- a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -104,9 +104,9 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
104 | this.m_name = field[1].Trim(); | 104 | this.m_name = field[1].Trim(); |
105 | this.m_frozen = (copsedef[0] == 'F'); | 105 | this.m_frozen = (copsedef[0] == 'F'); |
106 | this.m_tree_quantity = int.Parse(field[2]); | 106 | this.m_tree_quantity = int.Parse(field[2]); |
107 | this.m_treeline_high = float.Parse(field[3]); | 107 | this.m_treeline_high = float.Parse(field[3], Culture.NumberFormatInfo); |
108 | this.m_treeline_low = float.Parse(field[4]); | 108 | this.m_treeline_low = float.Parse(field[4], Culture.NumberFormatInfo); |
109 | this.m_range = double.Parse(field[5]); | 109 | this.m_range = double.Parse(field[5], Culture.NumberFormatInfo); |
110 | this.m_tree_type = (Tree) Enum.Parse(typeof(Tree),field[6]); | 110 | this.m_tree_type = (Tree) Enum.Parse(typeof(Tree),field[6]); |
111 | this.m_seed_point = Vector3.Parse(field[7]); | 111 | this.m_seed_point = Vector3.Parse(field[7]); |
112 | this.m_initial_scale = Vector3.Parse(field[8]); | 112 | this.m_initial_scale = Vector3.Parse(field[8]); |