diff options
add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs index e22c6ea..bf74849 100644 --- a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -525,7 +525,7 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
525 | 525 | ||
526 | m_scene.AddNewSceneObject(sceneObject, true); | 526 | m_scene.AddNewSceneObject(sceneObject, true); |
527 | sceneObject.SetGroup(groupID, null); | 527 | sceneObject.SetGroup(groupID, null); |
528 | 528 | sceneObject.AggregatePerms(); | |
529 | return sceneObject; | 529 | return sceneObject; |
530 | } | 530 | } |
531 | 531 | ||