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author | UbitUmarov | 2017-05-04 12:08:10 +0100 |
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committer | UbitUmarov | 2017-05-04 12:08:10 +0100 |
commit | 34028198882be021c49725c342e8d2d494dc7286 (patch) | |
tree | def2c1dbf006e8a37b1d3c17930338909d13860f /OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | |
parent | move deep effective permissions aggregation to first time use and not on cha... (diff) | |
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do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs index b26fa32..da8c9a3 100644 --- a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -525,7 +525,7 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
525 | 525 | ||
526 | sceneObject.SetGroup(groupID, null); | 526 | sceneObject.SetGroup(groupID, null); |
527 | m_scene.AddNewSceneObject(sceneObject, true); | 527 | m_scene.AddNewSceneObject(sceneObject, true); |
528 | sceneObject.AggregatePerms(); | 528 | sceneObject.InvalidateEffectivePerms(); |
529 | return sceneObject; | 529 | return sceneObject; |
530 | } | 530 | } |
531 | 531 | ||