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author | Justin Clark-Casey (justincc) | 2014-07-29 18:09:11 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-07-29 18:09:11 +0100 |
commit | 0f87a99e54d0665824d055ce1dcf5f4240dec0bc (patch) | |
tree | e6675f9a29b63ecdaf7e9574f9f5cfd6fc8c322b /OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | |
parent | Add "debug scene set appear-refresh true|false" to control whether periodic a... (diff) | |
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Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.
Allows experiments in manually reducing updates under heavy load.
Activated by "debug scene set client-upd-per" console command.
In a simple test, can send as few as every 4th update before observed movement starts becoming disturbingly rubber-banded.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs index e49c95c..9e4f344 100644 --- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | |||
@@ -100,6 +100,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
100 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 100 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
101 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 101 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
102 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" | 102 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" |
103 | + "client-upd-per - if greater than 1, terse updates are only sent to child agents on every n updates.\n" | ||
103 | + "collisions - if false then collisions with other objects are turned off.\n" | 104 | + "collisions - if false then collisions with other objects are turned off.\n" |
104 | + "pbackup - if false then periodic scene backup is turned off.\n" | 105 | + "pbackup - if false then periodic scene backup is turned off.\n" |
105 | + "physics - if false then all physics objects are non-physical.\n" | 106 | + "physics - if false then all physics objects are non-physical.\n" |
@@ -119,6 +120,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
119 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 120 | + "client-pos-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
120 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" | 121 | + "client-rot-upd - the tolerance before clients are updated with new rotation information for an avatar.\n" |
121 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" | 122 | + "client-vel-upd - the tolerance before clients are updated with new velocity information for an avatar.\n" |
123 | + "client-upd-per - if greater than 1, terse updates are only sent to child agents on every n updates.\n" | ||
122 | + "collisions - if false then collisions with other objects are turned off.\n" | 124 | + "collisions - if false then collisions with other objects are turned off.\n" |
123 | + "pbackup - if false then periodic scene backup is turned off.\n" | 125 | + "pbackup - if false then periodic scene backup is turned off.\n" |
124 | + "physics - if false then all physics objects are non-physical.\n" | 126 | + "physics - if false then all physics objects are non-physical.\n" |
@@ -153,6 +155,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
153 | cdl.AddRow("client-pos-upd", m_scene.ClientPositionUpdateTolerance); | 155 | cdl.AddRow("client-pos-upd", m_scene.ClientPositionUpdateTolerance); |
154 | cdl.AddRow("client-rot-upd", m_scene.ClientRotationUpdateTolerance); | 156 | cdl.AddRow("client-rot-upd", m_scene.ClientRotationUpdateTolerance); |
155 | cdl.AddRow("client-vel-upd", m_scene.ClientVelocityUpdateTolerance); | 157 | cdl.AddRow("client-vel-upd", m_scene.ClientVelocityUpdateTolerance); |
158 | cdl.AddRow("client-upd-per", m_scene.ChildTerseUpdatePeriod); | ||
156 | cdl.AddRow("pbackup", m_scene.PeriodicBackup); | 159 | cdl.AddRow("pbackup", m_scene.PeriodicBackup); |
157 | cdl.AddRow("physics", m_scene.PhysicsEnabled); | 160 | cdl.AddRow("physics", m_scene.PhysicsEnabled); |
158 | cdl.AddRow("scripting", m_scene.ScriptsEnabled); | 161 | cdl.AddRow("scripting", m_scene.ScriptsEnabled); |
@@ -245,6 +248,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
245 | m_scene.ClientVelocityUpdateTolerance = newValue; | 248 | m_scene.ClientVelocityUpdateTolerance = newValue; |
246 | } | 249 | } |
247 | 250 | ||
251 | if (options.ContainsKey("client-upd-per")) | ||
252 | { | ||
253 | int newValue; | ||
254 | |||
255 | // FIXME: This can only come from the console at the moment but might not always be true. | ||
256 | if (ConsoleUtil.TryParseConsoleNaturalInt(MainConsole.Instance, options["client-upd-per"], out newValue)) | ||
257 | m_scene.ChildTerseUpdatePeriod = newValue; | ||
258 | } | ||
259 | |||
248 | if (options.ContainsKey("pbackup")) | 260 | if (options.ContainsKey("pbackup")) |
249 | { | 261 | { |
250 | bool active; | 262 | bool active; |