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author | Justin Clark-Casey (justincc) | 2013-01-18 23:22:02 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-01-18 23:22:02 +0000 |
commit | 115e1c2abb7755eb7b5ffeafbc0aecd255ccfc4e (patch) | |
tree | 7b80255b2b729cc8b4bab6f9cfbd7a36cd87db58 /OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | |
parent | Restore previous client AO behaviour by not allowing them to remove the defau... (diff) | |
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Add "debug set set animations true|false" region console command.
Setting this logs extra information about animation add/remove, such as uuid and animation name
Unfortunately cannot be done per client yet
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs index 8b8758e..521141a 100644 --- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | |||
@@ -94,6 +94,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
94 | "debug scene get", | 94 | "debug scene get", |
95 | "List current scene options.", | 95 | "List current scene options.", |
96 | "If active is false then main scene update and maintenance loops are suspended.\n" | 96 | "If active is false then main scene update and maintenance loops are suspended.\n" |
97 | + "If animations is true then extra animations debug information is logged.\n" | ||
97 | + "If collisions is false then collisions with other objects are turned off.\n" | 98 | + "If collisions is false then collisions with other objects are turned off.\n" |
98 | + "If pbackup is false then periodic scene backup is turned off.\n" | 99 | + "If pbackup is false then periodic scene backup is turned off.\n" |
99 | + "If physics is false then all physics objects are non-physical.\n" | 100 | + "If physics is false then all physics objects are non-physical.\n" |
@@ -107,6 +108,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
107 | "debug scene set active|collisions|pbackup|physics|scripting|teleport|updates true|false", | 108 | "debug scene set active|collisions|pbackup|physics|scripting|teleport|updates true|false", |
108 | "Turn on scene debugging options.", | 109 | "Turn on scene debugging options.", |
109 | "If active is false then main scene update and maintenance loops are suspended.\n" | 110 | "If active is false then main scene update and maintenance loops are suspended.\n" |
111 | + "If animations is true then extra animations debug information is logged.\n" | ||
110 | + "If collisions is false then collisions with other objects are turned off.\n" | 112 | + "If collisions is false then collisions with other objects are turned off.\n" |
111 | + "If pbackup is false then periodic scene backup is turned off.\n" | 113 | + "If pbackup is false then periodic scene backup is turned off.\n" |
112 | + "If physics is false then all physics objects are non-physical.\n" | 114 | + "If physics is false then all physics objects are non-physical.\n" |
@@ -135,6 +137,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
135 | { | 137 | { |
136 | ConsoleDisplayList cdl = new ConsoleDisplayList(); | 138 | ConsoleDisplayList cdl = new ConsoleDisplayList(); |
137 | cdl.AddRow("active", m_scene.Active); | 139 | cdl.AddRow("active", m_scene.Active); |
140 | cdl.AddRow("animations", m_scene.DebugAnimations); | ||
138 | cdl.AddRow("pbackup", m_scene.PeriodicBackup); | 141 | cdl.AddRow("pbackup", m_scene.PeriodicBackup); |
139 | cdl.AddRow("physics", m_scene.PhysicsEnabled); | 142 | cdl.AddRow("physics", m_scene.PhysicsEnabled); |
140 | cdl.AddRow("scripting", m_scene.ScriptsEnabled); | 143 | cdl.AddRow("scripting", m_scene.ScriptsEnabled); |
@@ -178,6 +181,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments | |||
178 | m_scene.Active = active; | 181 | m_scene.Active = active; |
179 | } | 182 | } |
180 | 183 | ||
184 | if (options.ContainsKey("animations")) | ||
185 | { | ||
186 | bool active; | ||
187 | |||
188 | if (bool.TryParse(options["animations"], out active)) | ||
189 | m_scene.DebugAnimations = active; | ||
190 | } | ||
191 | |||
181 | if (options.ContainsKey("pbackup")) | 192 | if (options.ContainsKey("pbackup")) |
182 | { | 193 | { |
183 | bool active; | 194 | bool active; |