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authorMelanie2009-11-04 01:56:19 +0000
committerMelanie2009-11-04 01:56:19 +0000
commitc72f78215bb3435ee2bbb507746c23eccec4dd34 (patch)
tree468f870831bdb78d35475aaf70b168b868b441ae /OpenSim/Region/OptionalModules/World/NPC
parentRemove parallel loading from XEngine, but retain the new design where (diff)
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Backport the fixes to WebFetchInventoryDescendents to the UDP
InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index f7cadaa..cf81198 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -627,6 +627,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
627 public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID, 627 public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID,
628 List<InventoryItemBase> items, 628 List<InventoryItemBase> items,
629 List<InventoryFolderBase> folders, 629 List<InventoryFolderBase> folders,
630 int version,
630 bool fetchFolders, 631 bool fetchFolders,
631 bool fetchItems) 632 bool fetchItems)
632 { 633 {