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authorDiva Canto2013-07-20 17:58:32 -0700
committerDiva Canto2013-07-21 09:01:44 -0700
commitb5ab0698d6328c90d779c2af29914da840335233 (patch)
treec78baed03c24a8f78ff210962bb6e9acf302c653 /OpenSim/Region/OptionalModules/World/NPC
parentFilter certain viewer effects depending on distance between the avatar that i... (diff)
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EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 6c38b65..9a61702 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -1229,7 +1229,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
1229 { 1229 {
1230 } 1230 }
1231 1231
1232 public void StopFlying(ISceneEntity presence) 1232 public void SendAgentTerseUpdate(ISceneEntity presence)
1233 { 1233 {
1234 } 1234 }
1235 1235