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author | Justin Clark-Casey (justincc) | 2011-08-31 17:53:58 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-31 17:53:58 +0100 |
commit | 7d58b5fa157b4c3e842573d9fb02a9822034f4b0 (patch) | |
tree | b726d3c045a2ccbad3530b27c00e8a03027f5548 /OpenSim/Region/OptionalModules/World/NPC | |
parent | If a FireAndForget thread terminates with an exception, then catch and log ra... (diff) | |
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move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index e58dca2..2fdeeab 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -143,11 +143,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
143 | if (!m_avatars.ContainsKey(agentId)) | 143 | if (!m_avatars.ContainsKey(agentId)) |
144 | return false; | 144 | return false; |
145 | 145 | ||
146 | // FIXME: An extremely bad bit of code that reaches directly into the attachments list and manipulates it | 146 | scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, false); |
147 | foreach (SceneObjectGroup att in sp.GetAttachments()) | ||
148 | scene.DeleteSceneObject(att, false); | ||
149 | |||
150 | sp.ClearAttachments(); | ||
151 | 147 | ||
152 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true); | 148 | AvatarAppearance npcAppearance = new AvatarAppearance(appearance, true); |
153 | sp.Appearance = npcAppearance; | 149 | sp.Appearance = npcAppearance; |