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author | Justin Clark-Casey (justincc) | 2011-08-12 22:46:42 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-12 22:46:42 +0100 |
commit | 4b88f04c0afd36f9e88680bbafb7ccc4680fd504 (patch) | |
tree | c3cb373eafd04736ca7ff788237143b420ec2c7f /OpenSim/Region/OptionalModules/World/NPC | |
parent | tidy up some OSSL NPC parameter names (diff) | |
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minor: On "login disable/enable" always tell the user the final login status, rather than remaining silent if it was already on/off
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index c764c20..11fda6d 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -105,9 +105,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
105 | } | 105 | } |
106 | else | 106 | else |
107 | { | 107 | { |
108 | m_log.DebugFormat( | 108 | // m_log.DebugFormat( |
109 | "[NPC MODULE]: Updating npc {0} at {1} for next movement to {2}", | 109 | // "[NPC MODULE]: Updating npc {0} at {1} for next movement to {2}", |
110 | presence.Name, presence.AbsolutePosition, presence.MoveToPositionTarget); | 110 | // presence.Name, presence.AbsolutePosition, presence.MoveToPositionTarget); |
111 | 111 | ||
112 | Vector3 agent_control_v3 = new Vector3(); | 112 | Vector3 agent_control_v3 = new Vector3(); |
113 | presence.HandleMoveToTargetUpdate(ref agent_control_v3); | 113 | presence.HandleMoveToTargetUpdate(ref agent_control_v3); |