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author | Justin Clark-Casey (justincc) | 2013-09-19 20:49:55 +0100 |
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committer | Justin Clark-Casey (justincc) | 2013-09-19 20:49:55 +0100 |
commit | 6bdef1f70b782b69090e5846f9463942857d97cd (patch) | |
tree | d66029855699f63916a75eb8502694a4b2486868 /OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |
parent | Revert "Also check user authorization if looking to upgrade from a child to a... (diff) | |
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minor: Stop debug logging whenever an npc is moved, other npc log related formatting cleanups
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index c26fdfc..b863370 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -146,9 +146,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
146 | int.MaxValue); | 146 | int.MaxValue); |
147 | 147 | ||
148 | m_log.DebugFormat( | 148 | m_log.DebugFormat( |
149 | "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", | 149 | "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", |
150 | firstname, lastname, npcAvatar.AgentId, owner, | 150 | firstname, lastname, npcAvatar.AgentId, owner, |
151 | senseAsAgent, position, scene.RegionInfo.RegionName); | 151 | senseAsAgent, position, scene.RegionInfo.RegionName); |
152 | 152 | ||
153 | AgentCircuitData acd = new AgentCircuitData(); | 153 | AgentCircuitData acd = new AgentCircuitData(); |
154 | acd.AgentID = npcAvatar.AgentId; | 154 | acd.AgentID = npcAvatar.AgentId; |
@@ -188,16 +188,16 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
188 | 188 | ||
189 | sp.CompleteMovement(npcAvatar, false); | 189 | sp.CompleteMovement(npcAvatar, false); |
190 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | 190 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); |
191 | m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", | 191 | m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); |
192 | npcAvatar.AgentId, sp.Name); | ||
193 | 192 | ||
194 | return npcAvatar.AgentId; | 193 | return npcAvatar.AgentId; |
195 | } | 194 | } |
196 | else | 195 | else |
197 | { | 196 | { |
198 | m_log.WarnFormat( | 197 | m_log.WarnFormat( |
199 | "[NPC MODULE]: Could not find scene presence for NPC {0} {1}", | 198 | "[NPC MODULE]: Could not find scene presence for NPC {0} {1}", |
200 | sp.Name, sp.UUID); | 199 | sp.Name, sp.UUID); |
200 | |||
201 | return UUID.Zero; | 201 | return UUID.Zero; |
202 | } | 202 | } |
203 | } | 203 | } |
@@ -213,10 +213,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
213 | ScenePresence sp; | 213 | ScenePresence sp; |
214 | if (scene.TryGetScenePresence(agentID, out sp)) | 214 | if (scene.TryGetScenePresence(agentID, out sp)) |
215 | { | 215 | { |
216 | m_log.DebugFormat( | 216 | // m_log.DebugFormat( |
217 | "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}", | 217 | // "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}", |
218 | sp.Name, pos, scene.RegionInfo.RegionName, | 218 | // sp.Name, pos, scene.RegionInfo.RegionName, |
219 | noFly, landAtTarget); | 219 | // noFly, landAtTarget); |
220 | 220 | ||
221 | sp.MoveToTarget(pos, noFly, landAtTarget); | 221 | sp.MoveToTarget(pos, noFly, landAtTarget); |
222 | sp.SetAlwaysRun = running; | 222 | sp.SetAlwaysRun = running; |
@@ -293,9 +293,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
293 | ScenePresence sp; | 293 | ScenePresence sp; |
294 | if (scene.TryGetScenePresence(agentID, out sp)) | 294 | if (scene.TryGetScenePresence(agentID, out sp)) |
295 | { | 295 | { |
296 | sp.HandleAgentRequestSit(m_avatars[agentID], agentID, | 296 | sp.HandleAgentRequestSit(m_avatars[agentID], agentID, partID, Vector3.Zero); |
297 | partID, Vector3.Zero); | ||
298 | //sp.HandleAgentSit(m_avatars[agentID], agentID); | ||
299 | 297 | ||
300 | return true; | 298 | return true; |
301 | } | 299 | } |
@@ -387,8 +385,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
387 | */ | 385 | */ |
388 | 386 | ||
389 | scene.IncomingCloseAgent(agentID, false); | 387 | scene.IncomingCloseAgent(agentID, false); |
390 | // scene.RemoveClient(agentID, false); | 388 | |
391 | m_avatars.Remove(agentID); | 389 | m_avatars.Remove(agentID); |
390 | |||
392 | /* | 391 | /* |
393 | m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", | 392 | m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", |
394 | agentID, av.Name); | 393 | agentID, av.Name); |
@@ -427,4 +426,4 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
427 | av.OwnerID == callerID; | 426 | av.OwnerID == callerID; |
428 | } | 427 | } |
429 | } | 428 | } |
430 | } | 429 | } \ No newline at end of file |