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authorJohn Hurliman2009-09-30 15:53:03 -0700
committerJohn Hurliman2009-09-30 15:53:03 -0700
commit5dfd2643dfc530280e5dcd0056b59add7d49f313 (patch)
tree1e508a2e9be42eda630f0b97c4fac9606a288a7e /OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
parentPrevent null data being sent to the decoder (diff)
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* Change the signature of the agent set appearance callback to prevent unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes
* Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures * Properly handle appearance updates that do not have a TextureEntry set
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs8
1 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index b3bfe07..30a2675 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -163,13 +163,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
163 { 163 {
164 AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene); 164 AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene);
165 165
166 List<byte> wearbyte = new List<byte>(); 166 sp.SetAppearance(x.Texture, (byte[])x.VisualParams.Clone());
167 for (int i = 0; i < x.VisualParams.Length; i++)
168 {
169 wearbyte.Add(x.VisualParams[i]);
170 }
171
172 sp.SetAppearance(x.Texture.GetBytes(), wearbyte);
173 } 167 }
174 168
175 m_avatars.Add(npcAvatar.AgentId, npcAvatar); 169 m_avatars.Add(npcAvatar.AgentId, npcAvatar);