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author | Diva Canto | 2013-07-20 17:58:32 -0700 |
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committer | Diva Canto | 2013-07-21 09:01:44 -0700 |
commit | b5ab0698d6328c90d779c2af29914da840335233 (patch) | |
tree | c78baed03c24a8f78ff210962bb6e9acf302c653 /OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |
parent | Filter certain viewer effects depending on distance between the avatar that i... (diff) | |
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EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 6c38b65..9a61702 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -1229,7 +1229,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
1229 | { | 1229 | { |
1230 | } | 1230 | } |
1231 | 1231 | ||
1232 | public void StopFlying(ISceneEntity presence) | 1232 | public void SendAgentTerseUpdate(ISceneEntity presence) |
1233 | { | 1233 | { |
1234 | } | 1234 | } |
1235 | 1235 | ||