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author | Melanie | 2010-02-22 03:00:59 +0000 |
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committer | Melanie | 2010-02-22 03:00:59 +0000 |
commit | 1f45e6c6497e05638f014e92098165befbbea100 (patch) | |
tree | 0e4fdd96ef3d3727fc051a9f81375bfbaf0b04f4 /OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs | |
parent | One more test running. (diff) | |
parent | Formatting cleanup. (diff) | |
download | opensim-SC_OLD-1f45e6c6497e05638f014e92098165befbbea100.zip opensim-SC_OLD-1f45e6c6497e05638f014e92098165befbbea100.tar.gz opensim-SC_OLD-1f45e6c6497e05638f014e92098165befbbea100.tar.bz2 opensim-SC_OLD-1f45e6c6497e05638f014e92098165befbbea100.tar.xz |
Merge branch 'master' into presence-refactor
This brings presence-refactor up to master again
Diffstat (limited to 'OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs index 3490a8b..ccdea14 100644 --- a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs +++ b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs | |||
@@ -121,19 +121,19 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
121 | { | 121 | { |
122 | serialiser.LoadPrimsFromXml2( | 122 | serialiser.LoadPrimsFromXml2( |
123 | scene, | 123 | scene, |
124 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID | 124 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID |
125 | + Slash.DirectorySeparatorChar + "objects.xml"); | 125 | + Slash.DirectorySeparatorChar + "objects.xml"); |
126 | 126 | ||
127 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile( | 127 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile( |
128 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID | 128 | m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID |
129 | + Slash.DirectorySeparatorChar + "heightmap.r32"); | 129 | + Slash.DirectorySeparatorChar + "heightmap.r32"); |
130 | 130 | ||
131 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); | 131 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); |
132 | } | 132 | } |
133 | else | 133 | else |
134 | { | 134 | { |
135 | m_log.ErrorFormat( | 135 | m_log.ErrorFormat( |
136 | "[SVNBACKUP]: Region load of {0} failed - no serialisation module available", | 136 | "[SVNBACKUP]: Region load of {0} failed - no serialisation module available", |
137 | scene.RegionInfo.RegionName); | 137 | scene.RegionInfo.RegionName); |
138 | } | 138 | } |
139 | } | 139 | } |