aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs
diff options
context:
space:
mode:
authorMelanie2010-02-22 03:00:59 +0000
committerMelanie2010-02-22 03:00:59 +0000
commit1f45e6c6497e05638f014e92098165befbbea100 (patch)
tree0e4fdd96ef3d3727fc051a9f81375bfbaf0b04f4 /OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs
parentOne more test running. (diff)
parentFormatting cleanup. (diff)
downloadopensim-SC_OLD-1f45e6c6497e05638f014e92098165befbbea100.zip
opensim-SC_OLD-1f45e6c6497e05638f014e92098165befbbea100.tar.gz
opensim-SC_OLD-1f45e6c6497e05638f014e92098165befbbea100.tar.bz2
opensim-SC_OLD-1f45e6c6497e05638f014e92098165befbbea100.tar.xz
Merge branch 'master' into presence-refactor
This brings presence-refactor up to master again
Diffstat (limited to 'OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs')
-rw-r--r--OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs
index 3490a8b..ccdea14 100644
--- a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs
+++ b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs
@@ -121,19 +121,19 @@ namespace OpenSim.Region.Modules.SvnSerialiser
121 { 121 {
122 serialiser.LoadPrimsFromXml2( 122 serialiser.LoadPrimsFromXml2(
123 scene, 123 scene,
124 m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID 124 m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID
125 + Slash.DirectorySeparatorChar + "objects.xml"); 125 + Slash.DirectorySeparatorChar + "objects.xml");
126 126
127 scene.RequestModuleInterface<ITerrainModule>().LoadFromFile( 127 scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(
128 m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID 128 m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID
129 + Slash.DirectorySeparatorChar + "heightmap.r32"); 129 + Slash.DirectorySeparatorChar + "heightmap.r32");
130 130
131 m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); 131 m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ").");
132 } 132 }
133 else 133 else
134 { 134 {
135 m_log.ErrorFormat( 135 m_log.ErrorFormat(
136 "[SVNBACKUP]: Region load of {0} failed - no serialisation module available", 136 "[SVNBACKUP]: Region load of {0} failed - no serialisation module available",
137 scene.RegionInfo.RegionName); 137 scene.RegionInfo.RegionName);
138 } 138 }
139 } 139 }