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authorMelanie2010-10-29 21:22:35 +0100
committerMelanie2010-10-29 21:22:35 +0100
commit69c1e0b2f7cfaa195a8496aff1fb23c24a645c6e (patch)
tree2a046b787abced2a1e68b1e62831e0b4f3778323 /OpenSim/Region/OptionalModules/Scripting
parentAdd my work on top of cmickeyb's (diff)
parentRename the new default texture to be consistent with the others (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs15
1 files changed, 6 insertions, 9 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
index 0786bd9..922eaaf 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs
@@ -29,6 +29,7 @@ using System.Collections;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Security; 30using System.Security;
31using OpenMetaverse; 31using OpenMetaverse;
32using OpenSim.Framework;
32using OpenSim.Region.Framework.Scenes; 33using OpenSim.Region.Framework.Scenes;
33using OpenSim.Region.Framework.Interfaces; 34using OpenSim.Region.Framework.Interfaces;
34 35
@@ -81,16 +82,12 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
81 get { 82 get {
82 List<IAvatarAttachment> attachments = new List<IAvatarAttachment>(); 83 List<IAvatarAttachment> attachments = new List<IAvatarAttachment>();
83 84
84 Hashtable internalAttachments = GetSP().Appearance.GetAttachments(); 85 List<AvatarAttachment> internalAttachments = GetSP().Appearance.GetAttachments();
85 if (internalAttachments != null) 86 foreach (AvatarAttachment attach in internalAttachments)
86 { 87 {
87 foreach (DictionaryEntry element in internalAttachments) 88 attachments.Add(new SPAvatarAttachment(m_rootScene, this, attach.AttachPoint,
88 { 89 new UUID(attach.ItemID),
89 Hashtable attachInfo = (Hashtable)element.Value; 90 new UUID(attach.AssetID), m_security));
90 attachments.Add(new SPAvatarAttachment(m_rootScene, this, (int) element.Key,
91 new UUID((string) attachInfo["item"]),
92 new UUID((string) attachInfo["asset"]), m_security));
93 }
94 } 91 }
95 92
96 return attachments.ToArray(); 93 return attachments.ToArray();