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authorMelanie2010-01-10 22:41:42 +0000
committerMelanie2010-01-10 22:41:42 +0000
commit3c90d834eac382af5edf091e83aea1ffcce91792 (patch)
tree60662b0f13fab4e0d7a7ab93533e5e66edbecf68 /OpenSim/Region/OptionalModules/Scripting
parent* Last reference to CommsManager.UserProfileCacheService removed (diff)
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Remove all references to master avatar, replacing with estate owner where
appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
index 4521f8e..19f9a82 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
@@ -212,8 +212,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
212 if (script.StartsWith("//MRM:C#")) 212 if (script.StartsWith("//MRM:C#"))
213 { 213 {
214 if (m_config.GetBoolean("OwnerOnly", true)) 214 if (m_config.GetBoolean("OwnerOnly", true))
215 if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.MasterAvatarAssignedUUID 215 if (m_scene.GetSceneObjectPart(localID).OwnerID != m_scene.RegionInfo.EstateSettings.EstateOwner)
216 || m_scene.GetSceneObjectPart(localID).CreatorID != m_scene.RegionInfo.MasterAvatarAssignedUUID) 216 || m_scene.GetSceneObjectPart(localID).CreatorID != m_scene.RegionInfo.EstateSettings.EstateOwner)
217 return; 217 return;
218 218
219 script = ConvertMRMKeywords(script); 219 script = ConvertMRMKeywords(script);
@@ -280,7 +280,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
280 public void GetGlobalEnvironment(uint localID, out IWorld world, out IHost host) 280 public void GetGlobalEnvironment(uint localID, out IWorld world, out IHost host)
281 { 281 {
282 // UUID should be changed to object owner. 282 // UUID should be changed to object owner.
283 UUID owner = m_scene.RegionInfo.MasterAvatarAssignedUUID; 283 UUID owner = m_scene.RegionInfo.EstateSettings.EstateOwner)
284 SEUser securityUser = new SEUser(owner, "Name Unassigned"); 284 SEUser securityUser = new SEUser(owner, "Name Unassigned");
285 SecurityCredential creds = new SecurityCredential(securityUser, m_scene); 285 SecurityCredential creds = new SecurityCredential(securityUser, m_scene);
286 286