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author | John Hurliman | 2010-09-16 17:30:46 -0700 |
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committer | John Hurliman | 2010-09-16 17:30:46 -0700 |
commit | 860b2a502f797e5822c6705d4639f370f3ac5861 (patch) | |
tree | 5a74ddbd626142e27f6c3439ea267b8ea348ce9c /OpenSim/Region/OptionalModules/Scripting | |
parent | Add the modules include line back that i dropped by mistake (diff) | |
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 59ad9d8..faed522 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | |||
@@ -193,11 +193,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
193 | 193 | ||
194 | int i = 0; | 194 | int i = 0; |
195 | 195 | ||
196 | List<SceneObjectPart> partList = null; | 196 | foreach (SceneObjectPart part in my.ParentGroup.Parts) |
197 | lock (my.ParentGroup.Children) | ||
198 | partList = new List<SceneObjectPart>(my.ParentGroup.Children.Values); | ||
199 | |||
200 | foreach (SceneObjectPart part in partList) | ||
201 | { | 197 | { |
202 | rets[i++] = new SOPObject(m_rootScene, part.LocalId, m_security); | 198 | rets[i++] = new SOPObject(m_rootScene, part.LocalId, m_security); |
203 | } | 199 | } |