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authorJustin Clark-Casey (justincc)2012-07-19 00:09:22 +0100
committerJustin Clark-Casey (justincc)2012-07-19 00:09:22 +0100
commit6dda7c65ae1d58cac3e8dc2d9d64f56c870df39e (patch)
tree54b7ca4265df0cb65261e0dc0fb63ddd4d000513 /OpenSim/Region/OptionalModules/Scripting/RegionReadyModule
parentAdd back notification to neighbouring regions when RegionReadyModule is not a... (diff)
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Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup.
This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled and was affected by a bug where it would never fire if the region started with logins disabled.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/RegionReadyModule')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs4
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
index 8d5b25f..e49ad2a 100644
--- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
@@ -210,15 +210,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
210 210
211 if (!m_scene.StartDisabled) 211 if (!m_scene.StartDisabled)
212 { 212 {
213 m_scene.LoginsDisabled = false; 213 m_scene.LoginsEnabled = true;
214 214
215 // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}", 215 // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}",
216 // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString()); 216 // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString());
217 217
218 m_log.InfoFormat( 218 m_log.InfoFormat(
219 "[RegionReady]: INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); 219 "[RegionReady]: INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name);
220
221 m_scene.EventManager.TriggerLoginsEnabled(m_scene);
222 } 220 }
223 221
224 m_scene.SceneGridService.InformNeighborsThatRegionisUp( 222 m_scene.SceneGridService.InformNeighborsThatRegionisUp(