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author | Revolution | 2010-02-14 15:41:57 -0600 |
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committer | Melanie | 2010-02-14 22:18:46 +0000 |
commit | 9821c4f566e11c75c8d87721777480c5b2e2bd4e (patch) | |
tree | 04cf7edb4cfe07e1f50ce3ee0ca5d846e6a7a379 /OpenSim/Region/OptionalModules/Scripting/Minimodule | |
parent | * SQLite match code casing with regionsettings table field casing (what's wit... (diff) | |
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Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 31f28e0..5bfe4be 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | |||
@@ -767,7 +767,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
767 | if (!CanEdit()) | 767 | if (!CanEdit()) |
768 | return; | 768 | return; |
769 | 769 | ||
770 | GetSOP().SendSound(asset.ToString(), volume, true, 0); | 770 | GetSOP().SendSound(asset.ToString(), volume, true, 0, 0, false, false); |
771 | } | 771 | } |
772 | 772 | ||
773 | #endregion | 773 | #endregion |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs index c7cd37b..45bb005 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | |||
@@ -231,7 +231,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
231 | if (soundModule != null) | 231 | if (soundModule != null) |
232 | { | 232 | { |
233 | soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position, | 233 | soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position, |
234 | m_internalScene.RegionInfo.RegionHandle); | 234 | m_internalScene.RegionInfo.RegionHandle, 0); |
235 | } | 235 | } |
236 | } | 236 | } |
237 | 237 | ||
@@ -241,7 +241,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
241 | if (soundModule != null) | 241 | if (soundModule != null) |
242 | { | 242 | { |
243 | soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position, | 243 | soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position, |
244 | m_internalScene.RegionInfo.RegionHandle); | 244 | m_internalScene.RegionInfo.RegionHandle, 0); |
245 | } | 245 | } |
246 | } | 246 | } |
247 | 247 | ||