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authorJohn Hurliman2010-02-22 13:27:17 -0800
committerJohn Hurliman2010-02-22 13:27:17 -0800
commit7665aad002ef066fc31fa9497225d2668641c769 (patch)
treece2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Region/OptionalModules/Scripting/Minimodule
parent* Added a sanity check for missing asset data in LLClientView (diff)
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* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs
index 8ea7ad3..4a5248b 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
49 49
50 public UUID SaveBitmap(Bitmap data, bool lossless, bool temporary) 50 public UUID SaveBitmap(Bitmap data, bool lossless, bool temporary)
51 { 51 {
52 AssetBase asset = new AssetBase(UUID.Random(), "MRMDynamicImage", (sbyte)AssetType.Texture); 52 AssetBase asset = new AssetBase(UUID.Random(), "MRMDynamicImage", (sbyte)AssetType.Texture, m_scene.RegionInfo.RegionID);
53 asset.Data = OpenJPEG.EncodeFromImage(data, lossless); 53 asset.Data = OpenJPEG.EncodeFromImage(data, lossless);
54 asset.Description = "MRM Image"; 54 asset.Description = "MRM Image";
55 asset.Local = false; 55 asset.Local = false;