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author | Jeff Ames | 2009-05-31 16:26:18 +0000 |
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committer | Jeff Ames | 2009-05-31 16:26:18 +0000 |
commit | db2c4ab94cc40bf16910806fd4fe0d9a2b7cbd8f (patch) | |
tree | 59640d71ec7a7dcae97e261ba3197df0d5e688e3 /OpenSim/Region/OptionalModules/Scripting/Minimodule | |
parent | * Adds MRM scripting commands, World.Objects.Create(Vector3 position) and Wor... (diff) | |
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Update svn properties.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectSound.cs | 24 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/WorldX/IWorldAudio.cs | 26 |
2 files changed, 25 insertions, 25 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectSound.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectSound.cs index f8dde56..962fb2f 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectSound.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Object/IObjectSound.cs | |||
@@ -1,12 +1,12 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenMetaverse; | 4 | using OpenMetaverse; |
5 | 5 | ||
6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.Object | 6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.Object |
7 | { | 7 | { |
8 | public interface IObjectSound | 8 | public interface IObjectSound |
9 | { | 9 | { |
10 | void Play(UUID soundAsset, double volume); | 10 | void Play(UUID soundAsset, double volume); |
11 | } | 11 | } |
12 | } | 12 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/WorldX/IWorldAudio.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/WorldX/IWorldAudio.cs index a131567..0398e30 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/WorldX/IWorldAudio.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/WorldX/IWorldAudio.cs | |||
@@ -1,13 +1,13 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using OpenMetaverse; | 4 | using OpenMetaverse; |
5 | 5 | ||
6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.WorldX | 6 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule.WorldX |
7 | { | 7 | { |
8 | public interface IWorldAudio | 8 | public interface IWorldAudio |
9 | { | 9 | { |
10 | void PlaySound(UUID audio, Vector3 position, double volume); | 10 | void PlaySound(UUID audio, Vector3 position, double volume); |
11 | void PlaySound(UUID audio, Vector3 position); | 11 | void PlaySound(UUID audio, Vector3 position); |
12 | } | 12 | } |
13 | } | 13 | } |