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author | Jeff Ames | 2009-04-14 10:00:13 +0000 |
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committer | Jeff Ames | 2009-04-14 10:00:13 +0000 |
commit | fa29cf5c5010f7c3e83494786be1b0c11c663e6d (patch) | |
tree | 51d4cc4d2e82d2a53bb1ca23ef10b3dd63060f0d /OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs | |
parent | * Adding some organization of vehicle type stuff in the ODEPlugin. (diff) | |
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Update svn properties.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs | 176 |
1 files changed, 88 insertions, 88 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs index 57d84e1..63fd31e 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObjectMaterial.cs | |||
@@ -1,88 +1,88 @@ | |||
1 | using System.Drawing; | 1 | using System.Drawing; |
2 | using OpenMetaverse; | 2 | using OpenMetaverse; |
3 | using OpenSim.Region.Framework.Scenes; | 3 | using OpenSim.Region.Framework.Scenes; |
4 | 4 | ||
5 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 5 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
6 | { | 6 | { |
7 | class SOPObjectMaterial : IObjectMaterial | 7 | class SOPObjectMaterial : IObjectMaterial |
8 | { | 8 | { |
9 | private readonly int m_face; | 9 | private readonly int m_face; |
10 | private readonly SceneObjectPart m_parent; | 10 | private readonly SceneObjectPart m_parent; |
11 | 11 | ||
12 | public SOPObjectMaterial(int m_face, SceneObjectPart m_parent) | 12 | public SOPObjectMaterial(int m_face, SceneObjectPart m_parent) |
13 | { | 13 | { |
14 | this.m_face = m_face; | 14 | this.m_face = m_face; |
15 | this.m_parent = m_parent; | 15 | this.m_parent = m_parent; |
16 | } | 16 | } |
17 | 17 | ||
18 | public Color Color | 18 | public Color Color |
19 | { | 19 | { |
20 | get | 20 | get |
21 | { | 21 | { |
22 | Color4 res = GetTexface().RGBA; | 22 | Color4 res = GetTexface().RGBA; |
23 | return Color.FromArgb((int) (res.A*255), (int) (res.R*255), (int) (res.G*255), (int) (res.B*255)); | 23 | return Color.FromArgb((int) (res.A*255), (int) (res.R*255), (int) (res.G*255), (int) (res.B*255)); |
24 | } | 24 | } |
25 | set | 25 | set |
26 | { | 26 | { |
27 | Primitive.TextureEntry tex = m_parent.Shape.Textures; | 27 | Primitive.TextureEntry tex = m_parent.Shape.Textures; |
28 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face); | 28 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face); |
29 | texface.RGBA = new Color4(value.R,value.G,value.B,value.A); | 29 | texface.RGBA = new Color4(value.R,value.G,value.B,value.A); |
30 | tex.FaceTextures[m_face] = texface; | 30 | tex.FaceTextures[m_face] = texface; |
31 | m_parent.UpdateTexture(tex); | 31 | m_parent.UpdateTexture(tex); |
32 | } | 32 | } |
33 | } | 33 | } |
34 | 34 | ||
35 | public UUID Texture | 35 | public UUID Texture |
36 | { | 36 | { |
37 | get | 37 | get |
38 | { | 38 | { |
39 | Primitive.TextureEntryFace texface = GetTexface(); | 39 | Primitive.TextureEntryFace texface = GetTexface(); |
40 | return texface.TextureID; | 40 | return texface.TextureID; |
41 | } | 41 | } |
42 | set | 42 | set |
43 | { | 43 | { |
44 | Primitive.TextureEntry tex = m_parent.Shape.Textures; | 44 | Primitive.TextureEntry tex = m_parent.Shape.Textures; |
45 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face); | 45 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face); |
46 | texface.TextureID = value; | 46 | texface.TextureID = value; |
47 | tex.FaceTextures[m_face] = texface; | 47 | tex.FaceTextures[m_face] = texface; |
48 | m_parent.UpdateTexture(tex); | 48 | m_parent.UpdateTexture(tex); |
49 | } | 49 | } |
50 | } | 50 | } |
51 | 51 | ||
52 | private Primitive.TextureEntryFace GetTexface() | 52 | private Primitive.TextureEntryFace GetTexface() |
53 | { | 53 | { |
54 | Primitive.TextureEntry tex = m_parent.Shape.Textures; | 54 | Primitive.TextureEntry tex = m_parent.Shape.Textures; |
55 | return tex.GetFace((uint)m_face); | 55 | return tex.GetFace((uint)m_face); |
56 | } | 56 | } |
57 | 57 | ||
58 | public TextureMapping Mapping | 58 | public TextureMapping Mapping |
59 | { | 59 | { |
60 | get { throw new System.NotImplementedException(); } | 60 | get { throw new System.NotImplementedException(); } |
61 | set { throw new System.NotImplementedException(); } | 61 | set { throw new System.NotImplementedException(); } |
62 | } | 62 | } |
63 | 63 | ||
64 | public bool Bright | 64 | public bool Bright |
65 | { | 65 | { |
66 | get { return GetTexface().Fullbright; } | 66 | get { return GetTexface().Fullbright; } |
67 | set { throw new System.NotImplementedException(); } | 67 | set { throw new System.NotImplementedException(); } |
68 | } | 68 | } |
69 | 69 | ||
70 | public double Bloom | 70 | public double Bloom |
71 | { | 71 | { |
72 | get { return GetTexface().Glow; } | 72 | get { return GetTexface().Glow; } |
73 | set { throw new System.NotImplementedException(); } | 73 | set { throw new System.NotImplementedException(); } |
74 | } | 74 | } |
75 | 75 | ||
76 | public bool Shiny | 76 | public bool Shiny |
77 | { | 77 | { |
78 | get { return GetTexface().Shiny != Shininess.None; } | 78 | get { return GetTexface().Shiny != Shininess.None; } |
79 | set { throw new System.NotImplementedException(); } | 79 | set { throw new System.NotImplementedException(); } |
80 | } | 80 | } |
81 | 81 | ||
82 | public bool BumpMap | 82 | public bool BumpMap |
83 | { | 83 | { |
84 | get { throw new System.NotImplementedException(); } | 84 | get { throw new System.NotImplementedException(); } |
85 | set { throw new System.NotImplementedException(); } | 85 | set { throw new System.NotImplementedException(); } |
86 | } | 86 | } |
87 | } | 87 | } |
88 | } | 88 | } |