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author | SignpostMarv | 2012-10-16 12:24:33 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:39:00 +0000 |
commit | 5abcecc7356bf58c479a7cff86581131a6ab3c9e (patch) | |
tree | 73a621d699527ada735b8518cd32074858f0c3c9 /OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | |
parent | fixing a bug in SceneObjectPart.SendSound where sounds would always come from... (diff) | |
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moving SendSound from SceneObjectPart to ISoundModule
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index aa23fee..9e438e2 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | |||
@@ -821,8 +821,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
821 | { | 821 | { |
822 | if (!CanEdit()) | 822 | if (!CanEdit()) |
823 | return; | 823 | return; |
824 | 824 | ISoundModule module = m_rootScene.RequestModuleInterface<ISoundModule>(); | |
825 | GetSOP().SendSound(asset.ToString(), volume, true, 0, 0, false, false); | 825 | if (module != null) |
826 | { | ||
827 | module.SendSound(GetSOP().UUID, asset.ToString(), volume, true, 0, 0, false, false); | ||
828 | } | ||
826 | } | 829 | } |
827 | 830 | ||
828 | #endregion | 831 | #endregion |