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author | Adam Frisby | 2009-04-06 07:17:23 +0000 |
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committer | Adam Frisby | 2009-04-06 07:17:23 +0000 |
commit | 9e51c2db95fd43aa18e66d359c15349bdc9ad8f0 (patch) | |
tree | 995f875adb3967687fa8cebf8efabee303a7e6f3 /OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs | |
parent | * Adds AutoOAR module, this will automatically OAR your regions every 20 minu... (diff) | |
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* Implements World.Parcels[] array for MRM scripting.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs new file mode 100644 index 0000000..aceeacc --- /dev/null +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | using OpenSim.Region.Framework.Interfaces; | ||
2 | using OpenSim.Region.Framework.Scenes; | ||
3 | |||
4 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | ||
5 | { | ||
6 | class LOParcel : IParcel | ||
7 | { | ||
8 | private readonly Scene m_scene; | ||
9 | private readonly int m_parcelID; | ||
10 | |||
11 | public LOParcel(Scene m_scene, int m_parcelID) | ||
12 | { | ||
13 | this.m_scene = m_scene; | ||
14 | this.m_parcelID = m_parcelID; | ||
15 | } | ||
16 | |||
17 | private ILandObject GetLO() | ||
18 | { | ||
19 | return m_scene.LandChannel.GetLandObject(m_parcelID); | ||
20 | } | ||
21 | |||
22 | public string Name | ||
23 | { | ||
24 | get { return GetLO().landData.Name; } | ||
25 | set { GetLO().landData.Name = value; } | ||
26 | } | ||
27 | |||
28 | public string Description | ||
29 | { | ||
30 | get { return GetLO().landData.Description; } | ||
31 | set { GetLO().landData.Description = value; } | ||
32 | } | ||
33 | |||
34 | public ISocialEntity Owner | ||
35 | { | ||
36 | get { throw new System.NotImplementedException(); } | ||
37 | set { throw new System.NotImplementedException(); } | ||
38 | } | ||
39 | |||
40 | public bool[,] Bitmap | ||
41 | { | ||
42 | get { return GetLO().landBitmap; } | ||
43 | } | ||
44 | } | ||
45 | } | ||