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authorAdam Frisby2009-04-04 08:33:58 +0000
committerAdam Frisby2009-04-04 08:33:58 +0000
commit4e9403e6ef4d87235af639af7515a512a595b5ec (patch)
tree2179134bee1cb35dc4115382fb5c6f2556416993 /OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
parentAdd copyright headers, formatting cleanup. (diff)
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* Renamed Heightmap.Height to Heightmap.Length to avoid confusion about axis.
* Added XMLDOC to MRM API code, this means we have usable programming docs being produced here: http://docs.opensimulator.org/namespaceOpenSim_1_1Region_1_1OptionalModules_1_1Scripting_1_1Minimodule.html (eg IObject, IHeightmap, etc)
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs')
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs15
1 files changed, 13 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
index afea12b..93cbc5b 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
@@ -39,6 +39,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
39 /// <param name="x">X Coordinate</param> 39 /// <param name="x">X Coordinate</param>
40 /// <param name="y">Y Coordinate</param> 40 /// <param name="y">Y Coordinate</param>
41 /// <returns>A value in meters representing height. Can be negative. Value correlates with Z parameter in world coordinates</returns> 41 /// <returns>A value in meters representing height. Can be negative. Value correlates with Z parameter in world coordinates</returns>
42 /// <example>
43 /// double heightVal = World.Heightmap[128,128];
44 /// World.Heightmap[128,128] *= 5.0;
45 /// World.Heightmap[128,128] = 25;
46 /// </example>
42 double this[int x, int y] 47 double this[int x, int y]
43 { 48 {
44 get; 49 get;
@@ -46,13 +51,19 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
46 } 51 }
47 52
48 /// <summary> 53 /// <summary>
49 /// The maximum height of the region (Y axis), exclusive. (eg Height = 256, max Y = 255). Minimum is always 0 inclusive. 54 /// The maximum length of the region (Y axis), exclusive. (eg Height = 256, max Y = 255). Minimum is always 0 inclusive.
50 /// </summary> 55 /// </summary>
51 int Height { get; } 56 /// <example>
57 /// Host.Console.Info("The terrain length of this region is " + World.Heightmap.Length);
58 /// </example>
59 int Length { get; }
52 60
53 /// <summary> 61 /// <summary>
54 /// The maximum width of the region (X axis), exclusive. (eg Width = 256, max X = 255). Minimum is always 0 inclusive. 62 /// The maximum width of the region (X axis), exclusive. (eg Width = 256, max X = 255). Minimum is always 0 inclusive.
55 /// </summary> 63 /// </summary>
64 /// <example>
65 /// Host.Console.Info("The terrain width of this region is " + World.Heightmap.Width);
66 /// </example>
56 int Width { get; } 67 int Width { get; }
57 } 68 }
58} 69}