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author | Adam Frisby | 2009-04-09 14:51:18 +0000 |
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committer | Adam Frisby | 2009-04-09 14:51:18 +0000 |
commit | 8ee81f98ea093d6bae70ba493a9d11a4ce576622 (patch) | |
tree | f6e5395b81f502657c428c8084c1cc32c84cb070 /OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs | |
parent | * Implements IGraphics interface for MRM Scripting. (diff) | |
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* Implements IObject.Materials[].*
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs index 4de249f..44bae5c 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Graphics.cs | |||
@@ -25,7 +25,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
25 | AssetBase asset = new AssetBase(); | 25 | AssetBase asset = new AssetBase(); |
26 | asset.FullID = UUID.Random(); | 26 | asset.FullID = UUID.Random(); |
27 | asset.Data = OpenJPEG.EncodeFromImage(data, lossless); | 27 | asset.Data = OpenJPEG.EncodeFromImage(data, lossless); |
28 | asset.Name = "MRMDynamicImage" + Util.RandomClass.Next(1, 10000); | 28 | asset.Name = "MRMDynamicImage"; |
29 | asset.Type = 0; | 29 | asset.Type = 0; |
30 | asset.Description = "MRM Image"; | 30 | asset.Description = "MRM Image"; |
31 | asset.Local = false; | 31 | asset.Local = false; |