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author | Dr Scofield | 2009-02-10 13:10:57 +0000 |
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committer | Dr Scofield | 2009-02-10 13:10:57 +0000 |
commit | 180be7de07014aa33bc6066f12a0819b731c1c9d (patch) | |
tree | 3aa13af3cda4b808fa9453655875327699b61311 /OpenSim/Region/OptionalModules/README | |
parent | Stopgap measure: To use gridlaunch, or GUI, start opensim with (diff) | |
download | opensim-SC_OLD-180be7de07014aa33bc6066f12a0819b731c1c9d.zip opensim-SC_OLD-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.gz opensim-SC_OLD-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.bz2 opensim-SC_OLD-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.xz |
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/OptionalModules/README | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/OptionalModules/README b/OpenSim/Region/OptionalModules/README new file mode 100644 index 0000000..0fe7b87 --- /dev/null +++ b/OpenSim/Region/OptionalModules/README | |||
@@ -0,0 +1,9 @@ | |||
1 | = OpenSim.Region.OptionalModules = | ||
2 | |||
3 | The modules in this part of the OpenSim source tree are candidates for forge. For the time being, until we have reached consensus on | ||
4 | |||
5 | (a) what should be core or optional | ||
6 | (b) that we have reached a stable API | ||
7 | (c) how to maintain optional modules | ||
8 | |||
9 | we will keep these modules in-tree. \ No newline at end of file | ||