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authorJohn Hurliman2010-09-16 17:30:46 -0700
committerJohn Hurliman2010-09-16 17:30:46 -0700
commit860b2a502f797e5822c6705d4639f370f3ac5861 (patch)
tree5a74ddbd626142e27f6c3439ea267b8ea348ce9c /OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
parentAdd the modules include line back that i dropped by mistake (diff)
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
Diffstat (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs')
-rw-r--r--OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs19
1 files changed, 8 insertions, 11 deletions
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
index d21b652..7f64ebd 100644
--- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
+++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs
@@ -121,19 +121,16 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
121 continue; 121 continue;
122 temp = (SceneObjectGroup) currObj; 122 temp = (SceneObjectGroup) currObj;
123 123
124 lock (temp.Children) 124 if (m_CMEntityHash.ContainsKey(temp.UUID))
125 { 125 {
126 if (m_CMEntityHash.ContainsKey(temp.UUID)) 126 foreach (SceneObjectPart part in temp.Parts)
127 { 127 if (!((ContentManagementEntity)m_CMEntityHash[temp.UUID]).HasChildPrim(part.UUID))
128 foreach (SceneObjectPart part in temp.Children.Values)
129 if (!((ContentManagementEntity)m_CMEntityHash[temp.UUID]).HasChildPrim(part.UUID))
130 missingList.Add(part);
131 }
132 else //Entire group is missing from revision. (and is a new part in region)
133 {
134 foreach (SceneObjectPart part in temp.Children.Values)
135 missingList.Add(part); 128 missingList.Add(part);
136 } 129 }
130 else //Entire group is missing from revision. (and is a new part in region)
131 {
132 foreach (SceneObjectPart part in temp.Parts)
133 missingList.Add(part);
137 } 134 }
138 } 135 }
139 return missingList; 136 return missingList;