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author | Dan Lake | 2011-10-27 00:42:21 -0700 |
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committer | Dan Lake | 2011-10-27 00:42:21 -0700 |
commit | b98613091cd6dc2f914fb5ab38ca33cdff21fc24 (patch) | |
tree | 42be01a68146870ddcd64e842a13f2fbb46b4738 /OpenSim/Region/OptionalModules/Avatar | |
parent | For now, comment out error message on new script engine console commands. (diff) | |
download | opensim-SC_OLD-b98613091cd6dc2f914fb5ab38ca33cdff21fc24.zip opensim-SC_OLD-b98613091cd6dc2f914fb5ab38ca33cdff21fc24.tar.gz opensim-SC_OLD-b98613091cd6dc2f914fb5ab38ca33cdff21fc24.tar.bz2 opensim-SC_OLD-b98613091cd6dc2f914fb5ab38ca33cdff21fc24.tar.xz |
Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs index 0d6313a..e22618d 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs | |||
@@ -373,13 +373,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Concierge | |||
373 | scene.GetRootAgentCount(), scene.RegionInfo.RegionName, | 373 | scene.GetRootAgentCount(), scene.RegionInfo.RegionName, |
374 | scene.RegionInfo.RegionID, | 374 | scene.RegionInfo.RegionID, |
375 | DateTime.UtcNow.ToString("s"))); | 375 | DateTime.UtcNow.ToString("s"))); |
376 | scene.ForEachScenePresence(delegate(ScenePresence sp) | 376 | scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
377 | { | 377 | { |
378 | if (!sp.IsChildAgent) | ||
379 | { | ||
380 | list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID)); | 378 | list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID)); |
381 | list.Append("</avatars>"); | 379 | list.Append("</avatars>"); |
382 | } | ||
383 | }); | 380 | }); |
384 | string payload = list.ToString(); | 381 | string payload = list.ToString(); |
385 | 382 | ||