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authorJustin Clark-Casey (justincc)2011-12-19 18:58:05 +0000
committerJustin Clark-Casey (justincc)2011-12-19 18:58:05 +0000
commit0b91ec8dd2b78461cb0fcdec567a83e88a76ac87 (patch)
tree47eb5a5cf8ddfe77edf90e7eb51832a3dbf46a02 /OpenSim/Region/OptionalModules/Avatar
parentProvide user feedback on execution of "backup" region console command (diff)
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Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25. Adjust some method doc Minor changes to some logging messages.
Diffstat (limited to 'OpenSim/Region/OptionalModules/Avatar')
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs34
1 files changed, 1 insertions, 33 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
index 40cbc60..1ce24f1 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
@@ -50,8 +50,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
50 { 50 {
51// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 51// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52 52
53 public const string SHOW_APPEARANCE_FORMAT = "{0,-9} {1}";
54
55 private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); 53 private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
56// private IAvatarFactoryModule m_avatarFactory; 54// private IAvatarFactoryModule m_avatarFactory;
57 55
@@ -197,37 +195,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
197 { 195 {
198 ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName); 196 ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName);
199 if (sp != null && !sp.IsChildAgent) 197 if (sp != null && !sp.IsChildAgent)
200 { 198 scene.AvatarFactory.WriteBakedTexturesReport(sp, MainConsole.Instance.OutputFormat);
201 MainConsole.Instance.OutputFormat("For {0} in {1}", sp.Name, scene.RegionInfo.RegionName);
202 MainConsole.Instance.OutputFormat(SHOW_APPEARANCE_FORMAT, "Bake Type", "UUID");
203
204 Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures
205 = scene.AvatarFactory.GetBakedTextureFaces(sp.UUID);
206 foreach (BakeType bt in bakedTextures.Keys)
207 {
208 string rawTextureID;
209
210 if (bakedTextures[bt] == null)
211 {
212 rawTextureID = "not set";
213 }
214 else
215 {
216 rawTextureID = bakedTextures[bt].TextureID.ToString();
217
218 if (scene.AssetService.Get(rawTextureID) == null)
219 rawTextureID += " (not found)";
220 else
221 rawTextureID += " (uploaded)";
222 }
223
224 MainConsole.Instance.OutputFormat(SHOW_APPEARANCE_FORMAT, bt, rawTextureID);
225 }
226
227 bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp);
228 MainConsole.Instance.OutputFormat(
229 "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt");
230 }
231 } 199 }
232 else 200 else
233 { 201 {