diff options
a few small changes
Diffstat (limited to 'OpenSim/Region/Modules')
-rw-r--r-- | OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs index d0ee277..b122753 100644 --- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -39,7 +39,7 @@ using OpenSim.Framework.Data.MapperFactory; | |||
39 | 39 | ||
40 | namespace OpenSim.Region.Modules.AvatarFactory | 40 | namespace OpenSim.Region.Modules.AvatarFactory |
41 | { | 41 | { |
42 | public class AvatarFactoryModule : IAvatarFactory | 42 | public class AvatarFactoryModule : IAvatarFactory, IRegionModule |
43 | { | 43 | { |
44 | private Scene m_scene = null; | 44 | private Scene m_scene = null; |
45 | private readonly Dictionary<LLUUID, AvatarAppearance> m_avatarsAppearance = new Dictionary<LLUUID, AvatarAppearance>(); | 45 | private readonly Dictionary<LLUUID, AvatarAppearance> m_avatarsAppearance = new Dictionary<LLUUID, AvatarAppearance>(); |
@@ -100,7 +100,7 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
100 | } | 100 | } |
101 | else | 101 | else |
102 | { | 102 | { |
103 | Thread.Sleep(5000); | 103 | Thread.Sleep(5000); //why is this here? |
104 | 104 | ||
105 | //this is the first thread to request this appearance | 105 | //this is the first thread to request this appearance |
106 | //so let it check the db and if not found then create a default appearance | 106 | //so let it check the db and if not found then create a default appearance |