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author | Sean Dague | 2008-04-07 23:15:35 +0000 |
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committer | Sean Dague | 2008-04-07 23:15:35 +0000 |
commit | f43681510725f5b95fcb864a1f3e4b744fcaf992 (patch) | |
tree | 2d34caa75488d1c608d1a21b4888cb0f264a6cba /OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | |
parent | needed to add 4 characters to support the dashes (diff) | |
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Refactor InventoryItemBase to do the following:
* wrap fields as Properties
* rename some fields/properties to more sensible names
* set style to PropName to match more standard C# approach
Diffstat (limited to 'OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs')
-rw-r--r-- | OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs index f413fb9..ae522ef 100644 --- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -303,7 +303,7 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
303 | InventoryItemBase baseItem = profile.RootFolder.HasItem(wear.ItemID); | 303 | InventoryItemBase baseItem = profile.RootFolder.HasItem(wear.ItemID); |
304 | if (baseItem != null) | 304 | if (baseItem != null) |
305 | { | 305 | { |
306 | assetId = baseItem.assetID; | 306 | assetId = baseItem.AssetID; |
307 | avatAppearance.Wearables[wear.Type].AssetID = assetId; | 307 | avatAppearance.Wearables[wear.Type].AssetID = assetId; |
308 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; | 308 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; |
309 | 309 | ||