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authorJeff Ames2008-05-16 01:22:11 +0000
committerJeff Ames2008-05-16 01:22:11 +0000
commit65c5efe43b68700bad94076d4cd421160203c5de (patch)
tree589b56649ed02f4942671fd6e51c6dc43f682e0d /OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
parentThank you very much, mjm for : (diff)
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Formatting cleanup.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
index 4c933d6..bac2252 100644
--- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
+++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs
@@ -101,7 +101,7 @@ namespace OpenSim.Region.Modules.AvatarFactory
101 else 101 else
102 { 102 {
103 // BUG: !? (Reduced from 5000 to 500 by Adam) 103 // BUG: !? (Reduced from 5000 to 500 by Adam)
104 Thread.Sleep(500); //why is this here? 104 Thread.Sleep(500); //why is this here?
105 105
106 //this is the first thread to request this appearance 106 //this is the first thread to request this appearance
107 //so let it check the db and if not found then create a default appearance 107 //so let it check the db and if not found then create a default appearance
@@ -279,7 +279,7 @@ namespace OpenSim.Region.Modules.AvatarFactory
279 { 279 {
280 if (profile.RootFolder != null) 280 if (profile.RootFolder != null)
281 { 281 {
282 282
283 foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) 283 foreach (AvatarWearingArgs.Wearable wear in e.NowWearing)
284 { 284 {
285 if (wear.Type < 13) 285 if (wear.Type < 13)
@@ -292,9 +292,9 @@ namespace OpenSim.Region.Modules.AvatarFactory
292 else 292 else
293 { 293 {
294 LLUUID assetId; 294 LLUUID assetId;
295 295
296 InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID); 296 InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID);
297 297
298 if (baseItem != null) 298 if (baseItem != null)
299 { 299 {
300 assetId = baseItem.AssetID; 300 assetId = baseItem.AssetID;