diff options
Another attempt to fix the image sending bug (next week, I intend to rewrite the assetcache and asset server).
Attempt to fix bug # 326. (crashing when using save-xml and hollow prims)
Attempt to fix bug # 328 (limit of 50 items in a folder)
Diffstat (limited to 'OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs')
-rw-r--r-- | OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs index a1cc10a..835212e 100644 --- a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs +++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs | |||
@@ -144,13 +144,15 @@ namespace OpenSim.Region.GridInterfaces.Local | |||
144 | asset.InvType = foundAsset.Type; | 144 | asset.InvType = foundAsset.Type; |
145 | asset.Name = foundAsset.Name; | 145 | asset.Name = foundAsset.Name; |
146 | idata = foundAsset.Data; | 146 | idata = foundAsset.Data; |
147 | asset.Data = idata; | ||
148 | _receiver.AssetReceived(asset, req.IsTexture); | ||
147 | } | 149 | } |
148 | else | 150 | else |
149 | { | 151 | { |
150 | asset.FullID = LLUUID.Zero; | 152 | //asset.FullID = ; |
153 | _receiver.AssetNotFound(req.AssetID); | ||
151 | } | 154 | } |
152 | asset.Data = idata; | 155 | |
153 | _receiver.AssetReceived(asset, req.IsTexture); | ||
154 | } | 156 | } |
155 | 157 | ||
156 | } | 158 | } |