aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
diff options
context:
space:
mode:
authorMW2007-07-27 16:23:04 +0000
committerMW2007-07-27 16:23:04 +0000
commit1b850b4483956a8ef7cb5b44911b1e8dab9f7e86 (patch)
tree2a85ba5f6c11b1d2f5fbb23fbc3ae6f448bdcf31 /OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
parentA few changes so that the number of warnings is less but without deleting eve... (diff)
downloadopensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.zip
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.gz
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.bz2
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.xz
Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.
We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs60
1 files changed, 60 insertions, 0 deletions
diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
index 919ad6c..38bf9bf 100644
--- a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
+++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
@@ -246,6 +246,40 @@ namespace OpenSim.Region.GridInterfaces.Local
246 db.Set(store); 246 db.Set(store);
247 db.Commit(); 247 db.Commit();
248 248
249 Image = new AssetBase();
250 Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000010");
251 Image.Name = "Female Body Texture";
252 this.LoadAsset(Image, true, "femalebody.jp2");
253 store = new AssetStorage();
254 store.Data = Image.Data;
255 store.Name = Image.Name;
256 store.UUID = Image.FullID;
257 db.Set(store);
258 db.Commit();
259
260 Image = new AssetBase();
261 Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000011");
262 Image.Name = "Female Bottom Texture";
263 this.LoadAsset(Image, true, "femalebottom.jp2");
264 store = new AssetStorage();
265 store.Data = Image.Data;
266 store.Name = Image.Name;
267 store.UUID = Image.FullID;
268 db.Set(store);
269 db.Commit();
270
271 Image = new AssetBase();
272 Image.FullID = new LLUUID("00000000-0000-1111-9999-000000000012");
273 Image.Name = "Female Face Texture";
274 this.LoadAsset(Image, true, "femaleface.jp2");
275 store = new AssetStorage();
276 store.Data = Image.Data;
277 store.Name = Image.Name;
278 store.UUID = Image.FullID;
279 db.Set(store);
280 db.Commit();
281
282
249 /* 283 /*
250 Image = new AssetBase(); 284 Image = new AssetBase();
251 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000008"); 285 Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000008");
@@ -286,6 +320,32 @@ namespace OpenSim.Region.GridInterfaces.Local
286 db.Commit(); 320 db.Commit();
287 321
288 Image = new AssetBase(); 322 Image = new AssetBase();
323 Image.FullID = new LLUUID("00000000-38f9-1111-024e-222222111110");
324 Image.Name = "Shirt";
325 Image.Type = 5;
326 Image.InvType = 18;
327 this.LoadAsset(Image, false, "newshirt.dat");
328 store = new AssetStorage();
329 store.Data = Image.Data;
330 store.Name = Image.Name;
331 store.UUID = Image.FullID;
332 db.Set(store);
333 db.Commit();
334
335 Image = new AssetBase();
336 Image.FullID = new LLUUID("00000000-38f9-1111-024e-222222111120");
337 Image.Name = "Shirt";
338 Image.Type = 5;
339 Image.InvType = 18;
340 this.LoadAsset(Image, false, "newpants.dat");
341 store = new AssetStorage();
342 store.Data = Image.Data;
343 store.Name = Image.Name;
344 store.UUID = Image.FullID;
345 db.Set(store);
346 db.Commit();
347
348 Image = new AssetBase();
289 Image.FullID = new LLUUID("00000000-0000-2222-3333-000000000001"); 349 Image.FullID = new LLUUID("00000000-0000-2222-3333-000000000001");
290 Image.Name = "WelcomeNote"; 350 Image.Name = "WelcomeNote";
291 Image.Type = 7; 351 Image.Type = 7;