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author | UbitUmarov | 2012-12-07 15:54:46 +0000 |
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committer | UbitUmarov | 2012-12-07 15:54:46 +0000 |
commit | d2499c4c314b290c42f454913305d97c6eec92d6 (patch) | |
tree | d341f578da7a09e2dfce9733b16b5516b3c1314f /OpenSim/Region/Framework | |
parent | fix regression (diff) | |
download | opensim-SC_OLD-d2499c4c314b290c42f454913305d97c6eec92d6.zip opensim-SC_OLD-d2499c4c314b290c42f454913305d97c6eec92d6.tar.gz opensim-SC_OLD-d2499c4c314b290c42f454913305d97c6eec92d6.tar.bz2 opensim-SC_OLD-d2499c4c314b290c42f454913305d97c6eec92d6.tar.xz |
*TEST* Use new avatar size in ubitODE.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index f5d609d..b6eae8e 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1260,6 +1260,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1260 | PhysicsActor.Size = new Vector3(0.45f, 0.6f, height); | 1260 | PhysicsActor.Size = new Vector3(0.45f, 0.6f, height); |
1261 | } | 1261 | } |
1262 | 1262 | ||
1263 | public void SetSize(Vector3 size, float feetoffset) | ||
1264 | { | ||
1265 | if (PhysicsActor != null && !IsChildAgent) | ||
1266 | PhysicsActor.setAvatarSize(size, feetoffset); | ||
1267 | } | ||
1268 | |||
1263 | /// <summary> | 1269 | /// <summary> |
1264 | /// Complete Avatar's movement into the region. | 1270 | /// Complete Avatar's movement into the region. |
1265 | /// </summary> | 1271 | /// </summary> |