diff options
Cleaning up old circuit upon client close.
Diffstat (limited to 'OpenSim/Region/Framework')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 49b8bda..c26adc0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2248,6 +2248,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2248 | m_sceneGridService.ClearUserAgent(agentID); | 2248 | m_sceneGridService.ClearUserAgent(agentID); |
2249 | } | 2249 | } |
2250 | 2250 | ||
2251 | m_authenticateHandler.RemoveCircuit(avatar.ControllingClient.CircuitCode); | ||
2252 | |||
2251 | //m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false)); | 2253 | //m_log.InfoFormat("[SCENE] Memory pre GC {0}", System.GC.GetTotalMemory(false)); |
2252 | //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)); | 2254 | //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)); |
2253 | } | 2255 | } |